https://youtu.be/MvJPKOLDSos
Just stumbled upon this and I thought it was pretty good.
Haven't played the game yet.
Do you agree with his critique?
Its the game I'm currently playing right now. I do agree with the critique its very obvious. The game is groundbreaking when it comes to interactions with the world for the side stuff. Great narrative fantastic character so far. The problem is the thing that you have to do to beat the game is go through the very very very linear main missions. Its quite a letdown I mean the linear games without a hint of openness are better then this. Such a weird contrast between the story missions and side stuff. If you can forgive that and the controls and just go through the story, and enjoy the world with the side stuff then you have a fantastic game here. You need to kind roll with its quarks.
The more I hear about this game the less excited I get. R* needs to evolve. Hell Ubisoft fixed gameplay in AC, no reason R* couldn't do something about their tired style.
@Sushiglutton: Nothing wrong with red dead2, not everything has to be something new. It was engaging and maybe just not for you. I am sure the other 15 million people who bought, it at least 90% loved the game. Also not everything needs to be super fast paced, or over the top action every second. For an RPG and open world guy who likes exploring RDR2 was amazing. Rockstar has their own style, and they are good at it.
This review nails it on the head what the fatal problems with RDR2 are. Rockstar game design is two game designs that conflict with eachother.
And really, its world, praised by critics as a strength, is actually a weakness.
@Sushiglutton: Nothing wrong with red dead2, not everything has to be something new. It was engaging and maybe just not for you. I am sure the other 15 million people who bought, it at least 90% loved the game. Also not everything needs to be super fast paced, or over the top action every second. For an RPG and open world guy who likes exploring RDR2 was amazing. Rockstar has their own style, and they are good at it.
Thats not the problem. The problem is that the open world design conflicts with its mission design, with the mission design discouraging or disallowing elements of gameplay that the open world utilizes.
Meh. People just want to complain about things that are popular because they think it makes them interesting.
It doesn't.
Already watched that. Awesome video. Yeah, Rockstar's linear, scripted, roller coaster game design isn't very fun. Also, the action in RDR2 was bad enough in Free Aim that I sold it after four hours, which I almost never do. The animations are inefficient, the controls are poor and the aiming is abysmal. It's insane that a game with so many fundamental problems got tens everywhere.
https://youtu.be/MvJPKOLDSos
Just stumbled upon this and I thought it was pretty good.
Haven't played the game yet.
Do you agree with his critique?
That's what texas was ranting last month?
That's also the reason I'm not playing open world Rockstar games.
https://youtu.be/MvJPKOLDSos
Just stumbled upon this and I thought it was pretty good.
Haven't played the game yet.
Do you agree with his critique?
That's what texas was ranting last month?
That's also the reason I'm not playing open world Rockstar games.
Yep.
Also Game Makers Toolkit.
https://www.patreon.com/posts/thoughts-on-red-22570692
I'm sure we'll see the same thing for RDR2 that happened with GTA V. Before GTA V released on PC, that game could do no wrong. After it released on PC, the fanboys flocked to a different game and started finding faults with GTA V. Like magic, it is. ;)
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