Vitality sensor was kind of stupid.

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DumbDubya

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#1 DumbDubya
Member since 2009 • 668 Posts

Come on guys. I don't care what "team" you are on. The vitality sensor was kind of stupid. Next time they announce a perhipheral, they need to at least demo something with it or announce a game for it...

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RadBooley

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#2 RadBooley
Member since 2008 • 1237 Posts

I agree. Seemed like just another thing to appeal to the soccer-mom and senior citizen crowds.

Although, I'd be interested to see if it has any use for gaming.

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AAllxxjjnn

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#3 AAllxxjjnn
Member since 2008 • 19992 Posts
Only "kind of"?
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goblaa

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#4 goblaa
Member since 2006 • 19304 Posts

Something tells me this will be the last time we see it. N prototypes stuff all the time and never uses it. The reason I say this, is because they had no software for it. Heck, if there's no software, why even show it?

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intro94

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#5 intro94
Member since 2006 • 2623 Posts

I agree. Seemed like just another thing to appeal to the soccer-mom and senior citizen crowds.

Although, I'd be interested to see if it has any use for gaming.

RadBooley
yes i agree. Im a former ps3-wii owner and...Mmm i liked nintendo for the big games coming, but that gadget seemed not very smart.Even the ubisoft cam for the wii(sort of eyetoy mixed with Wiiplus) seemed more interactive.Then again apparently they want to track your mental state, stress and heart rate to have games react to you.Which might be good.Heck, npcs interacting with you depending on your focus and relaxation?well...is not that much of a HORRIBLE idea(and original it is), but the one with less aps. Not entirely useless either.But the worst announced.
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hkmp5a2

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#6 hkmp5a2
Member since 2003 • 1315 Posts

I would like to see that being used in some horror games that has a leader board showing how scared and stressed out users are.

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DumbDubya

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#7 DumbDubya
Member since 2009 • 668 Posts

Only "kind of"?AAllxxjjnn

I was trying to be nice. 8)

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kingdre

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#8 kingdre
Member since 2005 • 9456 Posts

[QUOTE="AAllxxjjnn"]Only "kind of"?DumbDubya

I was trying to be nice. 8)

Obviously. :lol:
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flazzle

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#9 flazzle
Member since 2007 • 6507 Posts

Well, it didn't really take up that much time at their press conference, but it did take space.

It just seems weird how it was presented with nothing to back it up. It looked more like something you'd get free with a casual DS game.

If they go forward with it, they definitly have some ideas for it. What they could be is beyond me.

Maybe it's the smaller part of a larger concept, and they are marking their territory by presenting it?

I dunno, it's beyond me. Quite the odd ball. But again, it wasn't like it was all guns blazing with the product, and was only shown for like 5 minutes.

It could be its just something to show investors along the lines of health, (since Wii fit was a huge financial succes), that Nintendo is still focused on remaining the leader.

Who knows?

But it is something that the PS3 motion or Natal cannot detect. But big deal.

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nintendo-4life

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#10 nintendo-4life
Member since 2004 • 18281 Posts
not only is it stupid, but it's confusing as well. For instance, WHY ON EARTH DOES IT TAKE PLACE INSTEAD OF THE NUNCHUCK?!! and how the hell would this be any good for games? They should just pack it with Wii fit and stop there...... seriously what is this thing? according to Iwata it can even make you sleep :?
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Chojuto

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#11 Chojuto
Member since 2007 • 2914 Posts
Imo, it's even dumber than some fake accessories people have made up.
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SpruceCaboose

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#12 SpruceCaboose
Member since 2005 • 24589 Posts

I would like to see that being used in some horror games that has a leader board showing how scared and stressed out users are.

hkmp5a2
That could be its lone practical gaming application.
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Norg

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#13 Norg
Member since 2002 • 15959 Posts

all 3 of these sensor things are lame call me ol school but yeah thats what i think but i know it neccesry for the future its just one step closer to virtual reality into games

these things we are seeing now is just the 1st generation of sensor devices

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Scythes777

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#14 Scythes777
Member since 2006 • 2796 Posts

While I do think it is uninteresting, I think it was showed early to let developers plan for it ahead of time.

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OreoMilkshake

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#15 OreoMilkshake
Member since 2009 • 12833 Posts

While I do think it is uninteresting, I think it was showed early to let developers plan for it ahead of time.

Scythes777
I don't see how it can help games at all. Sure it can probably measure how scared you are in a horror game but I don't really give a crap.
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chansaet

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#16 chansaet
Member since 2003 • 6282 Posts
maybe they can pair it with wii-fit to measure your fitness? That is what it does right?
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flazzle

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#17 flazzle
Member since 2007 • 6507 Posts

While I do think it is uninteresting, I think it was showed early to let developers plan for it ahead of time.

Scythes777

i think you nailed it.

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GunSmith1_basic

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#18 GunSmith1_basic
Member since 2002 • 10548 Posts
i bet nintendo, and more specifically miyamoto, really get a kick out the fact that the wii is used by hospitals and care facilities all over the world to get the elderly and people in traction moving. Maybe they'll incorporate it into wiifit? Whathisface said that it can be used to measure anxiety and stress. Maybe this thing could be used as a lie detector too??
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desmondsultanas

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#19 desmondsultanas
Member since 2009 • 326 Posts
Doesnt matter, Sony and MS will try to copy it anyway and then you'll say its cool.
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asaph1

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#20 asaph1
Member since 2009 • 25 Posts
I would avoid making prejudicial remarks on the Wii Vitality Sensor until I know more about it.

It revelation may be intended to bring discussion and attract interest, something that Nintendo wanted the gaming press and gamers to do. Whatever we currently think of it, we are bringing awareness of it. It is just like the Wii Remote when it was revealed in 2005.

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Tylendal

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#21 Tylendal
Member since 2006 • 14681 Posts
Everything at press conferences generally has a purpose, even the most casual 'games' are interesting to investors and developers. This, however, probably has everyone scratching their heads.
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SamusTehSexxy

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#22 SamusTehSexxy
Member since 2004 • 318 Posts

the vitaly sensor was the same as natal and the sony waggle wand..

just some tech with no software attached to it.. ergo boring

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Tylendal

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#23 Tylendal
Member since 2006 • 14681 Posts

the vitaly sensor was the same as natal and the sony waggle wand..

just some tech with no software attached to it.. ergo boring

SamusTehSexxy
At least with Natal and the wand we can see some applications for it. If anyone can make interesting applications for something like that, Nintendo can, but right now I personally can't think of much.
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flazzle

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#24 flazzle
Member since 2007 • 6507 Posts

the vitaly sensor was the same as natal and the sony waggle wand..

just some tech with no software attached to it.. ergo boring

SamusTehSexxy

Yeah, but again, it wasnt like N was going on and on about the sensor. It was just a brief intro of about 5 minutes.

Still, it looks like something you would see at a doctors office

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SamusTehSexxy

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#25 SamusTehSexxy
Member since 2004 • 318 Posts
[QUOTE="SamusTehSexxy"]

the vitaly sensor was the same as natal and the sony waggle wand..

just some tech with no software attached to it.. ergo boring

Tylendal
At least with Natal and the wand we can see some applications for it. If anyone can make interesting applications for something like that, Nintendo can, but right now I personally can't think of much.

they did not show anything... they just announced the existence