Voice acting or text?

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Dynafrom

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#1 Dynafrom
Member since 2003 • 1027 Posts

Remember back in the day when we had just text, and had to use our imagination?

Which would you rather have?

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SpruceCaboose

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#2 SpruceCaboose
Member since 2005 • 24589 Posts
In almost every case, voice acting. In some rare occasions, text.
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BeanTownBrown86

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#3 BeanTownBrown86
Member since 2005 • 3654 Posts

i like having both at the same time

some games i can deal with just text but id rather have voice acting

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Dynafrom

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#4 Dynafrom
Member since 2003 • 1027 Posts
I still prefer text for the most part. I find voice in some games to detract from the expierience. But it really depends on the genre.
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Nintendo_Ownes7

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#5 Nintendo_Ownes7
Member since 2005 • 30973 Posts
I said Text but it would be cool if like for Zelda if the characters had Voice Acting but since they don't speak English the speak Hylian why not have the Voice Actors learn Hylian but still have Subtitles. But if they speak the same language as your character that would mean you know exactly what they are saying so in a way it would be like the characters are speaking your native language even though they are speaking a made up language.
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Foxhound_spy

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#6 Foxhound_spy
Member since 2007 • 658 Posts
I like game with both voice acting & text available. That`s why I prefer MGS series than RE series............... Because I`m not Englishman...........
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st1ka

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#7 st1ka
Member since 2008 • 8179 Posts

In almost every case, voice acting. In some rare occasions, text.SpruceCaboose

this

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death919

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#8 death919
Member since 2004 • 4724 Posts

Watch this video then change your answer to text:
http://youtube.com/watch?v=BAtC1SzWSXg
lolololol

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gtawoof

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#9 gtawoof
Member since 2003 • 1843 Posts

Voice acting easily, i hate reading stuff all the time, and it takes me out of the experience of the game imo.

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WilliamRLBaker

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#10 WilliamRLBaker
Member since 2006 • 28915 Posts

voice acting if they get good voice actors.

text if they cant.


text gives me the abbility to use my imgination on voices, where as voice if the voice actors are good surpass what my imagination creates.

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redCloudJ7

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#11 redCloudJ7
Member since 2007 • 1004 Posts

Watch this video then change your answer to text:
http://youtube.com/watch?v=BAtC1SzWSXg
lolololol

death919

Wow what did they do to Shadow Heart Covenants cast? They are completely out of personality. Some of the worst voice acting I have ever heard.

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HarlockJC

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#12 HarlockJC
Member since 2006 • 25546 Posts

voice acting if they get good voice actors.

text if they cant.


text gives me the abbility to use my imgination on voices, where as voice if the voice actors are good surpass what my imagination creates.

WilliamRLBaker

It like watching an anime with subtitles. Not really a big deal but voice acting would be nice.

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BigDizz

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#13 BigDizz
Member since 2004 • 2592 Posts

Why would you not want voice acting?

Reading is so 5 years ago

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BuryMe

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#14 BuryMe
Member since 2004 • 22017 Posts

I don't mind if we have to read a couple lines now and again, but the story should be told through voice acting.

Any one who played Super Paper Mario should agree

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Panzer_Zwei

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#15 Panzer_Zwei
Member since 2006 • 15498 Posts

Remember back in the day when we had just text,

Dynafrom
There's been VA in gaming since 1989.
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RobbieH1234

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#16 RobbieH1234
Member since 2005 • 7464 Posts

voice acting if they get good voice actors.

text if they cant.

WilliamRLBaker
This.
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TheDarkDisciple

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#17 TheDarkDisciple
Member since 2004 • 3564 Posts
Voice, unless there's an incredible amount of talking or possible conversations in the game.
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Ilikemyname420

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#18 Ilikemyname420
Member since 2007 • 5147 Posts
I dunno there's those characters that have just been using text for so long that no voice acting ever really fits. Other than that I prefer voice acting.
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110million

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#19 110million
Member since 2008 • 14910 Posts
[QUOTE="Dynafrom"]

Remember back in the day when we had just text,

Panzer_Zwei

There's been VA in gaming since 1989.

Yeah even a few SNES titles had it, but somehow almost none on N64.


I definatly say voice acting, if its bad, you can usually just swap it to Japanese, I think a title like Zelda should have voice acting for non-Link characters, its up to the staff to pick good voice actors, there are plenty that are good as well, if a game ends up with horrible voice acting, you can only blame the publisher, or in some cases, the developer.

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HarlockJC

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#20 HarlockJC
Member since 2006 • 25546 Posts

Why would you not want voice acting?

Reading is so 5 years ago

BigDizz

I use to play text only games. Like Zonk or Zork and then online Solar Realms.

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osan0

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#21 osan0
Member since 2004 • 18251 Posts

if they can get quality voice actors then voice actors. if not then dont bother...just use text. or have an option to turn VO off. actually have that in all games.

theres nothing worse than rubish voice actors in a game..they can singel handedly break a game imho. tales of symphonia came THAT close to being ruined by it.....rubbish voice acting accross the board in that game. absolutely dire. thankfully the rest of the game was great....but argh.

i dont mind a game with just text though.

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6matt6

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#22 6matt6
Member since 2005 • 9726 Posts
Voice Acting.
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heretrix

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#23 heretrix
Member since 2004 • 37881 Posts
I love to read and maybe the option to have subtitles would be best. But please, lets not romanticise a technical limitation.
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naval

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#24 naval
Member since 2003 • 11108 Posts

Voice acting if teh following two conditions are met

(1) Vocie actign is good ( that the voice match characters, specify characters emotions properly etc)

(2) Devs do not cut on number of dialogues options (esp in rpgs) to cut cost and size

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Cyberfairy

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#25 Cyberfairy
Member since 2003 • 5180 Posts
Both.
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NuclearFreedom

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#26 NuclearFreedom
Member since 2006 • 1235 Posts
text for all remakes like rpgs but VA's for newer recent games
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deactivated-5de2fb6a3a711

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#27 deactivated-5de2fb6a3a711
Member since 2004 • 13995 Posts

depends.

I usually like JRPGs to keep to text while only using dialogue in cutscenes.

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Makari

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#28 Makari
Member since 2003 • 15250 Posts

Voice acting if teh following two conditions are met

(1) Vocie actign is good ( that the voice match characters, specify characters emotions properly etc)

(2) Devs do not cut on number of dialogues options (esp in rpgs) to cut cost and size

naval
the combination you picked there is pretty much mutually exclusive. if they do the voice acting well, something's going to get cut vs. text =P
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#29 beast667
Member since 2005 • 3397 Posts

Watch this video then change your answer to text:
http://youtube.com/watch?v=BAtC1SzWSXg
lolololol

death919

boy, the mute button would see a lot of use if I played that.

Usually voice acting, but it has to be well done. Text only is annoying on consoles, but I don't have a problem with it on handhelds.

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LibertySaint

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#30 LibertySaint
Member since 2007 • 6500 Posts
why don't we do both, have text and VO like in oblivion and ME? u can disable the vo's if u really want but that usually takes u out of the immersion of thinking it a movie you are playing.
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Exile91

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#31 Exile91
Member since 2004 • 718 Posts

I prefer text because I can fill in the gaps with my imagination. Good text can give a character far more personality than if it were voice acted. Look at Issun (The bug guy, if I got the name wrong) in Okami. However, that is not to say that voice acting can not be pulled off and is "bad." Most of the voice acting in MGS4 is quite good, but you really cringe when you hear those cheesy poorly executed "It even rained on my birthday" "You can shine through the darkness" lines. With text, those *very* bad pieces of dialogue can be downplayed, as you're not actually hearing it and can just hit a button to scroll through text in a quick manner.

Games that go the route of voice acting require -more- than just a few good voice actors; they need a good script. (Which is not to say that games with text-based dialogue shouldn't have a good script)

Edit: Whether or not a game should have voice acting or text also depends on the genre and general style and direction the developers wish to go with their game. As other posters have said, Zelda would not be Zelda without text and a game such as Gears of War would not be Gears of War if all dialogue was text (even though there's not much of it :P).

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#32 Swift_Boss_A
Member since 2007 • 14579 Posts
I like both but I prefer voice acting slightly more, MGS4 without voice acting would make the cutscenes lose their impact
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killerfist

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#33 killerfist
Member since 2005 • 20155 Posts

some games will be crap with voice acting. like the Zelda games. never ruin thos games with voice actors! lol

I can't even imagine how it would be like with Link having a voice(other than his battlecries)

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akif22

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#34 akif22
Member since 2003 • 16012 Posts

VA, if it's well done

otherwise i'd want text .. it's not always fun reading a load of text, but it's better than bad VA

VA with subtitles is the best though

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t3hTwinky

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#35 t3hTwinky
Member since 2005 • 3701 Posts

Both, Morrowind style.

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#36 Tylendal
Member since 2006 • 14681 Posts
Rare occassions, text, but usually, I want both. With both, you won't miss something said. Ideally, it should be text, with the lines read by voice-actors, so you can wait and listen to the whole thing, or you can just skip through lines of text, reading them quickly.
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Vaasman

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#37 Vaasman
Member since 2008 • 15875 Posts
BG2 has a good mix, but seriously If it were only text or only voice acting why would you choose text when even a half baked actor can make a written part so much better.
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illmatic8582

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#38 illmatic8582
Member since 2006 • 674 Posts
About a few months ago, I would def say text, but after playing through Lost Odyssesy and reading those long dreams sequences.. def voice lol
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mistervengeance

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#39 mistervengeance
Member since 2006 • 6769 Posts

depends

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sparkypants

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#40 sparkypants
Member since 2007 • 2609 Posts

Text based games are fine 2 generations ago, but in this day and age voice acting should be standard...

nuff said

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Balcian

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#41 Balcian
Member since 2006 • 27 Posts
Its kind of funny, I usually turn on the subtitles on games that have voice acting and just skip through the voice overs and just read the text, voice acting is nice, but I just usually skip through it. *shrug* Sue me. :D
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#42 sparkypants
Member since 2007 • 2609 Posts

Watch this video then change your answer to text:
http://youtube.com/watch?v=BAtC1SzWSXg
lolololol

death919

then watch this and vote for voice acting

http://youtube.com/watch?v=wwTEGOvjiMk

:D

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sneslover

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#43 sneslover
Member since 2005 • 957 Posts

Fantasy games: Text

Realistic games: Voice.

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WTA2k5

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#44 WTA2k5
Member since 2005 • 3999 Posts
VA all the way
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glitchgeeman

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#45 glitchgeeman
Member since 2005 • 5638 Posts
Depends, if we're talking about Persona 3 or Metal Gear Solid level of voice acting, then yes, definitely voice over text. If we're talking about Dynasty Warriors level of voice acting (hint:horrendous), then I'd much perfer to use my imagination. Though I perfer having the option of both available to me.
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ThePlothole

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#46 ThePlothole
Member since 2007 • 11515 Posts
I prefer to have both actually. As well as the option to turn off the voices if their too unpleasant to listen to. (eg Xenosaga part 2)
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#47 Dreamable
Member since 2007 • 600 Posts
I'm going to go on a tangent and say Full Motion Video with Voices and Subtitles is best :D