Volatile Holiday Market Partly To Blame For LittleBigPlanet Sales

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Toriko42

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#1 Toriko42
Member since 2006 • 27562 Posts
Read Here

Socom Confrontation sold more, now that's just ownage to the killer app

I knew this game would be a sales flop, critically amazing but sales flop.

Of course this volatile market is a lot of crap, maybe if Sony leanred to advertise like Microsoft...cough 2.2 million in a day.
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I_pWnzz_YoU

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#3 I_pWnzz_YoU
Member since 2007 • 6032 Posts
I bought it. I play it. I enjoy it. Why would I care?
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AdmiralDan

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#4 AdmiralDan
Member since 2003 • 1231 Posts
Do you ever want a sequel?
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HoldThePhone

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#5 HoldThePhone
Member since 2007 • 3364 Posts

Do you ever want a sequel?AdmiralDan

They have already been announced.

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HoldThePhone

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#6 HoldThePhone
Member since 2007 • 3364 Posts
It's pretty obvious why this game isn't selling -- look at it.
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foxhound_fox

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#7 foxhound_fox
Member since 2005 • 98532 Posts
I never understood why Sony or anyone in general was expecting the game to be a "killer app." Its a niche game designed for those with the patience to sit there for hours on end making their own stuff. Most casual and non-gamers like having everything predetermined so they can just "get to the fun" and be done with it.
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Couth_

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#8 Couth_
Member since 2008 • 10369 Posts
LBP commercials are pretty bad, and Socom has a pretty good following. If Halo got a 6.5 it would still sell. Socom is not Halo but you get the idea
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FirstDiscovery

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#9 FirstDiscovery
Member since 2008 • 5508 Posts

Or maybe its just not selling as well as expected because of the people who generally own the PS3?

Either way, its selling well, and will sell over time too

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WatchmenWatchUs

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#10 WatchmenWatchUs
Member since 2008 • 445 Posts
I'll give it one more chance, if sales don't pick up after November and December. Sony should just focus on advertising the real killer apps like Killzone 2, Gran Turismo 5, God of War 3, etc.
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Malta_1980

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#11 Malta_1980
Member since 2008 • 11890 Posts

i didnt get LBP yet cause i wanted first to see how its received by gamers and let the community grow and see what they create (custom made levels)... seems like there are some talented guys out there who created some interesting levels.. i plan in picking up LBP for xmas since i'd have more free time during the holiday period and can have a go creating a couple of levels....

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AdmiralDan

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#12 AdmiralDan
Member since 2003 • 1231 Posts

i didnt get LBP yet cause i wanted first to see how its received by gamers and let the community grow and see what they create (custom made levels)... seems like there are some talented guys out there who created some interesting levels.. i plan in picking up LBP for xmas since i'd have more free time during the holiday period and can have a go creating a couple of levels....

 

Malta_1980

I don't know, if I had 40-50 hours of free time, creating ONE LBP level that 10 people might play (if your level does't get modded for referencing pop culture) would not be on the top of my list. To each his own, I guess.

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I_pWnzz_YoU

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#13 I_pWnzz_YoU
Member since 2007 • 6032 Posts

I never understood why Sony or anyone in general was expecting the game to be a "killer app." Its a niche game designed for those with the patience to sit there for hours on end making their own stuff. Most casual and non-gamers like having everything predetermined so they can just "get to the fun" and be done with it.foxhound_fox

Thats why they allow players to share maps, and include several Story maps.

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Tylendal

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#14 Tylendal
Member since 2006 • 14681 Posts
My brothers friend, who plays WoW, Trauma Center, Call of Duty, Wario Ware... all sorts of games... says that LBP looks pointless and childish. Unfortunately, that's exactly what the game looks like if you don't know much about it.
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NinjaMunkey01

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#15 NinjaMunkey01
Member since 2007 • 7485 Posts
Yeah but SOCOM has a hufe fan base, plus now the servers are better the game is really good.
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Masterx1220

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#16 Masterx1220
Member since 2005 • 2426 Posts
My brothers friend, who plays WoW, Trauma Center, Call of Duty, Wario Ware... all sorts of games... says that LBP looks pointless and childish. Unfortunately, that's exactly what the game looks like if you don't know much about it.Tylendal
he plays wario ware and says lbp is pointless? I laugh in your friends face if I could
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player_leo

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#17 player_leo
Member since 2002 • 1483 Posts
I was on the fence about this one. If you look back last year every cow was talking up LBP. ALmost every one your spoke to said that they'll be getting it, but than like a month before release you asked the same people and they were like 'nah I'm not to intrested in that game.' It sucks that this game got so much praise and won innovative awards only to have it dwendel away just before release.
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Shafftehr

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#18 Shafftehr
Member since 2008 • 2889 Posts
I bought it. I play it. I enjoy it. Why would I care?I_pWnzz_YoU
Because if it doesn't sell reasonably well, there's a very real chance the developers will have to move on to something that will bring in the big bucks.
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AvIdGaMeR444

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#19 AvIdGaMeR444
Member since 2004 • 7031 Posts

[QUOTE="AdmiralDan"]Do you ever want a sequel?HoldThePhone

They have already been announced.

Yes, because announcing a sequel always means a sequel will be made, just like Advent Rising...oh wait!

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RuprechtMonkey

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#20 RuprechtMonkey
Member since 2008 • 1509 Posts

Nothing but LBP is to blame for the poor sales of LBP. Right now it's suffering from Zack and Wiki syndrome... despite it being a great game it's clear for whatever reason it doesn't greatly appeal to the PS3 fanbase.

To blame any kind of market volatility for its poor showing makes no sense, it would only make sense if games were doing poorly across the board (and when looking at WotLK, Fallout 3, Gears 2, Fable 2 all burn up the charts, it's clear that isn't the case.)

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I_pWnzz_YoU

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#21 I_pWnzz_YoU
Member since 2007 • 6032 Posts

[QUOTE="I_pWnzz_YoU"]I bought it. I play it. I enjoy it. Why would I care?Shafftehr
Because if it doesn't sell reasonably well, there's a very real chance the developers will have to move on to something that will bring in the big bucks.

I'd still be playing LBP, how does that make a difference?

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I_pWnzz_YoU

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#22 I_pWnzz_YoU
Member since 2007 • 6032 Posts
[QUOTE="HoldThePhone"]

[QUOTE="AdmiralDan"]Do you ever want a sequel?AvIdGaMeR444

They have already been announced.

Yes, because announcing a sequel always means a sequel will be made, just like Advent Rising...oh wait!

Oh no you di'int. :lol:

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I_pWnzz_YoU

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#23 I_pWnzz_YoU
Member since 2007 • 6032 Posts

Nothing but LBP is to blame for the poor sales of LBP. Right now it's suffering from Zack and Wiki syndrome... despite it being a great game it's clear for whatever reason it doesn't greatly appeal to the PS3 fanbase.

To blame any kind of market volatility for its poor showing makes no sense, it would only make sense if games were doing poorly across the board (and when looking at WotLK, Fallout 3, Gears 2, Fable 2 all burn up the charts, it's clear that isn't the case.)

RuprechtMonkey

It's not that LBP is a bad game, I mean it got great reviews. But like RuprechtMonkey said, theres just too much competition in this final quarter of the year. I still think it's a great game and is a great addition to any PS3 owners collection.

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FirstDiscovery

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#24 FirstDiscovery
Member since 2008 • 5508 Posts
[QUOTE="HoldThePhone"]

[QUOTE="AdmiralDan"]Do you ever want a sequel?AvIdGaMeR444

They have already been announced.

Yes, because announcing a sequel always means a sequel will be made, just like Advent Rising...oh wait!

Yes but below expectations doesnt mean its failing in sales, AFAIK, the game is selling very well
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mhsdrake

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#25 mhsdrake
Member since 2007 • 3091 Posts
People be patient, LBP will sell very well in time. Its a new franchise, it appeals to a wide audience, and it is critically acclaimed. Word of mouth and Sony's advertising campaign in December will boost sales.
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nervmeister

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#26 nervmeister
Member since 2005 • 15377 Posts
Lack of advertising is what kept LBP from selling.
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Shafftehr

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#27 Shafftehr
Member since 2008 • 2889 Posts

I'd still be playing LBP, how does that make a difference?

I_pWnzz_YoU


If you can't see the negative of a company making a game you obviously *love* being forced to switch to something you may not like nearly as much (generic blockbuster material) due to poor sales, then my guess is you don't care if you ever buy a new game again, since LBP will always be there. In that case, I can't help you. If it is the case that you might want to play a game that is not LBP in the future made by the same talented developers of LBP, sales should interest you unless you're too dense to make the connection between sales and sequels/continued support.
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I_pWnzz_YoU

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#28 I_pWnzz_YoU
Member since 2007 • 6032 Posts
[QUOTE="I_pWnzz_YoU"]

I'd still be playing LBP, how does that make a difference?

Shafftehr


If you can't see the negative of a company making a game you obviously *love* being forced to switch to something you may not like nearly as much (generic blockbuster material) due to poor sales, then my guess is you don't care if you ever buy a new game again, since LBP will always be there. In that case, I can't help you.

I don't even know what point you're trying to make. I said I liked LBP and I play it, thats my opinion.
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Shafftehr

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#29 Shafftehr
Member since 2008 • 2889 Posts
I don't even know what point you're trying to make. I said I liked LBP and I play it, thats my opinion.I_pWnzz_YoU


No, you posed the rhetorical question of "Since I like LBP, why should I care if it sells?" I'm giving you a simple answer. If you like LBP and ever want to see that developer put out a game of a similar type, you should care if it sells, since sales are integral to sequels and continued support, or even a developer's interest in continuing producing games of a similar type. In short, if LBP doesn't sell, expect that to be the last game like that they ever make, so you'd best get your mileage out of LBP. I'm not challenging you liking the game - I'm pointing out the short-sightedness of not caring about the sales of a game you enjoy by a relatively new developer.
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I_pWnzz_YoU

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#30 I_pWnzz_YoU
Member since 2007 • 6032 Posts
[QUOTE="I_pWnzz_YoU"] I don't even know what point you're trying to make. I said I liked LBP and I play it, thats my opinion.Shafftehr


No, you posed the rhetorical question of "Since I like LBP, why should I care if it sells?" I'm giving you a simple answer. If you like LBP and ever want to see that developer put out a game of a similar type, you should care if it sells, since sales are integral to sequels and continued support, or even a developer's interest in continuing producing games of a similar type. In short, if LBP doesn't sell, expect that to be the last game like that they ever make, so you'd best get your mileage out of LBP. I'm not challenging you liking the game - I'm pointing out the short-sightedness of not caring about the sales of a game you enjoy by a relatively new developer.

Okay that makes things more clear :P It wouldn't be bad to see an LBP sequel, so in a way I would care for sales. But what I meant was. It scored a 9 here on GS, it got great feedback from the PS3 community and seeing these sales I can say thats it's underrated. It's a great exclusive and I don't see why sales are so poor (maybe because of all the other great titles). Hopefully they'll shoot up around Christmas.
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DisPimpin

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#31 DisPimpin
Member since 2006 • 2513 Posts
I told you cows this game would fail commercially. Why do you continue to question my crystal ball? :|
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mhsdrake

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#32 mhsdrake
Member since 2007 • 3091 Posts
Yeah it has "failed commercially" because it is a new franchise which had a screwed launch and is about to have a big advertising boost and which is currently the 3rd highest selling video game in the world.:roll: Not to mention the game is critically acclaimed- any new critically acclaimed franchise relies on some word of mouth to help sales.
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#33 I_pWnzz_YoU
Member since 2007 • 6032 Posts
I told you cows this game would fail commercially. Why do you continue to question my crystal ball? :|DisPimpin
You can take your crystal ball and shove it somewhere it probably shouldn't be shoved. But you will shove it there anyways because I said so...:D
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#34 AdmiralDan
Member since 2003 • 1231 Posts
Yeah it has "failed commercially" because it is a new franchise which had a screwed launch and is about to have a big advertising boost and which is currently the 3rd highest selling video game in the world.:roll: Not to mention the game is critically acclaimed- any new critically acclaimed franchise relies on some word of mouth to help sales. mhsdrake
Well, according to VGchartz (who I think would be the only source to claim this week's sales), LBP is not even in the top ten in America or WW for the week of Nov 14. In fact, I think its either 13th or 17th. Not sure where you are getting your facts from, but its "legs" are looking pretty short.
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SteezyZ

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#35 SteezyZ
Member since 2008 • 209 Posts

The love died when:

a) remakes started being taken down
b) people realized that it would take hours to make decent levels.

Personally, (a) doesn't bother me since I'd rather play the original rather than some remake (I've played plenty of bad PC mods that attempted a remake). But part (b) kills it for me. I always though it was strange in preview vids when they'd show someone making a level, where the video was clearly accelerated, and then casually say "oh, let's just skip ahead a bit to see the final product." If I wanted to spend hours making a level, I'd fire up Hammer or UTEd.

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3picuri3

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#36 3picuri3
Member since 2006 • 9618 Posts

what a lame excuse. how do they explain how other games launched the same month did just fine, lol. 

poor MM. looks like LBP might go the way of rag-doll-kung-fu. 

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SFG_basic

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#37 SFG_basic
Member since 2002 • 442 Posts
I think we should wait until Nov. and Dec. sales before declaring it a sales flop.
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I_pWnzz_YoU

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#38 I_pWnzz_YoU
Member since 2007 • 6032 Posts

what a lame excuse. how do they explain how other games launched the same month did just fine, lol. 

poor MM. looks like LBP might go the way of rag-doll-kung-fu. 

3picuri3
Rag-Doll-Kung-Fu was an epic game :lol:
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3picuri3

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#39 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"]

what a lame excuse. how do they explain how other games launched the same month did just fine, lol. 

poor MM. looks like LBP might go the way of rag-doll-kung-fu. 

I_pWnzz_YoU
Rag-Doll-Kung-Fu was an epic game :lol:

it was, but it too flopped in sales - i loved it :) was made by the lead guy at MM while he was still working with Lionhead iirc.
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3picuri3

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#40 3picuri3
Member since 2006 • 9618 Posts
I think we should wait until Nov. and Dec. sales before declaring it a sales flop.SFG_basic
nah, we can just compare it to other games out right now with similar hype. it flopped in terms of initial sales - whether or not mom, or aunt estelle, or granny buy it for kids for xmas doesn't really mean a heck of a lot in the grand scheme of things. actual user interest in the title at launch is a better indicator of how well the title will do in the long run - at least based on other games.
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BIOWAREISKING

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#41 BIOWAREISKING
Member since 2008 • 568 Posts

I bought it. I play it. I enjoy it. Why would I care?I_pWnzz_YoU
a community game with no community:?

 

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Riven02

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#42 Riven02
Member since 2005 • 42 Posts
The online Lvl search and "Cool Lvls" system is killing it. ALOT of people are giving up on creating lvls because there is no way of getting them played even if they are great.
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blue_hazy_basic

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#43 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
The delay combined with risable marketing hit sales. Launching with so many other big hitters was bound to hurt it. I still think this will be a slow burn hit.
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dinb

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#44 dinb
Member since 2003 • 1185 Posts
Exactly the key aspect of this game was the sharing of level, and with that being censored by SONY the game has lost its core selling point,
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SolidGame_basic

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#45 SolidGame_basic  Online
Member since 2003 • 47703 Posts
LBP will spread through word of mouth. The headset helped sell SOCOM.
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#46 Floppy_Jim
Member since 2007 • 25933 Posts
More like- Sony's pooey advertising partly to blame for LittleBigPlanet sales.
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Mavlow

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#47 Mavlow
Member since 2007 • 223 Posts

heh i swear i dont get you people...what has this game sold so far around 800k or so? for a game that is not a sequal and not from a big name established publisher ....i dont get how that is considered bad...there cant be a ton of games that sold a lot more than that this year.

no it did not get the sales of gears2 but how many games do? even more so how many original games do...very few.

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Toriko42

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#48 Toriko42
Member since 2006 • 27562 Posts
People be patient, LBP will sell very well in time. Its a new franchise, it appeals to a wide audience, and it is critically acclaimed. Word of mouth and Sony's advertising campaign in December will boost sales. mhsdrake
I don't think if Sony advertisted this killer app yet it will in December...