Was the steam machine a disaster everyone but Valve could see?

Avatar image for uninspiredcup
uninspiredcup

62804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#1  Edited By uninspiredcup
Member since 2013 • 62804 Posts

I check Steam today after coming back from the bathroom having read an article in the Guardian written by female (middle class) on women rights. Apparently they don't have enough. Or something to that effect.

http://store.steampowered.com/sale/steamhardwareaccessories/

From looking at the sale, the entire focus, and expanded focus seems solely on accessories, specifically the steam controller - a moderate success.

Has Valve given up Steam Machines?

Was Valve abit thick in trying to sell it in the first place?

Why was this billion dollar company so out of touch with reality when even little kids on forum could point out how misjudged it was?

Avatar image for SOedipus
SOedipus

15068

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3  Edited By SOedipus
Member since 2006 • 15068 Posts

I didn't even know these were out. I didn't see them in stores and I saw no advertisements for them. I'm on Steam almost everyday, I would have thought I would have seen it somewhere on the homepage.

Avatar image for turtlethetaffer
turtlethetaffer

18973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 144

User Lists: 0

#4 turtlethetaffer
Member since 2009 • 18973 Posts

Really bad marketing for one. Two, doesn't making a console defeat the reason people love Steam?

Avatar image for deactivated-60bf765068a74
deactivated-60bf765068a74

9558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5  Edited By deactivated-60bf765068a74
Member since 2007 • 9558 Posts

the steam machine is the biggest turd ever made right next to the Steam Controller

PS4 Pro + New Dual shock 4 best console and controller ever made all in one package

Valve has a lot to learn about gaming maybe one day they can produce new game on the level uncharted 4 as well.

VALVE rethink everything.

Make a game on par with uncharted 4 visually.

Make a controller on par with the new dual shock 4 visually and with features and match its price.

Make a Console as powerful as the pro as cheap as pro.

If you can't do this stuff u belong in the console industry u don't get to be part of the industry and you have to leave.

$399 RX 465 DS4 wifi blutooth jaguar 8 core usb ports hdm free OS
$399 RX 465 DS4 wifi blutooth jaguar 8 core usb ports hdm free OS

Epic new games that look next generation and are exclusive
Epic new games that look next generation and are exclusive

$399 for VR comes with more stuff than 800 dollar vive and 600 dollar occular rift and is cheaper and more exclusives again yeah where the hell are you valve
$399 for VR comes with more stuff than 800 dollar vive and 600 dollar occular rift and is cheaper and more exclusives again yeah where the hell are you valve

Join the industry or get the hell outa it you need exclusives you need a cheap powerful system rx 460 with 400 dollar price tag a controller in there maybe a game too i hope your awake valve i hope your awake with ur steam machine bro wheres your games wheres ur shiz nit

Avatar image for uninspiredcup
uninspiredcup

62804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#6  Edited By uninspiredcup
Member since 2013 • 62804 Posts

When it comes to customizability and adaptability, the intended purpose, it seems nothing is on a par with the steam controller.

For it intended purpose, unlike the steam box, it's arguably a resounding success.

From a personal standpoint, it's been fabulous for older titles with limited or no support for control pads.

Avatar image for Pedro
Pedro

73962

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#7 Pedro
Member since 2002 • 73962 Posts

Microsoft is going to do what Valve couldn't.

Avatar image for deactivated-60bf765068a74
deactivated-60bf765068a74

9558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 deactivated-60bf765068a74
Member since 2007 • 9558 Posts

@Pedro said:

Microsoft is going to do what Valve couldn't.

The same team that built the xb1...thats some lofty expectations. Phil was head of games division and brought us fable legends, and halo 5, quantum break, and some other crap.

Avatar image for Pedro
Pedro

73962

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#9 Pedro
Member since 2002 • 73962 Posts

@ProtossRushX: Yes the same team. You can continue to bury your head in the sand if it's more convenient.

Avatar image for pyro1245
pyro1245

9525

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#10 pyro1245
Member since 2003 • 9525 Posts

....but mini ITX builds are more popular then ever.....

Avatar image for deactivated-5920bf77daa85
deactivated-5920bf77daa85

3270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 3

#11 deactivated-5920bf77daa85
Member since 2004 • 3270 Posts

SteamOS certainly died the minute it came out that Windows 10 ran games better.

Of course, if Microsoft starts doing massively shady things with Windows, interest in Steam OS might be renewed.

Avatar image for GarGx1
GarGx1

10934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#12 GarGx1
Member since 2011 • 10934 Posts

@pyro1245 said:

....but mini ITX builds are more popular then ever.....

Not exactly difficult to build either, just have be selective in the parts you buy.

Avatar image for gameofthering
gameofthering

11286

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#13 gameofthering
Member since 2004 • 11286 Posts

@uninspiredcup said:

When it comes to customizability and adaptability, the intended purpose, it seems nothing is on a par with the steam controller.

For it intended purpose, unlike the steam box, it's arguably a resounding success.

From a personal standpoint, it's been fabulous for older titles with limited or no support for control pads.

The main reason that I like it.

Avatar image for deactivated-583c85dc33d18
deactivated-583c85dc33d18

1619

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 deactivated-583c85dc33d18
Member since 2016 • 1619 Posts

They failed because they're not good competition against prebuilt PCs, consoles, or laptops. There's no value to them. It's a PC locked to SteamOS for the sole purpose of playing games. Well, I can safely say there are millions of PC gamers who use their PCs for more than just games, so what sense does a Steam Machine make? Especially when it still maintains the same drawback to PC gaming in that you aren't sure what games will run on it and for what length of time.

The failure is in the implementation. I still think a PC/Console could work. Microsoft seems to be heading in that direction, but they are Microsoft so they'll probably mess it up.

Avatar image for cainetao11
cainetao11

38071

Forum Posts

0

Wiki Points

0

Followers

Reviews: 77

User Lists: 1

#15 cainetao11
Member since 2006 • 38071 Posts

Have no idea what relevance the beginning of the OP has. But the steam machine didn't have to suck. Going with a Linux based proprietary OS that many games simply can't run on was beyond stupid. Valve basically put bottomless pit beneath the platform and hoped it had the ability to hover

Avatar image for cainetao11
cainetao11

38071

Forum Posts

0

Wiki Points

0

Followers

Reviews: 77

User Lists: 1

#16  Edited By cainetao11
Member since 2006 • 38071 Posts

@ProtossRushX: the steam machine is the biggest turd ever made right next to the Steam Controller

PS4 Pro + New Dual shock 4 best console and controller ever made all in one package"

Do you like movies about (Japanese) gladiators, Billy?

LOL ?. The DS4 is beaten by the X1 controller hahaha hahaha

As others have pointed out, the steam controller is a great controller for it customizing and the fact it works with anything on steam, especially old games with no gamepad support. I doubt you have ever used one.

Avatar image for osan0
osan0

18264

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17  Edited By osan0
Member since 2004 • 18264 Posts

well the steam controller has done well and its a fantastic controller. if thats the only thing that comes out of the whole venture in the long run then its still good. there is some work needed on the software side still (ideally configuring it and drivers should be separate from steam) but the hardware is very solid. just needs a better d-pad/touchpad.

i also love that there supporting linux personally and continue to buy my PC games on linux and prioritise games available for it. it has the potential to be a cracking gaming OS. its really fast, light on resources and pretty robust (well ok the X server is not so robust but thats in the process of being mothballed anyway....more performance on the way..yay :D). but i do get why people are not moving to it in droves. its a bit like releasing a console that only has multiplats...but it doesnt have all the multiplats, its completely different from what you know and there are only potential benefits...not actual benefits at the moment. the steam controller works just fine on windows so no benefit there either.

and thats also one of the reasons why the hardware isnt selling. there isnt any exclusive linux/steam OS content (and there shouldnt be...that would be really bad for the PC as a whole). the gaming performance, for the moment, is generally worse. there isnt anything remarkable about the steam box itself. so why pick a steambox over a regular PC? hell get a regular PC and just put a linux distro and steam on it and it has more functionality than steam OS. or just use windows and steam and tell steam to launch in BPM if you want it close to a console experience.

i dont have a steam link (since i have a linux box running steam its a bit pointless for me) but someone i know has one and i have played around with the streaming from windows feature. the one consistne tthing is that the host has to be physically connected to the router. otherwise it just randomly stalls making the game unplayable.

Avatar image for with_teeth26
with_teeth26

11641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 1

#18 with_teeth26
Member since 2007 • 11641 Posts

Valve need to pull their head out of their ass.

they aren't even relevant beyond Steam anymore.

Avatar image for emgesp
emgesp

7849

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19  Edited By emgesp
Member since 2004 • 7849 Posts

Steam Machines would have sold better if they were positioned more like a console with fixed hardware. There were way too many configurations for the average person to wrap their head around and the gap in prices from $500 - $2000+ didn't help matters.

Avatar image for Sweetbackhair
Sweetbackhair

2959

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#20 Sweetbackhair
Member since 2007 • 2959 Posts

The concept of the Steam Machines are good, but the price for the performance it had wasn't the best. Alienware is still making the Alphas which are basically what you want in a Steam Machine, with and upgrade in hardware (from previous version), and Windows OS.

I'd like to see them try again but change a lot of things around.

Their idea inspired me to build my own Mini I TX PC and now that's playing all my games on my living room tv.

Avatar image for deactivated-5cf0a2e13dbde
deactivated-5cf0a2e13dbde

12935

Forum Posts

0

Wiki Points

0

Followers

Reviews: 82

User Lists: 0

#21 deactivated-5cf0a2e13dbde
Member since 2005 • 12935 Posts

It was obvious to me. I wont pay a premium price for a low range pc when I could build a better one for less, with better performance and everything. It was as easy a no buy as I have seen.

Avatar image for deactivated-5d1e44cf96229
deactivated-5d1e44cf96229

2814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22  Edited By deactivated-5d1e44cf96229
Member since 2015 • 2814 Posts

I knew that Steam Machines were going to be a huge failure as soon as I saw that they were going to sell so many different models. PC gamers have no use for Steam Machines and if you are going to try to compete in the mainstream console market then you can't overwhelm the customer with so many different choices that they don't know which one to pick. They should have released only, at most, three Steam Machine models and made their marketing very clear about the difference between each model. They could have had a low-tier model marketed towards the people that just want to play PC games for as cheap as possible and don't care about having great performance, a mid-tier model marketed towards people that want better performance than what they can get on other consoles, and a high-tier model that is powerful enough to handle VR gaming right out of the box.

I think that Microsoft is going in the direction of essentially turning the Xbox brand into what Steam Machines should have been, but they are doing it the right way and will be successful.

Avatar image for jun_aka_pekto
jun_aka_pekto

25255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#23 jun_aka_pekto
Member since 2010 • 25255 Posts

How much moolah did Valve put into the Steam boxes? If it's not a lot, considering they're largely off the shelf parts (and can be sold as Windows boxes), I wouldn't call it a disaster.

Avatar image for Sushiglutton
Sushiglutton

10463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#24 Sushiglutton
Member since 2009 • 10463 Posts

@jun_aka_pekto said:

How much moolah did Valve put into the Steam boxes? If it's not a lot, considering they're largely off the shelf parts (and can be sold as Windows boxes), I wouldn't call it a disaster.

Yeah I also got the impression Valve got off pretty cheap as they had some other suckers build all the hardware/take the risk. The software stuff like Big Screen etc are useful regardless of the Steam machine. And the controller is not doing that poorly I guess (at least I've heard som positive things about it)?

Avatar image for jun_aka_pekto
jun_aka_pekto

25255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#25 jun_aka_pekto
Member since 2010 • 25255 Posts

@Sushiglutton said:
@jun_aka_pekto said:

How much moolah did Valve put into the Steam boxes? If it's not a lot, considering they're largely off the shelf parts (and can be sold as Windows boxes), I wouldn't call it a disaster.

Yeah I also got the impression Valve got off pretty cheap as they had some other suckers build all the hardware/take the risk. The software stuff like Big Screen etc are useful regardless of the Steam machine. And the controller is not doing that poorly I guess (at least I've heard som positive things about it)?

Yup. A hardware seller might take the hit and go out of business. But, there's many more ready to takes its place.

Avatar image for xxgunslingerxx
xxgunslingerxx

4275

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 xxgunslingerxx
Member since 2005 • 4275 Posts

@Sweetbackhair said:

The concept of the Steam Machines are good, but the price for the performance it had wasn't the best. Alienware is still making the Alphas which are basically what you want in a Steam Machine, with and upgrade in hardware (from previous version), and Windows OS.

I'd like to see them try again but change a lot of things around.

Their idea inspired me to build my own Mini I TX PC and now that's playing all my games on my living room tv.

no the concept of the steam machine is stupid. Why do you need a steam machine when you can get a pc for the same price

Avatar image for daniel_su123
Daniel_Su123

1103

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 Daniel_Su123
Member since 2015 • 1103 Posts

I think it's simple the reason why Steam machines failed as they did. There was a combination of factors. It was the lack of marketing, lack of games that natively support SteamOS, and the price was terrible.

@beardmad said:

They failed because they're not good competition against prebuilt PCs, consoles, or laptops. There's no value to them. It's a PC locked to SteamOS for the sole purpose of playing games. Well, I can safely say there are millions of PC gamers who use their PCs for more than just games, so what sense does a Steam Machine make? Especially when it still maintains the same drawback to PC gaming in that you aren't sure what games will run on it and for what length of time.

The failure is in the implementation. I still think a PC/Console could work. Microsoft seems to be heading in that direction, but they are Microsoft so they'll probably mess it up.

Of course they can work. It just depends on what operating system you use for this implementation. One the rumored things Microsoft is going to add is a Controller based UI for Windows 10. Essentially making what Big Picture mode was for SteamOS for Windows 10. While we don't know if this big picture mode applies to only UWP games, it seems likely though.

@Cobra_nVidia said:

SteamOS certainly died the minute it came out that Windows 10 ran games better.

Of course, if Microsoft starts doing massively shady things with Windows, interest in Steam OS might be renewed.

If that is the case, then Valve is screwed then. How Microsoft develops Windows 10 has become very unpredictable. For all we know, Microsoft could be some shady stuff tomorrow and Valve wouldn't even notice until it is too late. IMO, Microsoft will probably introduce shady features until the very last minute to keep it hidden from the gaming industry and probably will do everything it can to burn open gaming distribution platforms. I also think Valve is in the worse position possible in this case.

Avatar image for pimphand_gamer
PimpHand_Gamer

3048

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#28  Edited By PimpHand_Gamer
Member since 2014 • 3048 Posts

The marketing train died upon official release. My take on it:

  • Games performed worse than on Windows...that pretty much does it on it's own.
  • Very, very few AA games and virtually no AAA games. The libraries have to match head to head at the very least to attract the gamers.
  • Virtually no real marketing and if you can't find one at Gamestop then it's obvious. They would have been better served to directly market and compete with Consoles...since it is basically a console but even the Wii U faired better at this.
  • *Oh and no Vive support on Linux..wtf?

That said, a PC console certainly could work. Linux has it's benefits and lowers cost but they really need some exclusives and I know Valve thinks it's bad for gamers but really it's not, it's what provides incentive, it provides lifelong fond memories. People have fond memories of old consoles most in part due to the exclusives.

People don't really buy hardware because they want it rather they buy for the software and best experience of said software. The hardware is just a harassment to get the software. Otherwise it's a paperweight.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#29 ronvalencia
Member since 2008 • 29612 Posts

@ProtossRushX said:
@Pedro said:

Microsoft is going to do what Valve couldn't.

The same team that built the xb1...thats some lofty expectations. Phil was head of games division and brought us fable legends, and halo 5, quantum break, and some other crap.

Microsoft is doing just fine.

Avatar image for clone01
clone01

29844

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30  Edited By clone01
Member since 2003 • 29844 Posts

@ProtossRushX said:
@Pedro said:

Microsoft is going to do what Valve couldn't.

The same team that built the xb1...thats some lofty expectations. Phil was head of games division and brought us fable legends, and halo 5, quantum break, and some other crap.

I really hope you're a troll, and not truly this f*cking stupid.

Avatar image for intotheminx
intotheminx

2608

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#31 intotheminx
Member since 2014 • 2608 Posts

If I remember correctly, Valve had their own machine that they tossed aside before the release of other Steam Machines. Steam Link defeats the purpose imo.

Avatar image for lamprey263
lamprey263

45465

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#32 lamprey263
Member since 2006 • 45465 Posts

Steam machine was just a small part of the bigger picture of what Gabe Newell wanted. Gabe was out there spreading unfounded accusations that Windows 8 was out to make Windows a closed system, and despite having no basis for such a big claim he tried to fan the flames of anti-Microsoft resentment to try to create a Linux revolution, one where I feel he tried to thwart Microsoft's dominance with having Windows on every PC and get all developers to make their games for Linux. I dunno what his goal was, maybe to develop a proprietary Linux OS build he could later monetize. I mean, that failed too, wasn't just the Steam machines. Anyhow, the Steam machines were made by third parties, Valve just created the Steam OS for them. But yeah, nobody saw that working, they just couldn't make it cheap enough.

Avatar image for deactivated-5e0e425ee91d8
deactivated-5e0e425ee91d8

22399

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#33 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts

It was never gonna do well. It's a solution in search of a problem. There was no market for it. You either were interested enough to build a proper PC or fine with a console. Steam machines had the problems of both with the benefits of neither.

Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#34 KungfuKitten
Member since 2006 • 27389 Posts

I don't get the impression that Valve expected it to be a success.

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#35  Edited By JangoWuzHere
Member since 2007 • 19032 Posts

All of Valve's ideas are amazing, but they have the most half assed execution.

Paid mods, steam controller, steam machines, trading cards, etc.

I love all of these ideas in concept, but Valve dropped the ball on every single one. I'm glad that Valve continues to host an amazing and wildly successful store front, but everything else that company does is super disappointing.

Avatar image for mirgamer
mirgamer

2489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 mirgamer
Member since 2003 • 2489 Posts

@JangoWuzHere said:

All of Valve's ideas are amazing, but they have the most half assed execution.

Paid mods, steam controller, steam machines, trading cards, etc.

I love all of these ideas in concept, but Valve dropped the ball on every single one. I'm glad that Valve continues to host an amazing and wildly successful store front, but everything else that company does is super disappointing.

Its really "Hey guys, we have these brilliant ideas and i say we give them all a try!"

Half way through it, they all discovered they actually require a bit too much work, said "LOL just get it out of the door" and then went back to planning the next big Steam sale.

Avatar image for RyviusARC
RyviusARC

5708

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37  Edited By RyviusARC
Member since 2011 • 5708 Posts

@ProtossRushX said:
$399 for VR comes with more stuff than 800 dollar vive and 600 dollar occular rift and is cheaper and more exclusives again yeah where the hell are you valve
$399 for VR comes with more stuff than 800 dollar vive and 600 dollar occular rift and is cheaper and more exclusives again yeah where the hell are you valve

Ummm the Sony VR does not come with more stuff compared to the Vive.

The Vive comes with two tracked controllers and two light house boxes.

It allows for full 360 degree tracking plus room scale.

You have to spend another 100 dollars to get the Playstation move controllers and camera and those are way lower quality compared to what the HTC Vive offers.

The HTC Vive is still the best VR device and will be until next gen VR hardware arrives which is still probably a year or so away.

Avatar image for nepu7supastar7
nepu7supastar7

6773

Forum Posts

0

Wiki Points

0

Followers

Reviews: 51

User Lists: 0

#38 nepu7supastar7
Member since 2007 • 6773 Posts

I saw maybe two of these things in Gamestop and that was it. No other store in the neighborhood sells it. Steam Machine died quicker than the Vita and even then the Vita is still getting more support than it. I dunno what Valve was thinking.

Avatar image for trugs26
trugs26

7541

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39  Edited By trugs26
Member since 2004 • 7541 Posts

The biggest issue is that I didn't even see any advertising. I didn't even know when it came out, and as someone who is invested in the gaming industry, that must mean it's bad.

Avatar image for sancho_panzer
Sancho_Panzer

2883

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 Sancho_Panzer
Member since 2015 • 2883 Posts

The way I see it, without DX support, Steam machines are worthless; with DX support, they would be pointless. Valve should have shown some faith in their ambitions by spending more to encourage devs and pubs to release non-DX patches and by launching along with a must-have non-Windows title, e.g. Orange Box 2. As others have already mentioned, pricing was silly given they were made up from off the shelf parts, and the almost non-existent marketing didn't really help to inspire confidence.

Avatar image for osan0
osan0

18264

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 osan0
Member since 2004 • 18264 Posts

@JangoWuzHere: they got it pretty spot on with the steam controller. great bit of hardware and an amazing idea. the software side was a bit rought at launch but its much better now.

Avatar image for R4gn4r0k
R4gn4r0k

49054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 R4gn4r0k
Member since 2004 • 49054 Posts

Many have tried, remember phantom ? But nobody seems to be able to make a cross between PC and consoles.

Avatar image for pimphand_gamer
PimpHand_Gamer

3048

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#43 PimpHand_Gamer
Member since 2014 • 3048 Posts

@RyviusARC said:
@ProtossRushX said:
$399 for VR comes with more stuff than 800 dollar vive and 600 dollar occular rift and is cheaper and more exclusives again yeah where the hell are you valve
$399 for VR comes with more stuff than 800 dollar vive and 600 dollar occular rift and is cheaper and more exclusives again yeah where the hell are you valve

Ummm the Sony VR does not come with more stuff compared to the Vive.

The Vive comes with two tracked controllers and two light house boxes.

It allows for full 360 degree tracking plus room scale.

You have to spend another 100 dollars to get the Playstation move controllers and camera and those are way lower quality compared to what the HTC Vive offers.

The HTC Vive is still the best VR device and will be until next gen VR hardware arrives which is still probably a year or so away.

Except that the Vive has very little value without any good games. Look at the game list, it kind of sucks. The biggest titles coming for it are Fallout 4, Skyrim and Doom...that everyone's played to death. There's no Mafia 3, no Deus Ex...nothing. I mean unless your favorite types of games are ones like Star Trek bridge crew, Eagle Flight or Skyworld...there's not much to be had here.

At least the PSVR has a few interesting games including RE:7 which the Vive won't have support for. It's much simpler to setup and the price point is obvious. A Vive actually costs $899.00 if you include taxes and shipping and I certainly have never seen one at Gamestop, Walmart or any other retailer where as the PSVR likely will be sold at most all of them once the initial sales hype dies down.

I have a Vive, I can't really recommend it. It's not comfortable for one thing and the main issue is I'm completely bored with every game that even remotely interested me. The library is super slow to grow and how can anyone get excited for games like Chunky Orbits or File 9? These games suck big time.

Avatar image for pimphand_gamer
PimpHand_Gamer

3048

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#44  Edited By PimpHand_Gamer
Member since 2014 • 3048 Posts

@R4gn4r0k said:

Many have tried, remember phantom ? But nobody seems to be able to make a cross between PC and consoles.

No one actually competed in the same market as consoles though. Phantom never even made it to market and was cancelled. Alienware has been the closest but doesn't really market their console's specifically outside of the brand. Most of their ads are for their laptops or top end desktop. Alpha had some here and there but nothing like Sony and MS does.

That said, people need to hear about them, they need to see them for sale at BB or Gamestop, in flyers and in direct comparison with PS and Xbox, hear about it from their friends..etc. Steam Machines suffered from a lack of AA and AAA titles along with developer support. Even the Vive didn't have Steam OS support. The Linux store's biggest title is Metro LL, one would miss out on a great deal many games without Windows OS.

They probably should have struck a deal with MS to bring a Windows based OS of sorts, like xbox just have their Steam front end with Ms kernel and dx12, probably could have been licensed cheaper than full blown W10. But at least the full library would be available.