@SolidTy: I notice since we on forums look to research things about games, consoles that I sometimes forget that the vast majority do not. There may be some people out there that bought Nintendo's sales pitch about getting great third party support with a wiiu. From my own gaming tastes and reading, I could never own just a WiiU.
It's strange to me as well, the idea of dropping hundreds of dollars on something and not doing any research on the product, but that's how some folk roll.
In this case, people who did their research and own a Wii U/PS3/360 could have easily chosen to purchase the Wii U version for the extra tablet functionality, given that WB games said that they were going to fully support that version with DLC and even offered a season pass. It's hardly their fault that WB was dishonest.
Actually, if they did their research they would have come across WB's other game offerings on Wii U like Batman and Injustice and found the online/DLC to be lacking.
I know I did my research on those previous WB Wii U titles and knew going in WB has been sketchy the entire time with Wii U. I did think it was possible that THIS time, this WB game may get the goods, but alas it wasn't in the cards.
If they bought this WB game and did no research on WB's Wii U titles and trusted WB's PR it sucks sure (and I didn't deny that), but research on WB's games on other platforms and Wii U would have saved them the time. Then we look at Nintendo's 3rd party legacy from N64, Gamecube, and Wii...it seems that particular buyers had nearly two decades to make some observations about Nintendo's 3rd party support. The Wii U also has been surrounded by cancelled games since it was released last year. It's a bummer and I'm a Wii U owner, but I'm not surprised at all. The Tablet functionality is a nice gimmick, but unless a game is designed exclusively around the Tablet, it's usually just a novelty, something a Wii U owner should have also noticed. This Batman game was a multiplatform game designed for other machines and ported to Wii U as opposed to Wonderful 101 or Pikmin 3 which were designed for Wii U's Tablet.
Also, another thing that potential buyer should know was that trusting any company PR from WB or Nintendo or Sony or Capcom or whoever is asking for trouble. Since I'm here, other recent news, Pac-Man Museum, an online potential e-shop title. is getting cancelled on Wii U/3DS.
I only posted that as a recent example of 3rd party news buyers should keep in mind that constantly pop up when buying Wii U games. That's also an example of an online title for Wii U. Buying 3rd party can be a risky proposition on Wii U, and I knew this before the Wii U was released.
Then we also have to take into consideration the design aspects of the Wii U itself, as the super small storage solution Nintendo chose themselves in the design for their own Wii U console isn't helping promote digital sales on their platform, especially when the competition HDD sizes are so much larger, begging for digital purchaes. Nintendo's own poor handling of the Nintendo Network ID's where your games aren't tied to your ID queue, but rather stuck on your Wii U also would and should give digital buyers pause. I know after owning two Wii U's, nintendo's design has adversely affected me and therefore I don't buy Wii U digital games now.
There are a lot of variables to consider on why this DLC issue is an issue, but rest assured clues are there for consumers to consider.
I will make sure I say this because your last sentence...It's WB's fault for sure, but luckily those gamers will be getting a refund. My point a LOT of information was out there if consumers wanted it. WB did the misdeed, it's their fault, but consumers shouldn't be shocked if they did their due diligence. WB didn't set out to be dishonest, but after evaluating the finances, they had to make a tough call with the Wii U's version.
This is different, because WB actually took their money in advance for the DLC. Sure, they returned the store credit, but really, they should be offering alternate versions of the game as well. I'm just glad I didn't get the Wii U version.
Yeah, I didn't buy it for Wii U either. In fact, because I follow developers, I didn't even buy it at launch and I'm glad I waited after reading some of my fave reviewers. I picked it up for $20 though on another platform. My Wii U gets turned on for the amazing exclusives, that's been my house rules. I learned a lot during the N64, Gamecube, and Wii generations and the approach saves me some headaches.
It's good those buyers are getting refunds at least.
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