Tried the Resident Evil 4 demo again. Strange how soon the bell rings. The fight in the town square is longer and more intense in the original. I didn't even go into the house containing the shotgun this time.
What's the point of incorporating stealth elements, the uncool crouch and head stab, when the game always puts you against a brick wall where you have to start shooting anyway? The town square lets me only stealthily kill two women, all the rest of the villagers standing always towards the camera as I peek around the corner, or try to with this cam that doesn't let you swap shoulders.
I asked myself if Leon really took up so much of the screen in the original. I turned the original on and found that he did. I accepted it back then, and I could surely get into the game again. Played it again after the HD texture project was completely and still really liked it. But it makes me mad that I keep having to use this camera in so many games. He takes up so much central space even before the intense zoom when aiming with the right mouse button or left trigger, with no shoulder swapping, and the excuse I've seen some people make about people not being able to shoot as well with their offhand is dog shit. The characters could still hold the gun the same way, only the camera would be on the other side. Makes working the corners so crappy, way crappier than it would be for them.
Floatier movement.
Music is crappy.
Runs well. Some weird shimmering over Leon's gun. Some weird flashing plant shadows.
Leon looks sickly.
Log in to comment