What do you feel is the ideal scoring scale?

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#1 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

With all the complaining of review scores I see around here, it got me to wondering what you gamers out there feel is the ideal scale to scoring games. This breaks down as;

100 point - using a scale 1-10 with .1 increments, or the basic percentage scale
20 point - a scale of 1-10 with .5 increments
10 point - a scale from 1-10 with no decimal increments
5 point - 1-5 stars, moons, bullets, pies, balloons, bowling pins, etc...


The way I see it, the 100 point scale is too diluted and leads to pointless bickering. I mean honestly, can anyone really elaborate on the qualitative gaming experience of a game that receives a 93 from one that receives a 92?

On the other end, the 5 point scale is just too vague. If you go by 3 stars as an average, and 5 as the "near perfect" (as I'm sure we all accept there's no such thing as perfect in any game), that leaves very little definition in between. To me there is a considerable range of what falls between, from Above Average, to Good, to Great, to Excellence, before you get to that coveted Prime measure.

So what does that 4 star score mean? Is it just a bit above the 3 star average, bordering on the perfection, or somewhere right in between? Like I said, leaves too much to misinterpretation. That's why I like either a 10 or 20 point scale (voting 20 here). Gives just enough definition to differentiate quality ranges without over saturating with too many miniscule and inconsequential differences.

What do the rest of you say?

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rangegear

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#2 rangegear
Member since 2008 • 3029 Posts

100. 20 is way to little for a game that has to much wrong with it and Vice Versa.

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Funconsole

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#3 Funconsole
Member since 2009 • 3223 Posts

100. 20 is way to little for a game that has to much wrong with it and Vice Versa.

rangegear
This. For example, take a look at ACII and ME2. They are vastly improved upon their prequels but they still get the same score :? Even in the reviews, they said it's vastly improved so if the rating was 100 scale, it would be easier to gauge the difference between games/improvement between sequels
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kate_jones

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#4 kate_jones
Member since 2007 • 3221 Posts

I like 100 point I hate seeing an almost amazing 8.9 game being rounded down to 8.5

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rangegear

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#5 rangegear
Member since 2008 • 3029 Posts

[QUOTE="rangegear"]

100. 20 is way to little for a game that has to much wrong with it and Vice Versa.

Funconsole

This. For example, take a look at ACII and ME2. They are vastly improved upon their prequels but they still get the same score :? Even in the reviews, they said it's vastly improved so if the rating was 100 scale, it would be easier to gauge the difference between games/improvement between sequels

Agreed. If gamespot went back to their roots im guessing ME2 would've got like a 9.3 and Assasisins creed II 9.1

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DarkLink77

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#6 DarkLink77
Member since 2004 • 32731 Posts

20 point scale. 100 is too large and largely pointless, 10 is too small. Now all we have to do is get reviewers to use the whole scale, and stop overrating mediocre games. Like Mass Effect. :)

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RK-Mara

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#7 RK-Mara
Member since 2006 • 11489 Posts
Courtesy of yeah_write:
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rangegear

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#8 rangegear
Member since 2008 • 3029 Posts

Courtesy of yeah_write:    RK-Mara
What about him?

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#9 Some-Mist
Member since 2009 • 5631 Posts

thumbs up thumbs down. I like how kotaku reviews games - without scores and just posts their likes and dislikes about the games they've played. It appears as if too many reviewers slap a score on their game first, and then use the review to try and justify the score instead of just reviewing the game and saying what they liked and disliked about it.

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mrmusicman247

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#10 mrmusicman247
Member since 2008 • 17601 Posts
5 point. Because that way the written reviews usually match the score.
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Mozelleple112

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#11 Mozelleple112
Member since 2011 • 11293 Posts

100 point.

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Snugenz

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#12 Snugenz
Member since 2006 • 13388 Posts

I like 100 point I hate seeing an almost amazing 8.9 game being rounded down to 8.5

kate_jones

If a game was an 8.9 i doubt it would be rounded down to 8.5 instead of rounding up to 9.0, just saying. 8.6 or 8.7 would be much more likely to be rounded down.

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rangegear

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#13 rangegear
Member since 2008 • 3029 Posts

100 point.

Mozelleple112

Do you think MGS4 would still be a 10 if they had 100 point in 08? I think so because the only thing they said was wrong with it was that it ends.

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#14 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

20 point scale. 100 is too large and largely pointless, 10 is too small. Now all we have to do is get reviewers to use the whole scale, and stop overrating mediocre games. Like Mass Effect. :)

DarkLink77

It's times like this I know that in the 20 point scale, justice has been served 8) :D

deal

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deactivated-5ac102a4472fe

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#15 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

Ideally I would prefer a 100 scale, but how can you differienciate between a 93 and 95 game?

Often times a 100 score gets more then alittle inconsistant.

So a 20 point score with smaller but more mutlined tiers are likely more useful for reviewers.

I do miss the old 100 scale, but I can understand the shift to a 20 point score. So take from that what you will.

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DarkLink77

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#16 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

20 point scale. 100 is too large and largely pointless, 10 is too small. Now all we have to do is get reviewers to use the whole scale, and stop overrating mediocre games. Like Mass Effect. :)

AdobeArtist

It's times like this I know that in the 20 point scale, justice has been served 8) :D

Spamming that picture doesn't make Mass Effect 2 any less overrated, you know. :P

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#17 Raymundo_Manuel
Member since 2010 • 4641 Posts

I'd rather they just not have a score at all. Then people would actually read the reviews if they wanted to know someone else's opinion.

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RK-Mara

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#18 RK-Mara
Member since 2006 • 11489 Posts

What about him?

rangegear
His rating system. Or rather he used to work for the magazine that used it. And he introduced me to the system in his blog.
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BlbecekBobecek

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#19 BlbecekBobecek
Member since 2006 • 2949 Posts

100 points. I like percents. And I feel like I can really carefully "hit" what I think about a game through 100 points.

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1PMrFister

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#20 1PMrFister
Member since 2010 • 3134 Posts
No score at all. Too many gamers and other folk place too much emphasis on the score at the end (or worse, the beginning) of a review and not enough on the review itself. A score tells you very little about the game and can mean completely different things to different people. For instance, a 7.0 to one person can mean "crap" while another can mean "great". It also doesn't help that score systems can lead to shady business meddling like blacklisting a journalism site/magazine for giving their game too low of a score, meaning worst-case scenario is only the upper end of the scoring spectrum is ever used on high-profile games out of fear of losing advertising money. But gun to my head, I'd go with a 5-point scale because it's the closest thing you can get to requiring people to read a review while still having some kind of score at the end.
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Upparoom

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#21 Upparoom
Member since 2010 • 2111 Posts

5 point or 20. 100 just creates weird 8.977232381371973190 scores that are confusing and gives reviewers less of a reason to use the full scale.

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#22 Maroxad
Member since 2007 • 25403 Posts

5 point scale

1: Reserved For Mass Effect 2 (and maybe Skyrim) :P
2: Dont Buy
3: Meh
4: Good For What it is
5: Excellent

But more important would be the whole scale getting used.

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#23 nintendoboy16
Member since 2007 • 42241 Posts
I'm fine with the 20 point scale, but I also like the "Buy, Rent, or Skip" system used by the Wiiviewr.
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#24 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

[QUOTE="AdobeArtist"]

[QUOTE="DarkLink77"]

20 point scale. 100 is too large and largely pointless, 10 is too small. Now all we have to do is get reviewers to use the whole scale, and stop overrating mediocre games. Like Mass Effect. :)

DarkLink77

It's times like this I know that in the 20 point scale, justice has been served 8) :D

Spamming that picture doesn't make Mass Effect 2 any less overrated, you know. :P

Misusing and abusing the word "overrated" doesn't make it any more true :P

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Nintendo_Ownes7

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#25 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Either 100 point or 5 point scale.

I say 100 because that is sort've how Gamespots old system was and I liked it.

I said five because that is basically how most review sources go they review from 5-10.

How about a 2 point scale if it is below average just give it a "Fail". If it was above average give it a "Pass"

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DarkLink77

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#26 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

[QUOTE="AdobeArtist"]

It's times like this I know that in the 20 point scale, justice has been served 8) :DAdobeArtist

Spamming that picture doesn't make Mass Effect 2 any less overrated, you know. :P

Misusing and abusing the word "overrated" doesn't make it any more true :P

o·ver·rate   

[oh-ver-reyt]

- verb (used with object), -rat·ed, -rat·ing.

to rate or appraise too highly; overestimate: I think you overrate their political influence.

Nope, pretty sure that I'm using the word correctly. Which is probably why RDR stomped in it tems of awards here last year. ;)

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#27 Avenger1324
Member since 2007 • 16344 Posts

The Percentage system is best in my eyes because it shows the writer does have a firm opinion of the game and can use the precise % increments to place the game between others he has reviewed before. Whether you agree with the final figure or not, atleast that critic was prepared to put their neck on the line and give an exact answer, not some vague generalisation lesser systems use.

Any idiot can give a game 4/5 but that kind of rating is absolutely useless when you look at their other reviews, and surprise, surprise find that most of the games they reviewed all scored the same result.

The more precise the reviewer can be the more seriously I will take them and their site/magazine. Case in point - newspapers and multi-plat games magazines tend to use the simplified scale out of 5 or their own system with stupid symbols. They also tend to get writted by journalists who just get told to write a review about whatever game came in and therefore very unlikely to have specialised in either that platform or genre of game. Once you start looking at dedicated games reviews from platform specific sources you start to see the review scores are becoming more in depth, differentiating them from the Sunday paper tat.

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Inconsistancy

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#28 Inconsistancy
Member since 2004 • 8094 Posts

5 point or 20. 100 just creates weird 8.977232381371973190 scores that are confusing and gives reviewers less of a reason to use the full scale.

Upparoom
That's on a scale of one hundred quadrillion... 100 only means 0 - 10.0 moving up in 10ths >.> like 9.8, 9.9, 10.0.
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bobbetybob

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#29 bobbetybob
Member since 2005 • 19370 Posts
No score but a detailed breakdown of everything people would care about in a game.
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deactivated-5c8e4e07d5510

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#30 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts
5 point scale. What really makes 8.5 any different than 8.6? GS's scale is way better than it used to be, but it's basically a 10 point scale (5-10 with .5 increments) because very few games get below 5.
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#31 Kickinurass
Member since 2005 • 3357 Posts

Like some others have said, I'd just prefer no score at all. Just a well written review. Numerical scales feel arbitrary - suchs as the distinctions between an 9.5 and a 10. Or something like Perfect Dark - it's so hard to quantify whatever little detail that made it get a 9.9 on this site as opposed to a 10.

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#33 Ross_the_Boss6
Member since 2009 • 4056 Posts

I think the 100 point scale is pretty dumb. I'm glad Gamespot switched it to 20 point.

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#34 thom_maytees
Member since 2010 • 3668 Posts

If people are serious about reviews, they should not be reading a number or letter. They should be reading the written reviews. In fact, many here are like sports fans who are more concerned over the final scores than reading what happened for each game.

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PBSnipes

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#35 PBSnipes
Member since 2007 • 14621 Posts

4-point. Everything breaks down into nice, neat categories (1=awful, 2=mediocre, 3=good, 4=great; as opposed to the arbitrary differences between, say, an 8/10 and a 9/10), providing useful at-a-glance information without overshadowing the review itself (you need the context of the review to really understand the score, whereas larger scoring systems try to totally summarize the quality of a game).

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#36 jethrovegas
Member since 2007 • 5103 Posts

There's no need for scores of any kind; the content of a review ought to speak for itself.

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Big_Pecks

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#37 Big_Pecks
Member since 2010 • 5973 Posts

100 Scale, but with no decimals.

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iammason

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#38 iammason
Member since 2004 • 4189 Posts

I like Kotaku's style of reviewing games, to be honest. The answer is right there in front of you, with no score (or thumbs). You just read the damn thing.

EDIT: Wow. I should have read more posts before posting my self. Glad to see many people see that from my perspective as well.

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funsohng

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#39 funsohng
Member since 2005 • 29976 Posts
No scores. Your experience with a game shouldn't be measured with numbers. Trying to express a subjective opinion on a creation with math is an insult, IMO.
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#40 Not-A-Stalker
Member since 2006 • 5165 Posts
I WOULD like the 100 point scale, if it was used correctly. A 7 seems to be the average score for an average game, whereas 5 should be the average. The way it's used, pretty much anything below a 6 is the same. There's no difference between a 3 or a 4 or a 5... I rarely see those scores awarded anyways.
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#41 glez13
Member since 2006 • 10314 Posts

Wait. If I start from one and go all over 10 with .05 increments I get a 20 point scale?:?

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#42 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Wait. If I start from one and go all over 10 with .05 increments I get a 20 point scale?:?

glez13

When it's a pure integer system, no decimals at all, then 1-10 is a 10 point system. If you have .1 increments, then 1-10 is essentially 100 points (8.7 is the same as 87 on a 100 point or percentage scale). So yeah, having half point increments on 1-10 is the same as 1-20 without the decimals. It's about how many gradients there are in the scale, where each decimal is a gradient.

And I'm starting to see the wisdom of doing away with scores altogether. After all, not even a 10 would do justice to Mass Effect 2. Putting numbers aside, the review would simply have to declare the game "An unpredented achievement in RPGs and the unchallenged Game of the Generation". Right Darklink777, right? ;) :P

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Thefatness16

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#43 Thefatness16
Member since 2010 • 4673 Posts

1-5 with .5 increments.

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#44 Cherokee_Jack
Member since 2008 • 32198 Posts

5 points.

  • 1 - you shouldn't play this
  • 2 - you probably shouldn't play this
  • 3 - it depends heavily on your preferences whether you should play this or not
  • 4 - you should probably play this if you like this type of game
  • 5 - you should definitely play this if you like this type of game, or maybe even if you don't

That is all you could possibly need to say with a score. A larger scale is only good for reviewers who are wishy-washy (or simply afraid to give 'low' scores), or fanboys who want to see a bigger number beside their favorite game.

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#45 Stevo_the_gamer  Moderator
Member since 2004 • 50198 Posts

My rating scale would be:

  • Day-1 Must Buy
  • Solid Game
  • Solid Rent
  • Wait For bargain bin.
  • Avoid
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#46 Blacklight2
Member since 2007 • 1212 Posts
100 point. Look at PCGs scale. It's much better than increments of .5.
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#47 Upparoom
Member since 2010 • 2111 Posts

[QUOTE="Upparoom"]

5 point or 20. 100 just creates weird 8.977232381371973190 scores that are confusing and gives reviewers less of a reason to use the full scale.

Inconsistancy

That's on a scale of one hundred quadrillion... 100 only means 0 - 10.0 moving up in 10ths >.> like 9.8, 9.9, 10.0.

It was a hyperbole dude :P