So I was talking with cainetao a couple of hours ago and this topic popped up...Modern games seem to be devoid of any ambient sounds and you no longer feel as if you were in an organic breathing world.
You know what I'm talking about? Go back to Tomb Raider 2 from 1997 and see what I mean. Sounds of birds chirping, rushing streams of water, insects, etc. You almost get none of that in games anymore. I'm not sure if this is a result of fixation on accentuating every single moment with music or just being unimaginative or lazy...One time I reminded myself of that was in Rise of the Tomb Raider in Geothermal Valley where you actually could hear those sounds somewhat prominently, but it was too little of that in my opinion. That's when I realized this is exactly what is missing in modern games but existed in the past and made games more subconsciously memorable. Not to mention they contributed to immersion.
Have you noticed that?
Are there any modern games that do ambient sounds right? I think The Witcher 3 didn't do as much as it could. I think it was ok in this respect but old Gothic games were better.
Log in to comment