What game had the best opening level? IYO?

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uninspiredcup

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#1 uninspiredcup  Online
Member since 2013 • 62821 Posts

In your big opinion what level had the best and/or most memorable opening level?

I play Tomb Raider II today, and it level design far better than Ocarina Of Time, with with large, but ultimately directed levels with a sense of scale very impressive from the Playstation 1 era. doing a very good job is hiding it's draw distance. I think it's safe to say, this sense of scale, multitude of secrets, including a super secret T-Rex or two, make it's opening Great Of Wall one of the most memorable opening levels of a game, as well as probably one of the best demo levels - that saved us all.

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deactivated-60bf765068a74

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#2  Edited By deactivated-60bf765068a74
Member since 2007 • 9558 Posts

Megaman X

Your on this road its falling apart androids attacking from everywhere. Therese a giant bee android that comes out, then a this guy in a giant mech suit that looks like boba fett hops out of an airship.

He's unkillable an defeats you, you think your dead and all hope is lost the game looks likes it over than zero comes in an one shots his suit saves x and vile flees.

You can't write a better script, great music, great everything would play again.

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Renegade_Fury

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#3  Edited By Renegade_Fury
Member since 2003 • 21757 Posts
Loading Video...

Go Straight. 'nuff said.

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deactivated-6092a2d005fba

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#4 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

I do like this one

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#5  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

Deus Ex comes to mind. From the very first moment they show you that this game has massive environments, a lot of secrets and room for emergent gameplay. For scripted sequences, Mass Effect 2 comes to mind.

That intro is the reason why I ended up finishing the game over 20 times. Half Life 2's intro is also fantastic. The way you walk around in City 17 and look at current state of humanity and then slowly start meeting important characters is just masterful imo.

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#6 Ghosts4ever
Member since 2015 • 26167 Posts

@Cloud_imperium said:

Deus Ex comes to mind. From the very first moment they show you that this game has massive environments, a lot of secrets and room for emergent gameplay. For scripted sequences, Mass Effect 2 comes to mind. That intro is the reason why I ended up finishing the game over 20 times.

I agree. Deus Ex 1 definietely has great opening moments.

beside older tomb raider games also suck if not worse than new reboots.

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deactivated-5c18005f903a1

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#7 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

Bioshock

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SOedipus

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#8 SOedipus
Member since 2006 • 15068 Posts

Bioshock
Goldeneye (N64)
Half-Life 1/2
The Last of Us
Medal of Honor: Frontline

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blueinheaven

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#9 blueinheaven
Member since 2008 • 5567 Posts

Half Life for its time had an excellent intro. It was unashamedly attempting to be cinematic, guiding the player on rails around the opening environment, one of the early attempts at that kind of introduction so we can all blame PC for what you all scorn as 'movie games' today on console :) I suppose it was all the more impressive because of what they achieved compared to what was around at the time, true of the rest of the game as well.

At the risk of playing Captain Obvious here Uncharted 2's intro was amazing. It was just so slick, tense and atmospheric and set the tone for what turned out to be a truly outstanding game right till the end.

Witcher 2 had a really good intro, full of drama and scene-setting leading the player to believe they were in for something really special but unlike the other two I mentioned the rest of the game turned out to be an absolute snoozefest.

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inggrish

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#10 inggrish
Member since 2005 • 10503 Posts

The Last of Us. Not going to give spoilers away, but those who have played it will know

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#11 MirkoS77
Member since 2011 • 17980 Posts

Super Metroid, ALttP, TLoU, RE4. Ori and the Blind Forest was tough.

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#12  Edited By jg4xchamp
Member since 2006 • 64057 Posts

Mega Man X - The intro stage is pretty fucking rad.

Deus Ex - As cloud said, there is something incredibly genius about it. Most people on their first try will think Liberty Island is kind of meh as a level, until they get to the end of the level and realize "oh shit, I could have done all these other things" it puts a spot light on the virtues of Deus Ex's level design versus those of other games. Something that Human Revolution's intro level doesn't come close to capturing.

Doom 1 and 2 - Short, sweet, simple, right into the game. The way it should be.

Super Mario Bros. - Really any mario bros game would do, but that music has more or less become iconic for a reason, and I can play that level any day of the week and still find it fun.

Bayonetta and Devil May Cry 3 - That's how you start an action video game.

Resident Evil 4 - If the opening is from that initial dude to the first big throw down in the village before Leon says bingo, it's tightly paced, it teaches you all the principles of the overall gameplay experience, it's satysfing as **** to play, and one might actually argue that throw down in that village, where a few decisions in the level design can change the entire fight is the best combat sequence in the game, in a game that has a lot of excellent ones, yeah it's pretty fucking impressive.

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#13  Edited By Jag85
Member since 2005 • 20667 Posts

@Renegade_Fury said:
Loading Video...

Go Straight. 'nuff said.

This.

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#14 lawlessx
Member since 2004 • 48753 Posts

I liked the intro to halo:CE

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#15 hrt_rulz01
Member since 2006 • 22686 Posts
@boycie said:

Bioshock

Yeah, that opening section is amazing. Can't wait to play it again this week.

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#16 Primorandomguy
Member since 2014 • 3368 Posts

Bioshock immediately comes to mind.

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locopatho

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#17 locopatho
Member since 2003 • 24300 Posts

Medal Of Honour: Frontline - The first level is freaking D Day, a brutal assault. I got slaughtered on that beach randomly so many times and loved every second.

Link To The Past - Brief cutscene intro to Hyrule, then it's pounding rain and dark storms as you break into the castle, save the Princess and flee the evil guards. An easy tutorial that's also an epic break out, just awesome.

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#18  Edited By JangoWuzHere
Member since 2007 • 19032 Posts

Resident Evil 4

That "previously on Resident Evil" thing is dumb and unneeded. Besides that, it is easily one of the most tense and exciting opening sequences to a video game. Even when I replay it, the opening still manages to pull me in every single time.

@locopatho said:

Medal Of Honour: Frontline - The first level is freaking D Day, a brutal assault. I got slaughtered on that beach randomly so many times and loved every second.

I replayed that opening mission more then the actual game afterward. The rest of the campaign is pretty dull in comparison.

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#19 locopatho
Member since 2003 • 24300 Posts

@SOedipus said:

Goldeneye (N64)

I actually dislike that level. One of the worst in the game imo. Compared to Severnaya, Frigate, Train, Jungle, etc.

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#20 logicallizard07
Member since 2015 • 325 Posts

I always enjoyed the intro mission on Mass Effect,