Am I the only one that remembers this same discussion about DVDs?
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I could say that first of all it isn't that much related to gaming really. The movie thing was I guess blue-ray was made in the end. but people have said many things that give blue-ray edge. But in the games I think that it deasn't really matter THAT much if it's blu-ray or not. Like when you have same game on xbox360 and ps3 it doesn't chance that much and if it does then it's something to do with the console not the disks. But I am happy if I don't have to chance disks.
[QUOTE="qazadex"]Crysis can be installed on a hard drive that's why compressing it to 7 gb work. You can't do that on consoles for many games unless you want to buy a huge hard drive (and huge proprietary hard drives for the 360 are very expenssive).Crysis is 7GB installed. Try again.To everyone saying uncompressed and higher resolution textures, look at Crysis. Only 7gb but the best looking game currently.
Only real advantage is higher quality FMV's, as good compressed audio is one tenth of the size and the difference can only be heard by audiphiles with a $10,000 speaker system with gold plated silver cables cooled to 100 degrees kelvin for superconducting for ultimate sound quality.
RedruM_I
You can deliver up to 50 gb of data for a game. That alone is an advantage for very big games.RedruM_IBut who's got the budget to make a game that huge (and I mean that honestly--not by cheating with huge video and audio files)?
I could say that first of all it isn't that much related to gaming really. The movie thing was I guess blue-ray was made in the end. but people have said many things that give blue-ray edge. But in the games I think that it deasn't really matter THAT much if it's blu-ray or not. Like when you have same game on xbox360 and ps3 it doesn't chance that much and if it does then it's something to do with the console not the disks. But I am happy if I don't have to chance disks.
liffi
I don't see a problem with changing every disk. may its like ever 1 or half an hour, then yea its annoying. but if its like very 6-5 hours. then I think its fine.
If microsoft can follow what the pc is doing right now,then there wouldn't be a need for a blu-ray drive.
[QUOTE="normal_gamer"]
I'm not trying to bash Blu-ray here,but what good did it actually do to the gaming industry? I mean it's not like games are of a much larger scale or longer on Blu-Ray,so what exactly are the benefits of Blu-Ray to gaming?
Thanks.
SolidTy
Blu-Ray Allows Developers, if they want, to make the game as large as they want (well, much, much larger than DVD allows). Not all need to do this, and some just won't due to making sure they have a multiplat ready to go. It's also fantastic for high end CGI and for fantastic Audio. For instance, Final Fantasy XIII on PS3 will have 1080p CGI, where as the Xbox 360 will have 720p...that's good right? Sure, we all know now that FFXIII runs at a higher Resolution and looks better on PS3 in gameplay, but I'm talking about the Famous FF CGI we all expect, and how Blu impacted that.
However, when I play a game like Uncharted 2 or MGS4, I'm thankful for Blu-Ray.:P
You have to look back at DVD, and ask if that was needed? Honestly, it could have been CD's...the difference was DVD was adopted and pushed by PS2. Soon after, Xbox used the same format. That was 2/3 consoles, so devs jumped on board a bit quicker. Not to mention the PS2 was first out of the gate.
The PS3 wasn't first out of the gate, and it's only 1/3 consoles to have the format, so devs would rather design a 4-6.8gig game and make that for both consoles. That doesn't mean Blu isn't a benefit, it just means publishers aren't going to make PS3 exclusives rather than a multiplat.
So, while Blu is useful, we can't expect multiplatform devs to take advantage of it....however, there have been complaints of DVD's limitations for a few years now. From Carmack's RAGE to even recently Capcom Lost Planet 2. However, they may complain, but they still design the game around DVD, instead of Blu for $$$. It makes fiscal sense, but don't mistake that for Blu-Ray not helping game developers.
I mentioned audio, but 7.1 surround is nice, and less compressed audio, lossless, etc.
Then there is the anti-piracy benefits of Blu-Ray, which is good for developers. Blu-Ray is not piracy friendly, which in turn is nice to know for a developer making a game on Blu.
Blu-Ray is scratch resistant, which is good for longterm ownership.
Blu-Ray offers one disc gaming, not a huge benefit, but nice for gamers.
There is also extra game content which Blu-Ray allows. Games like Command and Conquer Red Alert 3, Ghostbusters, Dead Space, and Dante's Inferno on PS3 have extra content due to the Blu-Ray disc. That's a bonus, if developers want to use it.
Remember too, not all games are good for Multidisc gameplay. Imagine playing a sandbox game, let's say GTA5, and if you drove out too far, you needed to insert disc 2. That wouldn't be any good. This hasn't happened, again, because devs want to make a game for both machines, but that would be an example of Blu-Ray being supportive for gaming developers.
Did DVD help Game Developers, TC?
Did CD help Game Developers, TC?
In the end, more space is good right? It may not be NEEDED, but it's handy for developers for sure.
[QUOTE="SolidTy"]
[QUOTE="normal_gamer"]
I'm not trying to bash Blu-ray here,but what good did it actually do to the gaming industry? I mean it's not like games are of a much larger scale or longer on Blu-Ray,so what exactly are the benefits of Blu-Ray to gaming?
Thanks.
coltsfan4ever
Blu-Ray Allows Developers, if they want, to make the game as large as they want (well, much, much larger than DVD allows). Not all need to do this, and some just won't due to making sure they have a multiplat ready to go. It's also fantastic for high end CGI and for fantastic Audio. For instance, Final Fantasy XIII on PS3 will have 1080p CGI, where as the Xbox 360 will have 720p...that's good right? Sure, we all know now that FFXIII runs at a higher Resolution and looks better on PS3 in gameplay, but I'm talking about the Famous FF CGI we all expect, and how Blu impacted that.
However, when I play a game like Uncharted 2 or MGS4, I'm thankful for Blu-Ray.:P
You have to look back at DVD, and ask if that was needed? Honestly, it could have been CD's...the difference was DVD was adopted and pushed by PS2. Soon after, Xbox used the same format. That was 2/3 consoles, so devs jumped on board a bit quicker. Not to mention the PS2 was first out of the gate.
The PS3 wasn't first out of the gate, and it's only 1/3 consoles to have the format, so devs would rather design a 4-6.8gig game and make that for both consoles. That doesn't mean Blu isn't a benefit, it just means publishers aren't going to make PS3 exclusives rather than a multiplat.
So, while Blu is useful, we can't expect multiplatform devs to take advantage of it....however, there have been complaints of DVD's limitations for a few years now. From Carmack's RAGE to even recently Capcom Lost Planet 2. However, they may complain, but they still design the game around DVD, instead of Blu for $$$. It makes fiscal sense, but don't mistake that for Blu-Ray not helping game developers.
I mentioned audio, but 7.1 surround is nice, and less compressed audio, lossless, etc.
Then there is the anti-piracy benefits of Blu-Ray, which is good for developers. Blu-Ray is not piracy friendly, which in turn is nice to know for a developer making a game on Blu.
Blu-Ray is scratch resistant, which is good for longterm ownership.
Blu-Ray offers one disc gaming, not a huge benefit, but nice for gamers.
There is also extra game content which Blu-Ray allows. Games like Command and Conquer Red Alert 3, Ghostbusters, Dead Space, and Dante's Inferno on PS3 have extra content due to the Blu-Ray disc. That's a bonus, if developers want to use it.
Remember too, not all games are good for Multidisc gameplay. Imagine playing a sandbox game, let's say GTA5, and if you drove out too far, you needed to insert disc 2. That wouldn't be any good. This hasn't happened, again, because devs want to make a game for both machines, but that would be an example of Blu-Ray being supportive for gaming developers.
Did DVD help Game Developers, TC?
Did CD help Game Developers, TC?
In the end, more space is good right? It may not be NEEDED, but it's handy for developers for sure.
I agree SolidTy. More available space is always a good thing to me. I think the next xbox will have a blu ray drive. By the time the next consoles come out blu ray should be alot cheaper. I wonder what the blu ray bashers will say then when their xbox plays blu ray. DD is the future,blu ray still not needed,etc...Many of us are not saying BluRay is not needed ever, just that it's not needed yet. Not only are dev budgets tight, but so are console RAM allocations. Having 50GB doesn't mean much if you've got only a 512MB "window" to look through. Now, throw a BluRay drive in a console with 4GB of system RAM and maybe 1GB of dedicated graphics RAM, and you'll find considerably more reasons to put the disc through its paces.Good post normal gamer. I know alot of people feel blu ray is not needed now,but I have saw a hell of alot of people constantly bashing blu ray with no real info to back up their claims. But what's done is done,blu ray will be around for awhile. Sony sacrificed alot to gain more in the long run with blu ray. Stores are expanding their blu ray sections,blu ray/dvd combos are being released alot more,etc... I know Sony is not the sole company that has pushed blu ray but they are the biggest.[QUOTE="coltsfan4ever"]
[QUOTE="SolidTy"]
Blu-Ray Allows Developers, if they want, to make the game as large as they want (well, much, much larger than DVD allows). Not all need to do this, and some just won't due to making sure they have a multiplat ready to go. It's also fantastic for high end CGI and for fantastic Audio. For instance, Final Fantasy XIII on PS3 will have 1080p CGI, where as the Xbox 360 will have 720p...that's good right? Sure, we all know now that FFXIII runs at a higher Resolution and looks better on PS3 in gameplay, but I'm talking about the Famous FF CGI we all expect, and how Blu impacted that.
However, when I play a game like Uncharted 2 or MGS4, I'm thankful for Blu-Ray.:P
You have to look back at DVD, and ask if that was needed? Honestly, it could have been CD's...the difference was DVD was adopted and pushed by PS2. Soon after, Xbox used the same format. That was 2/3 consoles, so devs jumped on board a bit quicker. Not to mention the PS2 was first out of the gate.
The PS3 wasn't first out of the gate, and it's only 1/3 consoles to have the format, so devs would rather design a 4-6.8gig game and make that for both consoles. That doesn't mean Blu isn't a benefit, it just means publishers aren't going to make PS3 exclusives rather than a multiplat.
So, while Blu is useful, we can't expect multiplatform devs to take advantage of it....however, there have been complaints of DVD's limitations for a few years now. From Carmack's RAGE to even recently Capcom Lost Planet 2. However, they may complain, but they still design the game around DVD, instead of Blu for $$$. It makes fiscal sense, but don't mistake that for Blu-Ray not helping game developers.
I mentioned audio, but 7.1 surround is nice, and less compressed audio, lossless, etc.
Then there is the anti-piracy benefits of Blu-Ray, which is good for developers. Blu-Ray is not piracy friendly, which in turn is nice to know for a developer making a game on Blu.
Blu-Ray is scratch resistant, which is good for longterm ownership.
Blu-Ray offers one disc gaming, not a huge benefit, but nice for gamers.
There is also extra game content which Blu-Ray allows. Games like Command and Conquer Red Alert 3, Ghostbusters, Dead Space, and Dante's Inferno on PS3 have extra content due to the Blu-Ray disc. That's a bonus, if developers want to use it.
Remember too, not all games are good for Multidisc gameplay. Imagine playing a sandbox game, let's say GTA5, and if you drove out too far, you needed to insert disc 2. That wouldn't be any good. This hasn't happened, again, because devs want to make a game for both machines, but that would be an example of Blu-Ray being supportive for gaming developers.
Did DVD help Game Developers, TC?
Did CD help Game Developers, TC?
In the end, more space is good right? It may not be NEEDED, but it's handy for developers for sure.
HuusAsking
[QUOTE="normal_gamer"]
I'm not trying to bash Blu-ray here,but what good did it actually do to the gaming industry? I mean it's not like games are of a much larger scale or longer on Blu-Ray,so what exactly are the benefits of Blu-Ray to gaming?
Thanks.
SolidTy
Blu-Ray Allows Developers, if they want, to make the game as large as they want (well, much, much larger than DVD allows). Not all need to do this, and some just won't due to making sure they have a multiplat ready to go. It's also fantastic for high end CGI and for fantastic Audio. For instance, Final Fantasy XIII on PS3 will have 1080p CGI, where as the Xbox 360 will have 720p...that's good right? Sure, we all know now that FFXIII runs at a higher Resolution and looks better on PS3 in gameplay, but I'm talking about the Famous FF CGI we all expect, and how Blu impacted that.
However, when I play a game like Uncharted 2 or MGS4, I'm thankful for Blu-Ray.:P
You have to look back at DVD, and ask if that was needed? Honestly, it could have been CD's...the difference was DVD was adopted and pushed by PS2. Soon after, Xbox used the same format. That was 2/3 consoles, so devs jumped on board a bit quicker. Not to mention the PS2 was first out of the gate.
The PS3 wasn't first out of the gate, and it's only 1/3 consoles to have the format, so devs would rather design a 4-6.8gig game and make that for both consoles. That doesn't mean Blu isn't a benefit, it just means publishers aren't going to make PS3 exclusives rather than a multiplat.
So, while Blu is useful, we can't expect multiplatform devs to take advantage of it....however, there have been complaints of DVD's limitations for a few years now. From Carmack's RAGE to even recently Capcom Lost Planet 2. However, they may complain, but they still design the game around DVD, instead of Blu for $$$. It makes fiscal sense, but don't mistake that for Blu-Ray not helping game developers.
I mentioned audio, but 7.1 surround is nice, and less compressed audio, lossless, etc.
Then there is the anti-piracy benefits of Blu-Ray, which is good for developers. Blu-Ray is not piracy friendly, which in turn is nice to know for a developer making a game on Blu.
Blu-Ray is scratch resistant, which is good for longterm ownership.
Blu-Ray offers one disc gaming, not a huge benefit, but nice for gamers.
There is also extra game content which Blu-Ray allows. Games like Command and Conquer Red Alert 3, Ghostbusters, Dead Space, and Dante's Inferno on PS3 have extra content due to the Blu-Ray disc. That's a bonus, if developers want to use it.
Remember too, not all games are good for Multidisc gameplay. Imagine playing a sandbox game, let's say GTA5, and if you drove out too far, you needed to insert disc 2. That wouldn't be any good. This hasn't happened, again, because devs want to make a game for both machines, but that would be an example of Blu-Ray being supportive for gaming developers.
Did DVD help Game Developers, TC?
Did CD help Game Developers, TC?
In the end, more space is good right? It may not be NEEDED, but it's handy for developers for sure.
the thing about your comment on cd and dvd is that compression from then and now is like night and day. the only thing AT THIS TIME that blu-ray is better then dvd is when it comes to uncompressed audio, games that have alot of hd cgi and games with alot of character models(like forza and gt5 with 100s of cars) other then that games should fit onto 1 dvd is blu-ray good for gaming? yes(since hd needs alot more storage), but not really at this time
More freedom for the developers who know how to develop with Blu-Ray technology. Nerd_ManYeah... It takes a rocket scientist to burn files to a disc, that's for sure.
What you talk about is mostly dependent on the RAM since no scene can be rendered without it being in RAM. Since both consoles more or less have the same RAM, the size of a scene will be limited no matter what. That's why Crysis isn't on consoles--their scenes are too large, designed for PCs with more dedicated RAM.I'm glad we have blu-rays, it allows the game maps to be bigger, more people and action can happen on screen without slowing the game down. It's not like games weren't going to go up in price anyway.
ber4fun
I'm not trying to bash Blu-ray here,but what good did it actually do to the gaming industry? I mean it's not like games are of a much larger scale or longer on Blu-Ray,so what exactly are the benefits of Blu-Ray to gaming?
Thanks.
made it so FF13 wasn't on 3 disks :lol: Yeah, Now 360 owners don't get the play 13....Oh, wait...I mean the extra content....er I mean I don't have to get up to change a disc ever 8-10 hours! I do when I need to charge my controller though becuase the USB cable that comes with the PS3 is only 3 feet long. Or you could just get a cheap 15' cable like I did. Problem solved!i don't think it was that beneficial, but it does allow for uncompressed audio and a larger storage medium.I'm not trying to bash Blu-ray here,but what good did it actually do to the gaming industry? I mean it's not like games are of a much larger scale or longer on Blu-Ray,so what exactly are the benefits of Blu-Ray to gaming?
Thanks.
normal_gamer
I'm not trying to bash Blu-ray here,but what good did it actually do to the gaming industry? I mean it's not like games are of a much larger scale or longer on Blu-Ray,so what exactly are the benefits of Blu-Ray to gaming?
Thanks.
7.1 audio. which is fan-damn-tastic if you have the surround to support it! plus bigger longer games and more durable disksPlease Log In to post.
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