What limitations will thenext gen consoles have? Developers blame low ram for alot of things.
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probably RAM again.
range was 32-64 last generation. when 256-512 for PCs was common.
now we're at 512 this gen on console (don't know what Wii is, doesn't really matter) and RAM is still the problem now that PC games have upped past 1-2 Gb.
it's going to be a recurring limitation, no doubt.
What limitations will thenext gen consoles have? Developers blame low ram for alot of things.
slipknot0129
Low RAM will always be a problem, I hear that stuff every generation.
Nothing the console manufacturer's can do can save a console from being STATIC Hardware...anything else won't work.
more time and cost consuming game production possiblylamprey263Yeah I don't expect graphics to evolve much further.
Dont think ram will be a problem tbh.... when the consoles came out my low end pc was using at least 1.5gb or ram, and then the video card had its own dedicated 256mb. Now most if any games will play fine with just 2gb of system memory. Now of course the GPU ram has also gone up but most game at 1080p dont even use up 1gb of the GPU ram. So next gen consoles should be fine when it comes to ram.... they should have used more for the current consoles imo.
Platform Access
LIVE and PSN are closed platforms, same with Nintendo's online. I don't anticipate this changing in the future, because it would open too many backdoors into the infrastructure. While there will be a few exceptions (FF14 on PS3, PSU on 360) for the most part it will be hard for games that require constant updates ala WoW, SC2, Diablo 3, etc... to be on consoles. That's a shame, because it's not a hardware limitation so much as an imposed limitation by the console-maker.
[QUOTE="lamprey263"]more time and cost consuming game production possiblyMcStrongfastYeah I don't expect graphics to evolve much further. Every time someone has said that they have been proven wrong. I wouldn't suggest that the experience of a game can stop before it's actually real.
More bald space marines than?[QUOTE="locopatho"][QUOTE="tempest91"]
Hair. They still won't be able to process decent hair on character models.
tempest91
Obviously.
I think hair is largely gonna be something the game engine needs to fix, like it has done for foliage.
Lag hasn't changed from last gen to this gen (even when you pay extra) so I would think that will be the same.
Well IDK about that, Super Street fighter has an amazing internet coding.Lag hasn't changed from last gen to this gen (even when you pay extra) so I would think that will be the same.
FragTycoon
The biggest limit will probably be the interface restrictions they will have already set in place. It'll be clear next time that consoles will stay as closed platforms in terms of internet access. Why u ask? There's money to be made by forcing you to check your facebook, twitter, myspace, or possibly buy products from retailers such as Amazon through the PSN/XBL services. By having traffic coming from their services, they will be paid.
Another limitation I foresee is the GPU, unlike previous generations, today's high-end video cards are becoming much larger, much hotter, and more power hungry despite efficiency advances. Unless a big breakthrough comes along, the platform manufacturers will be faced with a decision. Pick out a lower-end card or make a larger console case. A higher-end card also means it'll require a higher wattage power supply.
All-in-all, I'm curious how much the next generation of consoles will actually be priced at release.
Eventually someone will bring out a PC that can easily be hooked up to the TV etc. It will be completely open, and will do all the other PC stuff. It will be able to run games better looking than Crysis with as many effects at massive draw distances etc. Basically, there will be no need for any improvement for the next 25 years after this because it's just too expensive and time consuming to make games like crysis. dkjestrup
Eventually? These were quite common in the 80s. And there were/are even a few from the 90s and later. It's also not all that difficult to hook up any modern PC to an HDTV.
[QUOTE="dkjestrup"]Eventually someone will bring out a PC that can easily be hooked up to the TV etc. It will be completely open, and will do all the other PC stuff. It will be able to run games better looking than Crysis with as many effects at massive draw distances etc. Basically, there will be no need for any improvement for the next 25 years after this because it's just too expensive and time consuming to make games like crysis. ThePlothole
Eventually? These were quite common in the 80s. And there were/are even a few from the 90s and later. It's also not all that difficult to hook up any modern PC to an HDTV.
I think he means one about the size of a console with the powah of a high-end PC, Core i5-7xx/HD58xx-ish.
[QUOTE="dkjestrup"]Eventually someone will bring out a PC that can easily be hooked up to the TV etc. It will be completely open, and will do all the other PC stuff. It will be able to run games better looking than Crysis with as many effects at massive draw distances etc. Basically, there will be no need for any improvement for the next 25 years after this because it's just too expensive and time consuming to make games like crysis. ThePlothole
Eventually? These were quite common in the 80s. And there were/are even a few from the 90s and later. It's also not all that difficult to hook up any modern PC to an HDTV.
I just did a couple of weeks ago. Had audio over HDMI as well. Worked very nicely.
RAM. PC will most likely hit 4 or 5 GB while consoles hit 2. thespywholied
6 GB here :)
[QUOTE="McStrongfast"][QUOTE="lamprey263"]more time and cost consuming game production possiblysubrosianYeah I don't expect graphics to evolve much further. Every time someone has said that they have been proven wrong. I wouldn't suggest that the experience of a game can stop before it's actually real. Production costs will put a stop to graphical evolution before technology does. Eventually it ceases to make financial sense. At which point I'd much rather deal with stagnated visuals (although with better image quality and performance) than price hikes and/or worse incarnations of all this stupid DRM and DLC ripoff nonsense. . And looking at the current state of the industry I would not be surprised if we hit that wall next generation.
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