What limitations will next gen consoles have?

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slipknot0129

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#1 slipknot0129
Member since 2008 • 5832 Posts

What limitations will thenext gen consoles have? Developers blame low ram for alot of things.

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felipebo

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#2 felipebo
Member since 2009 • 4170 Posts

Next gen consoles won't be able to make tea.

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HavocV3

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#3 HavocV3
Member since 2009 • 8068 Posts

probably RAM again.

range was 32-64 last generation. when 256-512 for PCs was common.

now we're at 512 this gen on console (don't know what Wii is, doesn't really matter) and RAM is still the problem now that PC games have upped past 1-2 Gb.

it's going to be a recurring limitation, no doubt.

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tempest91

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#4 tempest91
Member since 2003 • 2411 Posts

Hair. They still won't be able to process decent hair on character models.

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locopatho

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#5 locopatho
Member since 2003 • 24300 Posts

Hair. They still won't be able to process decent hair on character models.

tempest91
More bald space marines than?
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tempest91

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#6 tempest91
Member since 2003 • 2411 Posts

[QUOTE="tempest91"]

Hair. They still won't be able to process decent hair on character models.

locopatho

More bald space marines than?

Obviously.

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deactivated-5c79c3cfce222

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#7 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts
All sorts of ownership related such probably.
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BPoole96

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#8 BPoole96
Member since 2008 • 22818 Posts

I'm guessing RAM will be upped to hopefully 1-2GB but that will still cause some sort of limitations. I'm really hoping anti-aliasing is on par with present day PCs by next gen

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SolidTy

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#9 SolidTy
Member since 2005 • 49991 Posts

What limitations will thenext gen consoles have? Developers blame low ram for alot of things.

slipknot0129

Low RAM will always be a problem, I hear that stuff every generation.

Nothing the console manufacturer's can do can save a console from being STATIC Hardware...anything else won't work.

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lamprey263

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#10 lamprey263
Member since 2006 • 45482 Posts
more time and cost consuming game production possibly
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Swift_Boss_A

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#11 Swift_Boss_A
Member since 2007 • 14579 Posts
The limitation of the mind :o
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Fightingfan

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#12 Fightingfan
Member since 2010 • 38011 Posts
I want at least 2Gb of ram if not I won't but a next gen console.
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deactivated-5c79c3cfce222

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#13 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts
more time and cost consuming game production possiblylamprey263
Yeah I don't expect graphics to evolve much further.
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GTSaiyanjin2

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#14 GTSaiyanjin2
Member since 2005 • 6018 Posts

Dont think ram will be a problem tbh.... when the consoles came out my low end pc was using at least 1.5gb or ram, and then the video card had its own dedicated 256mb. Now most if any games will play fine with just 2gb of system memory. Now of course the GPU ram has also gone up but most game at 1080p dont even use up 1gb of the GPU ram. So next gen consoles should be fine when it comes to ram.... they should have used more for the current consoles imo.

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subrosian

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#15 subrosian
Member since 2005 • 14232 Posts

Platform Access

LIVE and PSN are closed platforms, same with Nintendo's online. I don't anticipate this changing in the future, because it would open too many backdoors into the infrastructure. While there will be a few exceptions (FF14 on PS3, PSU on 360) for the most part it will be hard for games that require constant updates ala WoW, SC2, Diablo 3, etc... to be on consoles. That's a shame, because it's not a hardware limitation so much as an imposed limitation by the console-maker.

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subrosian

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#16 subrosian
Member since 2005 • 14232 Posts
[QUOTE="lamprey263"]more time and cost consuming game production possiblyMcStrongfast
Yeah I don't expect graphics to evolve much further.

Every time someone has said that they have been proven wrong. I wouldn't suggest that the experience of a game can stop before it's actually real.
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sam_nintendo

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#17 sam_nintendo
Member since 2005 • 2066 Posts
Simian based control schemes. Anytime you wanna boot up the latest Zelda, you gotta wrestle an orangutan.
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genaroll

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#18 genaroll
Member since 2010 • 710 Posts
Next gen wont have 4d and 120 fps.
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Fried_Shrimp

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#19 Fried_Shrimp
Member since 2009 • 2902 Posts
Next gen wont have 4d and 120 fps.genaroll
It'll have real time weapon change though.
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markinthedark

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#20 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="locopatho"][QUOTE="tempest91"]

Hair. They still won't be able to process decent hair on character models.

tempest91

More bald space marines than?

Obviously.

I think hair is largely gonna be something the game engine needs to fix, like it has done for foliage.

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FragTycoon

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#21 FragTycoon
Member since 2008 • 6430 Posts

Lag hasn't changed from last gen to this gen (even when you pay extra) so I would think that will be the same.

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gamecubepad

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#22 gamecubepad
Member since 2003 • 7214 Posts

Well, as long as they're able to play games I'd say none.

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dkjestrup

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#23 dkjestrup
Member since 2007 • 1214 Posts
Eventually someone will bring out a PC that can easily be hooked up to the TV etc. It will be completely open, and will do all the other PC stuff. It will be able to run games better looking than Crysis with as many effects at massive draw distances etc. Basically, there will be no need for any improvement for the next 25 years after this because it's just too expensive and time consuming to make games like crysis.
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Fightingfan

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#24 Fightingfan
Member since 2010 • 38011 Posts

Lag hasn't changed from last gen to this gen (even when you pay extra) so I would think that will be the same.

FragTycoon
Well IDK about that, Super Street fighter has an amazing internet coding.
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#25 Mystic-G
Member since 2006 • 6462 Posts

The biggest limit will probably be the interface restrictions they will have already set in place. It'll be clear next time that consoles will stay as closed platforms in terms of internet access. Why u ask? There's money to be made by forcing you to check your facebook, twitter, myspace, or possibly buy products from retailers such as Amazon through the PSN/XBL services. By having traffic coming from their services, they will be paid.

Another limitation I foresee is the GPU, unlike previous generations, today's high-end video cards are becoming much larger, much hotter, and more power hungry despite efficiency advances. Unless a big breakthrough comes along, the platform manufacturers will be faced with a decision. Pick out a lower-end card or make a larger console case. A higher-end card also means it'll require a higher wattage power supply.

All-in-all, I'm curious how much the next generation of consoles will actually be priced at release.

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DethSkematik

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#26 DethSkematik
Member since 2008 • 3900 Posts
Anything but high failure rates and inferior ports is all I'm asking :D. I mean, jeez...it's like the Wii is the only console that doesn't have any major problems :?.
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ThePlothole

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#27 ThePlothole
Member since 2007 • 11515 Posts
Eventually someone will bring out a PC that can easily be hooked up to the TV etc. It will be completely open, and will do all the other PC stuff. It will be able to run games better looking than Crysis with as many effects at massive draw distances etc. Basically, there will be no need for any improvement for the next 25 years after this because it's just too expensive and time consuming to make games like crysis. dkjestrup

Eventually? These were quite common in the 80s. And there were/are even a few from the 90s and later. It's also not all that difficult to hook up any modern PC to an HDTV.

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topsemag55

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#28 topsemag55
Member since 2007 • 19063 Posts

They will have to solve the overheating problems before they can add anything hardware-related.

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#29 thespywholied
Member since 2008 • 3358 Posts

RAM.

PC will most likely hit 4 or 5 GB while consoles hit 2.

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CAPSROGUE

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#30 CAPSROGUE
Member since 2008 • 863 Posts

[QUOTE="dkjestrup"]Eventually someone will bring out a PC that can easily be hooked up to the TV etc. It will be completely open, and will do all the other PC stuff. It will be able to run games better looking than Crysis with as many effects at massive draw distances etc. Basically, there will be no need for any improvement for the next 25 years after this because it's just too expensive and time consuming to make games like crysis. ThePlothole

Eventually? These were quite common in the 80s. And there were/are even a few from the 90s and later. It's also not all that difficult to hook up any modern PC to an HDTV.

I think he means one about the size of a console with the powah of a high-end PC, Core i5-7xx/HD58xx-ish.

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scoots9

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#31 scoots9
Member since 2006 • 3505 Posts

[QUOTE="dkjestrup"]Eventually someone will bring out a PC that can easily be hooked up to the TV etc. It will be completely open, and will do all the other PC stuff. It will be able to run games better looking than Crysis with as many effects at massive draw distances etc. Basically, there will be no need for any improvement for the next 25 years after this because it's just too expensive and time consuming to make games like crysis. ThePlothole

Eventually? These were quite common in the 80s. And there were/are even a few from the 90s and later. It's also not all that difficult to hook up any modern PC to an HDTV.

I just did a couple of weeks ago. Had audio over HDMI as well. Worked very nicely.

RAM. PC will most likely hit 4 or 5 GB while consoles hit 2. thespywholied

6 GB here :)

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deactivated-5c79c3cfce222

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#32 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts
[QUOTE="McStrongfast"][QUOTE="lamprey263"]more time and cost consuming game production possiblysubrosian
Yeah I don't expect graphics to evolve much further.

Every time someone has said that they have been proven wrong. I wouldn't suggest that the experience of a game can stop before it's actually real.

Production costs will put a stop to graphical evolution before technology does. Eventually it ceases to make financial sense. At which point I'd much rather deal with stagnated visuals (although with better image quality and performance) than price hikes and/or worse incarnations of all this stupid DRM and DLC ripoff nonsense. . And looking at the current state of the industry I would not be surprised if we hit that wall next generation.