Are there plans for downloadable content through the PlayStation Network?
If we do anything, it's going to stand on its own. Unfortunately, we haven't revealed exactly how yet. Things are abuzz at the factory, but exactly how remains to be seen. That's exactly where we're at right now.
How much gameplay can gamers expect from Tools of Destruction?
We don't really talk about hours, because we see it more of a sandbox experience. It should be comparable to Going Commando. But there's huge replay value, and there's a replay plan. There's going to be developer commentary which we've never done before. We're doing it Infobox ****
How many worlds will players go through?
There are 18 worlds. Well, 15 worlds and 3 levels of space combat.
How many weapons can players find in the game?
Right now, there are 31.
How much space does Tools of Destruction take on the Blu-ray?
Right now we're compressing and working on the final build, but yesterday we can say we're at 22.4 gigs. And even with taking out the padding and localization, you wouldn't be able to fit the game on a DVD-9. We have 15 languages on the disc, which saves a lot of production money for Sony. About 40 percent of that is localization. Of course, if you the math, we still wouldn't be able to fit the gameon a DVD-9.
Will there be any Home integration with regards to the skill points?
That's a great question. To be honest, we haven't announced any Home plans at the time, but we're intrigued by it. We're looking at what we can do with it. But it's not like w'ere back at the shop doing our Home thing. We're still considering our options, and what makes sense.
The guys at Naughty Dog ended the Jak series, do you ever see yourself doing the same with Ratchet? Or, is it something you'll continue to work on?
Of course. The sales have been really good for us. Who doesn't want to continue exploring the universe in epic adventures? I think we'll be working oin the series for a long time.
Read Full Interview Here
Log in to comment