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12 Hours straight of Zelda OOT. I had to force myself not to play it.BlackbondI did literally the exact same thing. The second time I played it through (I think I was twelve so it was still hard for me) I said and played one day until I just couldnt play anymore
Agressive Inline on PS2 for 16-17 hrs. the sad part is it was only a demo:?Shawtymannthat game was so freaking broken I'm glad I only rented it. You could literally grind the entire time.
Spent about 10-12 playing the Skulltag source port for Doom. It supports infinite lives (losing no progress), so I fell to the temptation of doing stupid, suicidal things (in the game), but more importantly, the multiplayer. The bots were great; they were as dumb as rocks. But if you go to a small stage and play 16-player deathmatch (like Dis), it gets crazy.
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