What was so good about Bioshock besides the atmospshere and Great Graphics?

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ED898AA

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#1 ED898AA
Member since 2007 • 239 Posts

Weak, and generic gameplay.

It's a good game but not the second coming like everyone said it was.

At best Bioshock should have gotten a 8.0-8.5 here at GS.

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Panzer_Zwei

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#2 Panzer_Zwei
Member since 2006 • 15498 Posts
The music.
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xDonRobx

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#3 xDonRobx
Member since 2007 • 1586 Posts

Name a great game then..

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Sir-Marwin105

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#5 Sir-Marwin105
Member since 2007 • 3785 Posts
I really liked it.
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ED898AA

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#6 ED898AA
Member since 2007 • 239 Posts

Name a great game then..

xDonRobx

Call of Duty 4(Beta) looks and plays better. 60FPS

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Svarthek

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#7 Svarthek
Member since 2005 • 1431 Posts
What with all the anti-BioShock threads lately?  Is it just a bunch of the TC's alt accounts?
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allnamestaken

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#8 allnamestaken
Member since 2003 • 6618 Posts
The deep and compelling story.
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Sir-Marwin105

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#9 Sir-Marwin105
Member since 2007 • 3785 Posts
[QUOTE="xDonRobx"]

Name a great game then..

ED898AA

Call of Duty 4(Beta) looks and plays better. 60FPS

The beta got old after the first 5 games. And it has no physics.
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Rockclmbr6

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#10 Rockclmbr6
Member since 2004 • 3232 Posts
The music, the incredible story, the gameplay that you can change to make as simplistic or as deep as you want, all the plasmids, all the tonics, finding all the audio diaries, the Big Daddy fights (most fun enemy to fight in a game ever IMO, specifically the Bouncers), the moral choices, and how it all comes together to make for an awesome experience. Does that answer your question?
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Innovazero2000

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#11 Innovazero2000
Member since 2006 • 3159 Posts

The damage control on system wars is beyond nuts. The fact is it's a great game...and gamerankings has it in it's top 5...nuff said.

Graphics, atmopshere, story, sound effects. And honeslty, name a game in the history of consoles that has incorperated such features into an FPS. Zero, thats what... far from generic for consoles.

PC has seen games like System Shock, but ironically this game who was made by the same developer...follows in it's footsteps.

This thread is full of fail. I understand not everyone may like it, but the fact is about 90% of the people who have played or reviewed this game, is loving it.

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GazzaB

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#12 GazzaB
Member since 2004 • 27139 Posts
Great graphics and atmosphere as you said. It also has a great story, great music, great pacing and very well designed levels. The gameplay may not be revolutionary, but its not flawed. I sure as hell had hours of fun with Bioshock, and i think it definitely deserved 9.0, if not 9.5.
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jethrovegas

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#13 jethrovegas
Member since 2007 • 5103 Posts

The combat was deep, visceral, and flexible. It was not generic by any means.

And the story was ****ing amazing.

Bioshock is even better than SS2.

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Cypher_187

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#14 Cypher_187
Member since 2004 • 852 Posts

Weak, and generic gameplay.

It's a good game but not the second coming like everyone said it was.

At best Bioshock should have gotten a 8.0-8.5 here at GS.

ED898AA

They way you could go about killing everything in any fashion you saw fit. I loved finding new ways to kill big daddy's. That was the funnest part of the game for me.

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Supafly1

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#15 Supafly1
Member since 2003 • 4441 Posts
The game gets a bit of repetitive actually. Too much looting in my opinion and too many enemies sometimes. Also, it seems that some powers are kinda underwhelmed and some too important. Telekinesis is seriously overpowered, throwing a dead body or a box at someone is basically instant kill. But I'm only halfway trough the levels at the moment.
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Mordred19

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#16 Mordred19
Member since 2007 • 8259 Posts

Bioshock's gameplay was awesome. you could deal with any given situation in a thousand different ways. you could set enemies on fire, electrocute them, smash them in the face with a wrench, make them fight each other, set security bots on them, set up electric trip-wiresand lure them to their death,freeze them, shoot them, make them attack big daddies, make a big daddy your bodygaurd, you could turn invisible, you could play it like a stealth game, you could play it likea shooter, you could play as both stealth gameand shooter, you could pick up objects with telekinesis and throw them, you could throw explosive tanks at enemies, you could catch missiles or grenades and throw them back, need I say more?

great gameplay.

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JackBurton28

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#17 JackBurton28
Member since 2006 • 442 Posts

Weak, and generic gameplay.

It's a good game but not the second coming like everyone said it was.

At best Bioshock should have gotten a 8.0-8.5 here at GS.

ED898AA
The reason it didn't get your scores are listed above me.
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BumFluff122

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#18 BumFluff122
Member since 2004 • 14853 Posts
Yes, I guess I'll believe you other than all those game reviewers who have rated Bioshock almost at a 9.7 average at gamerankings and metacritic. Who cares if it's one of the highest scoring games of all time right? It sucks because you say it does.
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7thSIN

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#19 7thSIN
Member since 2002 • 1386 Posts

TC is a fvcking idiot.

/thread

(I dont care if I get banned or suspended)

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The_Crucible

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#20 The_Crucible
Member since 2007 • 3305 Posts

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

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hongkingkong

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#21 hongkingkong
Member since 2006 • 9368 Posts
Played it yet? The gameplay is the best thing about it.
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7thSIN

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#22 7thSIN
Member since 2002 • 1386 Posts

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

The_Crucible

It already has.

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Mordred19

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#23 Mordred19
Member since 2007 • 8259 Posts

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

The_Crucible

sometimes, brilliant games are not appreciated.

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Hat_Damage

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#24 Hat_Damage
Member since 2007 • 1004 Posts

Everything about bioshock is awesome.

I find it funny that u say COD4 is so much better, yet you say Bioshock has weak generic gameplay.

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Verge_6

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#25 Verge_6
Member since 2007 • 20282 Posts
Are you THAT desperate for attention?
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BumFluff122

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#26 BumFluff122
Member since 2004 • 14853 Posts

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

The_Crucible
Water effects and fire effects are two of the hardest things to get right in a game.
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Verge_6

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#27 Verge_6
Member since 2007 • 20282 Posts

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

The_Crucible

And if it were on the PS3, you would be worshipping it. Funny.

Water effects are the easiest thing to make? You honestly don't have any idea what you're talking about, do you?

...Wow, did you say it wasn't selling well? Are you serious? :lol:

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jethrovegas

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#28 jethrovegas
Member since 2007 • 5103 Posts

The ability to kill has never been as varied or satisfying as it is in Bioshock.

The gameplay is amazing, and isn't weak or generic.

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hongkingkong

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#29 hongkingkong
Member since 2006 • 9368 Posts

Everything about bioshock is awesome.

I find it funny that u say COD4 is so much better, yet you say Bioshock has weak generic gameplay.

Hat_Damage
Have either iof you played the beta
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meetroid8

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#30 meetroid8
Member since 2005 • 21152 Posts
Battles against Big Daddies were all fun. But I'll admit splicers did get repetetive, difficulty was lacking and security was annoying. Still a AAA though.
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Hat_Damage

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#31 Hat_Damage
Member since 2007 • 1004 Posts
[QUOTE="Hat_Damage"]

Everything about bioshock is awesome.

I find it funny that u say COD4 is so much better, yet you say Bioshock has weak generic gameplay.

hongkingkong

Have either iof you played the beta

I played the beta at a friends house, it is fun and great but it kinda is just a pimped out COD2.

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Verge_6

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#32 Verge_6
Member since 2007 • 20282 Posts
[QUOTE="The_Crucible"]

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

Mordred19

sometimes, brilliant games are not appreciated.

Some people are just incapable of appreciating art and subtlety. C'est la vie...

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FusionApex

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#33 FusionApex
Member since 2006 • 1151 Posts
Generic? Haven't played many games that play bing crosby while shooting out a swarm of insects from my armat a giant diving suit clad (if you beat the game you know) in an underwater city.
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Juggernaut140

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#34 Juggernaut140
Member since 2007 • 36011 Posts

Battles against Big Daddies were all fun. But I'll admit splicers did get repetetive, difficulty was lacking and security was annoying. Still a AAA though.meetroid8

well at least they looked different depending on the are you're in.

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The_Crucible

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#35 The_Crucible
Member since 2007 • 3305 Posts
[QUOTE="Mordred19"][QUOTE="The_Crucible"]

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

Verge_6

sometimes, brilliant games are not appreciated.

Some people are just incapable of appreciating art and subtlety. C'est la vie...

Look at Lair. Its a piece of artwork. But got a horrible score due to the gameplay. Bioshock fell short in many areas as well. No, not the same as Lair, but short nonetheless.

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The_Crucible

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#36 The_Crucible
Member since 2007 • 3305 Posts
[QUOTE="The_Crucible"]

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

Verge_6

And if it were on the PS3, you would be worshipping it. Funny.

Water effects are the easiest thing to make? You honestly don't have any idea what you're talking about, do you?

...Wow, did you say it wasn't selling well? Are you serious? :lol:

Yeah, I said it wasn't selling well. Lemmings tout the game as GOTY, and how many records has it broke? Why are we reading about Halo and others going gold but not Bioshock. Maybe I missed it, seriously. I ahven't seen that.

And to the water; Go play Blazing Angels. Horrible, last gen graphics, with beautiful water.

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istreakforfood

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#37 istreakforfood
Member since 2004 • 7781 Posts
why are there so many ppl with level 1 and 2 accounts making threads to bash a game or console lately. pretty annoying.
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Tatimus

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#38 Tatimus
Member since 2005 • 167 Posts
Because they are trolling? Welcome to the internet.
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JTH_22

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#39 JTH_22
Member since 2005 • 1438 Posts
[QUOTE="Verge_6"][QUOTE="The_Crucible"]

I agree. The game is actually THAT great looking either. If you see anything close up, its nasty. Not to mention everyone was wowed by water animations, one of the simplest things to do. Am I a dev? No. But I can tell you I have seen beautiful water effects in some crappy looking games. I think it must be the easiest thing to look real. Everyone does it.

Not to mention, this game isn't setting or will set any sales records.

The_Crucible

And if it were on the PS3, you would be worshipping it. Funny.

Water effects are the easiest thing to make? You honestly don't have any idea what you're talking about, do you?

...Wow, did you say it wasn't selling well? Are you serious? :lol:

Yeah, I said it wasn't selling well. Lemmings tout the game as GOTY, and how many records has it broke? Why are we reading about Halo and others going gold but not Bioshock. Maybe I missed it, seriously. I ahven't seen that.

And to the water; Go play Blazing Angels. Horrible, last gen graphics, with beautiful water.

So sales are all that makes a great game. Guess we should just wait until the end of the year and look at the number of units sold and give the top seller GOTY then right.

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BioShockOwnz

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#40 BioShockOwnz
Member since 2006 • 52901 Posts
Hey TC, just remember that your opinion isn't fact, and not everyone is going to share the same opinion as you.
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StrifeDelivery

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#41 StrifeDelivery
Member since 2006 • 1901 Posts

If you read the review for Bioshock here on Gamespot, you would realize some things about Bioshock. If you truly wanted to, you could call the game generic... for having guns I suppose. The atmosphere and the environment are quite astounding IMO, just because of the fact that you don't see many underwater-esque games, unless your thing is for the Jaws game or something. The story is quite superb as well, with the splicers and Big Daddies roaming the halls. The actual storyline you follow is good, I haven't completed the game yet, but I have gotten far enough to appreciate it. Searching for items can be quite beneficial, though almost required in a sense, because the game is kind of linear. At one point, I thought I was searching around an area I didn't need to go, then upon hitting the goal, I realized that I actually did need to go to the area I had just ventured to complete the goal, so that was a bonus for me; but a minus for exploration.

Finding faults is kind of hard for this game, merely because it integrates many features qutie seamlessly into the game. The plasmids, the moral choices, the upgradable guns, etc. Sure, the splicers do get repetitive, and that is a fault that I did find. Also, the enemies get stronger without a visual reasoning, except for the Big Daddies if you wanted to say so. But besides some minor flaws, the game couldn't stand alone if it used only the gunplay or the plasmids; it is the way that the game is able to appreciate them all into a great gaming experience that has Bioshock stand out.

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Reyes360

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#42 Reyes360
Member since 2007 • 2866 Posts

Weak, and generic gameplay.

It's a good game but not the second coming like everyone said it was.

At best Bioshock should have gotten a 8.0-8.5 here at GS.

ED898AA

everything else, sorry if it wins GOTY.

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Nagidar

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#43 Nagidar
Member since 2006 • 6231 Posts
Explain to me why you think it has generic gameplay, would you kindly?
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furtherfan

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#44 furtherfan
Member since 2007 • 3699 Posts
story, sound, art-direction, controls, gameplay, A.i., basicly EVERYTHING IS GREAT
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MgamerBD

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#45 MgamerBD
Member since 2006 • 17550 Posts
Great Graphics, A.I., Story, Gameplay, and innovation. But u should go and try to play it before u make a thread.
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Codename33

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#46 Codename33
Member since 2005 • 2719 Posts

Let's see, I loved the gameplay, graphics, sound, Atmosphere, and story of the game. The gameplay isn't very generic, so either you haven't played the game, or you HAVEN'T played the game.

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bellsmye1

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#47 bellsmye1
Member since 2005 • 2687 Posts
Hmmm... how about, incredible voice acting, astounding script and the emotions it makes you feel. For example I killed a little sister and I felt horrible. EVERY game to come is gonna have to go some to even come close to BioShock.
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tag_001

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#48 tag_001
Member since 2004 • 1595 Posts
[QUOTE="xDonRobx"]

Name a great game then..

ED898AA

Call of Duty 4(Beta) looks and plays better. 60FPS

I love how you mention generic gameplay as one of the main reasons why Bioshock sucks and then name COD4 as a great game. I'm sorry COD is an awesome series but it doesn't get more generic than that.
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BION1CK

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#49 BION1CK
Member since 2007 • 144 Posts
Bioshock is the best game I've played on 360, I expect Halo 3, COD4 to give it a run for its money. Bioshock is just a fun game, I'm enjoying it even more on my second play through. It deserves about 9.4 imo, I can see why Jeff gave it 9.0 but I think it's better than that.
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deactivated-586249e1b64ba

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#50 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

I found the enemies (even Big Daddies) to be rather easy on hard mode and the environments to be rather linear. I was hoping it would be tougher but that's all I can really complain about that'd be worth something. Maybe the blood effects and somewhat lousy physics, but that's about it.

I absolutely loved Bioshock's unique storytelling method. The graphics were awesome. The sound was great. The good ending was fantastic. There were plenty of ways to customise the character (though I personally got by the levels after Arcadia using only tonics associated with hand to hand (erm, wrench), healing,and hacking).

If there were to be a Bioshock 2 or a spiritual sequel of some sort, I'd add/change the following:

1. Tougher enemies. I don't want enemies to just have more health and deal more damage. I want them to deal more in many more ways. Give all enemies the same selection of plasmids and tonics that you have. It'll make for much more interesting combat, seeing as your enemies could place traps, co-ordinate with each other for the best tactics, make more use of the environment and the situation at hand.

2. Much more open environments. It'd be crazy to have linear environments with tougher enemies. They could throw a ring of oil around you, set it on fire, and leave the rest to a window sniper, ready to fire an incendiary bolt into your head. Open environments would allow you to analyse situations as best as you can and allow you to explore alternative routes.

3. Not-so-instantaneous healing. This really bugged me. I could take a beating from a Big Daddy, be on the verge of death, and get back in fighting instantly with the touch of a button. If it weren't so instantaneous, then you'd have to think more. Should I risk letting my guard down to patch myself up? Should I try and kill them quickly so I can patch myself up safely? Should I just run for it?

4. More weapon customization. It was a bit weak in my opinion. The game is certainly fine the way it is with weapon customization, but rather than having to go on a hunt for a Power to the People machine and only being able to make two choices per weapon, I'd like to use spare parts that I salvaged at a U-Invent station, with more than just two options and different upgrade levels, similar to the upgrade system in Resident Evil 4, but withoutsomeone saying "Is that all, stranger?".

If I feel like it, I'll add more to this list on my blog, assuming I ever change my blog to be able to be viewed by everyone. Or if I ever feel like starting one. >_>