Whats worse? open world games of this gen or modern military FPS of last gen?

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Ghosts4ever

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Poll Whats worse? open world games of this gen or modern military FPS of last gen? (50 votes)

Open world of this gen 14%
Modern millitary FPS of last gen 86%

Since we all know last generation. market was oversaturated by modern millitary FPS games. and this generation its open world. in last gen we saw rise of popularity of COD and every developer copying its gameplay style over and over again. as a result most FPS of last gen were ruined and were pretty bad.

fast forward the popularity of COD died but open world take the cake. open world games now become a dominated genre of this gen. every AAA game this gen going open world. ubisoft going complete open world roote after AC success and i fear that next splitnter cell will be open world too.

i think open world is worse of 2. because open world can infiltrate in every genre from FPS to RPG to action adventure where as. as bad as military FPS were. they couldnot infiltrate every genre its impossible.

so what do you think? which dominated genre is worse? discuss

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reavis86

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#1  Edited By reavis86
Member since 2013 • 223 Posts

Last gen, I felt like only FPS were selling like gangbusters. I hated that with a passion. Everyone I knew that played games would talk about COD, battlefeild, etc. It felt like poison to the industry because developers would slap together a military fps and push it like crazy instead of investing in different unique games.

I dont feel like that about open world games this gen. Open world games are selling because they are actually good games. Some genres that didnt see open worlds before see them now because technology has made it easier to achieve.

Honestly, open world games aren't "taking over". Nowhere near how fps games did last gen.

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#2  Edited By InfamousAngel99
Member since 2017 • 7 Posts

I feel like there's a good amount of new open world games that are pretty good. Open world games have the opportunity to be different from one another in many respects, while last gen military FPS games didn't have the chance to differ that much. So I would definitely say that the older military FPS games are much, much worse.

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R4gn4r0k

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#3 R4gn4r0k  Online
Member since 2004 • 49086 Posts

I hate the:

  • Throwaway singleplayer
  • Multiplayer based around unlocks and XP and all that ****

Let's not forget how last gen we saw Call of Juarez The Cartel and Medal of Honor Warfighter, some of the worst examples of modern military shooters.

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NathanDrakeSwag

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#4 NathanDrakeSwag
Member since 2013 • 17392 Posts

Open world games because most of them are so lifeless and boring. The only great ones this gen are GTA V and Witcher 3. I actually liked a lot of the military shooters last gen. CoD and Battlefield were great last gen. They started sucking this gen.

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Ghosts4ever

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#5 Ghosts4ever
Member since 2015 • 26178 Posts

@NathanDrakeSwag said:

Open world games because most of them are so lifeless and boring. The only great ones this gen are GTA V and Witcher 3.

but apparently 2 of most overrated games of this gen too.

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speedfreak48t5p

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#6 speedfreak48t5p
Member since 2009 • 14491 Posts

@ghosts4ever said:
@NathanDrakeSwag said:

Open world games because most of them are so lifeless and boring. The only great ones this gen are GTA V and Witcher 3.

but apparently 2 of most overrated games of this gen too.

In your opinion. You're wrong of course, but I respect your opinion.

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#7 freedomfreak  Online
Member since 2004 • 52559 Posts

Open world. They take longer to beat.

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#8 cainetao11
Member since 2006 • 38076 Posts

I don't believe its a genre that is the worst thing.

If I had to play video games by your preferences I would give this hobby up. Doom, Metro, Stalker, Max Payne blah blah. Why even be involved if you dislike so much? That is what is worse to me.

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#9 cainetao11
Member since 2006 • 38076 Posts

@R4gn4r0k said:

I hate the:

  • Throwaway singleplayer
  • Multiplayer based around unlocks and XP and all that ****

Let's not forget how last gen we saw Call of Juarez The Cartel and Medal of Honor Warfighter, some of the worst examples of modern military shooters.

LOL when it comes to MOH Warfighter I'll say one thing, my entire company in the Army preferred its gunplay and sound effects to almost any other military FPS. That's the sound and punch our weapons actually had.

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Zaryia

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#10 Zaryia
Member since 2016 • 21607 Posts

Military games are far worse and have scored far worse.

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Sam3231

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#11 Sam3231
Member since 2008 • 3221 Posts

I think the open world trend is refreshing. Military FPS last gen was too much.

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PinchySkree

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#12 PinchySkree
Member since 2012 • 1342 Posts

Vast, empty worlds full of copy and pasted mediocrity.

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deactivated-5ac102a4472fe

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#13 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

In truth I would not call either "worse" Level design and pacing is far more importnat.

If I had to choose I would say that Last gen military shooters are worse, mostly based off of horrible level design, constant "stop and go" pacing, short length and often stuffed with more unneeded set pieces then a movie O.o (for an interactive media this is a huge sin).

Open world games have way more variation to begin with, genres and such. In FPS games they offer more tactical ways of handling a situation, and sadly while the level design is often fairly simple, it is far better then the corridor shooter nr#38 (corridor often being too generous, as curved line often fit better).

Open world games CAN be bad. If there is an open world with no reason to exist, it is an issue. And the grid type of respawning you often see, just irks me to no end "clear outpost, walk 10 steps, and the whole outpost is populated again"

But as a whole, Open world games have some really nice advantages, in choice, ability t o give a more natural pacing (just as long as it has pacing). Far better world building. And in say FPS, it gives a wider range of weapons its due.

In RPGs it simply feels more natural to have a huge world where you can travel to and from, with cities and such, the lack of interruption from loadingscreens, and barriers much more rare. You get more of the feeling of place and people.

3rd person action games, well these have had open world games since forever, they have always worked. But they suffer of the potential pitfalls too ironically. L.A. Noire is a prime example. Where you have a huge city, and nothing really to do in it, except walking and driving around, sure it is good for atmosphere, and can be good for a more natural pacing, but an empty open world generally ain't a good thing.

Now a very very bad thing in open world design, is the quest marker, effectively driving a large amount of players to steer through a game world, never once watching the world around them, or explore. if you have even SLIGHT OCD tendencies ,the quest marker can be absolutely horrible, robbing you of much of the enjoyment. A general area marker seems to work just fine. But the pinpoint one... oooh they bad..

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#14 thehig1
Member since 2014 • 7555 Posts

@cainetao11 said:

I don't believe its a genre that is the worst thing.

If I had to play video games by your preferences I would give this hobby up. Doom, Metro, Stalker, Max Payne blah blah. Why even be involved if you dislike so much? That is what is worse to me.

Spot on this!

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#15 mojito1988
Member since 2006 • 4981 Posts

Nothing is more redundant than military games in general. Can you even imagine working on these? Your boss: "Ok team I have this great idea! Lets make a military gun game!" The entire dev team: Collective groan of sheer boredom. Military games are where game developers imaginations go to die.

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#17 NoodleFighter
Member since 2011 • 11897 Posts

@R4gn4r0k said:

I hate the:

  • Throwaway singleplayer
  • Multiplayer based around unlocks and XP and all that ****

Let's not forget how last gen we saw Call of Juarez The Cartel and Medal of Honor Warfighter, some of the worst examples of modern military shooters.

And it ended up killing those two franchises since they tried too hard to be like Call Of Duty

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Ghosts4ever

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#18 Ghosts4ever
Member since 2015 • 26178 Posts

@NoodleFighter said:
@R4gn4r0k said:

I hate the:

  • Throwaway singleplayer
  • Multiplayer based around unlocks and XP and all that ****

Let's not forget how last gen we saw Call of Juarez The Cartel and Medal of Honor Warfighter, some of the worst examples of modern military shooters.

And it ended up killing those two franchises since they tried too hard to be like Call Of Duty

no call of juarez didnot get killed. gunslinger release later which is last and best (or i can say only good) game in franchise.

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#19 narlymech
Member since 2009 • 2132 Posts

I definitely am not a fan of military shooters, you've played one you've played them all I think.

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#20 spike6958
Member since 2005 • 6701 Posts

Last gens Modern Military for sure. They where all the same 5 hour hallway shooters, with next to no story and no efforts put in.

Open world at least has potential. It can be so many different things. Medieval/Fantasy, Sci-Fi, Post Apocalypse, Modern day, and if done right, it can greatly add to the game.

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#21  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

I like the seamless integration of FPS and flying aircraft in Far Cry 4. The open world allows me almost total freedom to do what I want. Unlike most linear games, I don't like being led a path someone else made for me or being ordered around. Most linear military games (and most games in general) are that way.

Let me enjoy the game my way.

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clone01

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#22 clone01
Member since 2003 • 29845 Posts

Neither. Sniper threads are the worst.

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#23 madrocketeer
Member since 2005 • 11201 Posts

Eh, both had their moments, and both got samey and old at times. That said, even those samey military shooters still gave me at least 5 1/2 hours of shooting stuff. Bad open world games are straight up boring.

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#24 speedfreak48t5p
Member since 2009 • 14491 Posts

@clone01 said:

Neither. Sniper threads are the worst.

Nah, his threads are amusing.

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#25  Edited By AzatiS
Member since 2004 • 14969 Posts

Nothing wrong with open worlds in most cases

Too many nonos in military FPS games of past gen

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#26  Edited By uninspiredcup
Member since 2013 • 62870 Posts

Many open world games start of with a positive burst that ultimately dissipates becoming stale well before the final act.

Call Of Duty style shooters are generally barely interactive 4-5 hour movies with simplstic level design and interchangeable enemies centered around a joyless story under the impression it's a high-concept thriller.

Generally something, even if it's a nugget can be chipped from the majority of open world titles, where as with Call Of Duty style shooters it serves as a reminder of how far the genre has fallen.

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#27 Gaming-Planet
Member since 2008 • 21107 Posts

I want FPS shooter games to go back to just being a game.

Doom and Wolfenstein fills that void. No need for things to be overly realistic. I want it to be dumb and fun.

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#28  Edited By NoodleFighter
Member since 2011 • 11897 Posts

@ghosts4ever said:
@NoodleFighter said:
@R4gn4r0k said:

I hate the:

  • Throwaway singleplayer
  • Multiplayer based around unlocks and XP and all that ****

Let's not forget how last gen we saw Call of Juarez The Cartel and Medal of Honor Warfighter, some of the worst examples of modern military shooters.

And it ended up killing those two franchises since they tried too hard to be like Call Of Duty

no call of juarez didnot get killed. gunslinger release later which is last and best (or i can say only good) game in franchise.

I know but The Cartel had significantly hurt the overall franchises reception, everyone that liked the previous games drifted away and everyone that thought it was another generic modern military shooter didn't bother to look at the rest of the franchise.

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#29  Edited By PAL360
Member since 2007 • 30574 Posts

Last gen's modern military shooters.

Open world games are popular indeed, but there's also a huge amount of diversity. Unlike in the past, we have hundreds of indies and even AAAs embracing most genres now.

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#30  Edited By DaVillain  Moderator  Online
Member since 2014 • 58716 Posts

@clone01 said:

Neither. Sniper threads are the worst.

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Ghosts4ever

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#31 Ghosts4ever
Member since 2015 • 26178 Posts

@uninspiredcup said:

Many open world games start of with a positive burst that ultimately dissipates becoming stale well before the final act.

Call Of Duty style shooters are generally barely interactive 4-5 hour movies with simplstic level design and interchangeable enemies centered around a joyless story under the impression it's a high-concept thriller.

Generally something, even if it's a nugget can be chipped from the majority of open world titles, where as with Call Of Duty style shooters it serves as a reminder of how far the genre has fallen.

the COD type games are the reason why last gen is worst gen of all time.

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#32  Edited By koko-goal
Member since 2008 • 1122 Posts

Gritty and bland modern military FPS of last gen. Nothing worse.

@uninspiredcup said:

Many open world games start of with a positive burst that ultimately dissipates becoming stale well before the final act.

Call Of Duty style shooters are generally barely interactive 4-5 hour movies with simplstic level design and interchangeable enemies centered around a joyless story under the impression it's a high-concept thriller.

Generally something, even if it's a nugget can be chipped from the majority of open world titles, where as with Call Of Duty style shooters it serves as a reminder of how far the genre has fallen.

Isn't it insulting that linear shites like Call of Duty have quest arrows? The genre have fallen awfully.

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#33 clone01
Member since 2003 • 29845 Posts

@speedfreak48t5p said:
@clone01 said:

Neither. Sniper threads are the worst.

Nah, his threads are amusing.

We'll have to agree to disagree on that one.

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#34 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Last gen, most FPS games were short (focusing on the MP for their longevity), being very linear and scripted, and this was a formula we saw over saturated. And while open world can get repetitive and formulaic in it's own way of side quest structure, I can at least appreciate it for giving the medium of games what it needs most; freedom to the player. Freedom that makes the medium an interactive engagement for the player, imposing less restrictions so they can explore and exercize more of their own prerogative.

It's not perfect as it does rely on grinding and some degree of copy/paste padding, but has much potential that developers are only starting to tap into. It's like how clumsy early 3D mechanics were when games were transitioning out of 2D. Call me an optimist but I'm expecting to see progress down the road, with more experience and experimentation, game makers will better be able to incorporate open world design that more effectively utilizes its strengths in a manner complementary to rest of the design as a whole - when it becomes so seamless in a "whole greater than the sum of its parts" execution, creating an engaging dynamic interactive experience.... what games should be.

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#35 DrRollinstein
Member since 2016 • 1163 Posts

I dont really think there is an over saturation of Open world stuff since most of them are great and hugely different. Completely different thing to the FPS craze.

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#36 2Chalupas
Member since 2009 • 7286 Posts

I think open world is more of a progression, is there a reason for a shooter to be linear instead of open world? An RPG? Almost all genres really could do with an open world. It's always better to have choice. There are possibly pitfalls to open world games. There can be pacing issues, or too many "fetch" quests (or other repetitive actions). I've been playing MGS V and it's crazy that it probably takes 150 hours to do every mission in a 3rd person shooter. I consider this a very well done open world game, but realistically, like 90% of that is probably repetitive. But in general, I like that more games are trending open world. Although I have several others (besides MGS V) in my backlog that I know take like 50-100+ hours to "complete", and that makes me hesitate a bit before stating them. Sometimes I just want to blow through a 10 hour game.