Whats wrong with PDZ?.

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Hater3000

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#1 Hater3000
Member since 2007 • 2310 Posts

I play it and i think is ok,i mean is cool the multiplayer was good too,i dont see why it sucks..really why it sucks?.

The campaing was fun too,i was expectig something bad but everything was ok.The flying cameras were cool,the laptop gun kicks ass as always.

Is a cool game,i just started it and i think is kind of adictive if you play it with a friend.

Really why you hate PDZ and by the way whats wrong with KOTOR?.

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lawlessx

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#2 lawlessx
Member since 2004 • 48753 Posts
i hear mix reviews about perfect dark zero,but there is nothing wrong with KOTOR..that was the first star wars game i actually enjoyed playing
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jg4xchamp

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#3 jg4xchamp
Member since 2006 • 64054 Posts
first i dont think many people hate kotor in fact most people say good things about the game. i know i dont like the combat system i like it more if it played more like jedi outcast. but thats me. the rest of the game was good. PDZ is just overrated on this site. i mean its not AAA worthy. as far as FPS games are concerned theres better out there. thats all personally this games more of a AA than AAA. thats my beef with the game
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__poi

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#4 __poi
Member since 2007 • 252 Posts
Single player is pretty dull and there is really nothing next gen about it. Armor system is horrible. It can be a fun game for awhile, but it just gets old and boring quick.
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the-very-best

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#5 the-very-best
Member since 2006 • 14486 Posts
KOTOR's nice, never beat the game though.

PDZ isn't a great game imo. I was disappointed they didn't try to build off the originals gameplay.
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Spartan070

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#6 Spartan070
Member since 2004 • 16497 Posts
I loved it, the online was great and competitive, the graphics were awesome for the first game of the generation, The weapons had variety and the usual welcome secondary functions, in co-op, you actually controlled two different characters woven into the story instead of just a mirror Master Chief, you could select which weapon you took into each mission, improving replay value and the cover and dodge roll actions were well implemented. I just don't see why people hate this awesome game.:|
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s14joe

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#7 s14joe
Member since 2003 • 1120 Posts
PDZ does not suck on any level. The single player is fun and is tough on harder difficulties and the multiplayer is fantastic. PDZ deserves to be AAA no matter what anyone says because it is a really fun game.
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__poi

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#8 __poi
Member since 2007 • 252 Posts
Oh yeah I forgot too a horrible story and god awful dialogue that at times will leave you laughing.
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Hater3000

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#9 Hater3000
Member since 2007 • 2310 Posts
SO it didnt live up the hype.Like RFOM,is not like RFOM is a pile of [[Bleep]] is just that it didnt live up the hype.Im glad i didnt hype this because is pretty damn good.
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dimar19

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#10 dimar19
Member since 2006 • 4608 Posts
I play it and i think is ok,i mean is cool the multiplayer was good too,i dont see why it sucks..really why it sucks?Hater3000


 Some guys sticks too much to modern stuppid and primitive PC shooters, and here is the game where you have to think.

 That's the reason.
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princeofshapeir

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#11 princeofshapeir
Member since 2006 • 16652 Posts
PDZ sucks because it is SO DAMN NON-LINEAR! Arrows show up after a while if you get lost! That's called broken level design, people! KOTOR just flat-out owns, by the way. I own it on PC, and I'm always a SIth... Light-Siders are pansies! Bah!
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Hater3000

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#12 Hater3000
Member since 2007 • 2310 Posts
[QUOTE="Hater3000"]I play it and i think is ok,i mean is cool the multiplayer was good too,i dont see why it sucks..really why it sucks?dimar19


 Some guys sticks too much to modern stuppid and primitive PC shooters, and here is the game where you have to think.

 That's the reason.

It reminds me to Hitman for some reason,the only thing that i dont like is that i cant play steal all the time.
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thirstychainsaw

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#13 thirstychainsaw
Member since 2007 • 3761 Posts
[QUOTE="princeofshapeir"]PDZ sucks because it is SO DAMN NON-LINEAR! Arrows show up after a while if you get lost! That's called broken level design, people! KOTOR just flat-out owns, by the way. I own it on PC, and I'm always a SIth... Light-Siders are pansies! Bah!



I'll show you what this "pansy" can do.

*Pulls out lightsaber*
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Mystery_Writer

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#14 Mystery_Writer
Member since 2004 • 8351 Posts
very lovely game, only the voice acting was awful.
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Hater3000

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#15 Hater3000
Member since 2007 • 2310 Posts
[QUOTE="princeofshapeir"]PDZ sucks because it is SO DAMN NON-LINEAR! Arrows show up after a while if you get lost! That's called broken level design, people! KOTOR just flat-out owns, by the way. I own it on PC, and I'm always a SIth... Light-Siders are pansies! Bah!

FPS are better when they arent all linear.Different strategies and paths should make any game more interesting.Imo.
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Kayrod29

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#16 Kayrod29
Member since 2005 • 5301 Posts
People can't aim without the automaim on PDZ, that's why they hate it. Give a console FPS PC settings and people hate it.
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AvIdGaMeR444

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#17 AvIdGaMeR444
Member since 2004 • 7031 Posts

What is wrong with PDZ?

1) Way arrows are stupid...If the developers made the level too large and convoluted for its own good, they should have reworked the levels instead of adding way arrows.

2) Herky, jerky cutscenes

3) Horrid voice acting

4) Enemies look like they are running in slow motion much of the time

5) Joanna has an American accent instead of British like the first game (minor quibble, but still bugged me)

6) Not nearly as many options in offline multiplayer as the original N64 Perfect Dark

7) Some of the lighting was awful...Glossy snow?  Shiny bricks?

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darkodonnie

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#18 darkodonnie
Member since 2007 • 2384 Posts
The single player was totally uninteresting, multiplayer was certainly fun though.  As for KOTOR it was one of the best xbox games
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Hater3000

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#19 Hater3000
Member since 2007 • 2310 Posts

What is wrong with PDZ?

1) Way arrows are stupid...If the developers made the level too large and convoluted for its own good, they should have reworked the levels instead of adding way arrows. (Yeah,those arrows are annoying)

2) Herky, jerky cutscenes (I think they are ok)

3) Horrid voice acting (Never bother me)

4) Enemies look like they are running in slow motion much of the time (Sorta)

5) Joanna has an American accent instead of British like the first game (minor quibble, but still bugged me).(?)

6) Not nearly as many options in offline multiplayer as the original N64 Perfect Dark (Ohhh,i never played the 1st one,i hope it hits V/C)

7) Some of the lighting was awful...Glossy snow?  Shiny bricks?  (Never notice that,the shiny bricks in the snow levels.....i thought they were frozen.)

AvIdGaMeR444
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rykaziel

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#20 rykaziel
Member since 2003 • 1149 Posts
People can't aim without the automaim on PDZ, that's why they hate it. Give a console FPS PC settings and people hate it.
Kayrod29
Winner. You needed to aim well, there wasn't any auto-aim, so people hated it.
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__poi

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#21 __poi
Member since 2007 • 252 Posts
[QUOTE="Kayrod29"]People can't aim without the automaim on PDZ, that's why they hate it. Give a console FPS PC settings and people hate it.
rykaziel
Winner. You needed to aim well, there wasn't any auto-aim, so people hated it.

Yeah that's a pretty stupid reason. The ai was so dumb in the main gameplay mode you could just go right up to them with the shotgun and kill them.
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Hater3000

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#22 Hater3000
Member since 2007 • 2310 Posts
[QUOTE="rykaziel"][QUOTE="Kayrod29"]People can't aim without the automaim on PDZ, that's why they hate it. Give a console FPS PC settings and people hate it.
__poi
Winner. You needed to aim well, there wasn't any auto-aim, so people hated it.

Yeah that's a pretty stupid reason. The ai was so dumb in the main gameplay mode you could just go right up to them with the shotgun and kill them.

Rlly?,I tried that guess what didnt work.the Ai is ok.I feel you made up that.
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dimar19

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#23 dimar19
Member since 2006 • 4608 Posts
People can't aim without the automaim on PDZ, that's why they hate it.
Kayrod29

 
 I think it was done for special purpose - so you can't just go and shoot all. At perfect agent it's almost impossible to make through the game in usual shooter way.

 Autoaim doesn't help a bit by the way.
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-KinGz-

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#24 -KinGz-
Member since 2006 • 5232 Posts
I loved it, the online was great and competitive, the graphics were awesome for the first game of the generation, The weapons had variety and the usual welcome secondary functions, in co-op, you actually controlled two different characters woven into the story instead of just a mirror Master Chief, you could select which weapon you took into each mission, improving replay value and the cover and dodge roll actions were well implemented. I just don't see why people hate this awesome game.:|Spartan070
Me neither :|, I've only played the demo and I really liked it, I'm picking it up soon.
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akatsuki0wn3d

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#25 akatsuki0wn3d
Member since 2006 • 1151 Posts
steep learning curve. it was a fantastic launch title though
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-Pale

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#26 -Pale
Member since 2006 • 1850 Posts
Um, I agree with the 7 point post pretty much. But the lack of Auto-aim was what made me actually like the game a little. I guess when you go from Counterstrike to PDZ, it's a little easier.
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DrinkDuff

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#27 DrinkDuff
Member since 2004 • 6762 Posts
I loved it, the online was great and competitive, the graphics were awesome for the first game of the generation, The weapons had variety and the usual welcome secondary functions, in co-op, you actually controlled two different characters woven into the story instead of just a mirror Master Chief, you could select which weapon you took into each mission, improving replay value and the cover and dodge roll actions were well implemented. I just don't see why people hate this awesome game.:|Spartan070
I disagree. The roll and and cover mechanics were not well implemented imo. It was extremely difficult to find a proper wall to cover and when you did you had to deal with the sluggish, imprecise aiming. It just wasn't optimized. I can forgive the graphics, but they really needed to add more weapon balancing, smarter A.I. (too robotic) and much better animations (too easy to get a headshot because your head was alway at the same level unless you rolled but even then it was extremely predictable and not very flexible). The game could have been so much better. I hate when games are rushed.
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squallff8_fan

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#28 squallff8_fan
Member since 2006 • 2949 Posts

SO it didnt live up the hype.Like RFOM,is not like RFOM is a pile of [[Bleep]] is just that it didnt live up the hype.Im glad i didnt hype this because is pretty damn good.Hater3000

LOL funny thing is, RFOM did live up to its hype which really is an AAA title, which I have played both games, and I will honestly say PDZ doesnt come close to what RFOM had to offer. RFOM was just an all around funner game and better game period then PDZ, even though gamespot gave PDZ a better score, every other site says RFOM was better including alot of the gamers who has played both games. I mean dont get me wrong PDZ was a good game, but it wasnt an AAA, id give it an 8.0 at best.