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Well i don't know if I missed something at the time of game being released,but where do my knowledge comes of SP:Conviction, this game was basically popular due to its free roaming theme and interaction with pedestrians etc.Where we could diverge police officers by distracting their attentions by means of creating disturbance in crowd etc......I completed the game,liked it,liked the anger attitudeof Sam, but I was devoid of watching Sam Fisher in beard(which above screenshot shows),walking in people like a usual citizen,interacting with them etc..........
So did the Ubisoft change the whole scenario of gameplay which took SP too long to develop ?
why did they do this ?
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