Disclaimer: for the purposes of the thread, I'm talking about games on their normal difficulty setting.
We all know about Prince of Persia 08, so I won't go on about that, but I'd say Bioshock Infinite.
Bioshock games have always been very easy, but Bioshock Infinite, as amazing as it is, is just far too lenient. Not only does Elizabeth give you a constant flow of money (which is fine), but she can heal you up and give you ammo in the middle of almost every battle. Furthermore, there's really no penalty for dying as losing a bit of money is just not a big deal at all, especially when Elizabeth is constantly giving it to you. As somebody who is not really that good at video games, I appreciate accessibility, but this game takes making the game easier for the player too far. Since the enemy AI is already rather lax, the gunplay loses some of its tension because the game design is so forgiving and the game doesn't really feel like it gets harder as it goes on.
Like I said, I love Bioshock Infinite, but the developers need to find more balanced ways of providing accessibility.
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