[QUOTE="Kestastrophe"][QUOTE="MrEpyx"] Will games like Gears, Bioshock, Halo, & MGS go the way of the dinosaur due to their relatively high development costs?
MrEpyx
Gears, BioShock, and Halo have all sold very well and will continue to do so. Also, it looks like MGS4 will sell well too. I think that big budget hardcore games can still do well in a casual dominated market if they are made accessible and marketed correctly.
For example, just look at MP3. THey took a traditionally hardcore game (I never did beat the GC Prim games) and have made it accessible through control options and difficulty settings.
You missed the point. At one point in time, Creating a game like Halo or MGS was a huge risk. A lot of money was laid out up front and a lot of time was spent on development. Why would a game publisher take any more risks like that on new franchises if they can spend half the money on a warioware game and make twice the profit?
Wii titles aren't selling nearly as well as 360 titles, this the profits that you propose is completely speculative, although you are correct that the profit margins would be higher.
If BioShock was on the Wii, so you think that it would have sold enough to make money? BioShock is completely off-base in terms of the Wii's demographic. I believe that it would have made money on the Wii, but not enough more than it is making right now on the 360/PC, despite higher development costs.
In my opinion, as long as there are demographics that are stratafied as they are currently, there will be games to satisfy those markets.
*Edit: You are also assuming risk to be equal to the cash outlay to finance the project. This is simply incorrect because the cash inflows for a project with a less expensive outlay could be more varied than a project with a expensive outlay. (For anyone that is taking Finance or has had it in the past, this is simplistic NPV analysis).
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