What do you guys think?I have no clue tbh. :)
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A great movie. I can find at least 5-10 great games a year that I can play. I can maybe find 1 or 2 great movies.
a game. A few bad games can cause a studio to go bankrupt. A few bad movies and most studios still can continue on.
honestly...a game. im not saying a movie is easy to make by any stretch of the imagination. however, making a game is roughly the same thing as making an animated film PLUS having to code everything so the game runs as intended.
^^This^^ Plus Hollywood remakes everything because they ran out of ideas.A great movie. I can find at least 5-10 great games a year that I can play. I can maybe find 1 or 2 great movies.
DevilMightCry
A great movie because every single aspect of the movie must be great ,script, acting, cast, cinematography,story, character devlopment etc. For games the grpahics don' t have to be too good yet the game can phenominal in all the other departments or maybe the sound isn't too good but the graphics, gameplay, replay value etc more then make up for it.
I'd say it goes more or less like this:
- Great symphony.
- Great book.
- Great movie.
- Great tabletop RPG.
- Great video game.
- Great pop/rock/metal album tied with great painting or sculpture.
- Great essay/article.
- Great commercial.
- Great album/game cover art.
Stuff like great theater plays would be somewhere in between, but I'm not sure where exactly.
Movie. As the other person posted we get maybe 1-2 great moves a year. Well we get 5-10 great games a year.
well i would have to say a great video game would be more work....when you consider how much time it takes to program an 8+ hour game and make sure that you get all of the glitches out and make sure it performs and scales well on multiple systems, it is astounding compared to film....while film is a difficult medium, dont get me wrong, but you only have 90min to maybe 3 hours to work with. while i could see how telling a story in that amount of time could be difficult, it is also easier to keep someone interested in that little amount of time....look at games like oblivion....they are amazing and have great pacing...and they are 100+ hours of content.....think about the man hours that went into that....while it would be difficult to tell a story in ~2 hours time.....it is even more difficult, imho, to create a game that pleases many( graphics, gameplay, sound, multiplayer, scaleability, optimization, stability, story, and support) would be much more difficult, especially since you can take the time to tell the story that you want, but you have to keep the players interested.
Well i'd imagine games are harder to make.
However making a "great" movie is probably harder. Movie critics are MUCH tougher to please than gaming critics.
ROFL to all people saying games.
movies involve props, stuntmen, doubles, different locations, heavy script revisions, great cast, audio mixing/editing, good production team, costumes, make-up, vehicles depending on what scene or what era, lighting, extras, researchers, etc.
for 3 years, devs will just sit in their offices for 17 hours. you call that hard??
i mean, a great game is difficult to make, but harder than movies? ROFL. can you imagine how hard it was to make The Dark Knight? or Shutter Island?
5-10 great games in a sea of hundreds. id easily say making a great game is harder since it entails so much more work and immersion than ANY movie ever could.A great movie. I can find at least 5-10 great games a year that I can play. I can maybe find 1 or 2 great movies.
DevilMightCry
Harder?
Movie easily.
Creativity?
That's a little more difficult. A game like Mass Effect takes more creativity than any Jason Statham movie.
I'll let you all know when I'm done taking classes in screenplay writing, directing, and post production :P
A movie. As a movie is a static, pre-scripted endevour, everything must be perfectly coordinated to fit into the mold the filmmaker's have envisioned. There is very little margin for error, as if there are any the potential for them to affect the rest quickly multiplies and reflects on all other elements. Games, being more dynamic in nature, have much more flexibility in what they are allowed.
Tough question!
A great movie for me is one that has sharp dialogue, is unpredictable and maintains some kind of pacing, not necessarily fast paced though, that depends on the genre. I don't care for the setting or genre or story, it just has to have those 3 elements I mentioned above otherwise I'm gonna get bored very quickly.
A great game for me, does not necessarily have to be hard to make. Take Tetris, or simplistic games that have stellar gameplay like Trackmania, which is free!
But yeah I would argue that MGS4 is harder to make than a great movie, so I'd say games in this specific case.
But overall I'd say movies.
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