Which is more important? Graphics or Gameplay?

  • 76 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for Axel_rocks14
Axel_rocks14

780

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#1 Axel_rocks14
Member since 2007 • 780 Posts
I have been hearing a lot of different things of how people think graphics are the best thing in a game which i think is complete BS. So i decided to put a poll together to see what you guys think is more important and see what the majority of gamers think.
Avatar image for ishxan
ishxan

369

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#2 ishxan
Member since 2006 • 369 Posts
I still play Starcraft and Diablo II.
Avatar image for Hoffgod
Hoffgod

12229

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#3 Hoffgod
Member since 2006 • 12229 Posts
Gameplay > Graphics (stylistically) > Graphics (technically)
Avatar image for Panzer_Zwei
Panzer_Zwei

15498

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Panzer_Zwei
Member since 2006 • 15498 Posts
They're both important.
Avatar image for soulsofblayck
soulsofblayck

1591

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 soulsofblayck
Member since 2006 • 1591 Posts
It all depends on the genre and your preference...this is what people are forgetting. For example, I can't play System SHock 2 no matter how hard I try, even if the game has an amazing story/environment because the graphics are below even sub-par standards in my view. On the other hand, I regular play RPGs from SNES/NES fine and enjoy them immensely. This can be said for pretty much other genres as side-scrollers, beat em' ups and schmups. So for me, if a FPS has terrible graphics, I will NOT play it.
Avatar image for Zhengi
Zhengi

8479

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Zhengi
Member since 2006 • 8479 Posts
Gameplay is more important.
Avatar image for whoisryanmack
whoisryanmack

7675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#7 whoisryanmack
Member since 2006 • 7675 Posts

In general, gameplay is more important. There comes a point though when graphics are too bad for the game to be enjoyable. So, I gotta say both equally, but it all starts with gameplay.

Avatar image for bman784
bman784

6755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#8 bman784
Member since 2004 • 6755 Posts
Gameplay is preemitnently more important than graphics. That being said, however, modern games have no excuse for having fugly graphics given the power of the platforms they're being developed on.
Avatar image for ken_gamer
ken_gamer

7522

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#9 ken_gamer
Member since 2003 • 7522 Posts
I'm looking for a PS1 now if that tells you anything.
Avatar image for soulsofblayck
soulsofblayck

1591

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 soulsofblayck
Member since 2006 • 1591 Posts

I'm looking for a PS1 now if that tells you anything.ken_gamer

It tells me that you're looking for a PS1 I guess.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#11 mjarantilla
Member since 2002 • 15721 Posts

In general, gameplay is more important. There comes a point though when graphics are too bad for the game to be enjoyable. So, I gotta say both equally, but it all starts with gameplay.

whoisryanmack

I'd say it depends on the standard of the time.

But gameplay, definitely.

Avatar image for Axel_rocks14
Axel_rocks14

780

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#12 Axel_rocks14
Member since 2007 • 780 Posts

[QUOTE="ken_gamer"]I'm looking for a PS1 now if that tells you anything.soulsofblayck

It tells me that you're looking for a PS1 I guess.

I still play my N64 and SNES over the newer systems
Avatar image for t3hTwinky
t3hTwinky

3701

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#13 t3hTwinky
Member since 2005 • 3701 Posts

Didn't you get the memo?

Sales are the only thing that makes games fun.

Avatar image for whoisryanmack
whoisryanmack

7675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 whoisryanmack
Member since 2006 • 7675 Posts

Didn't you get the memo?

Sales are the only thing that makes games fun.

t3hTwinky

Yaaaa, it's just that we're putting coversheets on all TPS reports now, so if you could go ahead and try to do that from now on that'd be great. I'll make sure you get another copy of that memo.

Avatar image for Velocitas8
Velocitas8

10748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Velocitas8
Member since 2006 • 10748 Posts

A game with great gameplay and horrid visuals is more enjoyable than a tech demo with great visuals and bland gameplay.

It's nice to have both, however. Nice graphics contribute to the mood, atmosphere and a player's immersion.

Avatar image for skullkrusher13
skullkrusher13

8629

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#16 skullkrusher13
Member since 2004 • 8629 Posts

AAA titles have both, but if I had to pick one I'd say gameplay obviously.

Avatar image for WeAreToast
WeAreToast

2365

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 WeAreToast
Member since 2006 • 2365 Posts

Well, think about it.

Without graphics, you're playing nothing.

Without gameplay, you're just watching the "game."

However, no game needs to have "T3h greatest graphx evar!1!" or "T3h greatest gmeply evar!1!" to satisfy me. That's why I can get satisfied with a game on any system (unless it's crap, of course).

Avatar image for Shad0ki11
Shad0ki11

12576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 Shad0ki11
Member since 2006 • 12576 Posts

I am very surprised that people aren't choosing the 3rd option.

O_O

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#19 mjarantilla
Member since 2002 • 15721 Posts

I am very surprised that people aren't choosing the 3rd option.

O_O

Shad0ki11

Maybe it's because they really aren't equally important.

Avatar image for Velocitas8
Velocitas8

10748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Velocitas8
Member since 2006 • 10748 Posts

I am very surprised that people aren't choosing the 3rd option.

O_O

Shad0ki11

Sure, they're both important, just visuals to a MUCH lesser degree than gameplay.

Hence, I chose option #2.

Avatar image for FrozenLiquid
FrozenLiquid

13555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#22 FrozenLiquid
Member since 2007 • 13555 Posts

I am very surprised that people aren't choosing the 3rd option.

O_O

Shad0ki11
Avatar image for whoisryanmack
whoisryanmack

7675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#23 whoisryanmack
Member since 2006 • 7675 Posts
[QUOTE="Shad0ki11"]

I am very surprised that people aren't choosing the 3rd option.

O_O

mjarantilla

Maybe it's because they really aren't equally important.

I can see why they would be. Great graphics are a big factor for alot of people to even consider a game. You can't really see good gameplay before you buy. It may not be a sound criteria to judge a game, but it does help to create excitement, and can tun the tides on a games popularity. That's pretty important.

Hell, even after I buy, great graphics do alot to keep me interested. There are quite a few good games with gameplay that takes some getting used to, that I only stuck around to get used to because of the graphics. (I'm thinking of DIRT right now, but there are others)

Avatar image for Thompsonwhore
Thompsonwhore

2059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 Thompsonwhore
Member since 2003 • 2059 Posts

Improvement in graphics and hardware in general doesn't mean only aesthetic improvements, which people seem to forget to take into consideration.

Both are equally important. Unless everyone who got Halo 3 today would be just as happy to play it with 8-bit graphics.

Avatar image for Tobin09
Tobin09

1579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Tobin09
Member since 2006 • 1579 Posts
gameplay is why forza is so good, People say the graphics suck but really think there great, Real clean feeling to the game. plus 60fps owns
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#26 mjarantilla
Member since 2002 • 15721 Posts

Improvement in graphics and hardware in general doesn't mean only aesthetic improvements, which people seem to forget to take into consideration.

Both are equally important. Unless everyone who got Halo 3 today would be just as happy to play it with 8-bit graphics.

Thompsonwhore

Halo 3's gameplay wouldn't be possible with 8-bit graphics.

Now, if you'd said N64 graphics, then there might be contention, given that some people still think GoldenEye is a better FPS than any of the Halo games. (Probably fanboys.)

Avatar image for ArisShadows
ArisShadows

22784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 ArisShadows
Member since 2004 • 22784 Posts

Gameplay > Graphics (stylistically) > Graphics (technically)Hoffgod

We have a winner!

Avatar image for whoisryanmack
whoisryanmack

7675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#28 whoisryanmack
Member since 2006 • 7675 Posts
[QUOTE="Thompsonwhore"]

Improvement in graphics and hardware in general doesn't mean only aesthetic improvements, which people seem to forget to take into consideration.

Both are equally important. Unless everyone who got Halo 3 today would be just as happy to play it with 8-bit graphics.

mjarantilla

Halo 3's gameplay wouldn't be possible with 8-bit graphics.

Now, if you'd said N64 graphics, then there might be contention, given that some people still think GoldenEye is a better FPS than any of the Halo games. (Probably fanboys.)

I think that's his point?

Avatar image for ken_gamer
ken_gamer

7522

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#29 ken_gamer
Member since 2003 • 7522 Posts

[QUOTE="Hoffgod"]Gameplay > Graphics (stylistically) > Graphics (technically)ArisShadows

We have a winner!

Actually Gameplay = Visual style > Technical graphics
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#30 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Thompsonwhore"]

Improvement in graphics and hardware in general doesn't mean only aesthetic improvements, which people seem to forget to take into consideration.

Both are equally important. Unless everyone who got Halo 3 today would be just as happy to play it with 8-bit graphics.

whoisryanmack

Halo 3's gameplay wouldn't be possible with 8-bit graphics.

Now, if you'd said N64 graphics, then there might be contention, given that some people still think GoldenEye is a better FPS than any of the Halo games. (Probably fanboys.)

I think that's his point?

Not really. 2D graphics need to be judged separately from 3D graphics, because they're two different art forms. It's like saying Reboot (that old 3D cartoon) had better visuals than, say, Samurai Champloo, or Akira.

Avatar image for ArisShadows
ArisShadows

22784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 ArisShadows
Member since 2004 • 22784 Posts
[QUOTE="ArisShadows"]

[QUOTE="Hoffgod"]Gameplay > Graphics (stylistically) > Graphics (technically)ken_gamer

We have a winner!

Actually Gameplay = Visual style > Technical graphics

I could give you that.. I do like fun, unique looking games.

Avatar image for Lonelynight
Lonelynight

30051

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 Lonelynight
Member since 2006 • 30051 Posts
Gameplay, but graphics are important too
Avatar image for hazuki87
hazuki87

2031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 89

User Lists: 0

#33 hazuki87
Member since 2004 • 2031 Posts

It all depends on the genre and your preference...this is what people are forgetting. For example, I can't play System SHock 2 no matter how hard I try, even if the game has an amazing story/environment because the graphics are below even sub-par standards in my view. On the other hand, I regular play RPGs from SNES/NES fine and enjoy them immensely. This can be said for pretty much other genres as side-scrollers, beat em' ups and schmups. So for me, if a FPS has terrible graphics, I will NOT play it.soulsofblayck

thats too bad because refusing to play great games based on their graphics not being good really limit your experience.

any real gamer i would assume would say gameplay in any circumstance no matter what to answer the TC's question

Avatar image for whoisryanmack
whoisryanmack

7675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#34 whoisryanmack
Member since 2006 • 7675 Posts
[QUOTE="whoisryanmack"][QUOTE="mjarantilla"][QUOTE="Thompsonwhore"]

Improvement in graphics and hardware in general doesn't mean only aesthetic improvements, which people seem to forget to take into consideration.

Both are equally important. Unless everyone who got Halo 3 today would be just as happy to play it with 8-bit graphics.

mjarantilla

Halo 3's gameplay wouldn't be possible with 8-bit graphics.

Now, if you'd said N64 graphics, then there might be contention, given that some people still think GoldenEye is a better FPS than any of the Halo games. (Probably fanboys.)

I think that's his point?

Not really. 2D graphics need to be judged separately from 3D graphics, because they're two different art forms. It's like saying Reboot (that old 3D cartoon) had better visuals than, say, Samurai Champloo, or Akira.

But why? If 20 years ago, we all decided graphics didn't matter and it was all about gameplay, we'd still be playing sprite based 2d sidescrollers. We didn't decide that, so the polygon was invented, and now gameplay options have been opened that were just not possible before. If graphics have begotten gameplay, then it's hard to argue that gameplay is more important.

Avatar image for viewtifuljon321
viewtifuljon321

564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#36 viewtifuljon321
Member since 2004 • 564 Posts
Gameplay is a necessity! graphics are nice to have. case and point= wii. Halo would still be halo if it wasn't as easy on the eyes. No one plays halo just because of the graphics.
Avatar image for WeAreToast
WeAreToast

2365

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 WeAreToast
Member since 2006 • 2365 Posts
Am I the only person here who will still fire up an old N64 or Virtual Console game, sit back and relax? Sure, I love looking at pretty graphics (I'm impressed by 360 games' graphics even on a standard TV), but I still look for gameplay. Wouldn't play Guitar Hero so much without it. ;)
Avatar image for ken_gamer
ken_gamer

7522

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#38 ken_gamer
Member since 2003 • 7522 Posts
Gameplay is a necessity! graphics are nice to have. case and point= wii. Halo would still be halo if it wasn't as easy on the eyes. No one plays halo just because of the graphics.viewtifuljon321
I was waiting for someone to mention the Wii. Seriously the Wii has only a couple of great games from Nintendo which has great gameplay and a great artstyle. As for other games, graphics are crap and gameplay is crap. It's the worse choice you could have pulled out to represent gameplay > graphics. Mention the PS2 which was the weakest of the 3 consoles and still had games which wowed us all with great gameplay and great artistic and technical graphics.
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="whoisryanmack"][QUOTE="mjarantilla"][QUOTE="Thompsonwhore"]

Improvement in graphics and hardware in general doesn't mean only aesthetic improvements, which people seem to forget to take into consideration.

Both are equally important. Unless everyone who got Halo 3 today would be just as happy to play it with 8-bit graphics.

whoisryanmack

Halo 3's gameplay wouldn't be possible with 8-bit graphics.

Now, if you'd said N64 graphics, then there might be contention, given that some people still think GoldenEye is a better FPS than any of the Halo games. (Probably fanboys.)

I think that's his point?

Not really. 2D graphics need to be judged separately from 3D graphics, because they're two different art forms. It's like saying Reboot (that old 3D cartoon) had better visuals than, say, Samurai Champloo, or Akira.

But why? If 20 years ago, we all decided graphics didn't matter and it was all about gameplay, we'd still be playing sprite based 2d sidescrollers. We didn't decide that, so the polygon was invented, and now gameplay options have been opened that were just not possible before. If graphics have begotten gameplay, then it's hard to argue that gameplay is more important.

Are you sure people were looking for "better graphics" when they developed 3D technology? If you ask me, you could arguably say that most 2D games of the early 90s looked much better than the 3D games of the time, yet 3D games were the ones that tookoff. I mean, Doom was developed as proto-FPS instead of a Contra-style shooter to better immerse the player into the game by giving them a realistic perspective. Compare the aesthetic look of Doom with Super Street Fighter II Turbo, and it's clear which one "looks" better. In fact, for most of the N64/PS1 generation, 2D games had more detail, faster gameplay, and better art styles. But 3D games had the newer, more dynamic gameplay.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#40 mjarantilla
Member since 2002 • 15721 Posts

[QUOTE="viewtifuljon321"]Gameplay is a necessity! graphics are nice to have. case and point= wii. Halo would still be halo if it wasn't as easy on the eyes. No one plays halo just because of the graphics.ken_gamer
I was waiting for someone to mention the Wii. Seriously the Wii has only a couple of great games from Nintendo which has great gameplay and a great artstyle. As for other games, graphics are crap and gameplay is crap. It's the worse choice you could have pulled out to represent gameplay > graphics. Mention the PS2 which was the weakest of the 3 consoles and still had games which wowed us all with great gameplay and great artistic and technical graphics.

I think sheep know that if they mention the Wii, the thread will automatically turn against them because the Wii is the pariah of gaming.

Avatar image for whoisryanmack
whoisryanmack

7675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 whoisryanmack
Member since 2006 • 7675 Posts
[QUOTE="whoisryanmack"][QUOTE="mjarantilla"][QUOTE="whoisryanmack"]

I think that's his point?

mjarantilla

Not really. 2D graphics need to be judged separately from 3D graphics, because they're two different art forms. It's like saying Reboot (that old 3D cartoon) had better visuals than, say, Samurai Champloo, or Akira.

But why? If 20 years ago, we all decided graphics didn't matter and it was all about gameplay, we'd still be playing sprite based 2d sidescrollers. We didn't decide that, so the polygon was invented, and now gameplay options have been opened that were just not possible before. If graphics have begotten gameplay, then it's hard to argue that gameplay is more important.

Are you sure people were looking for "better graphics" when they developed 3D technology? If you ask me, you could arguably say that most 2D games of the early 90s looked much better than the 3D games of the time, yet 3D games were the ones that tookoff. I mean, Doom was developed as proto-FPS instead of a Contra-style shooter to better immerse the player into the game by giving them a realistic perspective. Compare the aesthetic look of Doom with Super Street Fighter II Turbo, and it's clear which one "looks" better. In fact, for most of the N64/PS1 generation, 2D games had more detail, faster gameplay, and better art styles. But 3D games had the newer, more dynamic gameplay.

I consider what you are describing as graphics, to be art style. Whether or not you like the aesthetic "look" of a game does not change the fact that polygons represent improved graphics. There is more visual information being processed.

Anyway, the move to polygon based graphics was done in the name of improving gaming. Early attempts may not have been as pleasing as the polished 2d equivelants of the day, but the intention of better visuals was there all along.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#42 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

Are you sure people were looking for "better graphics" when they developed 3D technology? If you ask me, you could arguably say that most 2D games of the early 90s looked much better than the 3D games of the time, yet 3D games were the ones that tookoff. I mean, Doom was developed as proto-FPS instead of a Contra-style shooter to better immerse the player into the game by giving them a realistic perspective. Compare the aesthetic look of Doom with Super Street Fighter II Turbo, and it's clear which one "looks" better. In fact, for most of the N64/PS1 generation, 2D games had more detail, faster gameplay, and better art styles. But 3D games had the newer, more dynamic gameplay.

whoisryanmack

I consider what you are describing as graphics, to be art style. Whether or not you like the aesthetic "look" of a game does not change the fact that polygons represent improved graphics. There is more visual information being processed.

Anyway, the move to polygon based graphics was done in the name of improving gaming. Early attempts may not have been as pleasing as the polished 2d equivelants of the day, but the intention of better visuals was there all along.

So was the intention of better gameplay. Like I said, the 3D era should be considered to be almost completely separate from the 2D era for this reason. EVERYTHING changed all at once. Controls, gameplay, game CONCEPTS, graphics, etc. Pretty much everything started from scratch. But once the prorotypes had been set and equilibrium established, gameplay took the forefront again.

Avatar image for subrosian
subrosian

14232

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#43 subrosian
Member since 2005 • 14232 Posts
Graphics are an aspect of gameplay.

Which is more important - a car or the wheels?
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#44 mjarantilla
Member since 2002 • 15721 Posts

Graphics are an aspect of gameplay.

Which is more important - a car or the wheels?
subrosian

I'd say the graphics are more analogous to the body, or the hull, or the seats.

Avatar image for viewtifuljon321
viewtifuljon321

564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#45 viewtifuljon321
Member since 2004 • 564 Posts

[QUOTE="viewtifuljon321"]Gameplay is a necessity! graphics are nice to have. case and point= wii. Halo would still be halo if it wasn't as easy on the eyes. No one plays halo just because of the graphics.ken_gamer
I was waiting for someone to mention the Wii. Seriously the Wii has only a couple of great games from Nintendo which has great gameplay and a great artstyle. As for other games, graphics are crap and gameplay is crap. It's the worse choice you could have pulled out to represent gameplay > graphics. Mention the PS2 which was the weakest of the 3 consoles and still had games which wowed us all with great gameplay and great artistic and technical graphics.

fine but when there is a good wii game its really good. the wii's killer apps really are killer. Metroid and zelda and mario and brawhen they come out. my point was the best of the wii's library can easily compete with the best of the 360's and ps3's library gameplay wise.

Avatar image for whoisryanmack
whoisryanmack

7675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#46 whoisryanmack
Member since 2006 • 7675 Posts

Graphics are an aspect of gameplay.

Which is more important - a car or the wheels?
subrosian

You could read "aspect" a few other ways than the essential wheels of a car. What if it's a top, or windows? Graphics in some form are pretty much essential, but I think the reference is good graphics in this thread. Those aren't necessarily essential, Mario Bros. was fantastic, and still is.

Avatar image for dylan9999
dylan9999

379

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#47 dylan9999
Member since 2006 • 379 Posts

In general, gameplay is more important. There comes a point though when graphics are too bad for the game to be enjoyable. So, I gotta say both equally, but it all starts with gameplay.

whoisryanmack

I agree with you, you eally do need bothe in a game, imagine if halo 3 had awful graphics. the game would be like last gen. And if it had awful gameplay it wouldnt be a good game. so gameplay comes first but you need a good mix of bothe for a Descent game.

Avatar image for whoisryanmack
whoisryanmack

7675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#48 whoisryanmack
Member since 2006 • 7675 Posts
[QUOTE="whoisryanmack"][QUOTE="mjarantilla"]

Are you sure people were looking for "better graphics" when they developed 3D technology? If you ask me, you could arguably say that most 2D games of the early 90s looked much better than the 3D games of the time, yet 3D games were the ones that tookoff. I mean, Doom was developed as proto-FPS instead of a Contra-style shooter to better immerse the player into the game by giving them a realistic perspective. Compare the aesthetic look of Doom with Super Street Fighter II Turbo, and it's clear which one "looks" better. In fact, for most of the N64/PS1 generation, 2D games had more detail, faster gameplay, and better art styles. But 3D games had the newer, more dynamic gameplay.

mjarantilla

I consider what you are describing as graphics, to be art style. Whether or not you like the aesthetic "look" of a game does not change the fact that polygons represent improved graphics. There is more visual information being processed.

Anyway, the move to polygon based graphics was done in the name of improving gaming. Early attempts may not have been as pleasing as the polished 2d equivelants of the day, but the intention of better visuals was there all along.

So was the intention of better gameplay. Like I said, the 3D era should be considered to be almost completely separate from the 2D era for this reason. EVERYTHING changed all at once. Controls, gameplay, game CONCEPTS, graphics, etc. Pretty much everything started from scratch. But once the prorotypes had been set and equilibrium established, gameplay took the forefront again.

It doesn't matter what the intention was, all that matters is the effect that it had. We found that better graphics afforded better gameplay, whether or not that was forseen.

Avatar image for PC360Wii
PC360Wii

4658

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 PC360Wii
Member since 2007 • 4658 Posts
Both or no deal.
Avatar image for Thompsonwhore
Thompsonwhore

2059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 Thompsonwhore
Member since 2003 • 2059 Posts
[QUOTE="whoisryanmack"][QUOTE="mjarantilla"]

Are you sure people were looking for "better graphics" when they developed 3D technology? If you ask me, you could arguably say that most 2D games of the early 90s looked much better than the 3D games of the time, yet 3D games were the ones that tookoff. I mean, Doom was developed as proto-FPS instead of a Contra-style shooter to better immerse the player into the game by giving them a realistic perspective. Compare the aesthetic look of Doom with Super Street Fighter II Turbo, and it's clear which one "looks" better. In fact, for most of the N64/PS1 generation, 2D games had more detail, faster gameplay, and better art styles. But 3D games had the newer, more dynamic gameplay.

mjarantilla

I consider what you are describing as graphics, to be art style. Whether or not you like the aesthetic "look" of a game does not change the fact that polygons represent improved graphics. There is more visual information being processed.

Anyway, the move to polygon based graphics was done in the name of improving gaming. Early attempts may not have been as pleasing as the polished 2d equivelants of the day, but the intention of better visuals was there all along.

So was the intention of better gameplay. Like I said, the 3D era should be considered to be almost completely separate from the 2D era for this reason. EVERYTHING changed all at once. Controls, gameplay, game CONCEPTS, graphics, etc. Pretty much everything started from scratch. But once the prorotypes had been set and equilibrium established, gameplay took the forefront again.

In any case...

The purpose of further advancing graphics today is not only for aesthetic purposes, but in effect they are also giving us new mechanics to play our games with.

Gameplay and technology are inseperable in advancement. And this thread does that evolution an injustice. Luckily, developers aren't as naive to think in such a way and we're given games like Crysis.