Which things make games "bad"

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King_Dodongo

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#1 King_Dodongo
Member since 2006 • 3759 Posts
Really, I hear always a variety of answers, from the "controls really suck" to "I can't win everytime so this game is garbage". In general: controls, camera, framerate, missing features from PC (lol). graphixfanatics: framerate, textures (tend to have fun comparing screenshots) etc etc. Fighting, racing: unbalanced, too easy or hard learning curve. Shooter: overuse of a weapon, spot, perk etc. Adventure: too short. Beat em ups: too repetitive. Strategy: way too easy or hard to learn. RPG: bad story, voice acting etc. And so on: I think there are lots of bad complaints, yeah there's always a risk to try to move form a established formula but when you move away from it, it's bashed because it isn't the same (Zelda being the perfect example) Thoughts?
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legefy

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#2 legefy
Member since 2010 • 330 Posts
LOL how about being reviewed by "the angry video game nerd"
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King_Dodongo

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#3 King_Dodongo
Member since 2006 • 3759 Posts
LOL how about being reviewed by "the angry video game nerd" legefy
Heh that should do. His reviews are from the boxart itself.
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Chris_Williams

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#4 Chris_Williams
Member since 2009 • 14882 Posts

when its not fun to me, thats when its bad

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kontejner44

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#5 kontejner44
Member since 2006 • 2025 Posts

when its not fun to me, thats when its bad

Chris_Williams

Wrong, a game can be good despite you having no interest in it.

Just because you like dogs more doesn't mean that the cats game is not as good. Heck if you are objective enough you can even tell that the cats game got better gameplay, but you just prefer the game with dogs as you hate cats, it's a really simple idea.

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balfe1990

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#6 balfe1990
Member since 2009 • 6747 Posts

Sh*t voice acting. Bad/cheesy dialogue. Puts me off instantly.

Tacked on MP. Some devs PM is a necessity in the latest releases. Whether or not it makes sense for them to include MP in a particular game is clearly of no concern to a lot of them. If you're gonna do Multiplayer, do a good job.If you're not gonna do just that, then leave it be.

LOTS of other stuff but I don't wanna bore you lot to death.

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KlepticGrooves

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#7 KlepticGrooves
Member since 2010 • 2448 Posts

In my opinion a game is bad if the Single player experience has taken a hit to cater for the Multi-player crowd. Similarly, a game becomes worse (in my opinion) if it was originally a Single player game but the Devs decide to add a MP feature - which probably brings down both the SP and MP modes.

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tomarlyn

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#8 tomarlyn
Member since 2005 • 20148 Posts
[QUOTE="kontejner44"]

[QUOTE="Chris_Williams"]

when its not fun to me, thats when its bad

Wrong, a game can be good despite you having no interest in it.

Just because you like dogs more doesn't mean that the cats game is not as good. Heck if you are objective enough you can even tell that the cats game got better gameplay, but you just prefer the game with dogs as you hate cats, it's a really simple idea.

Exactly, fun is subjective and quality is not. Also where do sims fit in? I don't play MS Flight Simulator for ''fun''.
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hyperjayson

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#9 hyperjayson
Member since 2008 • 427 Posts

graphics

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bayareahusla

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#10 bayareahusla
Member since 2008 • 461 Posts

controls is #1 for me i dont like moving like im a robot

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Valiant_Rebel

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#11 Valiant_Rebel
Member since 2009 • 4197 Posts

I believe controls are the number 1 culprit for making a game bad. It's not to say that it is the only factor, but it is one of the biggest ones. Depending on the game, if I cannot do or move what I need to do in a fluid or controlled motion, then the game is broken.

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linkin_guy109

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#12 linkin_guy109
Member since 2005 • 8864 Posts

i wont get genre specific ill just give a list of the most common things that bad games have in common, or atleast games that arent reviewed highly anyways :P, game breaking glitches is a biggy, tediousness, extremely long development cycles with many delays, delays can help a game (ie arkham asylum) but if you delay a game too many times gamers will expect something amazing but sometimes the game wont deliver (too human) there are a crap load more thing that can make a game bad, good concepts implimented badly, bad controls, but truthfully, with most games i can find atleast a little fun in them

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King_Dodongo

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#13 King_Dodongo
Member since 2006 • 3759 Posts
I agree, even some bad games can be enjoyable, there are exceptions though. (superman 64) O_o
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mrmusicman247

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#14 mrmusicman247
Member since 2008 • 17601 Posts

[QUOTE="kontejner44"]

[QUOTE="Chris_Williams"]

when its not fun to me, thats when its bad

tomarlyn

Wrong, a game can be good despite you having no interest in it.

Just because you like dogs more doesn't mean that the cats game is not as good. Heck if you are objective enough you can even tell that the cats game got better gameplay, but you just prefer the game with dogs as you hate cats, it's a really simple idea.

Exactly, fun is subjective and quality is not. Also where do sims fit in? I don't play MS Flight Simulator for ''fun''.

Actually quality can be subjective. However i get what you're saying and i don't want to get all philosophical :P

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SilverChimera

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#15 SilverChimera
Member since 2009 • 9256 Posts

Mainly these:

  • Multiplayer: balancing issues, community
  • Single player: balance of variety and fun gameplay mechanics
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LegatoSkyheart

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#16 LegatoSkyheart
Member since 2009 • 29733 Posts

I'm not one for graphics but if there's a game that looks like a N64 game and it's being sold at retail then that's just laziness right there.

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Yangire

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#17 Yangire
Member since 2010 • 8795 Posts

Fighting games: Extremely slow pacing, little to no learning curve, randomization, any mechanics that rely on luck, short/simple inputs for combos, infinities.

FPS/TPS: Regenerating health, no bullet drop, unrealistic pacing, run and gun gameplay, boss fights.

Platformer: Low difficulty, bad level design, stupid gimmicks, bad jumping mechanics.

RPG: Low difficulty, quest logs, action based combat, little to no exploration, tons of dialog, little focus on leveling, fetch quests, storylines.

Racing: Cars, driving, tracks.

Sports: Sports.

SHMUP: Low difficulty, crappy music, infinite restarts, boring/generic bullet patterns.

Hack 'N Slash/Beat 'Em Up: Shallow combat, low difficulty, bad boss designs, little to no level variety.

Puzzle: Puzzles.

Simulators: Depends on what your simulating.

Visual Novel/Eroge: Crossroads that essentially tell you what route it leads you to, boring character design, bad storyline, unneeded H-Scenes, crappy voice acting, bad music.

There are other genres/things that make games under that genre worse, but this is all I'm doing.

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ActicEdge

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#18 ActicEdge
Member since 2008 • 24492 Posts

Fighting games: Extremely slow pacing, little to no learning curve, randomization, any mechanics that rely on luck, short/simple inputs for combos, infinities.

FPS/TPS: Regenerating health, no bullet drop, unrealistic pacing, run and gun gameplay, boss fights.

Platformer: Low difficulty, bad level design, stupid gimmicks, bad jumping mechanics.

RPG: Low difficulty, quest logs, action based combat, little to no exploration, tons of dialog, little focus on leveling, fetch quests, storylines.

Racing: Cars, driving, tracks.

Sports: Sports.

SHMUP: Low difficulty, crappy music, infinite restarts, boring/generic bullet patterns.

Hack 'N Slash/Beat 'Em Up: Shallow combat, low difficulty, bad boss designs, little to no level verity.

Puzzle: Puzzles.

Simulators: Depends on what your simulating.

Visual Novel/Eroge: Crossroads that essentially tell you what route it leads you to, boring character design, bad storyline, unneeded H-Scenes, crappy voice acting, bad music.

There are other genres/things that make games under that genre worse, but this is all I'm doing.

Yangire

Haha, some of those are funny. Puzzles: Puzzles :P

i never saw low difficulty as a bad thing though, that always made me have fun screwing around with mechanics I would never otherwise bother with.

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Yangire

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#19 Yangire
Member since 2010 • 8795 Posts

[QUOTE="Yangire"]

Fighting games: Extremely slow pacing, little to no learning curve, randomization, any mechanics that rely on luck, short/simple inputs for combos, infinities.

FPS/TPS: Regenerating health, no bullet drop, unrealistic pacing, run and gun gameplay, boss fights.

Platformer: Low difficulty, bad level design, stupid gimmicks, bad jumping mechanics.

RPG: Low difficulty, quest logs, action based combat, little to no exploration, tons of dialog, little focus on leveling, fetch quests, storylines.

Racing: Cars, driving, tracks.

Sports: Sports.

SHMUP: Low difficulty, crappy music, infinite restarts, boring/generic bullet patterns.

Hack 'N Slash/Beat 'Em Up: Shallow combat, low difficulty, bad boss designs, little to no level variety.

Puzzle: Puzzles.

Simulators: Depends on what your simulating.

Visual Novel/Eroge: Crossroads that essentially tell you what route it leads you to, boring character design, bad storyline, unneeded H-Scenes, crappy voice acting, bad music.

There are other genres/things that make games under that genre worse, but this is all I'm doing.

ActicEdge

Haha, some of those are funny. Puzzles: Puzzles :P

i never saw low difficulty as a bad thing though, that always made me have fun screwing around with mechanics I would never otherwise bother with.

Low difficulty in games usually makes me lose interest in them, I really enjoy finding extremely hard old games and playing them (trying to beat them).. It seems that I started gaming at the wrong time, considering how easy games are these days.

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ActicEdge

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#20 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Yangire"]

Fighting games: Extremely slow pacing, little to no learning curve, randomization, any mechanics that rely on luck, short/simple inputs for combos, infinities.

FPS/TPS: Regenerating health, no bullet drop, unrealistic pacing, run and gun gameplay, boss fights.

Platformer: Low difficulty, bad level design, stupid gimmicks, bad jumping mechanics.

RPG: Low difficulty, quest logs, action based combat, little to no exploration, tons of dialog, little focus on leveling, fetch quests, storylines.

Racing: Cars, driving, tracks.

Sports: Sports.

SHMUP: Low difficulty, crappy music, infinite restarts, boring/generic bullet patterns.

Hack 'N Slash/Beat 'Em Up: Shallow combat, low difficulty, bad boss designs, little to no level variety.

Puzzle: Puzzles.

Simulators: Depends on what your simulating.

Visual Novel/Eroge: Crossroads that essentially tell you what route it leads you to, boring character design, bad storyline, unneeded H-Scenes, crappy voice acting, bad music.

There are other genres/things that make games under that genre worse, but this is all I'm doing.

Yangire

Haha, some of those are funny. Puzzles: Puzzles :P

i never saw low difficulty as a bad thing though, that always made me have fun screwing around with mechanics I would never otherwise bother with.

Low difficulty in games usually makes me lose interest in them, I really enjoy finding extremely hard old games and playing them (trying to beat them).. It seems that I started gaming at the wrong time, considering how easy games are these days.

I am pretty tolerant of easy so long as the mechanics are solid. What are some of the hardest games you have played?

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Yangire

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#21 Yangire
Member since 2010 • 8795 Posts

[QUOTE="Yangire"]

[QUOTE="ActicEdge"]

Haha, some of those are funny. Puzzles: Puzzles :P

i never saw low difficulty as a bad thing though, that always made me have fun screwing around with mechanics I would never otherwise bother with.

ActicEdge

Low difficulty in games usually makes me lose interest in them, I really enjoy finding extremely hard old games and playing them (trying to beat them).. It seems that I started gaming at the wrong time, considering how easy games are these days.

I am pretty tolerant of easy so long as the mechanics are solid. What are some of the hardest games you have played?

The emulated version of Sea Dragon for DOS has to be the hardest game I have ever played. The game is supposedly extremely hard normally, but without a slow down software you can't last more than a few seconds because of the insane speed.

P.S. The game gives you 3 lives to beat the game, and it takes one hit to die.

P.S.S. If you want to even try to beat it without a slow down software I suggest spamming shoot so it slows down the game at random points.

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monson21502

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#22 monson21502
Member since 2009 • 8230 Posts

bad controls, bad graphics, and bugs

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FastEddie2121

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#23 FastEddie2121
Member since 2009 • 3081 Posts
Cheap boss battles. I don't mind bosses that have a couple of rounds, but after you beat down a boss and they fly in the air (or something similar) and send in a couple of waves of grunts it gets old (see star wars- force unleashed which i like a lot except for cheap/crap bosses).
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JohnF111

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#24 JohnF111
Member since 2010 • 14190 Posts
You basically posted everything i can think of, except the worst thing about games is an actual game beginning with "M" and ending with "odern Warfare 2".(MO).
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Sp4rtan_3

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#25 Sp4rtan_3
Member since 2010 • 3495 Posts

when its not fun to me, thats when its bad

Chris_Williams

Hit the nail right on the head.

I play videogames to have fun and if im not having fun then the game is bad.

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Diviniuz

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#26 Diviniuz
Member since 2009 • 6460 Posts
What make games bad? Adding multiplayer to all these games that don't need it, i.e. bioshock 2, dead space 2, and mass effect 3
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LOXO7

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#27 LOXO7
Member since 2008 • 5595 Posts

A game is only bad if it has poor controls and camera. Everything else is just petty.

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mrmusicman247

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#28 mrmusicman247
Member since 2008 • 17601 Posts

[QUOTE="Chris_Williams"]

when its not fun to me, thats when its bad

Sp4rtan_3

Hit the nail right on the head.

I play videogames to have fun and if im not having fun then the game is bad.

Absolutely......not. Just because you don't like it doesn't mean its bad.
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Sp4rtan_3

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#29 Sp4rtan_3
Member since 2010 • 3495 Posts

[QUOTE="Sp4rtan_3"]

[QUOTE="Chris_Williams"]

when its not fun to me, thats when its bad

mrmusicman247

Hit the nail right on the head.

I play videogames to have fun and if im not having fun then the game is bad.

Absolutely......not. Just because you don't like it doesn't mean its bad.

Im not playing so other people can have fun im playing so I can have fun and if im not having fun or enjoying the experience it's not worth wasting my time on a bad game. Not saying its bad for everyone just saying its bad according to me.

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Heil68

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#30 Heil68
Member since 2004 • 60812 Posts
Poor controls, excessive glitches and or bugs.
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mrmusicman247

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#31 mrmusicman247
Member since 2008 • 17601 Posts

[QUOTE="mrmusicman247"][QUOTE="Sp4rtan_3"] Hit the nail right on the head.

I play videogames to have fun and if im not having fun then the game is bad.

Sp4rtan_3

Absolutely......not. Just because you don't like it doesn't mean its bad.

Im not playing so other people can have fun im playing so I can have fun and if im not having fun or enjoying the experience it's not worth wasting my time on a bad game. Not saying its bad for everyone just saying its bad according to me.

Fine. Its bad to you. But you have no right to call a game bad to other people just because you don't like it.
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Yangire

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#32 Yangire
Member since 2010 • 8795 Posts

[QUOTE="Sp4rtan_3"]

[QUOTE="mrmusicman247"] Absolutely......not. Just because you don't like it doesn't mean its bad. mrmusicman247

Im not playing so other people can have fun im playing so I can have fun and if im not having fun or enjoying the experience it's not worth wasting my time on a bad game. Not saying its bad for everyone just saying its bad according to me.

Fine. Its bad to you. But you have no right to call a game bad to other people just because you don't like it.

I only saw him say that when he does not enjoy a game he thinks it's bad. I don't see anything about what other people think.

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Sp4rtan_3

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#33 Sp4rtan_3
Member since 2010 • 3495 Posts
[QUOTE="Sp4rtan_3"]

[QUOTE="mrmusicman247"] Absolutely......not. Just because you don't like it doesn't mean its bad. mrmusicman247

Im not playing so other people can have fun im playing so I can have fun and if im not having fun or enjoying the experience it's not worth wasting my time on a bad game. Not saying its bad for everyone just saying its bad according to me.

Fine. Its bad to you. But you have no right to call a game bad to other people just because you don't like it.

Never said it was bad for everyone else. Did you not read the last part of my post :?
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nbessiner

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#34 nbessiner
Member since 2009 • 731 Posts

Bad gameplay, I can live with most issues in a game if it has good gameplay.

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clone01

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#35 clone01
Member since 2003 • 29843 Posts
[QUOTE="King_Dodongo"]Really, I hear always a variety of answers, from the "controls really suck" to "I can't win everytime so this game is garbage". In general: controls, camera, framerate, missing features from PC (lol). graphixfanatics: framerate, textures (tend to have fun comparing screenshots) etc etc. Fighting, racing: unbalanced, too easy or hard learning curve. Shooter: overuse of a weapon, spot, perk etc. Adventure: too short. Beat em ups: too repetitive. Strategy: way too easy or hard to learn. RPG: bad story, voice acting etc. And so on: I think there are lots of bad complaints, yeah there's always a risk to try to move form a established formula but when you move away from it, it's bashed because it isn't the same (Zelda being the perfect example) Thoughts?

pretty good list. i would add frustrating save systems, random enemy encounters in RPGs (personal issue for me)
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ubpoker123

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#36 ubpoker123
Member since 2007 • 877 Posts

Bad voice acting.

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mental_case_5

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#37 mental_case_5
Member since 2009 • 609 Posts

Bad Framerate and Repetitiveness is what I care about. Story as well.

I don't really care about graphics unless they're extremely poor on a PC, PS3 or 360.

Voice acting I dont care about. I hate repetitiveness

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Shad0ki11

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#38 Shad0ki11
Member since 2006 • 12576 Posts

Sequels make games bad. It's just recycled stuff from its predecessor so you can eagerly spend your money on an experience you've already had.

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Pug-Nasty

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#39 Pug-Nasty
Member since 2009 • 8508 Posts

A lot of the good/bad factor comes from context rather than the specific thing being used. Cheesy dialog can be used successfully in the right context. Controls can be a little weird in the right context. There's no right way to do anything, but gamers notice when things feel out of place in a game, and that's usually when the game starts being called bad.

Otherwise, technical inadequacies is a sure way to make a game bad. Controls not responsive, online laggy, or the framerate slows to a crawl often.

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Blade8Aus

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#40 Blade8Aus
Member since 2006 • 1819 Posts

Some people hate Crysis because of it's graphics. Seriously, some people just expect too damn much. And then they complain that the graphics aren't that fantastic... THEY ARE.