I asked a similiar question a few months back but this is still bothering me. Why are publishers closing down great development studios because out of all the great games they make, one wasn't on par with the rest of their catalog?For example...
Factor 5 was such a great development team. They made the Rogue Squadron games that where great and fun to play, yet they make a launch title for the PS3 called "Lair" and everyone except me hated it. True, I hate motion controls but they made it so you could play it without having to use the sixaxis motion and they went under soon after. In my opinion "Lair" was a really fun game and if either the developers had given the option to control the dragons by using the thumb sticks or if the gamer was willing to play a game with a different control scheme than most flight games, maybe Factor 5 would have made a trilogy out of "Lair" which had a great game universe. But now Factor 5 closed up shop. I mean Factor 5 made the awesome Star Wars Rogue Squadron games.
Another one being Pandemic, they consistanly made awesome games, yet they make that last Mercenaries game and crash, there goes another great studio with a great back catalog of games they did like Star Wars: Battlefront. Yet because of one game they went under.
Another example being Free Radical Design, they made amazing games like Timesplitters series, yet they make "Haze" and they go bankrupt. But at least they are still alive in a way since Crytek bought them and now they are called Crytek UK and they made the multiplayer portion of "Crysis 2" and are now making "Homefront 2"(that is if THQ stays alive long enough).
Another example is Zipper Interactive, nearly every game Zipper Interactive made was worth it. The Socom series are a lot of fun, MAG was fun in it's own way and the novelty of playing with 256 players on the same map was awesome. I haven't got to play their swan song "Unit 13" because I don't have a PS Vita yet. But these guys should not have been shut down.
Another example is Kaos Studios, sure their back catalog wasn't was good as the rest I mentioned above but they didn't deserve to be closed because I noticed that each game they made was better than the last game they made so they were learning from their mistakes. Yet, now they are gone too.
Another example is Volition, even though it hasn't closed yet I gurantee it is one bad game away in terms of sales for that studio to be shut down. They even said that they are no longer making future games of one of their best franchises, "Red Faction".
I just can't understand how good developers like the ones I listed above are gone or on life support are dying or dead, yet developers that continue to make shovelware thrive.
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