Seriously WHY is there so much talk about sales of games? If a game doesn't sell X amount, it's a "flop". It was hyped, so it should've sold X amount in X timeframe, or it's a flop. :| Are sales really this important? People should just enjoy the games, and stop worrying about how well they're selling.
This is just my opinion, but tbh, I think KZ2 is NOT a failure. Why? Simple, IT'S A AAA GAME! No one can dispute that. It was expected to be a failure based on the mediocre scores Killzone got, but it didn't, and scored AAA here on Gamespot, and had an average AAA score (92/100 on Metacritic)
It's sold 1 million copies worldwide now since it came out, and people act like that's bad? How exactly is that bad, anyway? :?
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