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I agree. Sometimes a port will be the only way to play a certain title everyone else plays. What's with all the port hate round here?
Yeah some people don't seem to realize that a bad game is a bad game, whether its exclusive or not and a multiplat is just as capable of being a good game as an exclusive. Multiplats definitely strengthen a consoles library, because it makes more games accessible to it.shsonline
What if the game gets dumbed down and broken controls when ported to another console?
Because Fanboys lose another reason to buy thier system
There was a discussion on this before... Pretty much to sum it up quickly is....Fanboys care for Exculsives, Gamers do not. just means that natural barrier of owning the system is no longer a problem. And a good game will be a good game regardless if it is exculsive or not
I dont mind multiplats, some of the big games i want are multiplats. (i dont really play games on PC, although ill take advantage of my friends PC, for some of the great pc games like Half Life 2, etc, so im only talking console multiplats)
games like Assassins Creed, Unreal Tournament 3, Resident Evil 5, Devil May Cry 4 look great. i plan on getting all 4 for my 360.jg4xchamp
oh and i forgot Madden 08 and NCAA 08 since i like football. Nascar 08, yes i actually like nascar.
and i cant believe i forgot this but Grand Theft Auto 4.
[QUOTE="shsonline"]Yeah some people don't seem to realize that a bad game is a bad game, whether its exclusive or not and a multiplat is just as capable of being a good game as an exclusive. Multiplats definitely strengthen a consoles library, because it makes more games accessible to it.tegovoltio
What if the game gets dumbed down and broken controls when ported to another console?
That's a reasonable concern. Quite a few multiplats have had bad controls. However, there are also many with good controls. Diablo1 for the PS1 is a prime example of what I would consider a great port and a fine addition to the PS1's game library.
The best game developers and the best design games will run great on all consoles. Game design is the most critical part. That is what everyone forgets. I completely agree that if a particular platform is not appropriate for the game they should not force the issue. I'm pro multi-platform because it offers choice and increases competition between game developers while at the same time provides for more diversity in console choice. Exclusitivity by definition reduces market penetration and therefore directly decreases the competitive scope of the product.
The best game developers and the best design games will run great on all consoles. Game design is the most critical part. That is what everyone forgets. I completely agree that if a particular platform is not appropriate for the game they should not force the issue. I'm pro multi-platform because it offers choice and increases competition between game developers while at the same time provides for more diversity in console choice. Exclusitivity by definition reduces market penetration and therefore directly decreases the competitive scope of the product.
DuaneDog
Well said and I agree.
[QUOTE="tegovoltio"][QUOTE="shsonline"]Yeah some people don't seem to realize that a bad game is a bad game, whether its exclusive or not and a multiplat is just as capable of being a good game as an exclusive. Multiplats definitely strengthen a consoles library, because it makes more games accessible to it.NocturnalDemon
What if the game gets dumbed down and broken controls when ported to another console?
That's a reasonable concern. Quite a few multiplats have had bad controls. However, there are also many with good controls. Diablo1 for the PS1 is a prime example of what I would consider a great port and a fine addition to the PS1's game library.
Yea, I know not all of them have bad controls and are insanely dumbed down, like RE 4 for example, I felt that the controls were better on PS2 and besides some textures and other effects the games didn't look too different. But still not all of them are that lucky.
[QUOTE="DuaneDog"]The best game developers and the best design games will run great on all consoles. Game design is the most critical part. That is what everyone forgets. I completely agree that if a particular platform is not appropriate for the game they should not force the issue. I'm pro multi-platform because it offers choice and increases competition between game developers while at the same time provides for more diversity in console choice. Exclusitivity by definition reduces market penetration and therefore directly decreases the competitive scope of the product.
NocturnalDemon
Well said and I agree.
So Gears and Heavenly Sword should run great on the wii then?
[QUOTE="NocturnalDemon"][QUOTE="DuaneDog"]The best game developers and the best design games will run great on all consoles. Game design is the most critical part. That is what everyone forgets. I completely agree that if a particular platform is not appropriate for the game they should not force the issue. I'm pro multi-platform because it offers choice and increases competition between game developers while at the same time provides for more diversity in console choice. Exclusitivity by definition reduces market penetration and therefore directly decreases the competitive scope of the product.
proof11102
Well said and I agree.
So Gears and Heavenly Sword should run great on the wii then?
Read please.
Being multiplat affects the games quality overall.... it doesn't take full advantage of the hardware and not as much effort can go into making the game as good as possible. DMC4 has a very good chance of being ruined by trying to appeal to casuals on 360 or just resources being stretched too thin. Lazy_Boy88how do you know dmc hasn't just been a ps3 title thats getting ported to the 360 like RE4 was? it played wonderful on both the ps2 & GCN.
Being multiplat affects the games quality overall.... it doesn't take full advantage of the hardware and not as much effort can go into making the game as good as possible. DMC4 has a very good chance of being ruined by trying to appeal to casuals on 360 or just resources being stretched too thin. Lazy_Boy88
It all varies. There have been quite a few multiplats that were miserable failures. Starcraft 64, for example. But not all multiplats are bad, such as Oblivion. There will always be exclusives, and indeed they are usually higher quality. But the point of the thread is to address multiplat bashing rather than multiplatting being mainstream.
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