Why dislike multiplats?

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NocturnalDemon

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#1 NocturnalDemon
Member since 2007 • 558 Posts
Great games are great games no matter what system they're on.  So what if a game like DMC4 comes to the 360?  It only means that 360 owners will be happy, PS3 owners will still have theirs so they'll be happy, and Capcom will make more money and be happy.  Everyone wins.  Some people say that the PS3 has no games right now.  What is Oblivion?  It's a damn good game, that's what it is.  So what if it's a port?  It's still great.  Unreal Tournament 3 is getting ported from the PC to the PS3 and 360 and it's going to rock each platform it's on.  Instead of looking at what exclusives a system has, people (particularly fanboys) should look at what games in total are available for a system.
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BangaaPride

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#2 BangaaPride
Member since 2006 • 428 Posts

I agree. Sometimes a port will be the only way to play a certain title everyone else plays. What's with all the port hate round here? 

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tegovoltio

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#3 tegovoltio
Member since 2004 • 9280 Posts
I'd rather play different IPs on different consoles than the same game ported over and over.
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spark_212

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#4 spark_212
Member since 2005 • 1546 Posts
You'd think ports would bring every type of fan together to discuss them and whatnot, sadly in SW every port must be put through the process of which system it is best for, then it is used for "ownage" in every thread discussing it.
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RENE2315

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#5 RENE2315
Member since 2006 • 1038 Posts
xbox 360 fanboys never liked devil may cry series just because is coming to the 360 now they want to buy i bet they never play devil may cry 1
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shsonline

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#6 shsonline
Member since 2005 • 2937 Posts
Yeah some people don't seem to realize that a bad game is a bad game, whether its exclusive or not and a multiplat is just as capable of being a good game as an exclusive. Multiplats definitely strengthen a consoles library, because it makes more games accessible to it.
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tegovoltio

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#7 tegovoltio
Member since 2004 • 9280 Posts

Yeah some people don't seem to realize that a bad game is a bad game, whether its exclusive or not and a multiplat is just as capable of being a good game as an exclusive. Multiplats definitely strengthen a consoles library, because it makes more games accessible to it.shsonline

What if the game gets dumbed down and broken controls when ported to another console? 

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cakeorrdeath

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#8 cakeorrdeath
Member since 2006 • 19079 Posts
Exclusive titles in general take better advantage of the system they are on. That is the only reason I can think of.
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Acenso

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#9 Acenso
Member since 2006 • 2355 Posts

Because Fanboys lose another reason to buy thier system

There was a discussion on this before... Pretty much to sum it up quickly is....Fanboys care for Exculsives, Gamers do not. just means that natural barrier of owning the system is no longer a problem. And a good game will be a good game regardless if it is exculsive or not

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jg4xchamp

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#10 jg4xchamp
Member since 2006 • 64054 Posts
I dont mind multiplats, some of the big games i want are multiplats. (i dont really play games on PC, although ill take advantage of my friends PC, for some of the great pc games like Half Life 2, etc, so im only talking console multiplats)
games like Assassins Creed, Unreal Tournament 3, Resident Evil 5, Devil May Cry 4 look great. i plan on getting all 4 for my 360.
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jg4xchamp

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#11 jg4xchamp
Member since 2006 • 64054 Posts

I dont mind multiplats, some of the big games i want are multiplats. (i dont really play games on PC, although ill take advantage of my friends PC, for some of the great pc games like Half Life 2, etc, so im only talking console multiplats)
games like Assassins Creed, Unreal Tournament 3, Resident Evil 5, Devil May Cry 4 look great. i plan on getting all 4 for my 360.jg4xchamp

oh and i forgot Madden 08 and NCAA 08 since i like football. Nascar 08, yes i actually like nascar.

and i cant believe i forgot this but Grand Theft Auto 4.

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NocturnalDemon

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#12 NocturnalDemon
Member since 2007 • 558 Posts

[QUOTE="shsonline"]Yeah some people don't seem to realize that a bad game is a bad game, whether its exclusive or not and a multiplat is just as capable of being a good game as an exclusive. Multiplats definitely strengthen a consoles library, because it makes more games accessible to it.tegovoltio

What if the game gets dumbed down and broken controls when ported to another console?

That's a reasonable concern.  Quite a few multiplats have had bad controls.  However, there are also many with good controls.  Diablo1 for the PS1 is a prime example of what I would consider a great port and a fine addition to the PS1's game library.

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DuaneDog

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#13 DuaneDog
Member since 2006 • 999 Posts

The best game developers and the best design games will run great on all consoles. Game design is the most critical part. That is what everyone forgets. I completely agree that if a particular platform is not appropriate for the game they should not force the issue.  I'm pro multi-platform because it offers choice and increases competition between game developers while at the same time provides for more diversity in console choice. Exclusitivity  by definition reduces market penetration and therefore directly decreases the competitive scope of the product. 

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Kook18

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#14 Kook18
Member since 2006 • 4257 Posts
cus it makes people feel better if they think they didn't buy a carbon copy of their competitor :|
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NocturnalDemon

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#15 NocturnalDemon
Member since 2007 • 558 Posts

The best game developers and the best design games will run great on all consoles. Game design is the most critical part. That is what everyone forgets. I completely agree that if a particular platform is not appropriate for the game they should not force the issue. I'm pro multi-platform because it offers choice and increases competition between game developers while at the same time provides for more diversity in console choice. Exclusitivity by definition reduces market penetration and therefore directly decreases the competitive scope of the product.

DuaneDog

Well said and I agree. 

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tegovoltio

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#16 tegovoltio
Member since 2004 • 9280 Posts
[QUOTE="tegovoltio"]

[QUOTE="shsonline"]Yeah some people don't seem to realize that a bad game is a bad game, whether its exclusive or not and a multiplat is just as capable of being a good game as an exclusive. Multiplats definitely strengthen a consoles library, because it makes more games accessible to it.NocturnalDemon

What if the game gets dumbed down and broken controls when ported to another console?

That's a reasonable concern. Quite a few multiplats have had bad controls. However, there are also many with good controls. Diablo1 for the PS1 is a prime example of what I would consider a great port and a fine addition to the PS1's game library.

Yea, I know not all of them have bad controls and are insanely dumbed down, like RE 4 for example, I felt that the controls were better on PS2 and besides some textures and other effects the games didn't look too different. But still not all of them are that lucky. 

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proof11102

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#17 proof11102
Member since 2007 • 1080 Posts
[QUOTE="DuaneDog"]

The best game developers and the best design games will run great on all consoles. Game design is the most critical part. That is what everyone forgets. I completely agree that if a particular platform is not appropriate for the game they should not force the issue. I'm pro multi-platform because it offers choice and increases competition between game developers while at the same time provides for more diversity in console choice. Exclusitivity by definition reduces market penetration and therefore directly decreases the competitive scope of the product.

NocturnalDemon

Well said and I agree. 

So Gears and Heavenly Sword should run great on the wii then?

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NocturnalDemon

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#18 NocturnalDemon
Member since 2007 • 558 Posts
[QUOTE="NocturnalDemon"][QUOTE="DuaneDog"]

The best game developers and the best design games will run great on all consoles. Game design is the most critical part. That is what everyone forgets. I completely agree that if a particular platform is not appropriate for the game they should not force the issue. I'm pro multi-platform because it offers choice and increases competition between game developers while at the same time provides for more diversity in console choice. Exclusitivity by definition reduces market penetration and therefore directly decreases the competitive scope of the product.

proof11102

Well said and I agree.

So Gears and Heavenly Sword should run great on the wii then?

Read please. 

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#19 Lazy_Boy88
Member since 2003 • 7418 Posts
Being multiplat affects the games quality overall.... it doesn't take full advantage of the hardware and not as much effort can go into making the game as good as possible. DMC4 has a very good chance of being ruined by trying to appeal to casuals on 360 or just resources being stretched too thin.
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Kook18

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#20 Kook18
Member since 2006 • 4257 Posts
Being multiplat affects the games quality overall.... it doesn't take full advantage of the hardware and not as much effort can go into making the game as good as possible. DMC4 has a very good chance of being ruined by trying to appeal to casuals on 360 or just resources being stretched too thin. Lazy_Boy88
how do you know dmc hasn't just been a ps3 title thats getting ported to the 360 like RE4 was? it played wonderful on both the ps2 & GCN.
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NocturnalDemon

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#21 NocturnalDemon
Member since 2007 • 558 Posts

Being multiplat affects the games quality overall.... it doesn't take full advantage of the hardware and not as much effort can go into making the game as good as possible. DMC4 has a very good chance of being ruined by trying to appeal to casuals on 360 or just resources being stretched too thin. Lazy_Boy88

It all varies.  There have been quite a few multiplats that were miserable failures.  Starcraft 64, for example.  But not all multiplats are bad, such as Oblivion.  There will always be exclusives, and indeed they are usually higher quality.  But the point of the thread is to address multiplat bashing rather than multiplatting being mainstream.