Why do gamers want SHORT games?

This topic is locked from further discussion.

Avatar image for AssassinExDeus
AssassinExDeus

81

Forum Posts

0

Wiki Points

0

Followers

Reviews: 83

User Lists: 0

#1 AssassinExDeus
Member since 2007 • 81 Posts

Back when I was a kid....hmm... never thought I'd say that..... I had to walk 10 miles to school! Oh wait no... games were longer!

People wantshorter games and its ridiculous. They say "We don't have time to play these long games and see the ends!" Such as Oblivion awhile back. Doesn't that tell you something? Maybe our lives have gotten to fast paced. Maybe you should cut back on whatever it is your doing. Here in American at least its known that our lives are WAYYY to fast paced. So now we get less bang for our buck in terms of length because people would rather lead busy lives instead of relacing a little. Its sad when I can beat a game in a day. I use to be able to rent games and I had to rent them AGAIN because 1 week wouldn't cut it. Not now.

Avatar image for mingo123
mingo123

9005

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 mingo123
Member since 2007 • 9005 Posts
people want shorter games so they can quickly finish it and enjoy the awesomeness of multiplayer
Avatar image for shaggygrosser
shaggygrosser

5871

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 shaggygrosser
Member since 2003 • 5871 Posts
I dunno.... short attention spans?
Avatar image for kansasdude2009
kansasdude2009

11802

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#4 kansasdude2009
Member since 2006 • 11802 Posts

I agree 100% But as development costs go up you will start to see smaller games. Its really dumb imo... a single player experience should be 15 or more hours minimum! If it can't hold your interest and keep you involved for that long... then the developers are not that talented.

Its one thing to have a good idea and stretch it well over a few hours... but to have a 20-100 hour game with several overlapping ideas all mixed together in a cohesive mix is what we need to see more of!

Avatar image for MadExponent
MadExponent

11454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 MadExponent
Member since 2003 • 11454 Posts
I just don't want a long drawn out game. I'd rather have 5-10 hours of fantastic gameplay than 20-40 hours of blah. Now if you can give me a game that is 20-40 hours and is good that is completely different. An example of a long game that is "blah" is Oblivion...
Avatar image for Kratos_OMEGA
Kratos_OMEGA

2872

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#6 Kratos_OMEGA
Member since 2007 • 2872 Posts
I dont' want shorter games i want GOOD games. If it's long for the sake of being very boring at parts then meh. prefer to have an excellently paced 10 hour game then a boring 20 hour game.
Avatar image for bezaire2005
bezaire2005

3635

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 bezaire2005
Member since 2005 • 3635 Posts

Back when I was a kid....hmm... never thought I'd say that..... I had to walk 10 miles to school! Oh wait no... games were longer!

People wantshorter games and its ridiculous. They say "We don't have time to play these long games and see the ends!" Such as Oblivion awhile back. Doesn't that tell you something? Maybe our lives have gotten to fast paced. Maybe you should cut back on whatever it is your doing. Here in American at least its known that our lives are WAYYY to fast paced. So now we get less bang for our buck in terms of length because people would rather lead busy lives instead of relacing a little. Its sad when I can beat a game in a day. I use to be able to rent games and I had to rent them AGAIN because 1 week wouldn't cut it. Not now.

AssassinExDeus

Back with the NES people had to beat games in one sitting or else they'd be erased either when you shut off the console or when the game screwed up and the screen started blinking

Avatar image for kansasdude2009
kansasdude2009

11802

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#8 kansasdude2009
Member since 2006 • 11802 Posts
[QUOTE="AssassinExDeus"]

Back when I was a kid....hmm... never thought I'd say that..... I had to walk 10 miles to school! Oh wait no... games were longer!

People wantshorter games and its ridiculous. They say "We don't have time to play these long games and see the ends!" Such as Oblivion awhile back. Doesn't that tell you something? Maybe our lives have gotten to fast paced. Maybe you should cut back on whatever it is your doing. Here in American at least its known that our lives are WAYYY to fast paced. So now we get less bang for our buck in terms of length because people would rather lead busy lives instead of relacing a little. Its sad when I can beat a game in a day. I use to be able to rent games and I had to rent them AGAIN because 1 week wouldn't cut it. Not now.

bezaire2005

Back with the NES people had to beat games in one sitting or else they'd be erased either when you shut off the console or when the game screwed up and the screen started blinking

yea... guess how many hours it took for that person to get good enough to actually complete the game! :o

Avatar image for Koolsen
Koolsen

8054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#9 Koolsen
Member since 2004 • 8054 Posts
Thats something Devs come up with nowadays because there cheap.... Gamers dont want to pay $60 for a 40 hour game! zthey want to pay $180 for a 40 hour game split up into three parts!
Avatar image for mingo123
mingo123

9005

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 mingo123
Member since 2007 • 9005 Posts
also alot of people just dont care about single player e.g. i was playing halo 3 coop with sum dudes and even though they havent completed the game before they were just skipping the cutscenes and just play....so no one cares about story
Avatar image for haris12121212
haris12121212

7560

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#11 haris12121212
Member since 2004 • 7560 Posts
IMO it's folish accepting games that can be finished in like 6-10 hours, but I guess that what you get when you buy even though the dev laughs at you... At least RPGs have something to offer and it's the only genre (with strategy) where I see my money worth it.
Avatar image for turgore
turgore

7859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#12 turgore
Member since 2006 • 7859 Posts

however want's short games is an f**** r***** . The MP for a lot of games suck unless they were designed for that ( EG. UT , Halo , Battlefield) On the up side you can finish them fast so you can rent them

PS : by short games I understand games under 6 hours.

Avatar image for project343
project343

14106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#14 project343
Member since 2005 • 14106 Posts

Because games are being pushed. How often do you find a game that has an overarching quest where you must repair this broken thing, find all 8 pieces, and then fight the boss at the end? Those are 8 pieces that don't need to be in 8 different corners of the world, but they're put there to increase value. I stand by short games, not because I don't have time, but because longer games typically have a lot of unneeded filler.

Don't get me wrong, I'm not against long games, or even games that include a bit of filler. If a game needs 40 hours to tell its story, then so be it. If a game only needs 6 hours to tell a story, then that is equally acceptable. When a game randomly throws a plot twist, and forces you to go through another 20 hours just to recollect yourself, I go mad. It isn't needed. The story was about to conclude. But it didn't.

Additionally, longer games will typically be less rewarding. There's only so much you can do to reward the player to keep playing through 120 hours. And understand that narrative isn't enough for everyone. People will play Gears of War for some action, not for narrative. Those same people, the ones who make up the bulk of the industry, shudder at the sound of a 40-hour RPGs. Why? Well, the reward comes through a 15-minute cinematic, not blowing someone's face off.

I do understand that value is important. No one wants to spend $60 on a 6 hour game. But at the same time, 15 hours of filler isn't the answer.

Avatar image for iunderstand
iunderstand

3201

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 iunderstand
Member since 2006 • 3201 Posts
People don't want short games. We are just being told that's what we want. Developers would rather you spend $60 on a short game so you could spend another $60 sooner than later.
Avatar image for project343
project343

14106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#16 project343
Member since 2005 • 14106 Posts
I dont' want shorter games i want GOOD games. If it's long for the sake of being very boring at parts then meh. prefer to have an excellently paced 10 hour game then a boring 20 hour game.Kratos_OMEGA


I quite agree. It's essentially my argument, but compressed into 3 sentences.
Avatar image for -RPGamer-
-RPGamer-

34283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 6

#17 -RPGamer-
Member since 2002 • 34283 Posts

I liek quick games as in 10hrs give or take a few hours. Many games even in the past were this short if not shorter.

Since I play mostly RPG titles, my "filler" genres (inbetween RPG plays) need to be short and sweet. I want something I can enjoy without dediacting too much time with, which I set aside for RPG titles.

And as for life being fast, I want it that way... it's short enough as is for what I plan on doing with it, I need to make the most of the time I have.

Avatar image for AdobeArtist
AdobeArtist

25184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Games today are not, I repeat NOT shorter than those of the "good old days". Take a game like Gears of War at it's average of 10-12 hrs. How long were those old 16bit 2D side scrollers?

Not as long as they appeared to be. Back then the only objective path of the game was getting from point A to Point B, level to level, where you would finally beat the final huge screen filling boss, thus rescuing the princess, saving the galaxy or what ever. Were those games 10 hours of actual play time? 20 hours? Not even.

Back then when there was a constrained limit of how much content could be squeezed into those 8 and 16 megabit cartridges (which reached a max of 2 megabytes on the 16 megabit) of stages, environments, audio, characters, and if you were lucky, 2D slideshow cinematics. With such limits of content, the designers used difficulty to stretch out the game time, where you were really repeating a level over and over and over again from repeatedly dying. Most games having limited lives and continues, at some point you would have to start the game from the beginning and and use less lives in the earlier stages to make it to the later stages.

I'm sure some here can remember the frustrations of Super Ghouls'n'Ghosts. When played from beginning to end, and counting only the consective minutes and not the re-tries, a game was on average an hour long, 2 if you were lucky. Take Golden Axe as another example. On XBLA, with the unlimited continues, you can blow through the game in 20 minutes.

Now we have fully fleshed out stories, more complex objectives in games, as well as multiple story paths in the players hands top choose from, that make actual game time an average of 12 hours for most action games, and much much more in RPGs which have side quests out the wazoo. The cinematics which are now interactive using the game engine instead of movies are much more part of the game. In other words, games today are much more than the "point A to B" formula of old and we are immersed in fantastic worlds which makes for lengthy gameplay, with a great deal more content than the games of old.

Avatar image for JPOBS
JPOBS

9675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 JPOBS
Member since 2007 • 9675 Posts
Industry changing post right here.
Avatar image for Video_Game_King
Video_Game_King

27545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#20 Video_Game_King
Member since 2003 • 27545 Posts
Actually, I think gamers are becoming more skilled at games, leading to shorter games. I can complete games in about a day, whether it be games from today or older games like Earthworm Jim 2.
Avatar image for majadamus
majadamus

10292

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#21 majadamus
Member since 2003 • 10292 Posts

Uhh...what the hell? Who are these gamers? I remember reading an article in GI that supported short games. I couldn't believe what I was reading.

I wrote a blog entry on this a while back: http://www.gamespot.com/users/majadamus/show_blog_entry.php?topic_id=m-100-24990185

Most sane gamers want to get as much playtime as possible from their games.

Avatar image for Son_Of_Synyster
Son_Of_Synyster

81

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 Son_Of_Synyster
Member since 2006 • 81 Posts
Something else to think about: It's how you PLAY certain games. BioShock for example, some people ran through it in 10 but I spent closer to 30 + I'm sure. Plus, with the focus on multiplayer today, why bother crafting a 20 hour singer-player? Really though, you always have RPGs if you're looking for long games, no matter how much of the time is dialouge :P.
Avatar image for zeppelin6591
zeppelin6591

1332

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 zeppelin6591
Member since 2005 • 1332 Posts

Wait...

Maybe our lives have gotten to fast paced. Maybe you should cut back on whatever it is your doing.

AssassinExDeus

"Yeah, coach? Umm... I'm not going to make it to football practice today...or ever again. Why? Oh, no, I like playing and being on the team, its just that I need more time for long video games. Ok, bye!"

/thread

Avatar image for RotaryRX7
RotaryRX7

7184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#24 RotaryRX7
Member since 2003 • 7184 Posts

people want shorter games so they can quickly finish it and enjoy the awesomeness of multiplayermingo123

Typical halo fanatic logic.

Avatar image for Terram
Terram

2222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Terram
Member since 2004 • 2222 Posts
They want short games now? I rather have a game that can fill my pants and bulge.