I was on a forum the other day and there were people there bad mouthing on Bayonetta because they thought the cut scenes were too long. What is up with people I hear it from a lot of people this gen (especially sheep) and I just don't get it. The cut scenes in Bayonetta are fantastic. They are great looking and flesh out the already confusing plot. I really like how good they looked and how over the top it made the game.
To me cut scenes have always been a reward. You play for a while you beat a level and you are rewarded with cut scenes in super high quality cgi.... It was like that since the PS1 and it has always made me happy to see them in games the longer and flasheir the better. This gen comes around and people are bashing cut scenes all the time. I loved Diablo2 when you beat a act you got treated to a long super cool cgi cutscene. They flesh out the story. All Metal Gear games were so cool because of it. And MGS1, Resident evil, and FF7 pretty much started the trend, I loved those games back then and still do. So many other people did to , but now people bash any game that has them. Does a game have to be all gameplay to be good? Hell No. Games can be about story and art people, some of us like that stuff.
Do you haters all just want to play a game where the person just talks in game while you play? To me that would suck! you need a little down time to break up the pace. I love cut scenes and it seemed like every one else did to the last two console gens...but this gen they get bashed! Why? Opinions?
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