Why do people say that WRPG's have terrible storys?

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JangoWuzHere

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#1 JangoWuzHere
Member since 2007 • 19032 Posts

I never understood this really. I like WRPG's more then JRPG's because they keep a good balence of gameplay and story. While JRPG's mainly aim for story and care less about the gameplay.

But I really have to question why people would say WRPG's do not have good story's. The majority of WRPG's give you a choice and allow you to countrol the story as you see fit. It depends on what kinda character you want to be overrall. Mass Effect,Fallout,Baulders gate,Neverwinter nights,The Witcher, and kotor are great examples of WRPG's that have great story's overall. I am not bashing JRPG's at all. I am just saying that WRPG's can have a great story experience just like JRPG's

Thoughts?

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Skittles_McGee

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#2 Skittles_McGee
Member since 2008 • 9136 Posts
Its not so much they have worse stories, but that they tend to be "weaker" stories. Because they let the player have a direct influence on the world, they have to write a different kind of story than you would see in a JRPG. That makes it more open which greatly enhances the player's immersion in the game world and the effect they have on it, but can end up producing a weaker story overall. The sacrifice in JRPGs is that the player has less direct control over the story, but the story is more solid. Hope that makes sense.
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Senor_Kami

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#3 Senor_Kami
Member since 2008 • 8529 Posts
I think its because the ones that sell the most and are most talked about don't. Bethesda is crap at creating a central storyline. Its like they put so much effort into sidequests that they are burned out when it comes to making a main story. The sales of one Bethesda title is like the sales of the last 4 Bio-Ware games combined, so I think alot of people assume that Bethesda = WRPG. They are the rule and everything else is the exception.
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myke2010

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#4 myke2010
Member since 2002 • 2747 Posts

i honestly haven't heard this. I will say JRPGs are more about the story and WRPG are more about the choices you experience. It's personal preference, do you prefer to be told a story or have a hand in shaping it yourself?

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stripes_green

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#5 stripes_green
Member since 2008 • 494 Posts

I never understood this really. I like WRPG's more then JRPG's because they keep a good balence of gameplay and story. While JRPG's mainly aim for story and care less about the gameplay.

But I really have to question why people would say WRPG's do not have good story's. The majority of WRPG's give you a choice and allow you to countrol the story as you see fit. It depends on what kinda character you want to be overrall. Mass Effect,Fallout,Baulders gate,Neverwinter nights,The Witcher, and kotor are great examples of WRPG's that have great story's overall. I am not bashing JRPG's at all. I am just saying that WRPG's can have a great story experience just like JRPG's

Thoughts?

JangoWuzHere

Weaboos say that wrpg's have bad stories. You can figure out why.

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zaku101

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#6 zaku101
Member since 2005 • 4641 Posts
JRPGS have gone down hill after FFX if you ask me.
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AdrianWerner

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#7 AdrianWerner
Member since 2003 • 28441 Posts

Because Oblivion somehow becamed the defining wRPG for this generation :) In reality wRPGs can have stories that easily rival best jRPGs: Vampire: Bloodlines and Torment are best examples of that.

It is no secret though that generaly jRPGs put stronger focus on storylines than wRPGs. The source of this is very simple: japanese devs never actualy managed to get into adventure genre. PC european and US devs did and thus adventure becamed the main genre for storytelling (and it's no surprise, it is a lot more suited for telling stories than jRPGs ever were, while jRPGs might overall have better stories than wRPGs, adventure games have most of the time lot better stories than jRPGs), adventure genre never did catch on among japanese devs, so they made RPGs into their storytelling genre

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Parasomniac

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#8 Parasomniac
Member since 2007 • 2723 Posts
It's true for the most part. Bioware games are the only exception. Bethesda WRPGs always have garbage stories with awesome sidequests.
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AdrianWerner

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#9 AdrianWerner
Member since 2003 • 28441 Posts

It's true for the most part. Bioware games are the only exception. Bethesda WRPGs always have garbage stories with awesome sidequests.Parasomniac
Bioware games are exception? They are better than Bethsoft, but I have yet to play Bioware RPG with truly great story

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Parasomniac

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#10 Parasomniac
Member since 2007 • 2723 Posts

[QUOTE="Parasomniac"]It's true for the most part. Bioware games are the only exception. Bethesda WRPGs always have garbage stories with awesome sidequests.AdrianWerner

Bioware games are exception? They are better than Bethsoft, but I have yet to play Bioware RPG with truly great story

Well, the stories are better than what you get from most WRPGs. KotOR and Mass Effect had good enough stories.
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PBSnipes

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#11 PBSnipes
Member since 2007 • 14621 Posts
Because for whatever reason, the average gamer seems to have a thing for overly-dramatic stories with B-movie writing and voice-acting.
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Blommen

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#12 Blommen
Member since 2003 • 1337 Posts

Its not so much they have worse stories, but that they tend to be "weaker" stories. Because they let the player have a direct influence on the world, they have to write a different kind of story than you would see in a JRPG. That makes it more open which greatly enhances the player's immersion in the game world and the effect they have on it, but can end up producing a weaker story overall. The sacrifice in JRPGs is that the player has less direct control over the story, but the story is more solid. Hope that makes sense.Skittles_McGee

That's a nice explanation, but I disagree. I think both genres have good stories but they are told differently and that the way they are told doesn't affect the quality of them. You have to ask yourself, "Do I want a mature fantasy/sci-fi story where I'm partly responsible for the outcome(WRPG) or do I want to be told fantastic tale where I have to make strategic choices(combatwise) instead of moral choices(JRPG)?".

I love both genres but before I start on a new RPG I always ask myself the above question.

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dthach614

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#13 dthach614
Member since 2008 • 804 Posts
because of games like fable
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jasonharris48

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#14 jasonharris48
Member since 2006 • 21441 Posts
Some of them have pretty decent to great stories IMO. While I prefer JRPG's which has been going downhill for a while now. I haven't played an JRPG that can match PlaneScape Torment story the only one that might come close is XenoGears(PSX) and that was an unfinished project.
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MachineLike7

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#15 MachineLike7
Member since 2008 • 105 Posts
They don't say tehy have terrible story, they have terrible gameplay. Its basically just point and click. Its time for WRPG's to innovate once and a while.
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Marka1700

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#16 Marka1700
Member since 2003 • 7500 Posts
Some do and some don't. Same goes for JRPG's.
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Skittles_McGee

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#17 Skittles_McGee
Member since 2008 • 9136 Posts
They don't say tehy have terrible story, they have terrible gameplay. Its basically just point and click. Its time for WRPG's to innovate once and a while.MachineLike7
I'm a JRPG fan and even I can say that WRPGs have been more innovative than JRPGs lately :| Both kinds are anything but point and click. What games are you playing? Do they run in DOS or something? :|
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foxhound_fox

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#18 foxhound_fox
Member since 2005 • 98532 Posts
They like having their hands held and not having to make choices that effect the moral alignment of their character.
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JangoWuzHere

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#19 JangoWuzHere
Member since 2007 • 19032 Posts
They don't say tehy have terrible story, they have terrible gameplay. Its basically just point and click. Its time for WRPG's to innovate once and a while.MachineLike7
point and click? your mixing up adventure games man.
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chadwardennn

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#20 chadwardennn
Member since 2007 • 883 Posts
seriously what?... WRPGs stories are so much better. JRPG = anime-corny relationship, especially between male and female. They all seem to be stupid, and misunderstand eachother all the time. Plot is like the TVshow "lost", it can and will go to a point where u think "WTF? Whatever". Dialogues are for kiddies and always about their emo feelings.
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haimleb

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#21 haimleb
Member since 2008 • 32 Posts
[QUOTE="chadwardennn"]seriously what?... WRPGs stories are so much better. JRPG = anime-corny relationship, especially between male and female. They all seem to be stupid, and misunderstand eachother all the time. Plot is like the TVshow "lost", it can and will go to a point where u think "WTF? Whatever". Dialogues are for kiddies and always about their emo feelings.

B..Bu..But FF10 was so emotional! the 15 year olds were so amazing in the game, and they made me cry, because they were so amazing. Tidus screaming like a emo, whining all the time connected with me. And don't get me started on emo cloud! He was the first time I ever played a RPG, he is the best charcter ever written!
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Diviniuz

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#22 Diviniuz
Member since 2009 • 6460 Posts
Its not that WRPG's have bad stories, they just have different ways of telling them. JRPG have a set story that they want you to go threw, and WRPG have more choices in the outcome, WRPG story lines are generally dependent on you.
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aliblabla2007

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#23 aliblabla2007
Member since 2007 • 16756 Posts
Anyone who thinks WRPGs have bad stories needs to go play Planescape Torment. Anyone who still thinks WRPGs have bad stories after that game has no brain.
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speedsix

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#24 speedsix
Member since 2003 • 1076 Posts

They don't say tehy have terrible story, they have terrible gameplay. Its basically just point and click. Its time for WRPG's to innovate once and a while.MachineLike7

Joke post?

And JRPGs are soooo innovative??

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II_Seraphim_II

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#25 II_Seraphim_II
Member since 2007 • 20534 Posts
Do you know what really annoys me about western gamers (excluding me of course...im too sexy :D)? Their obesssion with space and aliens. I cant stand it anymore. Why are StarWars and Star Trek so big? Those are the most abnoxious and annoying shows/movies to ever disgrace the world. Then Bioware had to go ahead and make an RPG based on Star Wars. I give them props though, Bioware actually managed to make a SW game that I hated more than SW itself :x
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MasterC5

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#26 MasterC5
Member since 2006 • 2932 Posts
Because the weeaboo definition of a great story is spiky haired emo kids with big swords saving the world.
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Verge_6

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#27 Verge_6
Member since 2007 • 20282 Posts
Because WRPGs usually don't have an obsessive focus on mana, turn-based combat, over-sized swords, cliched plots, even more cliched plot twists, and zany hair. They're just not used to something so different.
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JediRiff

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#28 JediRiff
Member since 2007 • 2159 Posts
Its not so much they have worse stories, but that they tend to be "weaker" stories. Because they let the player have a direct influence on the world, they have to write a different kind of story than you would see in a JRPG. That makes it more open which greatly enhances the player's immersion in the game world and the effect they have on it, but can end up producing a weaker story overall. The sacrifice in JRPGs is that the player has less direct control over the story, but the story is more solid. Hope that makes sense.Skittles_McGee
I think this sums it up pretty well. Personally, I prefer WRPGs anyday, but again... I grew up with them. They were pretty much the only RPGs back in my younger days, and they are the forefathers of everything RPG today. So thats what I tend to prefer, but to each his own.
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HuusAsking

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#29 HuusAsking
Member since 2006 • 15270 Posts
I think what it is is that the WRPG and JRPGS have gone to extremes. WRPGs are too free (and thus become easy to get lost in) and JRPGs are too strict (leaving no room to wander). I think the RPG genre as a whole would do with a few hybrids: games where you get a decent amount of freedom to move around (leaving you to set the pace) but every so often you get guided or even yanked into a story element or even a plot twist (you need some linearity to perform a plot twist since you need specific elements in place) or other dramatic device that keeps things interesting.
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goblaa

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#30 goblaa
Member since 2006 • 19304 Posts
Because you have to give up so many naarative structures and elements to give players the amount of freedom they get in a WRPG. Seriously, in most WRPGs you feel like you're wandering around doing nothing for no reason.
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#31 angelkimne
Member since 2006 • 14037 Posts

They don't say tehy have terrible story, they have terrible gameplay. Its basically just point and click. Its time for WRPG's to innovate once and a while.MachineLike7
What? Most WRPG's completely differ in actual gamepaly.

For example Fable 2, Mass Effect and Fallout 3 don't play the same at all.

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blue_hazy_basic

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#32 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
Because for whatever reason, the average *CONSOLE gamer seems to have a thing for overly-dramatic stories with B-movie writing and voice-acting.PBSnipes
*fixed for you PBSnipes :)
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mlbslugger86

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#33 mlbslugger86
Member since 2004 • 12867 Posts

[QUOTE="Parasomniac"]It's true for the most part. Bioware games are the only exception. Bethesda WRPGs always have garbage stories with awesome sidequests.AdrianWerner

Bioware games are exception? They are better than Bethsoft, but I have yet to play Bioware RPG with truly great story

so your saying that both knights of the old republic and mass effect have bad stories?

mass effect made me feel like i was playing star trek

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goblaa

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#34 goblaa
Member since 2006 • 19304 Posts
[QUOTE="AdrianWerner"]

[QUOTE="Parasomniac"]It's true for the most part. Bioware games are the only exception. Bethesda WRPGs always have garbage stories with awesome sidequests.mlbslugger86

Bioware games are exception? They are better than Bethsoft, but I have yet to play Bioware RPG with truly great story

so your saying that both knights of the old republic and mass effect have bad stories?

mass effect made me feel like i was playing star trek

I never got around to playing KOTOR, but there was nothing about Mass Effect that I would call 'good writing'.

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jasonharris48

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#35 jasonharris48
Member since 2006 • 21441 Posts
[QUOTE="PBSnipes"]Because for whatever reason, the average *CONSOLE gamer seems to have a thing for overly-dramatic stories with B-movie writing and voice-acting.blue_hazy_basic
*fixed for you PBSnipes :)

Hey sir I love the Metal Gear Solid series. Also it could be worse all RPGs could have a crappy over the top romance filled with cliches like Final Fantasy X.
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AdrianWerner

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#36 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="AdrianWerner"]

[QUOTE="Parasomniac"]It's true for the most part. Bioware games are the only exception. Bethesda WRPGs always have garbage stories with awesome sidequests.mlbslugger86

Bioware games are exception? They are better than Bethsoft, but I have yet to play Bioware RPG with truly great story

so your saying that both knights of the old republic and mass effect have bad stories?

mass effect made me feel like i was playing star trek

Bad? No. Average? most definitly. Especially since Bioware is rehashing plot threads over and over again
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blue_hazy_basic

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#37 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="mlbslugger86"][QUOTE="AdrianWerner"]Bioware games are exception? They are better than Bethsoft, but I have yet to play Bioware RPG with truly great story

AdrianWerner

so your saying that both knights of the old republic and mass effect have bad stories?

mass effect made me feel like i was playing star trek

Bad? No. Average? most definitly. Especially since Bioware is rehashing plot threads over and over again

I thought KOTOR 1 had a great story, fair enough 2 was fairly weak. Mass Effect we're only just starting so who knows, but I agree it wasn't the strongest part of a fantastic game?
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kemar7856

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#38 kemar7856
Member since 2004 • 11783 Posts
Jrpg stores are better but Wrpg's deserve credit oblivion,mass effect,fallout 3
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blue_hazy_basic

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#39 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
Do you know what really annoys me about western gamers (excluding me of course...im too sexy :D)? Their obesssion with space and aliens. I cant stand it anymore. Why are StarWars and Star Trek so big? Those are the most abnoxious and annoying shows/movies to ever disgrace the world. Then Bioware had to go ahead and make an RPG based on Star Wars. I give them props though, Bioware actually managed to make a SW game that I hated more than SW itself :xII_Seraphim_II
I'd say if you look at western RPG's you have a rich diverse mix of fantasy (swords and spells - too many to name), space (KOTOR, ME) ,modern day (vampire bloodlines) alternate future (fallout), even eastern (Jade Empire). Theres really only a handful of space ones.
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#40 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
Jrpg stores are better but Wrpg's deserve credit oblivion,mass effect,fallout 3 kemar7856
lol @ Oblivion, just no
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mo0ksi

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#41 mo0ksi
Member since 2007 • 12337 Posts
Because people like linear stories that you have no control over. God forbid that they need to make a decision in an RPG you know?
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JediRiff

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#42 JediRiff
Member since 2007 • 2159 Posts
I think what it is is that the WRPG and JRPGS have gone to extremes. WRPGs are too free (and thus become easy to get lost in) and JRPGs are too strict (leaving no room to wander). I think the RPG genre as a whole would do with a few hybrids: games where you get a decent amount of freedom to move around (leaving you to set the pace) but every so often you get guided or even yanked into a story element or even a plot twist (you need some linearity to perform a plot twist since you need specific elements in place) or other dramatic device that keeps things interesting.HuusAsking
Too free? You take that away, and its not really an RPG anymore! Thats what RPGs are all about... a world created around you that you control the storyline through your actions. Thats a rough analogy, sure, but it sums it up. Sure, in games that we play, the medium limits this, but for the most part it still does well.
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#43 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="HuusAsking"]I think what it is is that the WRPG and JRPGS have gone to extremes. WRPGs are too free (and thus become easy to get lost in) and JRPGs are too strict (leaving no room to wander). I think the RPG genre as a whole would do with a few hybrids: games where you get a decent amount of freedom to move around (leaving you to set the pace) but every so often you get guided or even yanked into a story element or even a plot twist (you need some linearity to perform a plot twist since you need specific elements in place) or other dramatic device that keeps things interesting.JediRiff
Too free? You take that away, and its not really an RPG anymore! Thats what RPGs are all about... a world created around you that you control the storyline through your actions. Thats a rough analogy, sure, but it sums it up. Sure, in games that we play, the medium limits this, but for the most part it still does well.

Exactly thats what ROLEPLAYING is all about. JRPG's should be defined as adventure games not RPG's.
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JosamaBinEating

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#44 JosamaBinEating
Member since 2008 • 248 Posts
Baldur's Gate series, Planescape: Torment, Fallout 1 + 2. All are at least solid, if not excellent.
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ithilgore2006

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#45 ithilgore2006
Member since 2006 • 10494 Posts
They don't say tehy have terrible story, they have terrible gameplay. Its basically just point and click. Its time for WRPG's to innovate once and a while.MachineLike7
Because JRPGs are never even a little bit similar to each other in gaemplay, right?
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AdrianWerner

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#46 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="JediRiff"][QUOTE="HuusAsking"]I think what it is is that the WRPG and JRPGS have gone to extremes. WRPGs are too free (and thus become easy to get lost in) and JRPGs are too strict (leaving no room to wander). I think the RPG genre as a whole would do with a few hybrids: games where you get a decent amount of freedom to move around (leaving you to set the pace) but every so often you get guided or even yanked into a story element or even a plot twist (you need some linearity to perform a plot twist since you need specific elements in place) or other dramatic device that keeps things interesting.blue_hazy_basic
Too free? You take that away, and its not really an RPG anymore! Thats what RPGs are all about... a world created around you that you control the storyline through your actions. Thats a rough analogy, sure, but it sums it up. Sure, in games that we play, the medium limits this, but for the most part it still does well.

Exactly thats what ROLEPLAYING is all about. JRPG's should be defined as adventure games not RPG's.

I never understood this argument. It's like jRPG haters have never seen an adventure game in their lives
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blue_hazy_basic

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#47 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
I never understood this argument. It's like jRPG haters have never seen an adventure game in their livesAdrianWerner
You don't understand why JRPG's aren't really RPG's?
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#48 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

I never understood this really. I like WRPG's more then JRPG's because they keep a good balence of gameplay and story. While JRPG's mainly aim for story and care less about the gameplay.

But I really have to question why people would say WRPG's do not have good story's. The majority of WRPG's give you a choice and allow you to countrol the story as you see fit. It depends on what kinda character you want to be overrall. Mass Effect,Fallout,Baulders gate,Neverwinter nights,The Witcher, and kotor are great examples of WRPG's that have great story's overall. I am not bashing JRPG's at all. I am just saying that WRPG's can have a great story experience just like JRPG's

Thoughts?

JangoWuzHere

JRPGs are more linear and so they lend themselves to better storytelling with character development and plot twists, etc. It is easy to tell a story when certain bits are scheduled to play out at certain points.

Western RPGs are more free roaming and give you more control over the character's actions and what happens in the game. Because of this increase in personal freedom, it makes it very difficult to write a cohesive story with the same depth as a more linear game.

JRPGs are like interactive books. You can do different things, but ultimately you are playing through a story. WRPGs are more like oldschool D&D type play...the story isn't as good as a book, but you have more control over what happens, when and what you do with your character.

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DerekLoffin

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#49 DerekLoffin
Member since 2002 • 9095 Posts
[QUOTE="JediRiff"][QUOTE="HuusAsking"]I think what it is is that the WRPG and JRPGS have gone to extremes. WRPGs are too free (and thus become easy to get lost in) and JRPGs are too strict (leaving no room to wander). I think the RPG genre as a whole would do with a few hybrids: games where you get a decent amount of freedom to move around (leaving you to set the pace) but every so often you get guided or even yanked into a story element or even a plot twist (you need some linearity to perform a plot twist since you need specific elements in place) or other dramatic device that keeps things interesting.blue_hazy_basic
Too free? You take that away, and its not really an RPG anymore! Thats what RPGs are all about... a world created around you that you control the storyline through your actions. Thats a rough analogy, sure, but it sums it up. Sure, in games that we play, the medium limits this, but for the most part it still does well.

Exactly thats what ROLEPLAYING is all about. JRPG's should be defined as adventure games not RPG's.

Roleplaying is exactly that, playing a role. That does not equate to having total freedom in that role. In fact, I find that's when you do the least actual roleplaying in reality.
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#50 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]I never understood this argument. It's like jRPG haters have never seen an adventure game in their livesblue_hazy_basic
You don't understand why JRPG's aren't really RPG's?

nope, I know the logic behind the argument, I just find that logic wrong. And I've been Gamemastering and playing pen and paper RPGs for 17 years already

And what;s more it seems you don't know what adventure game is, even if somebody would accept the logic that jRPGs somehow aren't real RPGs, they still play ten times more similiar to wRPGs than to adventure games. It's ironic, because jRPGs have stayed true to their RPG roots most of the time, while wRPGs have been becoming more and more action-adventures pretending to be RPGs