Why do people want the Resident Evil series to go back to traditional style?

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Second_Hokage

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#1 Second_Hokage
Member since 2011 • 1104 Posts
Before resident evil 4, i didnt even care about the series. Now its one of my favorite series, and i cant wait for RE6! i also believe capcom gained alot more players by developing their games around action instead of the fixed-camera-style. Why do people want this series to take a step back and die?
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DarkLink77

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#2 DarkLink77
Member since 2004 • 32731 Posts

They want it to be a survival-horror game again.

Frankly, I never thought RE was scary, and I hated the controls pre-RE4, so I'm glad for the change.

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carljohnson3456

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#3 carljohnson3456
Member since 2007 • 12489 Posts
Just give us a SCARY game. Or at least try.
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StrifeDelivery

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#4 StrifeDelivery
Member since 2006 • 1901 Posts

They want it to be a survival-horror game again.

Frankly, I never thought RE was scary, and I hated the controls pre-RE4, so I'm glad for the change.

DarkLink77

The tank controls of the earlier games kind of got annoying and frustrating. Sure, the earlier games were surivival horror and played that role pretty well, but it doesn't mean the controls have to be irritating. I guess I want something that functions smoothly but keeps the atmospheric tension. Clunky controls doesn't equal tension

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Microsoft1234

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#5 Microsoft1234
Member since 2006 • 7683 Posts
because it was actually scary/spooky. I don't remember a moment in re4 or re5 where i was scared.
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DarkLink77

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#6 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

They want it to be a survival-horror game again.

Frankly, I never thought RE was scary, and I hated the controls pre-RE4, so I'm glad for the change.

StrifeDelivery

The tank controls of the earlier games kind of got annoying and frustrating. Sure, the earlier games were surivival horror and played that role pretty well, but it doesn't mean the controls have to be irritating. I guess I want something that functions smoothly but keeps the atmospheric tension. Clunky controls doesn't equal tension

I couldn't agree more. Well said. I'm not against the series trying to be scary, but if crap controls are what it takes, I'd much rather have RE as an action series.
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soapandbubbles

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#7 soapandbubbles
Member since 2010 • 3412 Posts

They want it to be a survival-horror game again.

Frankly, I never thought RE was scary, and I hated the controls pre-RE4, so I'm glad for the change.

DarkLink77
It's not about the SCARE, but rather the tension, anxiety of trying to survive..which is ONLY created by limitations, concerning ammo, weapons, etc. Now RE gives you enough ammo and guns to maul through anything and everything. Atmosphere and puzzles is another thing that kept things rewarding and fresh. The new controls obviously need to remain, but give us a more tougher and survival based Resident Evil. The NEW Silent Hill Downpour is a great example.
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bonesawisready5

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#8 bonesawisready5
Member since 2011 • 4971 Posts

Revelations is a great hybrid of both s(tyles) so I'd say they have to an extent and it was very successful. It's a great game that old, and new RE fans should check out.

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campzor

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#9 campzor
Member since 2004 • 34932 Posts
i dont think ppl want the controls /camera (who the hell wants that :|) i think people just want the horror / survival / zombies to return.
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nintendoboy16

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#10 nintendoboy16
Member since 2007 • 42201 Posts

Revelations is a great hybrid of both s(tyles) so I'd say they have to an extent and it was very successful.

bonesawisready5
In Japan, not NA and EU.
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CLOUDsea

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#11 CLOUDsea
Member since 2012 • 1095 Posts

The reason why you didn't care about it is because RE4 is nothing like the classic RE games. Which in turn, is why people would like RE games that play like the classics.

RE4 is a great game, but it should have been the birth of a new series. If Capcom wasn't willing to make future RE games, they should have put it on hold or concluded it properly.

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TopTierHustler

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#12 TopTierHustler
Member since 2012 • 3894 Posts

Cause it was fun.

Also RE5 was pretty mediocre.

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senses_fail_06

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#13 senses_fail_06
Member since 2006 • 7033 Posts
More fun. I like more fun, not average TPS.
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CLOUDsea

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#14 CLOUDsea
Member since 2012 • 1095 Posts

Fun fact:

RE4 has tank controls.

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soapandbubbles

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#15 soapandbubbles
Member since 2010 • 3412 Posts

Cause it was fun.

Also RE5 was pretty mediocre.

TopTierHustler
understatement. RE5 was downright TERRIBLE in every sense.
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FireSpirit117

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#16 FireSpirit117
Member since 2012 • 1926 Posts

They want it to be a survival-horror game again.

Frankly, I never thought RE was scary, and I hated the controls pre-RE4, so I'm glad for the change.

DarkLink77

I agree. You shouldn't have to create tension by inconveniancing the player.

As for the inclusion of zombies, eh, the fact that they're in RE6 should be enough fan service. In all honesty though, I'm sick to death of zombies for the last decade.

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SPYDER0416

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#17 SPYDER0416
Member since 2008 • 16736 Posts

Some just want it to be scary again, others legitimately miss the days when bad controls and camera design were normal for horror, because of nostalgia I guess.

Mostly I think people just miss the horror aspect of the series, though frankly its never really been that scary, but the survival aspects would be welcome to return.

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mexicangordo

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#18 mexicangordo
Member since 2005 • 8687 Posts

[QUOTE="DarkLink77"]

They want it to be a survival-horror game again.

Frankly, I never thought RE was scary, and I hated the controls pre-RE4, so I'm glad for the change.

FireSpirit117

I agree. You shouldn't have to create tension by inconveniancing the player.

As for the inclusion of zombies, eh, the fact that they're in RE6 should be enough fan service. In all honesty though, I'm sick to death of zombies for the last decade.

Well I dont know about you guys but I remember playing RE1 and 2 back in the mid 90's and both games were pretty damn scary for their time. Nemesis had its moments but even REmake was pretty damn atmospheric and scary.

I think what most old school fans are disappointed at (and I agree with) that it is not a RE game anymore. Instead its a completely new game that borrows elements from past RE games and uses the title and characters for brand appeal. I do not mind an evolution of a series. Although RE 4 was not my cup of tea, it was a fantastic game and deserved all the praise. Now RE games are very western oriented, too much convoluted end of the world plots that you would find on other mainstream FPS games with over the top action.

But we shal see what RE6 has in store for us. Though the trailer basically looks like an action game all the way thruogh, RE:Revelations gave me a lot of faith.

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mexicangordo

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#19 mexicangordo
Member since 2005 • 8687 Posts

Fun fact:

RE4 has tank controls.

CLOUDsea

It actually doesn't, it has "stop and shoot" controls. A modern example of tank controls would be Heavy Rain.

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jg4xchamp

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#20 jg4xchamp
Member since 2006 • 64054 Posts

The only aspect I would want from the old games is the following

-Resource management when it comes to ammo and health. NOT saves and my jacket.

Outside of that I'll take everything Resident Evil 4 did over the older games, because frankly they weren't that good to begin with. Save Resident Evil remake, and even that has some things I'd like tweaked or completely altered. By no means do I want RE taking itself seriously, nor do I ever think it was scary, and no I don't hold the puzzles in high regard. Because historically the puzzles have been more a pacing move than honest to god good interesting puzzles. At the least. Please never make a game like Resident Evil Zero. That game bores me.

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Pikminmaniac

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#21 Pikminmaniac
Member since 2006 • 11514 Posts

Resident evil was so amazing because it forced you to truly think carefully about your next actions by limiting you. You had limited ammo, carrying slots, and even limted saves. This forced you to plan and strategize every step you take carefully. This resulted in some of the most rewarding gameplay 've ever experienced. The games used to be extremely puzzle heavy as well. All in all, the game sused to force you to use your brain alll the time. Sadly this kind of gaming is extinct these days.

I could care less about the horror aspect. It was the survival aspect that made this franchise so good back in the day.

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arkephonic

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#22 arkephonic
Member since 2006 • 7221 Posts

Resident Evil 5 was one of my favorite games this generation, so I don't really give a damn what they do. The old Resident Evil games are classics, and they aren't going to disappear. They'll sit on my shelf for whenever I wanna play them.

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FireSpirit117

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#23 FireSpirit117
Member since 2012 • 1926 Posts

[QUOTE="FireSpirit117"]

[QUOTE="DarkLink77"]

They want it to be a survival-horror game again.

Frankly, I never thought RE was scary, and I hated the controls pre-RE4, so I'm glad for the change.

mexicangordo

I agree. You shouldn't have to create tension by inconveniancing the player.

As for the inclusion of zombies, eh, the fact that they're in RE6 should be enough fan service. In all honesty though, I'm sick to death of zombies for the last decade.

Well I dont know about you guys but I remember playing RE1 and 2 back in the mid 90's and both games were pretty damn scary for their time. Nemesis had its moments but even REmake was pretty damn atmospheric and scary.

I think what most old school fans are disappointed at (and I agree with) that it is not a RE game anymore. Instead its a completely new game that borrows elements from past RE games and uses the title and characters for brand appeal. I do not mind an evolution of a series. Although RE 4 was not my cup of tea, it was a fantastic game and deserved all the praise. Now RE games are very western oriented, too much convoluted end of the world plots that you would find on other mainstream FPS games with over the top action.

But we shal see what RE6 has in store for us. Though the trailer basically looks like an action game all the way thruogh, RE:Revelations gave me a lot of faith.

To be fair, I think we could all thank Code Veronica for starting those "convoluted end-of-the-world plots". :P Also, most would agree that by the time RE0 came around, the series definatetly needed a revamp.

But yeah, we should wait and see what RE6 has in store.

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jg4xchamp

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#24 jg4xchamp
Member since 2006 • 64054 Posts
^RE 6 just sounds so stupid on paper.
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Microsoft1234

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#25 Microsoft1234
Member since 2006 • 7683 Posts
i honestly don't mind tank controls, people can hate it all they want. but u get used to it very quickly................
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Microsoft1234

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#26 Microsoft1234
Member since 2006 • 7683 Posts

Resident Evil 5 was one of my favorite games this generation, so I don't really give a damn what they do. The old Resident Evil games are classics, and they aren't going to disappear. They'll sit on my shelf for whenever I wanna play them.

arkephonic

:shock:

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2013th

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#27 2013th
Member since 2010 • 209 Posts

the reasons i dont care about re5 type, is the same for why i dont care about uncharted. When i played resident evil I didnt think shooting game. The controls werent hard to use either for old RE, they were more fun. I also dont like the stupid martial arts in the new ones

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FireSpirit117

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#28 FireSpirit117
Member since 2012 • 1926 Posts
^RE 6 just sounds so stupid on paper.jg4xchamp
I thought you didn't want RE taking itself seriously. You want it to start now?
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arkephonic

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#29 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

Resident Evil 5 was one of my favorite games this generation, so I don't really give a damn what they do. The old Resident Evil games are classics, and they aren't going to disappear. They'll sit on my shelf for whenever I wanna play them.

Microsoft1234

:shock:

I don't understand why the game is disliked so much. It did very well critically and commercially. I have probably logged more hours into RE5 than any other game this gen. I played it a ton co-op online for PS3, and I had RE5 running on a PC LAN with a friend for like a month straight playing through multiple times on the hardest difficulty. It's an amazing game with great bosses, fun co-op, great level design, amazing graphics, amazing sound effects, ultra high production values, tons of unlockables, but for whatever reason it's just popular to hate on it. People follow hate trains for the most part.

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Rod90

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#30 Rod90
Member since 2008 • 7269 Posts
I want the survival-horror back, not the horrible controls.
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jg4xchamp

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#31 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="jg4xchamp"]^RE 6 just sounds so stupid on paper.FireSpirit117
I thought youdidn't want RE taking itself seriously. You want it to start now?

That's exactly what's wrong with the new one in the trailers. It's taking itself seriously.

When I mean it sounds stupid on paper, I mean "jesus f*cking christ, what the hell is capcom thinking here". Trying to tackle 3 different styIes of games to appeal to everyone in theory sounds like a great game, but it's modern day capcom. If RE 5 is any indication than they have NO idea why RE 4 was praised. While sure he ability to actually aim at what you were shooting at was definitely a plus, it was the well executed scenarios, the atmosphere, and all around fantastic pacing. Which was non existent across the board in RE 5.

Chris's sequence sounds like it's gonna be Gears of War, but Resident Evil movement/action. Not exactly that appealing on paper. And Wesker's son is like a poor man's God hand or something? It just sounds like a game that's gonna have a bunch of half assed ideas saved by typical capcom stuff(replayability oriented options, capcom camp, and good enough core action to carry the experience) while still keeping the forced coop.

I'm not of the mindset that the old RE games are good. On the contrary I think they suck, and are c-tier horror even on their best days. That said I'm also not in the camp that thinks RE 5 was the proper way to follow up RE 4. Good coop game, but it's clear as day that Capcom didn't really get it when it came to why RE 4 was excellent.

Honest to god I'd rather take my chances with Revelations than RE 6. At the least that game seems more focused in its approach. RE 6 on the other hand to me(again on paper) is gonna feel like a game that tried to do a lot, but ultimately never maximized the potential of any idea it had.

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ArisShadows

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#32 ArisShadows
Member since 2004 • 22784 Posts
I think the original RE just needed a rework of the controls, personally. But it got a rework of so many things that didnt need to be changed.
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Raymundo_Manuel

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#33 Raymundo_Manuel
Member since 2010 • 4641 Posts

I don't. I loved RE5. It's my favorite RE so far.

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ArisShadows

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#34 ArisShadows
Member since 2004 • 22784 Posts

The only aspect I would want from the old games is the following

-Resource management when it comes to ammo and health. NOT saves and my jacket.

Outside of that I'll take everything Resident Evil 4 did over the older games, because frankly they weren't that good to begin with. Save Resident Evil remake, and even that has some things I'd like tweaked or completely altered. By no means do I want RE taking itself seriously, nor do I ever think it was scary, and no I don't hold the puzzles in high regard. Because historically the puzzles have been more a pacing move than honest to god good interesting puzzles. At the least. Please never make a game like Resident Evil Zero. That game bores me.

jg4xchamp
Zero was very fun. Rebecca Chambers for the win. ;)
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jg4xchamp

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#35 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"]

The only aspect I would want from the old games is the following

-Resource management when it comes to ammo and health. NOT saves and my jacket.

Outside of that I'll take everything Resident Evil 4 did over the older games, because frankly they weren't that good to begin with. Save Resident Evil remake, and even that has some things I'd like tweaked or completely altered. By no means do I want RE taking itself seriously, nor do I ever think it was scary, and no I don't hold the puzzles in high regard. Because historically the puzzles have been more a pacing move than honest to god good interesting puzzles. At the least. Please never make a game like Resident Evil Zero. That game bores me.

ArisShadows
Zero was very fun. Rebecca Chambers for the win. ;)

Give me a Resident Evil with Leon and Barry being buddy cops, or Jill and Barry over that b1tch and stupid ass billy any day of the week.
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ArisShadows

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#37 ArisShadows
Member since 2004 • 22784 Posts
[QUOTE="ArisShadows"][QUOTE="jg4xchamp"]

The only aspect I would want from the old games is the following

-Resource management when it comes to ammo and health. NOT saves and my jacket.

Outside of that I'll take everything Resident Evil 4 did over the older games, because frankly they weren't that good to begin with. Save Resident Evil remake, and even that has some things I'd like tweaked or completely altered. By no means do I want RE taking itself seriously, nor do I ever think it was scary, and no I don't hold the puzzles in high regard. Because historically the puzzles have been more a pacing move than honest to god good interesting puzzles. At the least. Please never make a game like Resident Evil Zero. That game bores me.

jg4xchamp
Zero was very fun. Rebecca Chambers for the win. ;)

Give me a Resident Evil with Leon and Barry being buddy cops, or Jill and Barry over that b1tch and stupid ass billy any day of the week.

Can't go wrong with Barry. But meh to Leon.
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jg4xchamp

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#38 jg4xchamp
Member since 2006 • 64054 Posts
Leon is a hero. Unlike sh1t Chris. Or stupid ass billy.
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#39 vitonemesis
Member since 2006 • 3162 Posts

[QUOTE="arkephonic"]

Resident Evil 5 was one of my favorite games this generation, so I don't really give a damn what they do. The old Resident Evil games are classics, and they aren't going to disappear. They'll sit on my shelf for whenever I wanna play them.

Microsoft1234

:shock:

He's not alone, RE5 is one of my favorite titles this gen.
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CLOUDsea

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#40 CLOUDsea
Member since 2012 • 1095 Posts

[QUOTE="CLOUDsea"]

Fun fact:

RE4 has tank controls.

mexicangordo

It actually doesn't, it has "stop and shoot" controls. A modern example of tank controls would be Heavy Rain.

Leon controls like a tank. Forward is forward. Back is back up (facing forward). Left is rotate left and right is rotate right. The only difference is the camera is now behind the character at all times, making it easy to make sense of the tank controls.

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deactivated-61cc564148ef4

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#41 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

They are under the weird idea that Resident Evil was a scary game in the first place

RE4 was fantastic, I have said this countless times, if you want a real scary game, go for Silent Hill

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deactivated-61cc564148ef4

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#43 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

That RE4 prototype looked good: http://www.youtube.com/watch?v=Yo_hMbJQeU4

Stringerboy

That looks terrible

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soapandbubbles

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#44 soapandbubbles
Member since 2010 • 3412 Posts

[QUOTE="Stringerboy"]

That RE4 prototype looked good: http://www.youtube.com/watch?v=Yo_hMbJQeU4

OB-47

That looks terrible

MR action COD man...of course it is. lol jokes, but the original concept, definitely had the atmosphere, tension and isolation. sadly, RE4 turned everything into a action cheese fest, especially with the dialog. Can't blame them, since the majority don't want survival horror anymore.
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j_assassin

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#45 j_assassin
Member since 2012 • 1011 Posts
Love the traditional style, we have so many action TPS nowadays, but those people who hates the old traditional tank controls should stop complaining about it because capcom would never bring it back and play it safe and go for what the kids nowadays like,
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deactivated-61cc564148ef4

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#46 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="OB-47"]

[QUOTE="Stringerboy"]

That RE4 prototype looked good: http://www.youtube.com/watch?v=Yo_hMbJQeU4

soapandbubbles

That looks terrible

MR action COD man...of course it is. lol jokes, but the original concept, definitely had the atmosphere, tension and isolation. sadly, RE4 turned everything into a action cheese fest, especially with the dialog. Can't blame them, since the majority don't want survival horror anymore.

I do, but Resident Evil was never that scary in the first place to justify terrible gameplay. RE4 was what Resident Evil needed to be, high octane thrills and amazing pacing both scenario and gameplay wise. Silent Hill has always been my go to destination for real horror.

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Miketheman83

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#47 Miketheman83
Member since 2010 • 3156 Posts
The first two resident evils had a lot of cool puzzles and mystery. Not to mention a very scary setting. The new games just feel like generic science fiction with bad gameplay.
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SpinoRaptor24

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#48 SpinoRaptor24
Member since 2008 • 10316 Posts

Fun fact:

RE4 has tank controls.

CLOUDsea

But not a fixed camera angle, which made all the difference.

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Bigboi500

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#49 Bigboi500
Member since 2007 • 35550 Posts

They want the feel of the true survival horror games of old, but I don't think anyone wants to go back to that clunky tank st-y-le combat that was so terrible in the games before RE4.

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AmnesiaHaze

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#50 AmnesiaHaze
Member since 2008 • 5685 Posts

dunno , i had fun with RE2 back in 98 or so , but nowadays i prefer the coop TPS style much more, dunno why ORC is so hated because it provides the best coop fun from all RE's and you can even ! shoot and move at the same time (normal , but a big deal in RE's lol) !