Anybody even somewhat familiar with videogames known that Final Fantasy is the king of the Japanese RPG, atleast in America. Even with the franchise reputation being somewhat tarnished lately, there is simply no franchise that has the kind of brand power that the FF series does. So why do you think this is? Why do you think that FF has much mainstream recognition and has maintained such noteriety among gamers while other RPGs, some just as good as the best FF games, don't. I mean, know one franchises has to be king of a genre, but what about FF in particular do you think lead to its absolute dominance in the genre? Is there anything about the American consumer that you think is more receptive to Final Fantasy than Dragon Quest, which is more popular in Japan, but much less popular in the US.
Here is my theory. It consists of three basic parts:
- Final Fantasy has consistently been on the forefront of technological advances. Until Chrono Trigger, FF6 was the best looking/sounding RPG on the SNES, offering unprecented immersion. Final Fantasy 7 was the first RPG to really use the power of the PlayStation, leading to a game that made extremely large strides in the area of cinematics, which, back then, must have increased immersion for players to new heights. Then there was Final Fantasy 10, which was the first JRPG to fully embrace voiced dialogue. It also made incredible use of the PS2's power, leading to a game that was graphically amazing with some of the best CGI ever seen up to that point. I think one of the reasons that FF13, which is unquestionably the best-looking and sounding JRPG on the 360/PS3, didn't impress gamers as much as is because it was the first one that didn't feel like a quantum leap even tho it was ridiculously pretty. But anyway, I think the superb visual and audio presentation of the FF games have made them more appealing to gamers and have covered the fact that FF's basic gameplay is much the same as other JRPGs.
- Final Fantasy is infamous for changing up the aesthetic/universe/systems of its games, so this creates a certain sense of unpredictibility that makes each Final Fantasy game feel like an event. The games are so different from eachother that gamers and the media hype each entry by speculating what direction Square will go in and how it will fit into the overall series. In constrast, a franchise like the Tales series has no chance of generating this kind of hype because all the entries are markedly similar. Of course there are exceptions to this (like Call of Duty), but's that a different genre with different expectations. In the same way that Madonna makes all of her album releases events simply by changing up her musical/visual style so often, Final Fantasy uses reivention to create hype that other RPG franchises can't match.
- Final Fantasy games always have a element of emotion and aesthetic beauty that not alot of other RPGs can lay claim to. Of course most people would argue this is melodrama, but it doesn't matter. Films, books, and games alike thrive on the public's desire for melodrama. Also, while many other RPGs go the melodramatic route, few do it with the immense presentation of the FF series. Melodrama has much more power if it has beautiful visuals and music to back it up.
Anyway, that's my theory. What are your thoughts?
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