Why does Halo has such a large fanbase?

  • 71 results
  • 1
  • 2
Avatar image for trumptowerlr
TrumpTowerLR

114

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#1 TrumpTowerLR
Member since 2017 • 114 Posts

I have never been a big fan of Halo despite being a massive xbox fan from the very beginning. The problem with Halo is it is really nothing special. It is beaten by many other fps games from every perspective. As a shooter, the gunplay is no where as solid as say Doom or Wolfenstein The New Order. The storyline is borderline stupid and makes no sense whatsoever. As for the characters they are all 2D, no personality whatsoever. I don't know why Cortana is such a beloved character and please don't get me started on the chief... As a sci-fi game, the universe is nowhere as beautiful as say Mass Effect, Deux Ex. As for the multiplayer, its basically COD except with vehicles and more bulky characters that take longer to kill. In terms of graphics, it has got to be a strong contender for borderline. I've seen PS3 games which look better than Halo 5, this is completely unacceptable... The question is:

The gameplay sucks

The Storyline sucks

The characters suck

The graphics suck

But why is it one of the most popular franchises?

Avatar image for deactivated-5a30e101a977c
deactivated-5a30e101a977c

5970

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#2 deactivated-5a30e101a977c
Member since 2006 • 5970 Posts

Because all your reasons are false

Avatar image for jg4xchamp
jg4xchamp

64054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#3  Edited By jg4xchamp
Member since 2006 • 64054 Posts

The core gameplay is actually pretty good, even with the notion that all of its design decisions in Combat Evolved were built in mind with the limitations of a gamepad, it was all smart stuff that focuses on the fundamental nature of what adds depth to gameplay, and what is good gameplay. I like using Sid Meier quote, that games are a series of interesting decisions. And in the case of Halo, they perserved that while focus testing a shooter to work on dual sticks.

It naturally couldn't work at the speed of a Quake, and we were long past something like Doom being a break out on consoles, as PC shooters were all about you moving even faster and actually being able to aim vertically (btw, Doom 1, still fucking amazing). The melee hot key, the grenade hotkey, and its weapon create a solid trinity to build the whole game around. The two weapon system works great in Combat Evolved, the mp, and less so in other games, because the guns are actually different in terms of function from each other.

Plasma weapons were great at eating shields, especially those of jackals. Rocket Launchers were big heavy explosives, shotguns only work up close, snipers were best suited for distance, needler is funny, and the game never had enough ammo that you could just roll through a level without ever switching a gun. Compare that to every game that went "well Halo has a 2 weapon system, so should we"....well, except what the **** does it really matter if you pick an m16 over a M4? There is a difference sure, but that's needless complexity, not depth. It's not that interesting of a decision you are making.

The covies shot projectiles, almost exclusively, so in the case of CE you can actually play that game and get good at dodging and not getting hit. Later day FPS games have kind of ruined that dynamic by making all the enemies hit scan enemies. Yeah it's more "plausible" if you will, because it's more "real" or whatever, but it doesn't necessarily translate into a better game. Throw in grenades that had interesting properties from how you could trick bounce them on levels, or how they can chain explode other grenades in CE, vehicles, and Combat Evolved has a ton going for it to this day.

Bungie's better Halo games (1 and 3) tend to have more open spaces giving the player proper breathing room. With levels like The Covenant, Tsavo Highway, Silent Cartographer, and most of Assault on the Control Room being absolute gems as far as FPS levels. With the first game's 2nd level Halo being a strong vertical slice of everything Halo does well (and some of the things it does poorly) as a game.

I won't disagree with anyone that thinks the likes of Unreal, Tribes, n Quake are better games, because Halo uses a lot of similar principles, but slower and not as deep, but that's underselling how well designed and enjoyable that game is to this day. In a 4 v 4 environment Halo 2 had just enough of a pace and skill ceiling to separate proper high level play from low level play, with a reasonable amount of tactical coordination from teammates. Ditto Halo 3, and the custom games in those games were fucking brilliant. Entire modes were made up by the community, which is shit I assure you will not happen in Battlefield 1, Titanfall 2, Overwatch, Rainbow Six Siege, any mp created by Naughty Dog or a laundry list of good multiplayer shooters this gen.

Halo may have been one half of the reason the FPS genre regressed in some noticeable ways, but it had nothing to do with Halo being a bad game. On the contrary, it's quite fucking good. I think the single player has always left a lot to be desired (the flood for starters tend to ruin a lot of levels), but Halo 2 legitimately deserves its place among one of true great multiplayer shooters ever.

As for Halo 5, a lot of those principles are still there in the mp, and I think the thrusters only add to it. Sprint n clamber I'm not 100% on, because it's translated into really boring maps, but that I'm still willing to argue is a 343 thing, and the campaign sucks. No disagreement on that one.

Avatar image for babyjoker1221
babyjoker1221

1313

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 babyjoker1221
Member since 2015 • 1313 Posts

What FastRobby said.

You took the strongest points of the game pretty much in order, and stated the exact opposite of what is true.

Nice try though.

Avatar image for davillain
DaVillain

58608

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#5 DaVillain  Moderator
Member since 2014 • 58608 Posts

As a long time Halo Veteran gamer, Halo CE was something special early 2000. Halo games from CE to Reach (the last great game made by Bungie) excellent controls, great game design, amazing MP (particularly the older ones like Halo 2 and Halo 3), engaging/cinematic story. All-around, a fun series. Halo 4 & 5 is one of the weaker Halos but Halo 5 MP was actually great however.

Seriously though, you need to play the games to find out for yourself to see what the fuss is all about or you don't.

Avatar image for trumptowerlr
TrumpTowerLR

114

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#6 TrumpTowerLR
Member since 2017 • 114 Posts

@jg4xchamp said:

The core gameplay is actually pretty good, even with the notion that all of its design decisions in Combat Evolved were built in mind with the limitations of a gamepad, it was all smart stuff that focuses on the fundamental nature of what adds depth to gameplay, and what is good gameplay. I like using Sid Meier quote, that games are a series of interesting decisions. And in the case of Halo, they perserved that while focus testing a shooter to work on dual sticks.

It naturally couldn't work at the speed of a Quake, and we were long past something like Doom being a break out on consoles, as PC shooters were all about you moving even faster and actually being able to aim vertically (btw, Doom 1, still fucking amazing). The melee hot key, the grenade hotkey, and its weapon create a solid trinity to build the whole game around. The two weapon system works great in Combat Evolved, the mp, and less so in other games, because the guns are actually different in terms of function from each other.

Plasma weapons were great at eating shields, especially those of jackals. Rocket Launchers were big heavy explosives, shotguns only work up close, snipers were best suited for distance, needler is funny, and the game never had enough ammo that you could just roll through a level without ever switching a gun. Compare that to every game that went "well Halo has a 2 weapon system, so should we"....well, except what the **** does it really matter if you pick an m16 over a M4? There is a difference sure, but that's needless complexity, not depth. It's not that interesting of a decision you are making.

The covies shot projectiles, almost exclusively, so in the case of CE you can actually play that game and get good at dodging and not getting hit. Later day FPS games have kind of ruined that dynamic by making all the enemies hit scan enemies. Yeah it's more "plausible" if you will, because it's more "real" or whatever, but it doesn't necessarily translate into a better game. Throw in grenades that had interesting properties from how you could trick bounce them on levels, or how they can chain explode other grenades in CE, vehicles, and Combat Evolved has a ton going for it to this day.

Bungie's better Halo games (1 and 3) tend to have more open spaces giving the player proper breathing room. With levels like The Covenant, Tsavo Highway, Silent Cartographer, and most of Assault on the Control Room being absolute gems as far as FPS levels. With the first game's 2nd level Halo being a strong vertical slice of everything Halo does well (and some of the things it does poorly) as a game.

I won't disagree with anyone that thinks the likes of Unreal, Tribes, n Quake are better games, because Halo uses a lot of similar principles, but slower and not as deep, but that's underselling how well designed and enjoyable that game is to this day. In a 4 v 4 environment Halo 2 had just enough of a pace and skill ceiling to separate proper high level play from low level play, with a reasonable amount of tactical coordination from teammates. Ditto Halo 3, and the custom games in those games were fucking brilliant. Entire modes were made up by the community, which is shit I assure you will not happen in Battlefield 1, Titanfall 2, Overwatch, Rainbow Six Siege, any mp created by Naughty Dog or a laundry list of good multiplayer shooters this gen.

Halo may have been one half of the reason the FPS genre regressed in some noticeable ways, but it had nothing to do with Halo being a bad game. On the contrary, it's quite fucking good. I think the single player has always left a lot to be desired (the flood for starters tend to ruin a lot of levels), but Halo 2 legitimately deserves its place among one of true great multiplayer shooters ever.

As for Halo 5, a lot of those principles are still there in the mp, and I think the thrusters only add to it. Sprint n clamber I'm not 100% on, because it's translated into really boring maps, but that I'm still willing to argue is a 343 thing, and the campaign sucks. No disagreement on that one.

Whilst I appreciate such a technical analysis of the merits of the Halo series in terms of level design, I have to admit from a practical view all the missions are very boring. I can understand the significance of the Halo series in shaping what FPS games are today however what I'm trying to say is for me personally every single game has been very boring. Excellent mission design is great however if the shooting mechanics are not that great it doesn't really matter how good the level design is. I prefer the following games for their shooting mechanics:

Doom (although level design was very repetitive, the gunplay made up for it)

Wolfenstein The New Order/The Old Blood

F.E.A.R.

Half Life 2

Battlefield 1 (all battlefields infact)

Titanfall 2

Avatar image for raugutcon
raugutcon

5576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#7 raugutcon
Member since 2014 • 5576 Posts

@trumptowerlr: for you is boring, for millions more is not.

Avatar image for pelvist
pelvist

9001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#8 pelvist
Member since 2010 • 9001 Posts

No idea, I never liked it myself and though I tried I never got into the multiplayer side of it either. The first game was ok, but nothing special as far as fps go, at least it was ok untill you got toward the end of the game, then it became repetitive as **** with the flud. The second game was pretty much more of the same except the weapon models took up more of the screen than they did the first time around.

Avatar image for 2Chalupas
2Chalupas

7286

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#9  Edited By 2Chalupas
Member since 2009 • 7286 Posts

Halo was solid in it's time (albeit not nearly as good as Half Life or Counter-strike and some other post-Doom PC shooters). I played all those games back then, and still remember being wowed by Halo on original XBOX. It was clearly inferior to the PC shooters of the time, but it was something special on the console front.

But the original games didn't age all that well IMO, and Halo 3(as well as ODST) was actually terrible despite it's massive popularity.

Avatar image for lundy86_4
lundy86_4

62017

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#10 lundy86_4
Member since 2003 • 62017 Posts

I think Champ addressed everything objective about the game, so the real issue is gonna lie in the fact that you just don't enjoy the series. I've always had a lot of fun with the Halo games, and whilst 4 was a misstep, they really got back to the solid MP in 5.

Avatar image for kvally
kvally

8445

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 9

#11 kvally
Member since 2014 • 8445 Posts

The gameplay is awesome

The Storyline is awesome

The characters are awesome

The graphics are awesome

Is why it's so popular

Avatar image for aigis
aigis

7355

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#12 aigis
Member since 2015 • 7355 Posts

I would say the graphics and gameplay are solid, but yes story and characters leave something to be desired (though really it isnt that type of game)

Avatar image for AzatiS
AzatiS

14969

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#13  Edited By AzatiS
Member since 2004 • 14969 Posts

you mean HAD.

No clue, i never ever felt with Halo like its something extraordinary or that good to begin with. Even on PC when i played it. I dont know what people love about Halo that much. Im more into gears than Halo for a reason.

Avatar image for Juub1990
Juub1990

12622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14  Edited By Juub1990
Member since 2013 • 12622 Posts
@trumptowerlr said:

Whilst I appreciate such a technical analysis of the merits of the Halo series in terms of level design, I have to admit from a practical view all the missions are very boring. I can understand the significance of the Halo series in shaping what FPS games are today however what I'm trying to say is for me personally every single game has been very boring. Excellent mission design is great however if the shooting mechanics are not that great it doesn't really matter how good the level design is. I prefer the following games for their shooting mechanics:

Doom (although level design was very repetitive, the gunplay made up for it)

Wolfenstein The New Order/The Old Blood

F.E.A.R.

Half Life 2

Battlefield 1 (all battlefields infact)

Titanfall 2

Halo built its fanbase with CE and all these games you listed came out after it.

Also, you're doing it wrong if you think Halo is popular for its single player. Halo is a game renown for its multiplayer. I personally think the campaign in most games is incredibly boring but nowhere near as bad as the campaigns in games like BF or COD where's it always generic Delta Team of bros going in foreign lands to save some shit.

Avatar image for deactivated-5d1e44cf96229
deactivated-5d1e44cf96229

2814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15  Edited By deactivated-5d1e44cf96229
Member since 2015 • 2814 Posts

@trumptowerlr said:

I have never been a big fan of Halo despite being a massive xbox fan from the very beginning.

Same here. The Xbox and Xbox 360 were my favorite consoles of the last two generations, but I never understood the appeal of Halo. I tried to like Halo, I tried to like Halo 2, and I tried to like Halo 3; I felt like I was supposed to like these games since I was a huge Xbox fan so I would keep giving them another chance, but I simply never enjoyed playing any of them.

I personally always found Perfect Dark and the Timesplitters games to be way more fun and all of my friends felt the same way. Every time we would try a Halo game, we just wondered "why is everybody praising this so much when Perfect Dark and Timesplitters exist and are way more fun?"

Avatar image for sirk1264
sirk1264

6242

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#16 sirk1264
Member since 2003 • 6242 Posts

You are definitely entitled to your opinion. For me though, I find the franchise enjoyable. Even halo 5 is fun to me. It's a franchise that got me into shooters. I primarily play shooters on PC now but I always look forward to a new halo and will be anticipating halo 6 when it's announced.

Avatar image for Juub1990
Juub1990

12622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 Juub1990
Member since 2013 • 12622 Posts
@storm_of_swords said:

Same here. The Xbox and Xbox 360 were my favorite consoles of the last two generations, but I never understood the appeal of Halo. I tried to like Halo, I tried to like Halo 2, and I tried to like Halo 3; I felt like I was supposed to like these games since I was a huge Xbox fan so I would keep giving them another chance, but I simply never enjoyed playing any of them.

I personally always found Perfect Dark and the Timesplitters games to be way more fun and every time I would try a Halo game, I just wondered "why is everybody praising this so much when Perfect Dark and Timesplitters exist and are way more fun?"

Did you play single or multiplayer?

Avatar image for uninspiredcup
uninspiredcup

62651

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#18  Edited By uninspiredcup
Member since 2013 • 62651 Posts

You're not alone, lot of pc gamers who played Halo when it was ported to PC were baffled as to the praise. If you were a console game it was most likely far more impressive.

It accommodates consoles, basically. But as a game, wouldn't put it anywhere within the same spectrum as pc shooters. Even on consoles Doom 64, was actually a great game, just not particularly progressive.

It ruined FPS forever. Taking them from the superior platform, and diluting them for decades to come, what a legacy.

Avatar image for sHaDyCuBe321
sHaDyCuBe321

5769

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 sHaDyCuBe321
Member since 2003 • 5769 Posts

You lost the argument when you said the gunplay wasn't as solid as some of those other games. The gunplay is the reason Halo is what it is. At least the trio of gunplay, melee and grenadez.

It's the reason why Destiny feels great to play but sucks in every other way.

Avatar image for Juub1990
Juub1990

12622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Juub1990
Member since 2013 • 12622 Posts

@uninspiredcup said:

You're not alone, lot of pc gamers who played Halo when it was ported to PC were baffled as to the praise. If you were a console game it was most likely far more impressive.

It accommodates consoles, basically. But as a game, wouldn't put it anywhere within the same spectrum as pc shooters. Even on consoles Doom 64, was actually a great game, just not particularly progressive.

It ruined FPS forever. Taking them from the superior platform, and diluting them for decades to come, what a legacy.

Halo set the train in motion. COD MW sent it down a collision course.

Avatar image for deactivated-5d1e44cf96229
deactivated-5d1e44cf96229

2814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21  Edited By deactivated-5d1e44cf96229
Member since 2015 • 2814 Posts

@Juub1990 said:
@storm_of_swords said:

Same here. The Xbox and Xbox 360 were my favorite consoles of the last two generations, but I never understood the appeal of Halo. I tried to like Halo, I tried to like Halo 2, and I tried to like Halo 3; I felt like I was supposed to like these games since I was a huge Xbox fan so I would keep giving them another chance, but I simply never enjoyed playing any of them.

I personally always found Perfect Dark and the Timesplitters games to be way more fun and every time I would try a Halo game, I just wondered "why is everybody praising this so much when Perfect Dark and Timesplitters exist and are way more fun?"

Did you play single or multiplayer?

Both.

I played the campaign solo, I played the campaign with friends, I played competitively with friends locally, and I played competitively online. I never enjoyed playing any of them and would always want to go back to Perfect Dark or Timesplitters.

Avatar image for kmp
KMP

380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#22 KMP
Member since 2017 • 380 Posts

Everyone needs to have a split screen night with the boys and Halo. Nothing else exists like it.

Avatar image for Basinboy
Basinboy

14559

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#23 Basinboy
Member since 2003 • 14559 Posts

Because people have different opinions?

Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#24 DJ-Lafleur
Member since 2007 • 35604 Posts

People don't actually like Halo, they only pretend to like it to spite you.

Avatar image for Archangel3371
Archangel3371

46854

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#25 Archangel3371
Member since 2004 • 46854 Posts

Simple, because the games are awesome.

/thread

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#26  Edited By deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

Because back when Halo was under Bungie's care, it used to be one of the best franchises in the industry.

Avatar image for APiranhaAteMyVa
APiranhaAteMyVa

4160

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27  Edited By APiranhaAteMyVa
Member since 2011 • 4160 Posts

No one cares about it anymore, MCC and Halo 5 made sure that the series is way past its best, and will soon be laid to rest.

Avatar image for Ant_17
Ant_17

13634

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#28 Ant_17
Member since 2005 • 13634 Posts

Even i will admit Halo 3 was a pretty good game.

Avatar image for fenderkiller17
FenderKiller17

122

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#29  Edited By FenderKiller17
Member since 2017 • 122 Posts

Well, in your opinion..

I happen to love the gameplay and lore behind The Halo series. Plus, it reminds me of the old times having LAN parties at my friends house. Good memories.

That being said I am not a fan of the 343 adaptations. Halo 3 was Halo at its prime. >:P

Avatar image for nepu7supastar7
nepu7supastar7

6773

Forum Posts

0

Wiki Points

0

Followers

Reviews: 51

User Lists: 0

#30 nepu7supastar7
Member since 2007 • 6773 Posts

@trumptowerlr:

It can be beaten by modern games, sure but it was the best of fps when it came out and many of its fans still hold it in high regard since then. Halo is what got me into fps games in the first place.

Avatar image for frank_castle
Frank_Castle

1982

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#31 Frank_Castle
Member since 2015 • 1982 Posts

I've never understood it

I'll readily admit that the first Halo was a gamechanger and did some genuinely innovative things, but the franchise never really grew from there.

Avatar image for Ghost120x
Ghost120x

6060

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#32 Ghost120x
Member since 2009 • 6060 Posts

Having played/beat all the games except odst, I never understood the love for this franshise. The games were just average, nothing spectacular.

Avatar image for samfisher56
samfisher56

772

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 samfisher56
Member since 2005 • 772 Posts

combat evolved is one of the greatest games of all time /thread

Avatar image for mane_basic
mane_basic

539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 mane_basic
Member since 2002 • 539 Posts

to each his own. I for one love halo read most of the books beats all of the fps games and exciting for halo 6 to come out even tho I didn't like the agent locke story line and want them to focus solely on the MC. Not fps series get me excited to play like halo does and I don't even play mp or split screen.

Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#35  Edited By PAL360
Member since 2007 • 30574 Posts

Halo CE was a masterpiece. 2 and 3 were also amazing games.

Avatar image for no_bo_dy_83
No_bo_dy_83

142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#36  Edited By No_bo_dy_83
Member since 2017 • 142 Posts

because people like it?

Avatar image for deactivated-5d6bb9cb2ee20
deactivated-5d6bb9cb2ee20

82724

Forum Posts

0

Wiki Points

0

Followers

Reviews: 56

User Lists: 0

#37 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

The Bungie games were something special.

Avatar image for hrt_rulz01
hrt_rulz01

22680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 hrt_rulz01
Member since 2006 • 22680 Posts

@trumptowerlr: Is that you Quacknight?

Avatar image for lawlessx
lawlessx

48753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#39 lawlessx
Member since 2004 • 48753 Posts

The first three halo game's were amazing. Each game showed massive improvements over the last and lets not forget what bungie and microsoft created with halo 2's muitiplayer. There was nothing like it on consoles at the time in terms of content and they pretty much created the idea of matchmaking.

You had to have played the games when they released to understand what made them special

Avatar image for daredevils2k
daredevils2k

5001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 daredevils2k
Member since 2015 • 5001 Posts

Hmm I would say why has the Halo fan base shrunk in size if anything. If halo had a huge fanbase, then the xb1 sales number wouldn't be so low . especially 30 mill behind the Sony PS4, which both hit the marketer petty much at the same time .

Avatar image for MonsieurX
MonsieurX

39858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 MonsieurX
Member since 2008 • 39858 Posts

Avatar image for kvally
kvally

8445

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 9

#42 kvally
Member since 2014 • 8445 Posts

Surprise surprise, Sony biased fans don't like the game.

Avatar image for pinkanimal
PinkAnimal

2380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#43 PinkAnimal
Member since 2017 • 2380 Posts

Never liked them myself. Quake was much better for me.

Avatar image for deactivated-5acbb9993d0bd
deactivated-5acbb9993d0bd

12449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44  Edited By deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@sHaDyCuBe321 said:

You lost the argument when you said the gunplay wasn't as solid as some of those other games. The gunplay is the reason Halo is what it is. At least the trio of gunplay, melee and grenadez.

It's the reason why Destiny feels great to play but sucks in every other way.

dunno.. preference obviously, but I hated everything about the so called "gunplay" ... massive reticles, huge hitboxes and auto aim....

Halo was always the "entry level shooter" coming from PC shooters.

The Nintendo-casual-friendly equivlant of the shooter genre...

Avatar image for jg4xchamp
jg4xchamp

64054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#45 jg4xchamp
Member since 2006 • 64054 Posts
@trumptowerlr said:

Whilst I appreciate such a technical analysis of the merits of the Halo series in terms of level design, I have to admit from a practical view all the missions are very boring. I can understand the significance of the Halo series in shaping what FPS games are today however what I'm trying to say is for me personally every single game has been very boring. Excellent mission design is great however if the shooting mechanics are not that great it doesn't really matter how good the level design is. I prefer the following games for their shooting mechanics:

Doom (although level design was very repetitive, the gunplay made up for it)

Wolfenstein The New Order/The Old Blood

F.E.A.R.

Half Life 2

Battlefield 1 (all battlefields infact)

Titanfall 2

I would agree with you, in that Halo doesn't have the best gunplay, because I do side with Doom (just about any Doom that isn't Doom 3) or FEAR over Halo's gunplay, and yeah Battlefield as well. And Wolfenstein makes up for less than stellar audio with some dope gib shots, but I don't necessarily think Titanfall 2 and especially Half Life 2 are that much better on the gunplay part.

Talking purely audio don't know which Halo specifically you are talking about, or all of them. I'd say the better Halo games are louder and beefier with their sound effects, especially in Halo 5. I think Bungie's Halo's also had good visual feedback for the most part with the slight alien blood and the way covie armors would pop or in the case of the brutes the shield would drop. Halo 3 is limp, no disagreement on that one, and Reach adding bloom considerably slows the game down.

But in 5's case, while the sp is ruined by awful enemy designs like the prometheans and the covenant being nerfed to the worst version of those enemies in the series, I'd say the mp wit hits loud ass guns, and feedback loop between the hit marker, and the perfect kill medal/reversal medal creates for an engaging gameplay loop mechanically.

Which isn't something I could say for Half Life 2 as most of the guns sound weak as ****, the combine barely sell hits in interesting ways, and Titanfall 2 is even softer. Titanfall 2 is a great example of excellent mission design carrying a game whose mechanics, core shooting mechanics at least, aren't top tier in feel. Half Life 2 is no different for that matter, for a game celebrated as one of the greatest FPS ever, it's not even in the top 10 as far as gunplay. But it's varied for days with tons of new quirks to the gameplay in each level.

That and while Doom is repetitive in terms of routine, I think the level design itself is excellent, because the combat arenas you fight demons has to be satisfying to make that entire game work. Since it doesn't have all the clever maze design ideas that Doom 1 n Doom 2 had.

Avatar image for nomadic8280
nomadic8280

476

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#46 nomadic8280
Member since 2017 • 476 Posts

From an online perspective, Halo is challenging simply because people dont just go down in a few hits like COD or Battlefield. You have to really fight it out with someone, its challenging and takes a little more skill (IMO). When you do take someome out, it feels more rewarding for that reason. The graphics for arena combat are also simplified for that e-sport vibe, and nothing distracts from the objective of the match. I find Halo to be alot of fun.

Avatar image for blackout55
Blackout55

43

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 Blackout55
Member since 2017 • 43 Posts

@daredevils2k said:

Hmm I would say why has the Halo fan base shrunk in size if anything. If halo had a huge fanbase, then the xb1 sales number wouldn't be so low . especially 30 mill behind the Sony PS4, which both hit the marketer petty much at the same time .

Halo makes you cows jelly lmao

Avatar image for NFJSupreme
NFJSupreme

6605

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 NFJSupreme
Member since 2005 • 6605 Posts

this guy is not a troll guys

Avatar image for aroxx_ab
aroxx_ab

13236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#49 aroxx_ab
Member since 2005 • 13236 Posts

Because best fps ever made

Avatar image for drummerdave9099
drummerdave9099

4606

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 drummerdave9099
Member since 2010 • 4606 Posts

Halo CE, 2, and 3 were all great games. Halo 4 single player is pretty good and Halo 5 multiplayer is decent- atleast the Arena side of it. Personally don't care one bit for Warzone- it makes the game feel incredibly slow.

I agree the story and characters are pretty bad. I think they went way overboard and made it all way too cryptic.

I really like the designs of Master Chief and Cortana though. And I like the way Spartans look in multiplayer way more than I do generic solider #8 in other shooters.