Why FFXIII Won't Go Multiplat

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CelineDion

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#1 CelineDion
Member since 2002 • 5972 Posts

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US.  Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

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FFVII_Madness55

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#2 FFVII_Madness55
Member since 2005 • 5504 Posts
You forgot about multiple discs. SE cannot make a profit off of that.
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AntiType

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#3 AntiType
Member since 2003 • 6249 Posts

You forgot about multiple discs. SE cannot make a profit off of that.FFVII_Madness55

o_O DVDs are pennies for a devs... actually one BLURAY is much more expensive then dozens of DVDs

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Zenkuso

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#4 Zenkuso
Member since 2006 • 4090 Posts

1) Japan is the largest market for Final Fantasy games.

Europe is the largest market for final fantasy games actually. 

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

If you ran a business, a world-wide business and only focussed on one country how long would your business last? 

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

Nothing is impossible when it comes to programming, the cell isn't as great as people think it is just look at the specs. 

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

They have no executive level decisions, that got wiped out when they merged with enix. Sony only hold shares in the company now. 

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US. Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 It isn't about japan, sales over NA and Europe seperately always beat japan sales. It isn't about paying anyone off its about the whole picture in the long run and who are they going to make more from in the long run.

CelineDion
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foxhound_fox

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#5 foxhound_fox
Member since 2005 • 98532 Posts
NA is a pretty big market for FF as well. They eat it up here as well. Japan prefers DQ to FF.
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ArisShadows

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#6 ArisShadows
Member since 2004 • 22784 Posts

[QUOTE="FFVII_Madness55"]You forgot about multiple discs. SE cannot make a profit off of that.AntiType

o_O DVDs are pennie for a devs... actually one BLURAY is much more expensive then dozens of DVDs

Beat me to it.. The price is truely that of digital information, rather the plastic itself.
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Dm1uciano

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#7 Dm1uciano
Member since 2006 • 398 Posts

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US.  Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

CelineDion

FF going multiplat will not change the sales of FF games in Japan, it will still be release on the PS3....

It can only make more profit.

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yuna707

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#8 yuna707
Member since 2004 • 562 Posts
You forgot about multiple discs. SE cannot make a profit off of that.FFVII_Madness55
Cost of dvd
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justdog11

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#9 justdog11
Member since 2004 • 3524 Posts

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US.  Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

CelineDion

Touche.  However, Sony's recent "we don't need 3rd party exclusives" statement by old Harrison shows not only can't they pay too much because they're already in so much debt, but they also refuse to pay too much because they've become incredibly cocky.  Don't fool yourself into thinking FFXIII wouldn't sell well on 360 in the states (gamings largest market if I'm not mistaken).  Sony doesn't seem to want to cough up the dough, and if they're already in talks it seems that Square Enix is fully prepared to face the "porting difficulties" in order to reach a exponentially more decent amount of gamers.

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FFVII_Madness55

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#10 FFVII_Madness55
Member since 2005 • 5504 Posts

[QUOTE="FFVII_Madness55"]You forgot about multiple discs. SE cannot make a profit off of that.AntiType

o_O DVDs are pennies for a devs... actually one BLURAY is much more expensive then dozens of DVDs

It doesn't work that way. Developers has expressed multi discs cost more.
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-The-G-Man-

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#11 -The-G-Man-
Member since 2007 • 6414 Posts

I wouldn't say this game has a definite yes or no for being or not being multiplat.

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Kahuna_1

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#12 Kahuna_1
Member since 2006 • 7948 Posts
When Microsoft opens their wallet, scaring things happen...I mean they got Rockstar to simultaneously release GTA4 on PS3 and 360.
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AntiType

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#13 AntiType
Member since 2003 • 6249 Posts
[QUOTE="AntiType"]

[QUOTE="FFVII_Madness55"]You forgot about multiple discs. SE cannot make a profit off of that.FFVII_Madness55

o_O DVDs are pennies for a devs... actually one BLURAY is much more expensive then dozens of DVDs

It doesn't work that way. Developers has expressed multi discs cost more.

Link? 

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afdevil24

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#14 afdevil24
Member since 2006 • 1590 Posts

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US.  Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

CelineDion
Crystal ball ftw. 360 could become huge in Japan. They have the best rpg's this gen.
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AntiType

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#15 AntiType
Member since 2003 • 6249 Posts
[QUOTE="CelineDion"]

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US. Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

afdevil24

Crystal ball ftw. 360 could become huge in Japan. They have the best rpg's this gen.

DS has the best RPG this gen... and if you mean just consoles... PS3 and Wii dont even have RPGs this gen yet... 

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turgore

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#16 turgore
Member since 2006 • 7859 Posts
And I'm listening to this Celine DIon impersonator because ???
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LegendofYaslint

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#17 LegendofYaslint
Member since 2004 • 2798 Posts

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US.  Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

CelineDion

Am I the only one who remembers threads just like this saying why DMC4 will never go to the 360???

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Kook18

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#18 Kook18
Member since 2006 • 4257 Posts

Square's in a tough bind. They can't put FFXIII on the Wii because it would require them to start from scratch. They are gonna take a hit if they support the PS3 because it doesn't have the userbase to give them numbers like X-XII. And if they support the 360, well, an American console will flourish in Japan and Satan will emerge and take over the world with Saddam...for realsies.

i think this man on another forum said it best.
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Kahuna_1

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#19 Kahuna_1
Member since 2006 • 7948 Posts

Square's in a tough bind. They can't put FFXIII on the Wii because it would require them to start from scratch. They are gonna take a hit if they support the PS3 because it doesn't have the userbase to give them numbers like X-XII. And if they support the 360, well, an American console will flourish in Japan and Satan will emerge and take over the world with Saddam...for realsies.Kook18

i think this man on another forum said it best.

So your telling me FF13 wont push PS3 sales up? Look at what gears did for the 360...

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Kook18

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#20 Kook18
Member since 2006 • 4257 Posts

[QUOTE="Kook18"]

Square's in a tough bind. They can't put FFXIII on the Wii because it would require them to start from scratch. They are gonna take a hit if they support the PS3 because it doesn't have the userbase to give them numbers like X-XII. And if they support the 360, well, an American console will flourish in Japan and Satan will emerge and take over the world with Saddam...for realsies.Kahuna_1

i think this man on another forum said it best.

So your telling me FF13 wont push PS3 sales up? Look at what gears did for the 360...

of course it will push sales up, but it won't make as much of a profit as it would if it went multiplat
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Dm1uciano

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#21 Dm1uciano
Member since 2006 • 398 Posts

Square's in a tough bind. They can't put FFXIII on the Wii because it would require them to start from scratch. They are gonna take a hit if they support the PS3 because it doesn't have the userbase to give them numbers like X-XII. And if they support the 360, well, an American console will flourish in Japan and Satan will emerge and take over the world with Saddam...for realsies.Kook18

i think this man on another forum said it best.

^^ lol ^^

Seriously thats the best most down right accurate statement I've heard all year.

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FFVII_Madness55

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#22 FFVII_Madness55
Member since 2005 • 5504 Posts
[QUOTE="FFVII_Madness55"][QUOTE="AntiType"]

[QUOTE="FFVII_Madness55"]You forgot about multiple discs. SE cannot make a profit off of that.AntiType

o_O DVDs are pennies for a devs... actually one BLURAY is much more expensive then dozens of DVDs

It doesn't work that way. Developers has expressed multi discs cost more.

Link? 

It's a common fact.
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Alleluia_Cone

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#23 Alleluia_Cone
Member since 2007 • 57 Posts
[QUOTE="CelineDion"]

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US. Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

afdevil24
Crystal ball ftw. 360 could become huge in Japan. They have the best rpg's this gen.

To be fair, I was in Japan recently, and the Xbox 360 is about as popular as AIDS over there. For whatever reason, there is this whole perception problem.
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Kayrod29

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#24 Kayrod29
Member since 2005 • 5301 Posts
[QUOTE="AntiType"][QUOTE="FFVII_Madness55"][QUOTE="AntiType"]

[QUOTE="FFVII_Madness55"]You forgot about multiple discs. SE cannot make a profit off of that.FFVII_Madness55

o_O DVDs are pennies for a devs... actually one BLURAY is much more expensive then dozens of DVDs

It doesn't work that way. Developers has expressed multi discs cost more.

Link?

It's a common fact.

You just showed how much you know about formats. 1 blu ray disc would cost the same as 5 DVD's.
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CelineDion

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#25 CelineDion
Member since 2002 • 5972 Posts

Crystal ball ftw. 360 could become huge in Japan. They have the best rpg's this gen.Alleluia_Cone
To be fair, I was in Japan recently, and the Xbox 360 is about as popular as AIDS over there. For whatever reason, there is this whole perception problem.

Indeed.  The fact of the matter is that FFXIII isn't going to sell for X360 in Japan in any appreciable amount, even if it went multiplat.  The Japanese are not interested in X360's library as a whole, and one non-exclusive game isn't going to change that.

 

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Kahuna_1

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#26 Kahuna_1
Member since 2006 • 7948 Posts
[QUOTE="Kahuna_1"]

[QUOTE="Kook18"]

Square's in a tough bind. They can't put FFXIII on the Wii because it would require them to start from scratch. They are gonna take a hit if they support the PS3 because it doesn't have the userbase to give them numbers like X-XII. And if they support the 360, well, an American console will flourish in Japan and Satan will emerge and take over the world with Saddam...for realsies.Kook18

i think this man on another forum said it best.

So your telling me FF13 wont push PS3 sales up? Look at what gears did for the 360...

of course it will push sales up, but it won't make as much of a profit as it would if it went multiplat

I still think it can sell 3 million easily

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deadlypencil

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#27 deadlypencil
Member since 2006 • 455 Posts

JAPAN only represents about 40%-50% of FF12 sales. Less if you look at older FF's.

And it only sold like 5 million with 100 million ps2's.. whats it going to sell with 3 millionish ps3's or even 5 million if it gets that high next year?

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Full_Metal1923

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#28 Full_Metal1923
Member since 2006 • 4132 Posts
[QUOTE="CelineDion"]

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US.  Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

justdog11

Touche.  However, Sony's recent "we don't need 3rd party exclusives" statement by old Harrison shows not only can't they pay too much because they're already in so much debt, but they also refuse to pay too much because they've become incredibly cocky.  Don't fool yourself into thinking FFXIII wouldn't sell well on 360 in the states (gamings largest market if I'm not mistaken).  Sony doesn't seem to want to cough up the dough, and if they're already in talks it seems that Square Enix is fully prepared to face the "porting difficulties" in order to reach a exponentially more decent amount of gamers.

^ That's true and don't foget it's likely the other unannounced iterations of FFXIII can easily make its way to 360, Wii, PC, DS or PSP. As for the reasons listed. The install fan base for 360 will still buy FFXIII (maybe not as much as on one of the other consoles but there will be profit to be made). You also forget a lot of people who disliked the original XBXO have an interest in the 360 and FFXIII is definitely beneficial for rising sales of the 360 in both North American and Japan. The White negine according to Sakaguchi is actually pretty easy in terms of having FFXIII being ported to the 360 as he noted in his recent interview with GameSpot. It's still highly probable that if not FFXII but another game of the FF series will make its way to the 360.
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AntiType

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#29 AntiType
Member since 2003 • 6249 Posts
[QUOTE="AntiType"][QUOTE="FFVII_Madness55"][QUOTE="AntiType"]

[QUOTE="FFVII_Madness55"]You forgot about multiple discs. SE cannot make a profit off of that.FFVII_Madness55

o_O DVDs are pennies for a devs... actually one BLURAY is much more expensive then dozens of DVDs

It doesn't work that way. Developers has expressed multi discs cost more.

Link?

It's a common fact.

No.. its a comon fact that a BLURAY is many times more expensive then DVDs. Actually there are games that were put on 2 DVD-5s rather then a DVD-9 to save money...  

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Kook18

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#30 Kook18
Member since 2006 • 4257 Posts
[QUOTE="Kook18"][QUOTE="Kahuna_1"]

[QUOTE="Kook18"]

Square's in a tough bind. They can't put FFXIII on the Wii because it would require them to start from scratch. They are gonna take a hit if they support the PS3 because it doesn't have the userbase to give them numbers like X-XII. And if they support the 360, well, an American console will flourish in Japan and Satan will emerge and take over the world with Saddam...for realsies.Kahuna_1

i think this man on another forum said it best.

So your telling me FF13 wont push PS3 sales up? Look at what gears did for the 360...

of course it will push sales up, but it won't make as much of a profit as it would if it went multiplat

I still think it can sell 3 million easily

k? why settle for that when you're pretty much guaranteed to sell even more on multiple consoles? i honestly don't care if FFXIII goes multiplat or not, but its getting annoying how people make companies seem they care about loyalty more than cash. they don't and never will. money speaks louder than anything else in a business.
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AntiType

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#31 AntiType
Member since 2003 • 6249 Posts

JAPAN only represents about 40%-50% of FF12 sales. Less if you look at older FF's.

And it only sold like 5 million with 100 million ps2's.. whats it going to sell with 3 millionish ps3's or even 5 million if it gets that high next year?

deadlypencil

there are not 100 million 0s2s out there... I bet there are less then 50 million working out there... PS2s have had an awfully high defect rate. to get a resaonable idea on how many ps2s there are... ti would probably be best to look at sales for games and compare them to other consoles... ps2 games do NOT sell on average of 5 times more then the other consoles... hell its not even 2x more 

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Sparky04

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#32 Sparky04
Member since 2006 • 3390 Posts
[QUOTE="CelineDion"]

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US. Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

LegendofYaslint

Am I the only one who remembers threads just like this saying why DMC4 will never go to the 360???

I recall those I'm a 360 owner and even I wasn't expecting Devil May Cry 4 to go multiplat.
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JimJackJose

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#33 JimJackJose
Member since 2002 • 2937 Posts

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US. Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

CelineDion

 

The white engine has been designed to be cross platform.

http://www.gamespot.com/news/6167571.html?om_act=convert&om_clk=newsmakerfeatured&tag=featurednewsmaker;title;1

 

It is very simple math, I am not sure why you are even mentioning total install base as a reason. 10 million > 2 million. If Sony wants to make a profit on their game they will need more then a million or so people to buy the game. Currently they would need every single person who owns a ps3 to buy the game to even be close to making a profit. It is in their best interest to go multi platform with their game so they can make money.

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supermechakirby

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#34 supermechakirby
Member since 2003 • 10677 Posts

[QUOTE="Alleluia_Cone"] Crystal ball ftw. 360 could become huge in Japan. They have the best rpg's this gen.CelineDion

To be fair, I was in Japan recently, and the Xbox 360 is about as popular as AIDS over there. For whatever reason, there is this whole perception problem.

Indeed. The fact of the matter is that FFXIII isn't going to sell for X360 in Japan in any appreciable amount, even if it went multiplat. The Japanese are not interested in X360's library as a whole, and one non-exclusive game isn't going to change that.

$450 for the game you want or $650 for the game you want which would you pick, based on those factors
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asdasd

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#35 asdasd
Member since 2005 • 4464 Posts
[QUOTE="CelineDion"]

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US. Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

JimJackJose

 

The white engine has been designed to be cross platform.

http://www.gamespot.com/news/6167571.html?om_act=convert&om_clk=newsmakerfeatured&tag=featurednewsmaker;title;1

 

It is very simple math, I am not sure why you are even mentioning total install base as a reason. 10 million > 2 million. If Sony wants to make a profit on their game they will need more then a million or so people to buy the game. Currently they would need every single person who owns a ps3 to buy the game to even be close to making a profit. It is in their best interest to go multi platform with their game so they can make money.

How does he know? He only heard that. He doesnt work for Sqaure anymore. 

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Kook18

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#36 Kook18
Member since 2006 • 4257 Posts
if the sales numbers were flipped... ps3 at 10m & 360 a 2m, lems would be bickering over losing DoA, LP, Dead Rising, etc. companies would have never bothered taking ps3 games (dmc4, ace combat, katimari, re5, ac4 etc) multiplat. Itagaki would move to the ps3, bungie and rare would be doing everything they could to burn up their contracts with M$. please stop the complaining, this is how things are because hardware sales prove a company can generate a bigger profit on the 360 than the ps3 at this point and time. that doesn't mean the 360 or ps3 is better than the other, it just means one has a bigger established base. FFXIII wouldn't surprise me going multiplat, and when the ps3 starts gaining big numbers, I'd expect to see more 360 exclusives start to jump ship to the ps3 as well. you people take this stuff too seriously; its a business. nothing more, nothing less.
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kage_53

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#37 kage_53
Member since 2006 • 12671 Posts
[QUOTE="CelineDion"]

1) Japan is the largest market for Final Fantasy games.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, but would help FFXIII sales in the US. Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, which wouldn't be that much, at least compared to what Square would lose if X360 had a large Japanese install base.

 

JimJackJose

 

The white engine has been designed to be cross platform.

http://www.gamespot.com/news/6167571.html?om_act=convert&om_clk=newsmakerfeatured&tag=featurednewsmaker;title;1

 

It is very simple math, I am not sure why you are even mentioning total install base as a reason. 10 million > 2 million. If Sony wants to make a profit on their game they will need more then a million or so people to buy the game. Currently they would need every single person who owns a ps3 to buy the game to even be close to making a profit. It is in their best interest to go multi platform with their game so they can make money.

How does he do know White Engine is a cross platform engine. He doesnt work for Square anymore and Square admitted its designed for PS3.

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1SleepyGit

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#38 1SleepyGit
Member since 2006 • 872 Posts

Just a couple of points.

 

Final Fantasy is not just a big seller in japan but also in america and europe.  FFVII showed this and helped to make the original PS the brand it is today, which is why they ported every consecutive installment over here as well.   With the japanese market shrinking as well, they will consider the western markets more and more, in which case it will be whichever platform sells the most that they will produce their games for primarily.  Also, the multiplatform games, many of which were originally designed for the PS3 such as Devil May Cry 4, show that porting games from the PS3 is not impossible (I know many of them haven't been released yet, but many were originally started for the PS3 and then changed in development, which is the stage FFXIII is in at the moment).  Third, while the PS3 is supposed to be easier to program for than the PS2 (which was supposed to be one of the hardest consoles to program for) it is still supposed to be harder than the 360 and wii to write games for, and since many of the 360 games are being ported over to the PS3 it is not inconceivable to believe that porting a game from the PS3 to another platform would actually be easier.  Finally, it is not going to be as profitable for third parties to develop for just one console as it used to be due to increasing costs, and most of them are going to be trying to reach as many customers as possible in order to make a profit, which will mean producing more multiplat games.

 

And one final point that isn't anything to do with what you were talking about, final fantasy games now suck as they have lost the magic the earlier ones had and have become rehashed bull rather like some of the newer anime that is released, which is why the japanese market is moving away from both of them.  Some gems still appear in anime though...

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Kook18

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#39 Kook18
Member since 2006 • 4257 Posts

Just a couple of points.

Final Fantasy is not just a big seller in japan but also in america and europe. FFVII showed this and helped to make the original PS the brand it is today, which is why they ported every consecutive installment over here as well. With the japanese market shrinking as well, they will consider the western markets more and more, in which case it will be whichever platform sells the most that they will produce their games for primarily. Also, the multiplatform games, many of which were originally designed for the PS3 such as Devil May Cry 4, show that porting games from the PS3 is not impossible (I know many of them haven't been released yet, but many were originally started for the PS3 and then changed in development, which is the stage FFXIII is in at the moment). Third, while the PS3 is supposed to be easier to program for than the PS2 (which was supposed to be one of the hardest consoles to program for) it is still supposed to be harder than the 360 and wii to write games for, and since many of the 360 games are being ported over to the PS3 it is not inconceivable to believe that porting a game from the PS3 to another platform would actually be easier. Finally, it is not going to be as profitable for third parties to develop for just one console as it used to be due to increasing costs, and most of them are going to be trying to reach as many customers as possible in order to make a profit, which will mean producing more multiplat games.

And one final point that isn't anything to do with what you were talking about, final fantasy games now suck as they have lost the magic the earlier ones had and have become rehashed bull rather like some of the newer anime that is released, which is why the japanese market is moving away from both of them. Some gems still appear in anime though...

1SleepyGit
definitely agreed. i didn't have nearly as much fun with FFX & FFXII as i did with the nes/snes/ps1 FFs
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#40 GEMINI_CYBORG
Member since 2007 • 238 Posts
lol. You're funny, you know that? FFXIII might go multiplatform...and that's a 90% chance of that happening. Having FF13 on 360 will destroy PS3. Losing DMC4 was bad enough.
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-KinGz-

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#41 -KinGz-
Member since 2006 • 5232 Posts
You forgot about multiple discs. SE cannot make a profit off of that.FFVII_Madness55
It doesn't work like that.
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MrGrimFandango

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#42 MrGrimFandango
Member since 2005 • 5286 Posts

The money from an easy 2 million sales between Europe and North America says "yes it will".

 

Oh and if FFXIII was announced for 360, it would sell a nice chunk of around 200k in Japan. It would also boost 360 sales significantly for a while like BD did.

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MoldOnHold

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#44 MoldOnHold
Member since 2005 • 11760 Posts

1) Japan is the largest market for Final Fantasy games.
Wrong. Try Dragon Quest.

2) The X360 install base in Japan is not appreciably larger than the PS3 install base in Japan.
Actually, the 360 base is smaller, but it won't matter since FF is bigger in America.

3) FFXIII is being built on the White Engine, designed for the ground up for the Cell, making it difficult to port.
Yeah.

4) Sony owns a small part of Square-Enix, and has at least some sway on executive-level decisions.
Yeah, but they can easily be overruled by the Square Enix head honchos.

5) Putting FFXIII on X360 arguably wouldn't help FFXIII sales in Japan, (every sale counts) but would help FFXIII sales in the US. Therefore, Sony would only really need to pay Square-Enix enough money to balance out the lost US sales, (they don't even have enough money to help out the PS3 cause) which wouldn't be that much, (yeah right) at least compared to what Square would lose if X360 had a large Japanese install base. (not necessary for lots of sales)

 

CelineDion
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#45 JunkTrap
Member since 2006 • 2640 Posts
I think FFXIII should be timed exclusive for PS3.  And if it boosts sales of PS3, then Sony should pay some spiff to SE.  To think that this may be the end of the playstation brand if they don't at least come out in 2nd place.
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#46 rybe1025
Member since 2004 • 6362 Posts
As far as Japan goes with FF on 360 and also Blue Dragon and Lost Odyssey Eternal Sonata and others 360 would sell a lot more systems. Sales already showed blue dragon gave a big bump in sales. Then with the others a ton more would be sold in Japan
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#47 xXHackettXx
Member since 2006 • 3560 Posts
[QUOTE="AntiType"]

[QUOTE="FFVII_Madness55"]You forgot about multiple discs. SE cannot make a profit off of that.ArisShadows

o_O DVDs are pennie for a devs... actually one BLURAY is much more expensive then dozens of DVDs

Beat me to it.. The price is truely that of digital information, rather the plastic itself.

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SkyRaid

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#48 SkyRaid
Member since 2004 • 2001 Posts
The White Engine is open source.
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#49 fatzombiepigeon
Member since 2005 • 8199 Posts
I don't care. I don't like FF, and don't see what the big deal is anymore. A few decent handheld remakes. Yay.
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#50 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="AntiType"]

[QUOTE="FFVII_Madness55"]You forgot about multiple discs. SE cannot make a profit off of that.FFVII_Madness55

o_O DVDs are pennies for a devs... actually one BLURAY is much more expensive then dozens of DVDs

It doesn't work that way. Developers has expressed multi discs cost more.

    Actually, it does work that way. Developers that are in tight with Sony will of course say that Blu-Ray is better and DVDs don't have enough space, just like any MS developer will say Blu-Ray is a waste.

    Making a game multi disc is relatively inexpensive when compared to the massive profits that SE could garner from an extra 10 million units to target.