Why games look better on the 360 vs PS3

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xX0LDSCH00LXx

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#1 xX0LDSCH00LXx
Member since 2007 • 1423 Posts

Picked this up from another site good read!

 

The term "General Purpose" CPU Power is one that is very useful for gaming.

One of the reasons why Xbox 360 versions of multi-platform games always end up so much better than Playstation 3 games is because the games use traditional programming code, which really gives the Xbox 360 a big performance advantage over the Playstation 3.

Just look at the way games like Call of Duty 3 and F.E.A.R. have perfectly smooth framerates on the Xbox 360, but the Playstation 3 versions of the game have very choppy framerates.

The reason for performance problems like that with the Playstation 3 is often because of the lack of General Purpose CPU power.

The other reason for those framerate performance problems in Playstation 3 games is because the PS3 is always limited to 256MB of CPU RAM, much of which is dedicated to the 96MB PS3 Operating System that takes up too much memory.

Xbox 360 has a much more efficient Operating System that takes up only 32MB of RAM, and the Xbox 360 can use up to 512MB of RAM for the General Purpose CPU functions. Xbox 360 even has an addition 10MB of eDRAM to help with General Purpose CPU power.

No doubt about, the General Purpose CPU power is something the developers of games appreciate very much! I should know, because I'm a game developer! General Purpose power gives you the ability to use processing power and RAM wherever you need it at any time; it is very flexible.

But the Playstation 3 has so many hardware bottleneck restrictions and limitations that it makes programming very difficult. What would you rather have, one 3.2 Ghz CPU with two threads, like the PS3 has, or would you rather thave three 3.2Ghz Power PC chips, each with two threads, for a total of six threads, like the Xbox 360 has. I think it's pretty obvious that the Xbox 360 is better.

I was reading an article from Ubisoft that talked about how the Xbox 360 version of Assassins Creed will have noticeably better Artificial Intelligence than the Playstation 3 version. The reason for this is because the developers said they could devote an entire CPU to focus entirely on Artificial Intelligence with the Xbox 360.

The Playstation 3 can't compete with that kind of performance, because it's outdated parallel processing architecture won't allow it. PS3 only has one CPU with only two threads. There are seven SPE subprocessors that receive instructions from the CPU with their thread. The problem is the fact that the CPU has only two threads to send signals with. Sony originally wanted to include two Cell CPU processors with the PS3, but they couldn't because of the pricing. This means the PS3 can only send instructions to two SPE subprocessors at a time. This is not an efficient way to program games; it is literally like trying to juggle seven balls with only two hands...it's pretty much impossible, and it offers very poor performance.

More and more publishers and developers have become aware of this as time has passed. The performance game continues to increase in favor of the Xbox 360 as time goes on.

Just look how Call of Duty 3 was better on the Xbox 360 when it was released on both systems. The Xbox 360 version had a perfectly smooth framerate, allowed 24 people to talk online with each other, and the controller rumbled. But with the Playstation 3, the controller doesn't rumble, the framerate isn't smooth, and you can't talk to anyone while you are playing online.

Look at how newly released games like Virtua Tennis 3 still don't have online play for the Playstation 3. The Xbox 360 version has online play and online voice chat. Those are awesome features that add a lot of fun to the Xbox 360 version. General Purpose CPU power is one of the reasons why the Xbox 360 is so much better in terms of all the features included in the games.

The gap in performance really is getting bigger, though. Look at the way games are released so much earlier for Xbox 360, and yet the Xbox 360 versions of the games end up so much better. Rainbow Six: Vegas has been available on the Xbox 360 for over six months, and it is awesome! Ghost Recon: Advanced Warfighter 2 is another Xbox 360 game that has been available for a long time now. The Playstation 3 versions of those games are nowhere to be seen, because there isn't enough "General Purpose" power on the Playstation 3, and it is causing the developers to have to spend a lot more time and money developing the games for the PS3.

The problem is, the Playstation 3 versions of the games aren't worth the wait. Just look at the way F.E.A.R. won all sorts of awards for being a great game with cool gameplay and great graphics when it was released for the PC and Xbox 360 over six months ago.

But when the Playstation 3 version of F.E.A.R. was released, we saw there is a BIG difference in performance between the Xbox 360 and the Playstation 3. The framerate in F.E.A.R. on the Xbox 360 is smooth at all times, and the online play is great on the Xbox 360. But with the Playstation 3, the framerate often dips below 20 frames per second at times, which makes the game virtually unplayable at times. When you play online, you can't talk to anyone on the PS3. The reason traditional features like that aren't included in the PS3 versions of the games is because the PS3 doesn't have enough traditional "General Purpose" CPU power.

If you want to read the review of F.E.A.R. for yourself, go here: http://www.1up.com/do/reviewPage?cId=3158930

But, the lack of General Purpose CPU power is the reason why the PS3 has developed a reputation for having poor framerates, and offering fewer features in games. This lack of General Purpose CPU power is also why PS3 versions of games are released later in many situations where developers aren't familiar with that type of non-traditional programming environment. Overall, my friends and I are very disappointed with the Playstation 3, it's lack of games, it's difficult programming environment, and it's overall lack of performance.

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link_knight89

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#2 link_knight89
Member since 2005 • 172 Posts
damn thats a long read.
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KillaHalo2o9

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#3 KillaHalo2o9
Member since 2006 • 5305 Posts
Nice Read
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raualex

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#4 raualex
Member since 2004 • 405 Posts
just because it's long and full of tech-speak doesn't make it true :roll:
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Riverwolf007

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#5 Riverwolf007
Member since 2005 • 26023 Posts

When Fear released without voicechat support I was stunned, I couldn't  understand why they even put it out at that point.

How did it even get past quality control at Sony?

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KillaHalo2o9

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#6 KillaHalo2o9
Member since 2006 • 5305 Posts

just because it's long and full of tech-speak doesn't make it true :roll:raualex

:lol: Look at the difference between games on both systems . 

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pundog

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#7 pundog
Member since 2006 • 4491 Posts

When Fear released without voicechat support I was stunned, I couldn't  understand why they even put it out at that point.

How did it even get past quality control at Sony?

Riverwolf007
Because Sony doesn't have a strict set of standards like MS does. Its true. All Xbox games have to follow a strict guideline, including some form of XBL support and if they are online multiplayer I'm pretty sure voicechat and a number of other features are mandatory. Meanwhile Sony doesn't have anything remotely close to that.
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shungokustasu

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#8 shungokustasu
Member since 2004 • 7190 Posts

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:KillaHalo2o9

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing? 

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DOC105

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#10 DOC105
Member since 2007 • 307 Posts
Dude there both awsome systems. Xbox 360 is capable of 512mb of Cpu but then it would have 0mbs of gpu because the cpu and gpu are shared. Games on both systems looked pretty matched.
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KillaHalo2o9

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#11 KillaHalo2o9
Member since 2006 • 5305 Posts
[QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:shungokustasu

:lol: Look at the difference between games on both systems .

 

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

Madden 07 looks better on the PS3 are you sure? 

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menmau

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#12 menmau
Member since 2005 • 412 Posts
This is the truth!
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raualex

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#13 raualex
Member since 2004 • 405 Posts

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:KillaHalo2o9

:lol: Look at the difference between games on both systems . 

http://www.gamevideos.com/video/id/10662 

feel free to stream the hd version on the right side :) 

 

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KillaHalo2o9

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#14 KillaHalo2o9
Member since 2006 • 5305 Posts
[QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:raualex

:lol: Look at the difference between games on both systems .

http://www.gamevideos.com/video/id/10662

feel free to stream the hd version on the right side :)

 

Hmmm only difference is lighting but, I hear that alot of people that play the game on the PS3 that it doesn't run smoothly has the Xbox360 one.

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menmau

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#15 menmau
Member since 2005 • 412 Posts
Correction: Xbox 360 even has an addition 10MB of eDRAM to help with GPU, and CPU has 1MB wich is twice the cache of PS3 CPU.
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raualex

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#16 raualex
Member since 2004 • 405 Posts
[QUOTE="raualex"][QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:KillaHalo2o9

:lol: Look at the difference between games on both systems .

http://www.gamevideos.com/video/id/10662

feel free to stream the hd version on the right side :)

 

Hmmm only difference is lighting but, I hear that alot of people that play the game on the PS3 that it doesn't run smoothly has the Xbox360 one.

yea' I know, I think myself that the xbox360 version is better, but the ps3 isn't as abysmal as some people wants it to be.

I personally think that FEAR is really a victim of fanboy ramblings tbh.

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KillaHalo2o9

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#17 KillaHalo2o9
Member since 2006 • 5305 Posts
[QUOTE="KillaHalo2o9"][QUOTE="raualex"][QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:raualex

:lol: Look at the difference between games on both systems .

http://www.gamevideos.com/video/id/10662

feel free to stream the hd version on the right side :)

 

Hmmm only difference is lighting but, I hear that alot of people that play the game on the PS3 that it doesn't run smoothly has the Xbox360 one.

yea' I know, I think myself that the xbox360 version is better, but the ps3 isn't as abysmal as some people wants it to be.

I personally think that FEAR is really a victim of fanboy ramblings tbh.

Agree PS3 will have alot of great games just give it some time :) 

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p2rus

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#18 p2rus
Member since 2005 • 2859 Posts

Um the delaying of alot of those games also has to do with how developers want to make more money, so they delay games until the ps3 has a larger consumer base

and quality of games also has to do with the fact that developers are only beggining to understand the ps3's "power," or whatever you want to call it.

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tool_rage

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#19 tool_rage
Member since 2005 • 756 Posts
[QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:shungokustasu

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

If I were a Lemming i'd be laughing too.  Oblivion is the only game that is better on PS3 and it came out a year late, and is still better on PC.  It's a fact shungokustasu, multi-plat games are currently far better on 360.  Virtua Tennis 3 doesn't even have online play on PS3 and you think it's better?  Can you say fanboy? 

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shungokustasu

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#20 shungokustasu
Member since 2004 • 7190 Posts
[QUOTE="shungokustasu"][QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:tool_rage

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

If I were a Lemming i'd be laughing too. Oblivion is the only game that is better on PS3 and it came out a year late, and is still better on PC. It's a fact shungokustasu, multi-plat games are currently far better on 360. Virtua Tennis 3 doesn't even have online play on PS3 and you think it's better? Can you say fanboy?

But we talking about graphics, not gameplay. Can you say incomprehension? 

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KillaHalo2o9

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#21 KillaHalo2o9
Member since 2006 • 5305 Posts
[QUOTE="tool_rage"][QUOTE="shungokustasu"][QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:shungokustasu

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

If I were a Lemming i'd be laughing too. Oblivion is the only game that is better on PS3 and it came out a year late, and is still better on PC. It's a fact shungokustasu, multi-plat games are currently far better on 360. Virtua Tennis 3 doesn't even have online play on PS3 and you think it's better? Can you say fanboy?

But we talking about graphics, not gameplay. Can you say incomprehension?

True 

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munsoned

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#22 munsoned
Member since 2006 • 3064 Posts
[QUOTE="tool_rage"][QUOTE="shungokustasu"][QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:shungokustasu

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

If I were a Lemming i'd be laughing too. Oblivion is the only game that is better on PS3 and it came out a year late, and is still better on PC. It's a fact shungokustasu, multi-plat games are currently far better on 360. Virtua Tennis 3 doesn't even have online play on PS3 and you think it's better? Can you say fanboy?

But we talking about graphics, not gameplay. Can you say incomprehension?

can we say 4.5 gigs added to the ps3 harddrive to be able to get them graphics?
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shungokustasu

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#23 shungokustasu
Member since 2004 • 7190 Posts

can we say 4.5 gigs added to the ps3 harddrive to be able to get them graphics?munsoned

can you explain the relevance?

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raynimrod

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#24 raynimrod
Member since 2005 • 6862 Posts
Well that read was a load of rubbish.  This "game developer" just conveniently forgets to mention that although the PS3 has less RAM dedicated to CPU processes, that RAM is actually 4 times more efficient than the GDDR3 that the 360 has.  Also, I stopped reading once the person was stupid enough to say that the PS3 has just 1 core running at 3.2Ghz without mentioning the 7SPE's which perform additional functions seperately making use of the high bandwidth.  The poor porting from lazy developers was also conveniently omitted - thus suggesthing that this is all a load of baseless jargen.  It's hardly a fair depiction of the two consoles.
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#25 Silvereign
Member since 2006 • 3006 Posts
[QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:shungokustasu

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

Exactly this thread fails.

http://forums.videogamereview.com/showthread.php?t=8728

/thread

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Nagidar

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#26 Nagidar
Member since 2006 • 6231 Posts

Well that read was a load of rubbish.  This "game developer" just conveniently forgets to mention that although the PS3 has less RAM dedicated to CPU processes, that RAM is actually 4 times more efficient than the GDDR3 that the 360 has.  Also, I stopped reading once the person was stupid enough to say that the PS3 has just 1 core running at 3.2Ghz without mentioning the 7SPE's which perform additional functions seperately making use of the high bandwidth.  The poor porting from lazy developers was also conveniently omitted - thus suggesthing that this is all a load of baseless jargen.  It's hardly a fair depiction of the two consoles.raynimrod

 

 

   The 360's RAM architecture doesn't need high power because its unified, the CPU only needs to fetch data from one unified pool.

  The 8 SPE's (2 reserved) all have to function through the SPU, which is what hes talking about, its true, they do all handle individual functions, but those functions still need to pass through the SPU.

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85070537783

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#27 85070537783
Member since 2005 • 1219 Posts

[QUOTE="raynimrod"]Well that read was a load of rubbish. This "game developer" just conveniently forgets to mention that although the PS3 has less RAM dedicated to CPU processes, that RAM is actually 4 times more efficient than the GDDR3 that the 360 has. Also, I stopped reading once the person was stupid enough to say that the PS3 has just 1 core running at 3.2Ghz without mentioning the 7SPE's which perform additional functions seperately making use of the high bandwidth. The poor porting from lazy developers was also conveniently omitted - thus suggesthing that this is all a load of baseless jargen. It's hardly a fair depiction of the two consoles.Nagidar

 

 

The 360's RAM architecture doesn't need high power because its unified, the CPU only needs to fetch data from one unified pool.

The 8 SPE's (2 reserved) all have to function through the SPU, which is what hes talking about, its true, they do all handle individual functions, but those functions still need to pass through the SPU.

 

Dang that is a very interestig read, so the cell is indeed powerful but not suited for video games?

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Nagidar

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#28 Nagidar
Member since 2006 • 6231 Posts
[QUOTE="Nagidar"]

[QUOTE="raynimrod"]Well that read was a load of rubbish. This "game developer" just conveniently forgets to mention that although the PS3 has less RAM dedicated to CPU processes, that RAM is actually 4 times more efficient than the GDDR3 that the 360 has. Also, I stopped reading once the person was stupid enough to say that the PS3 has just 1 core running at 3.2Ghz without mentioning the 7SPE's which perform additional functions seperately making use of the high bandwidth. The poor porting from lazy developers was also conveniently omitted - thus suggesthing that this is all a load of baseless jargen. It's hardly a fair depiction of the two consoles.85070537783

 

 

The 360's RAM architecture doesn't need high power because its unified, the CPU only needs to fetch data from one unified pool.

The 8 SPE's (2 reserved) all have to function through the SPU, which is what hes talking about, its true, they do all handle individual functions, but those functions still need to pass through the SPU.

 

Dang that is a very interestig rea, so the cell is indeed powerful but not suited for video games?

 

 

   Multimedia code, the Cell > 360, game code 360 > Cell. Which is probably one of the reasons devs are having a tough time with the Cell.

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85070537783

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#29 85070537783
Member since 2005 • 1219 Posts

Multimedia code, the Cell > 360, game code 360 > Cell. Which is probably one of the reasons devs are having a tough time with the Cell.

Nagidar

 

Dude, I'm sorry but I don't get it what's the multimedia code?  

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Nagidar

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#30 Nagidar
Member since 2006 • 6231 Posts
[QUOTE="Nagidar"]

Multimedia code, the Cell > 360, game code 360 > Cell. Which is probably one of the reasons devs are having a tough time with the Cell.

85070537783

 

Dude, I'm sorry but I don't get it what's the multimedia code?  

 

 

 Decoding media data. 

The Cell is a number crunching beast, but is bottlenecked by its one general purpose processor. (For gaming)

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#31 musicalmac  Moderator
Member since 2006 • 25101 Posts
Well, that was an interesting read. I don't nkow how accurate it all is, but I was skeptical of the cell as a good choice for the CPU of a gaming console. It's a server processor for crunching numbers- that's what it was made for.


Time will tell. Interesting read.
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#32 carl2tan
Member since 2003 • 1385 Posts
but then how come oblivion looks better on the PS3???
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#33 SegArgyle
Member since 2004 • 2371 Posts
[QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:shungokustasu

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing? 

there is NO difference in madden 07 and FNrd3 on both systems, as for oblivion the difference is slight not one to say either is better than the other, and yeah Ive played all 3 on both systems

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#34 Silvereign
Member since 2006 • 3006 Posts
[QUOTE="shungokustasu"][QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:Silvereign

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

Exactly this thread fails.

http://forums.videogamereview.com/showthread.php?t=8728

/thread

 

this thread ended here 

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KillaHalo2o9

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#35 KillaHalo2o9
Member since 2006 • 5305 Posts
[QUOTE="Silvereign"][QUOTE="shungokustasu"][QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:Silvereign

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

Exactly this thread fails.

http://forums.videogamereview.com/showthread.php?t=8728

/thread

 

this thread ended here

Or not 

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ldksparda21

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#36 ldksparda21
Member since 2006 • 171 Posts
True developers say that the ps3 is better, first party game play just as well as any 360games, so stop being a fanboy and start telling logical thing.  Resistance play just aswell as any shooter on the 360 if not better.  Developer are still trying to figure out the PS3 it's been out like 6 months.  I have both systems and like both, but i hated when fanboys sit here talking like they are expert of the systems.  I would like to see and game like uncharted run on the 360, or even resistance, Lair is another that can't even run on the 360. Stop being a fanboy and buy both system like the rest of us.
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#37 Staticneuron
Member since 2003 • 29 Posts

I was really contemplating on how to put this. But I am not going to Go overboard or extremly technical here. In the simplest way possible, I am going to just inform the you guys that multiplatform ports can be a horrible way of judging performance.

 

To th OP point I am just going to point out a few things. First of all both systems actually shine in different ways so if a game is designed for one system in mind than it is ported ofer then there is going to be some quality loss.If people here are so inclined to do their own research than you would find out that the PS3's archetecture is best for the way it processes data. Geneeral purpose progaming is important for games......... on PC. This thinking translated over with the Xbox and the 360. But no other console held GP in such high regaurd. Sony's so caled future proof PS3 did not hold GP in higheset regaurds... don't you think (because GP programming has been around for years) if they decided to spend billions on building this system they would have realized this oversight? 

 Here is the dirty truth, some games designed on the 360 would be very difficult to port to the PS3...... but some PS3 titles (such as uncharted) might come close to being impossible for a port as it is designed now. The architectures of both systems are unique but the PS3 still holds a pleathora of power most people do not know about and most devs cannot even use/comment about.

 

Keep your ears to the news and soon you willl hear some interesting info comming from PS3 exclusive developers. 

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naughtydog360

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#38 naughtydog360
Member since 2007 • 805 Posts
SOO with all What u just said, then how the hell can explain how Lair and HS and other PS3 games Are beating the Heck of most 360's games in terms of Graphics. And how On Earth Doesn't the Ps3 HAVE LOADING ON MOST GAMES ? >>

 Also Btw, i read somewhere in the 360 the 512 GDDR RAM, Designed for Heavy graphics, is being Shared between the GPU and the CPU. Now the problem is, when the CPU Uses part of the Ram, the ram itself is slow for "General Purpose" CPU Codes such as Physics. On the Other hand the PS3 has 256 GDDR on the GPU AND AN 256 XDR ( Extreme DATA RATE ) being shared by both. Using XDR Combo with Nivida's Turbo memory, the amount of memory that travels from the GPU 2 the XDR is insanely fast. Here both CPU And the GPU can use both Memory's more Effectively, ( TAKE NOTICE THAT THE CELL CAN ALSO does Graphics, in some parts THE CELL CAN OUTPERFORM the RSX. imagine the cell as a Pre Fusion chip like the one AMD is trying 2 make :p

 About the Part of some Multi plat Games looking Better on the 360 than the Ps3, Dude i guess nobody told u. . . . Those Games were Developed on the 360 1st, then ported them to the PS3, the developers get hard time optimizing it. Vice versa. If games are developed 1st on the PS3 is Much harder to get the Graphics and frames rates on the 360 version the match the ones on the PS3 exactly. i know I'm explaining this really bad, hope someone explains it better. sorry I'm tired, its 4 AM here :
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Saturos3091

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#39 Saturos3091
Member since 2005 • 14937 Posts
[QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:shungokustasu

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?



And you wonder why some of those games look better on PS3? 1 year extra development time. 
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Shug7272

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#40 Shug7272
Member since 2007 • 25 Posts
So.. where did this article come from? Also I got to ask, you guys do realise you could be playing video games instead of arguing like girls about video games. :lol:
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#41 swordfish_64
Member since 2007 • 571 Posts

Picked this up from another site good read!

 

The term "General Purpose" CPU Power is one that is very useful for gaming.

One of the reasons why Xbox 360 versions of multi-platform games always end up so much better than Playstation 3 games is because the games use traditional programming code, which really gives the Xbox 360 a big performance advantage over the Playstation 3.

Just look at the way games like Call of Duty 3 and F.E.A.R. have perfectly smooth framerates on the Xbox 360, but the Playstation 3 versions of the game have very choppy framerates.

The reason for performance problems like that with the Playstation 3 is often because of the lack of General Purpose CPU power.

The other reason for those framerate performance problems in Playstation 3 games is because the PS3 is always limited to 256MB of CPU RAM, much of which is dedicated to the 96MB PS3 Operating System that takes up too much memory.

Xbox 360 has a much more efficient Operating System that takes up only 32MB of RAM, and the Xbox 360 can use up to 512MB of RAM for the General Purpose CPU functions. Xbox 360 even has an addition 10MB of eDRAM to help with General Purpose CPU power.

No doubt about, the General Purpose CPU power is something the developers of games appreciate very much! I should know, because I'm a game developer! General Purpose power gives you the ability to use processing power and RAM wherever you need it at any time; it is very flexible.

But the Playstation 3 has so many hardware bottleneck restrictions and limitations that it makes programming very difficult. What would you rather have, one 3.2 Ghz CPU with two threads, like the PS3 has, or would you rather thave three 3.2Ghz Power PC chips, each with two threads, for a total of six threads, like the Xbox 360 has. I think it's pretty obvious that the Xbox 360 is better.

I was reading an article from Ubisoft that talked about how the Xbox 360 version of Assassins Creed will have noticeably better Artificial Intelligence than the Playstation 3 version. The reason for this is because the developers said they could devote an entire CPU to focus entirely on Artificial Intelligence with the Xbox 360.

The Playstation 3 can't compete with that kind of performance, because it's outdated parallel processing architecture won't allow it. PS3 only has one CPU with only two threads. There are seven SPE subprocessors that receive instructions from the CPU with their thread. The problem is the fact that the CPU has only two threads to send signals with. Sony originally wanted to include two Cell CPU processors with the PS3, but they couldn't because of the pricing. This means the PS3 can only send instructions to two SPE subprocessors at a time. This is not an efficient way to program games; it is literally like trying to juggle seven balls with only two hands...it's pretty much impossible, and it offers very poor performance.

More and more publishers and developers have become aware of this as time has passed. The performance game continues to increase in favor of the Xbox 360 as time goes on.

Just look how Call of Duty 3 was better on the Xbox 360 when it was released on both systems. The Xbox 360 version had a perfectly smooth framerate, allowed 24 people to talk online with each other, and the controller rumbled. But with the Playstation 3, the controller doesn't rumble, the framerate isn't smooth, and you can't talk to anyone while you are playing online.

Look at how newly released games like Virtua Tennis 3 still don't have online play for the Playstation 3. The Xbox 360 version has online play and online voice chat. Those are awesome features that add a lot of fun to the Xbox 360 version. General Purpose CPU power is one of the reasons why the Xbox 360 is so much better in terms of all the features included in the games.

The gap in performance really is getting bigger, though. Look at the way games are released so much earlier for Xbox 360, and yet the Xbox 360 versions of the games end up so much better. Rainbow Six: Vegas has been available on the Xbox 360 for over six months, and it is awesome! Ghost Recon: Advanced Warfighter 2 is another Xbox 360 game that has been available for a long time now. The Playstation 3 versions of those games are nowhere to be seen, because there isn't enough "General Purpose" power on the Playstation 3, and it is causing the developers to have to spend a lot more time and money developing the games for the PS3.

The problem is, the Playstation 3 versions of the games aren't worth the wait. Just look at the way F.E.A.R. won all sorts of awards for being a great game with cool gameplay and great graphics when it was released for the PC and Xbox 360 over six months ago.

But when the Playstation 3 version of F.E.A.R. was released, we saw there is a BIG difference in performance between the Xbox 360 and the Playstation 3. The framerate in F.E.A.R. on the Xbox 360 is smooth at all times, and the online play is great on the Xbox 360. But with the Playstation 3, the framerate often dips below 20 frames per second at times, which makes the game virtually unplayable at times. When you play online, you can't talk to anyone on the PS3. The reason traditional features like that aren't included in the PS3 versions of the games is because the PS3 doesn't have enough traditional "General Purpose" CPU power.

If you want to read the review of F.E.A.R. for yourself, go here: http://www.1up.com/do/reviewPage?cId=3158930

But, the lack of General Purpose CPU power is the reason why the PS3 has developed a reputation for having poor framerates, and offering fewer features in games. This lack of General Purpose CPU power is also why PS3 versions of games are released later in many situations where developers aren't familiar with that type of non-traditional programming environment. Overall, my friends and I are very disappointed with the Playstation 3, it's lack of games, it's difficult programming environment, and it's overall lack of performance.

xX0LDSCH00LXx

Whatever lets u get some sleep at night there old skool. If your at all interested in objectvity, check out what developers like Team Ninja, Ninja Theory, Factor 5, Insomniac, and Naughty Dog, even the new interview with the developer of Haze have to say about upcoming PS3 games created for the PS3 by people who are laying the foundations for the understanding of coding for the PS3. BTW, most of the BS in your rambling article is old debunked BS.

BTW, we are all now dumber for having read your ramble.

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#42 DementedDragon
Member since 2003 • 5095 Posts
OR it could just be that the two systems aren't alike.
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Shug7272

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#43 Shug7272
Member since 2007 • 25 Posts
So.. where did this article come from. Does anyone care they are arguing over a fake article. My 5 year old could have written this better. "I should know. Im a game developer!" LMFAO.
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#44 Steppy_76
Member since 2005 • 2858 Posts
Well that read was a load of rubbish.  This "game developer" just conveniently forgets to mention that although the PS3 has less RAM dedicated to CPU processes, that RAM is actually 4 times more efficient than the GDDR3 that the 360 has.  Also, I stopped reading once the person was stupid enough to say that the PS3 has just 1 core running at 3.2Ghz without mentioning the 7SPE's which perform additional functions seperately making use of the high bandwidth.  The poor porting from lazy developers was also conveniently omitted - thus suggesthing that this is all a load of baseless jargen.  It's hardly a fair depiction of the two consoles.raynimrod
Great somebody else who doesn't realize that XDR RAM is a whopping 14% faster than the GDDR the PS3 and 360 use.  If both used the same thing to report their speed, the GDDR3 would be 2.8 Ghz GDDR(since XDR lists it effective data rate while the GDDR uses its clock speed).
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#45 tool_rage
Member since 2005 • 756 Posts
[QUOTE="shungokustasu"][QUOTE="tool_rage"][QUOTE="shungokustasu"][QUOTE="KillaHalo2o9"]

[QUOTE="raualex"]just because it's long and full of tech-speak doesn't make it true :roll:KillaHalo2o9

:lol: Look at the difference between games on both systems .

Oblivion? Fight Night Round 3? Madden 07? Virtua Tennis 3? Why are you laughing?

If I were a Lemming i'd be laughing too. Oblivion is the only game that is better on PS3 and it came out a year late, and is still better on PC. It's a fact shungokustasu, multi-plat games are currently far better on 360. Virtua Tennis 3 doesn't even have online play on PS3 and you think it's better? Can you say fanboy?

But we talking about graphics, not gameplay. Can you say incomprehension?

True

Yeh, the topic title does suggests graphics, but do some further investigation and you'll find that the topic is actually a comparison of multi-plat titles. Leaning more towards overall performance and experience. Not what version has superior graphics. Did you even read the topic? Can you say ignorant?

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#46 elikhom
Member since 2005 • 25 Posts
By the way he talks, the guy who wrote this article is probably a game developer who was a business software engineer a few months or years ago and switched to game development due to the increase popularity and demand. I have 3 friends that used to work for banks a couple years ago and after taking computer graphics courses they moved to game development. Oh man, if you could see their code, it's a **** mess and they don't use parallel programming very much. Both consoles are very different, and it's easier to program in the 360 since the architechture is what most people is used to. Most crappy ports from the 360 to ps3 just take advantage of the central CPU + the GPU and not the full architecture.
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#47 Shug7272
Member since 2007 • 25 Posts
By the way he talks, the guy who wrote this article is probably a game developer who was a business software engineer a few months or years ago and switched to game development due to the increase popularity and demand. I have 3 friends that used to work for banks a couple years ago and after taking computer graphics courses they moved to game development. Oh man, if you could see their code, it's a **** mess and they don't use parallel programming very much. Both consoles are very different, and it's easier to program in the 360 since the architechture is what most people is used to. Most crappy ports from the 360 to ps3 just take advantage of the central CPU + the GPU and not the full architecture.elikhom
The guy who wrote the article is non existant. Its not an article. You can google some of its key phrases and get nothing. I have asked for a source twice and got none. Again this is just garbage. The OP probably wrote it.
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#48 raynimrod
Member since 2005 • 6862 Posts
[QUOTE="raynimrod"]Well that read was a load of rubbish.  This "game developer" just conveniently forgets to mention that although the PS3 has less RAM dedicated to CPU processes, that RAM is actually 4 times more efficient than the GDDR3 that the 360 has.  Also, I stopped reading once the person was stupid enough to say that the PS3 has just 1 core running at 3.2Ghz without mentioning the 7SPE's which perform additional functions seperately making use of the high bandwidth.  The poor porting from lazy developers was also conveniently omitted - thus suggesthing that this is all a load of baseless jargen.  It's hardly a fair depiction of the two consoles.Steppy_76
Great somebody else who doesn't realize that XDR RAM is a whopping 14% faster than the GDDR the PS3 and 360 use.  If both used the same thing to report their speed, the GDDR3 would be 2.8 Ghz GDDR(since XDR lists it effective data rate while the GDDR uses its clock speed).



Wow so you think that clock speed and data transfer rate are the same thing?  Try not trying to refute what I'm saying unless you know what you're talking about.
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#49 a_ratchet_fan
Member since 2006 • 2207 Posts

Picked this up from another site good read!

 

The term "General Purpose" CPU Power is one that is very useful for gaming.

One of the reasons why Xbox 360 versions of multi-platform games always end up so much better than Playstation 3 games is because the games use traditional programming code, which really gives the Xbox 360 a big performance advantage over the Playstation 3.

Just look at the way games like Call of Duty 3 and F.E.A.R. have perfectly smooth framerates on the Xbox 360, but the Playstation 3 versions of the game have very choppy framerates.

The reason for performance problems like that with the Playstation 3 is often because of the lack of General Purpose CPU power.

The other reason for those framerate performance problems in Playstation 3 games is because the PS3 is always limited to 256MB of CPU RAM, much of which is dedicated to the 96MB PS3 Operating System that takes up too much memory.

Xbox 360 has a much more efficient Operating System that takes up only 32MB of RAM, and the Xbox 360 can use up to 512MB of RAM for the General Purpose CPU functions. Xbox 360 even has an addition 10MB of eDRAM to help with General Purpose CPU power.

No doubt about, the General Purpose CPU power is something the developers of games appreciate very much! I should know, because I'm a game developer! General Purpose power gives you the ability to use processing power and RAM wherever you need it at any time; it is very flexible.

But the Playstation 3 has so many hardware bottleneck restrictions and limitations that it makes programming very difficult. What would you rather have, one 3.2 Ghz CPU with two threads, like the PS3 has, or would you rather thave three 3.2Ghz Power PC chips, each with two threads, for a total of six threads, like the Xbox 360 has. I think it's pretty obvious that the Xbox 360 is better.

I was reading an article from Ubisoft that talked about how the Xbox 360 version of Assassins Creed will have noticeably better Artificial Intelligence than the Playstation 3 version. The reason for this is because the developers said they could devote an entire CPU to focus entirely on Artificial Intelligence with the Xbox 360.

The Playstation 3 can't compete with that kind of performance, because it's outdated parallel processing architecture won't allow it. PS3 only has one CPU with only two threads. There are seven SPE subprocessors that receive instructions from the CPU with their thread. The problem is the fact that the CPU has only two threads to send signals with. Sony originally wanted to include two Cell CPU processors with the PS3, but they couldn't because of the pricing. This means the PS3 can only send instructions to two SPE subprocessors at a time. This is not an efficient way to program games; it is literally like trying to juggle seven balls with only two hands...it's pretty much impossible, and it offers very poor performance.

More and more publishers and developers have become aware of this as time has passed. The performance game continues to increase in favor of the Xbox 360 as time goes on.

Just look how Call of Duty 3 was better on the Xbox 360 when it was released on both systems. The Xbox 360 version had a perfectly smooth framerate, allowed 24 people to talk online with each other, and the controller rumbled. But with the Playstation 3, the controller doesn't rumble, the framerate isn't smooth, and you can't talk to anyone while you are playing online.

Look at how newly released games like Virtua Tennis 3 still don't have online play for the Playstation 3. The Xbox 360 version has online play and online voice chat. Those are awesome features that add a lot of fun to the Xbox 360 version. General Purpose CPU power is one of the reasons why the Xbox 360 is so much better in terms of all the features included in the games.

The gap in performance really is getting bigger, though. Look at the way games are released so much earlier for Xbox 360, and yet the Xbox 360 versions of the games end up so much better. Rainbow Six: Vegas has been available on the Xbox 360 for over six months, and it is awesome! Ghost Recon: Advanced Warfighter 2 is another Xbox 360 game that has been available for a long time now. The Playstation 3 versions of those games are nowhere to be seen, because there isn't enough "General Purpose" power on the Playstation 3, and it is causing the developers to have to spend a lot more time and money developing the games for the PS3.

The problem is, the Playstation 3 versions of the games aren't worth the wait. Just look at the way F.E.A.R. won all sorts of awards for being a great game with cool gameplay and great graphics when it was released for the PC and Xbox 360 over six months ago.

But when the Playstation 3 version of F.E.A.R. was released, we saw there is a BIG difference in performance between the Xbox 360 and the Playstation 3. The framerate in F.E.A.R. on the Xbox 360 is smooth at all times, and the online play is great on the Xbox 360. But with the Playstation 3, the framerate often dips below 20 frames per second at times, which makes the game virtually unplayable at times. When you play online, you can't talk to anyone on the PS3. The reason traditional features like that aren't included in the PS3 versions of the games is because the PS3 doesn't have enough traditional "General Purpose" CPU power.

If you want to read the review of F.E.A.R. for yourself, go here: http://www.1up.com/do/reviewPage?cId=3158930

But, the lack of General Purpose CPU power is the reason why the PS3 has developed a reputation for having poor framerates, and offering fewer features in games. This lack of General Purpose CPU power is also why PS3 versions of games are released later in many situations where developers aren't familiar with that type of non-traditional programming environment. Overall, my friends and I are very disappointed with the Playstation 3, it's lack of games, it's difficult programming environment, and it's overall lack of performance.

xX0LDSCH00LXx

 

This article is bull.  Just look at the text I bolded above.  They're saying that the reason FEAR didn't have a good frame-rate is because of the lack of CPU power... Earth to the authors of this article:  After a certain point, CPU doesn't improve the frame-rate at all.  The GPU does.  You can have the latest intel core 2 duo processor but if you don't the GPU power to back it up then good luck playing games that require more than an integrated-graphics chip.  If you want more proof, let's be logical:  If FEAR needed a 7900 GTX for maximum settings, shouldn't the next step up (the RSX) be able to run FEAR at peak performance as well?  To make a long story short, this crap port is due to rush-job development and not properly learning the PS3's complex architecture.

 

As for the "Cell outdated" bolded sentence... If that's the case, then why in the hell are developers that aren't even connected with Sony praising it?  This article = BS.

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#50 PSBox3SixWi
Member since 2007 • 1341 Posts
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