You guys knock zelda (even though every one is fresh and differnt)
But yet you need a change of pants every time a new shiny FPS is shown.
what has changed with the FPS genre in the last 10 years?
what did golden eye have? Rocket launcher check,assault rifle check, sniper rifle check, grenades Check,duel weapons Check,
How does Halo or Bio shock or the %90 of the gamnes on the 360 and ps3 change the formula?
You Knock N games for voice acting and yet 90 percent of all games out have the same basic gameplay!
jessmo30_basic
Err no they aren't. Progression of a Zelda game:
Intro.
Run about for a bit.
Storyline sequence.
Dungeon where you fight 2 bosses, usually finding a new tool immediately after fighting the 1st boss.
More story line.
Run about/ complete mini-quests/ find secrets/ whatever
Lather rinse repeat.
Also notice that in probably every Zelda game (definately past SNES, never played the ones before Link to the Past) that you get the Master Sword, arrows, bombs, hookshot (or a variation of), 4 bottles, pieces of heart, rupees, etc etc. So stop whinging about FPS weapons when Zelda's been using the same tools for more than 10 years. I love Zelda games but the general gameplay hasn't changed much since day 1 which is what makes them popular.
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