Due to Beta
Interesting read, says that Beta was to blame. I agree, but the last paragraph isn'tt the best imo.
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Considering LBP is based off of community maps it better start having better sales so it can have enough community to make them maps.rybe1025LOL , you should see how many levels get published. It is absolutly bonkers. There were tons even in the limited beta.
i dont think LBP sales are bad, probably people had high expectations (saleswise)... the game does deliver on its promises... its fun, has great artistic style, its level creator is not too difficult to get used to, online is fun and its got a great co-op...
I got the game last week and am really having a great time playing the game... i think in the long run the game will sell more and be more successful..
I can't agree with the article. The beta is not to blame for the current sales of LBP. I would think that the recall hurt LBP sales more than anything due to the game not being available at some retailers for 1-2 weeks. Also every game that the author compared LBP to, GeOW 2, FryCry 2, GTA IV etc, are all successful franchises and other than Gears 2 they were multi platform.
VG Chartz shows that LBP sales are over 800K and IMO that is pretty good for a new IP and let us not forget the vast number of good titles that were release this quarter. LBP will see more and more sales as long as it continues to receive more support from Sony and MM. LBP will break the 1 million mark after the holidays.
I agree with everything you just said. Plus he mentions Socom and its limited marketing .... but he probably doesn't even realise it was one of Sony's most popular last gen franchises and had a big online community .... plus it is packed with the official headset and came out earlier than LBP. Both beat Far Cry 2 (ps3 version) too.I can't agree with the article. The beta is not to blame for the current sales of LBP. I would think that the recall hurt LBP sales more than anything due to the game not being available at some retailers for 1-2 weeks. Also every game that the author compared LBP to, GeOW 2, FryCry 2, GTA IV etc, are all successful franchises and other than Gears 2 they were multi platform.
VG Chartz shows that LBP sales are over 800K and IMO that is pretty good for a new IP and let us not forget the vast number of good titles that were release this quarter. LBP will see more and more sales as long as it continues to receive more support from Sony and MM. LBP will break the 1 million mark after the holidays.
GranReyUno
Course it did. That's not to say betas are bad or that everyone should stop doing betas.
It just means don't be a moron and release a Beta for an already bad game, no ones going to buy it if they've got to test it and see it's nothing but a map maker. :)
Oh and "WAA WAA its a new IP"
Yeah and Gears of Wars 4million odd sales>LBflop
I can't agree with the article. The beta is not to blame for the current sales of LBP. I would think that the recall hurt LBP sales more than anything due to the game not being available at some retailers for 1-2 weeks. Also every game that the author compared LBP to, GeOW 2, FryCry 2, GTA IV etc, are all successful franchises and other than Gears 2 they were multi platform.
VG Chartz shows that LBP sales are over 800K and IMO that is pretty good for a new IP and let us not forget the vast number of good titles that were release this quarter. LBP will see more and more sales as long as it continues to receive more support from Sony and MM. LBP will break the 1 million mark after the holidays.
I agree with everything you just said. Plus he mentions Socom and its limited marketing .... but he probably doesn't even realise it was one of Sony's most popular last gen franchises and had a big online community .... plus it is packed with the official headset and came out earlier than LBP. Both beat Far Cry 2 (ps3 version) too. Very true! I know a few people who only bought Socom for the headset and let's not forget the diehards.Beta had nothing to do with it. Trying to bring it as the next Mario in a games market where platformers arn't of primary interest anymore isn't useful. Its also a bit of a niche title, but to make it work out side of that, people need to know about it and why its more interesting than just a platformer..
This game like a lot of Sony products just hasnt had the advertising and promotion it needs. Seriously, adverts in the UK for anything PS3 is few and far between. Awareness is important to this game.
For an unknown game, not marketing properly is dumb. Whats happened to Playstations marketing of late. They used to be very heavy with marketing during the PS1 and 2 days, now its non existent. I just see Nintendo and MS marketing.
I can't stress how important a good marketing campaign was needed for this game.
Sony really needs to get off its butt and control the image of the PS3, because the PS3 has just got too many high profile war games that I can't shake that image myself, I know better. I know its got quite a few games in many departments, but most of the high profile games are war shooters (including multiplats). LBP is becoming a missed opportunity for them to add something new to the image.
The difference with the 360, its has a lot of war games its self, but its has a lot of other stuff that gets advertised frequently. So the image isn't the shooter console it started out as.
Blaming the beta is just passing the blame, its lazy.
There are important things that need to communicated to the consumer about the PS3 and PSP its just not happening, marketing is communication and Sony need to start doing this a lot.
the sales difference is too far of a stretch. Million + sales (other AAA titles) vs low hundred thousand sales (LBP). You cant account for the difference with beta keys, the most it might knock away is 100k and thats it.
Audience, audience, audience. This game would have been a blockbuster on the Wii.
Before the release, everything about LBP was positive, even during beta.
Then it came out...or didn't.
Then maps started being taken down.
Then people started to realize that yeah, you can spend 20 hours making a level...but you can also spend 20 hours on a TF2 level, or a Far Cry 2 level, so it ain't the beez kneez.
But overall, it's selling fine. Maybe not what fanboys were hyping, but when do they get anything right?
This game isn't selling because it's obviously over rated and 360 obviously offers better games...AlphaGamer469And heeeerrreeee come the fanboys to somehow prove that sales = quality.
as i've said before the delay killed the hype for the game. No, it doesn't mean the game is doomed to stay low on the commercial side, it just means that it will pull of a Wiiplay :D (never #1 but always doing well month after the other)nintendo-4lifeAgreed. That delay was such a hype killer.
Considering LBP is based off of community maps it better start having better sales so it can have enough community to make them maps.rybe1025I haven't had time to make maps caues I've been trying to 100% the game. Its pretty tough especially a few of those spades.
I don't think it's necessarily even doing bad considering what it actually is, how many new platformers, 2d platformers at that, get sales like Halo3? If something is to blame I'd say it's the advertising, from the few ads I've seen it's impossible to form any kind of idea of what the game is about. mr_mozillaYup, that's true. I saw an advert for it in the cinema and it made the game look like utter trash. It barely explained anything about the game. I reckon Sony should slap some reccomendations from various sites and magazines on the adverts and cut down on all the 'KEEEERRRR-AY-ZEEE' voices.
This game isn't selling because it's obviously over rated and 360 obviously offers better games...AlphaGamer469
Well of course, it is so obvious now, obviously, duh :roll:
[QUOTE="mr_mozilla"]I don't think it's necessarily even doing bad considering what it actually is, how many new platformers, 2d platformers at that, get sales like Halo3? If something is to blame I'd say it's the advertising, from the few ads I've seen it's impossible to form any kind of idea of what the game is about. TheLordHimselfYup, that's true. I saw an advert for it in the cinema and it made the game look like utter trash. It barely explained anything about the game. I reckon Sony should slap some reccomendations from various sites and magazines on the adverts and cut down on all the 'KEEEERRRR-AY-ZEEE' voices. NSMB is at 16 million now. it has nothing to do with the genre, and everything to do with marketing.
Could people please make more excuses for this game, please? If its not the "delay" (wow a week), then its the "lack" of marketing (nice joke), or now its the beta? :lol:hopesfall2ownThey aren't excuses, they are reasons :|. The game got amazing critical success, so why isn't it reflecting commercially?
[QUOTE="hopesfall2own"]Could people please make more excuses for this game, please? If its not the "delay" (wow a week), then its the "lack" of marketing (nice joke), or now its the beta? :lol:nintendo-4lifeThey aren't excuses, they are reasons :|. The game got amazing critical success, so why isn't it reflecting commercially? Psychonauts
Could people please make more excuses for this game, please? If its not the "delay" (wow a week), then its the "lack" of marketing (nice joke), or now its the beta? :lol:hopesfall2own
What's even more funny is the fact that people are defending LBP "low sales" when in fact LBP doesn't have low sales. This whole thread is a waste of time.
[QUOTE="hopesfall2own"]Could people please make more excuses for this game, please? If its not the "delay" (wow a week), then its the "lack" of marketing (nice joke), or now its the beta? :lol:nintendo-4lifeThey aren't excuses, they are reasons :|. The game got amazing critical success, so why isn't it reflecting commercially? Why do games that get average reviews sell like hot-cakes? People either want it or they don't, quit looking for excuses.
I don't understand why people are saying there aren't enough ads for LBP. That's all I see on tv and there were few advertisements that were aired on Comedy Central as well. istreakforfoodLackluster is not the same as lacking. I don't think that I have watched a LBP ad that effectively told the consumer what it was all about. I don't think that the marketers "get" the game, and so they cannot convey that to the consumers.
[QUOTE="nintendo-4life"][QUOTE="hopesfall2own"]Could people please make more excuses for this game, please? If its not the "delay" (wow a week), then its the "lack" of marketing (nice joke), or now its the beta? :lol:hopesfall2ownThey aren't excuses, they are reasons :|. The game got amazing critical success, so why isn't it reflecting commercially? Why do games that get average reviews sell like hot-cakes? People either want it or they don't, quit looking for excuses. it's called marketing. Nothing more.
[QUOTE="nintendo-4life"][QUOTE="hopesfall2own"]Could people please make more excuses for this game, please? If its not the "delay" (wow a week), then its the "lack" of marketing (nice joke), or now its the beta? :lol:SpruceCabooseThey aren't excuses, they are reasons :|. The game got amazing critical success, so why isn't it reflecting commercially? Psychonauts .... excuse me?
[QUOTE="hopesfall2own"][QUOTE="nintendo-4life"] They aren't excuses, they are reasons :|. The game got amazing critical success, so why isn't it reflecting commercially?nintendo-4lifeWhy do games that get average reviews sell like hot-cakes? People either want it or they don't, quit looking for excuses. it's called marketing. Nothing more. Are you saying then that LBP didn't have marketing? Cause that is just sheer denial. I've seen a ton of lbp commercials just on TV, plus all of the ads all over the internet. Get real..
[QUOTE="nintendo-4life"][QUOTE="hopesfall2own"] Why do games that get average reviews sell like hot-cakes? People either want it or they don't, quit looking for excuses. hopesfall2ownit's called marketing. Nothing more. Are you saying then that LBP didn't have marketing? Cause that is just sheer denial. I've seen a ton of lbp commercials just on TV, plus all of the ads all over the internet. Get real.. it not just about the ads, it's about getting people to understand what it's all about. My sister has asked me if Wii fit works (and i swear i told her NOTHING about the product), yet gave me long stares when she saw me getting all excited about having the game earlier than release. It took a freaking IGN review to show her what the title's about and how good it is. People flat out don't know Little Big Planet. the problem isn't in the quantity of the marketing campaigns, it's about the marketing campaigns themselves.
No, LittleBigPlanet hasn't sold as expected because Sony botched the game's launch, advertised very little (they're finally starting to put up TV ads for it), dumped it right in the middle of huge known hits like Fable 2 and Fallout 3, had hella server issues for a week or two after the game came out, and then went and started chewing on their own foot by not making the moderation of levels transparent.
If LittleBigPlanet is a failure, it's because Sony has no idea what the **bleep** they're doing. And that's sad - the game is awesome, and making the roll-out smoother they could have proved it to everyone.
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