Why Metal Gear Solid 4 Will Expand The PS3

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Dragoon111

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#1 Dragoon111
Member since 2005 • 50 Posts
I just had a revelation, i was reading some article about the Metal Gear Solid 4 creator Kojima saying how the PS3 is more like a movie theatre and the Xbox is more like a DVD, and i was looking at a screen shot is snake, and all of a sudden, i remembered that throughtout the whole metal gear solid series, the games had very long cut scenes then it hit me, the PS3 is like a movie theatre, and bluray has alot more space then DVD9, so not only could they fit a game on there, but also a movie, a movie of compiled cutscenes from the game, and hidden extra footage when you complete certain task for the game, think about it, and that is the reason it cannot be on the Xbox 360 even if they ported it, they would cut out key essentials for the product of Metal Gear, HD, imagine
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thirstychainsaw

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#2 thirstychainsaw
Member since 2007 • 3761 Posts
He also compared the PS3 to a dinner (or something), are they going to ship the game on edible discs?
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Raidea

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#3 Raidea
Member since 2006 • 4366 Posts

Cutscenes are in-game, meaning they don't need the space CGI does.

You Fail.

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-Spock-

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#4 -Spock-
Member since 2006 • 7072 Posts

Cutscenes are in-game, meaning they don't need the space CGI does.

You Fail.

Raidea

Still doesn't change the fact that he's even having doubts on whether it will fit on a Blu-Ray disc.

 

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Raidea

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#5 Raidea
Member since 2006 • 4366 Posts
[QUOTE="Raidea"]

Cutscenes are in-game, meaning they don't need the space CGI does.

You Fail.

-Spock-

Still doesn't change the fact that he's even having doubts on whether it will fit on a Blu-Ray disc.

Honestly, when so many games this generation don't need to break the DVD9 barrier for HD visuals, 5.1 sound and huge levels you have to ask yourself, why won't it fit?

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-Spock-

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#6 -Spock-
Member since 2006 • 7072 Posts
[QUOTE="-Spock-"][QUOTE="Raidea"]

Cutscenes are in-game, meaning they don't need the space CGI does.

You Fail.

Raidea

Still doesn't change the fact that he's even having doubts on whether it will fit on a Blu-Ray disc.

Honestly, when so many games this generation don't need to break the DVD9 barrier for HD visuals, 5.1 sound and huge levels you have to ask yourself, why won't it fit?

I think it has something to do with his inclusion of TrueHD 7.1 audio. Unnecessary perhaps, but the Blu-Ray discs worth is certainly being put to use nonetheless.

 

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Raidea

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#7 Raidea
Member since 2006 • 4366 Posts

I think it has something to do with his inclusion of TrueHD 7.1 audio. Unnecessary perhaps, but the Blu-Ray discs worth is certainly being put to use nonetheless.-Spock-

Yes that's what I put it down to at the moment. Sound takes a very large amount of space in games.

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#8 haols
Member since 2005 • 2348 Posts

[QUOTE="-Spock-"]I think it has something to do with his inclusion of TrueHD 7.1 audio. Unnecessary perhaps, but the Blu-Ray discs worth is certainly being put to use nonetheless.Raidea


maybe it is put to use, or the developer plainly lies about it in an attempt to brag about his game.

Yes that's what I put it down to at the moment. Sound takes a very large amount of space in games.

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lordxymor

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#9 lordxymor
Member since 2004 • 2438 Posts

Cutscenes are in-game, meaning they don't need the space CGI does.

You Fail.

Raidea

 

All cutscenes in all MGS games use the game engine and not prerendered videos. And yet, he said he was gonna use a blu-ray 50. Actually, he said he would need a 100Gb disc in an interview at 1up. Maybe MGS4 will have 2 blu-ray50 discs.   

Even using 7.1 lossless sound, I think it would be very hard to fill 50GB, so Kojima must have something else up his sleeves.  

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tegovoltio

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#10 tegovoltio
Member since 2004 • 9280 Posts
I wonder then why Bioware said they took almost all the space of DVD9 with ME.
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Raidea

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#11 Raidea
Member since 2006 • 4366 Posts
All cutscenes in all MGS games use the game engine and not prerendered videos. And yet, he said he was gonna use a blu-ray 50. Actually, he said he would need a 100Gb disc in an interview at 1up. Maybe MGS4 will have 2 blu-ray50 discs.

Even using 7.1 lossless sound, I think it would be very hard to fill 50GB, so Kojima must have something else up his sleeves.lordxymor

Padding, ala Resistance? No texture compression whatsoever? A wallet full of Sonys cash to get him to fill up the disk?

I kid! I kid!

I just believe its the sound. I mean, generally textures need to be compressed so they can be loaded faster off the disk anyway (data can be decompressed faster than it can stream off a disk) and the amount of voice acting in the MGS series is usually huge.

100GB is just rediculous, that's a massive, massive amount of space.

I wonder then why Bioware said they took almost all the space of DVD9 with ME.tegovoltio

? 

 

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skixwolf

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#12 skixwolf
Member since 2004 • 4013 Posts
[QUOTE="Raidea"]

Cutscenes are in-game, meaning they don't need the space CGI does.

You Fail.

-Spock-



Still doesn't change the fact that he's even having doubts on whether it will fit on a Blu-Ray disc.

 



He really needs to learn how to compress then...
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ocdog45

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#13 ocdog45
Member since 2005 • 9072 Posts
i think its a dumb comparision, but okay
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lordxymor

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#14 lordxymor
Member since 2004 • 2438 Posts
[QUOTE="lordxymor"]All cutscenes in all MGS games use the game engine and not prerendered videos. And yet, he said he was gonna use a blu-ray 50. Actually, he said he would need a 100Gb disc in an interview at 1up. Maybe MGS4 will have 2 blu-ray50 discs.

Even using 7.1 lossless sound, I think it would be very hard to fill 50GB, so Kojima must have something else up his sleeves.Raidea

Padding, ala Resistance? No texture compression whatsoever? A wallet full of Sonys cash to get him to fill up the disk?

I kid! I kid!

I just believe its the sound. I mean, generally textures need to be compressed so they can be loaded faster off the disk anyway (data can be decompressed faster than it can stream off a disk) and the amount of voice acting in the MGS series is usually huge.

100GB is just rediculous, that's a massive, massive amount of space.

I wonder then why Bioware said they took almost all the space of DVD9 with ME.tegovoltio

?

 

 

Use of uncompressed textures is unviable due to ps3 slow br-drive bandwidth, indeed, but 100Gb is still massive.

That's why i think it can't be only sound.

Maybe his developing the game with English and Japanese voice actings in the same disc. 

Maybe even Arab voice actings to make the game more imersive. 8) 

That could take up maybe more than 50GB, and just by adding subtitles for europe, it could effectily mean a world wide launch for mgs4. 

*drools*