I own both. I'll number my points so you can choose which one to disagree with.
1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.
2. This is somewhat of a continuation of my first point. In my apartment, I can't sit on my couch and actually use the motion controls. While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.
I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly.
This is true with any game that involves pointing.
3. Pointing is only estimated on the Wii. I can't point at the screen exactly on what I want to click on. The light gun on my NES was more accurate at aiming where I point.
Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.
4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.
Currently, the PS3 uses the motion controls like a tasty spice. You play Resistance like your typical game until you're grabbed. You then quickly shake the monster off with your controller. It adds more control. In other cases like Motorstorm, the player has the option to use motion control or standard controls.
The Wii doesn't give you options. It takes what makes a great spice and often serves it as the main dish. Players aren't given the option. Why not let people play Excite Truck with the classic controller? Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?
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