Why the PS3 has a better take on motion controls than the Wii

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nnavidson

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#1 nnavidson
Member since 2006 • 934 Posts

I own both.  I'll number my points so you can choose which one to disagree with.

1.  With the Wii, you need to have the sensor bar positioned perfectly.  If it's bumped into, your motions register completely differently.  There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point.  In my apartment, I can't sit on my couch and actually use the motion controls.  While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly. 

This is true with any game that involves pointing.

3.  Pointing is only estimated on the Wii.  I can't point at the screen exactly on what I want to click on.  The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice.  You play Resistance like your typical game until you're grabbed.  You then quickly shake the monster off with your controller.  It adds more control.  In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options.  It takes what makes a great spice and often serves it as the main dish.  Players aren't given the option.  Why not let people play Excite Truck with the classic controller?  Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

 

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Nova_Mongoose

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#2 Nova_Mongoose
Member since 2004 • 2261 Posts

To sum the TC up: "PS3 utilizes motion sensing better than the Wii because it doesn't use them all the time". Apples and oranges, that's all I can tell you.

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oback

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#3 oback
Member since 2004 • 7151 Posts

just because your setup is crappy so you cant sit down doesnt mean ps3>wii.

 

 

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Nitrosoft1

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#4 Nitrosoft1
Member since 2006 • 144 Posts
I read the thread title, I LOLED. :lol::lol::lol:
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NYCgamer47

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#5 NYCgamer47
Member since 2007 • 243 Posts

Agreed.

SIXAXIS > Wii Remote

It's a gimmick, plain and simple, plain and simple.

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nnavidson

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#6 nnavidson
Member since 2006 • 934 Posts

To sum the TC up: "PS3 utilizes motion sensing better than the Wii because it doesn't use them all the time". Apples and oranges, that's all I can tell you.

Nova_Mongoose

That's part of it, yes.

People complain about the PS3 pushing Blu-Ray, what about the Wii pushing motion controls?

The motion controls on the Wii have too many faults to rely on it completely!

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SER69

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#7 SER69
Member since 2003 • 7096 Posts
Hmmm....   NO.
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BuryMe

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#8 BuryMe
Member since 2004 • 22017 Posts
the ps3 only has tilt. the wii has real motion, and it doesn't just guess. you just seem to have a crappy setup
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nnavidson

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#9 nnavidson
Member since 2006 • 934 Posts

Hmmm....   NO.SER69

I gave reasons.  The least you could do is respond to them.

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obi1232004

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#10 obi1232004
Member since 2004 • 225 Posts

Agreed.

SIXAXIS > Wii Remote

It's a gimmick, plain and simple, plain and simple.

NYCgamer47

 

does someone have to get out the definition of a gimmick again >_> give the word a rest 

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Darklayk

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#11 Darklayk
Member since 2006 • 661 Posts

I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point. In my apartment, I can't sit on my couch and actually use the motion controls. While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly.

This is true with any game that involves pointing.

3. Pointing is only estimated on the Wii. I can't point at the screen exactly on what I want to click on. The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice. You play Resistance like your typical game until you're grabbed. You then quickly shake the monster off with your controller. It adds more control. In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options. It takes what makes a great spice and often serves it as the main dish. Players aren't given the option. Why not let people play Excite Truck with the classic controller? Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

 

nnavidson

 

in another sum up, the TC thinks the PS3 motion control is better than the wii because it cant point?? which has nothing to do with motion control anyway. and seriously you stand up to play wii games? i can even play wii sports sitting down when i want to. you see that little thing called the sensor bar, you realise the wii poiting interface is the same as a mouse right? do you point your mouse at the screen while standing up? no wonder you bought a PS3 with those astounding brains.

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nnavidson

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#12 nnavidson
Member since 2006 • 934 Posts

just because your setup is crappy so you cant sit down doesnt mean ps3>wii.

oback

Explain what I'm doing wrong so I can actually enjoy my Wii properly.  I feel like I've tried everything.

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foxhound_fox

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#13 foxhound_fox
Member since 2005 • 98532 Posts
I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

nnavidson


You do not need the sensor bar for motion control. Only the pointer. EFG.
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Darklayk

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#14 Darklayk
Member since 2006 • 661 Posts
[QUOTE="oback"]

just because your setup is crappy so you cant sit down doesnt mean ps3>wii.

nnavidson

Explain what I'm doing wrong so I can actually enjoy my Wii properly. I feel like I've tried everything.

 

you need to sell your wii and get more uber games for your PS3 like.................................um.............................err............ 

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leegar88

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#15 leegar88
Member since 2006 • 5307 Posts
Something must be wrong with your sensor bar. Is there anything in front of your wii-mote while you play. Also this is just your opion not fact.
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Ewok432

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#16 Ewok432
Member since 2006 • 425 Posts

Nintendo is actually being quite selective in terms of using motion controls. games like super mario strikers will only use motion for things like hitting and stopping goals, they realize that trying to use motions for everything would slow down the pace of this game and make it less enjoyable. also SSBB might use gamecube controller for the same reasons.

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SA--X

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#17 SA--X
Member since 2007 • 340 Posts
You know, you actually sounded smart until your last two sentences.
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Nintendo_Ownes7

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#18 Nintendo_Ownes7
Member since 2005 • 30973 Posts
You know you can sit down and the Wii remote will work perfectly, I actually lay in bed to play Wii it works perfectly so you don't have to stand up you just have to get used to how the Controller works then after that you can just sit from anywhere and still play your games perfectly.
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nnavidson

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#19 nnavidson
Member since 2006 • 934 Posts
[QUOTE="nnavidson"]

I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point. In my apartment, I can't sit on my couch and actually use the motion controls. While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly.

This is true with any game that involves pointing.

3. Pointing is only estimated on the Wii. I can't point at the screen exactly on what I want to click on. The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice. You play Resistance like your typical game until you're grabbed. You then quickly shake the monster off with your controller. It adds more control. In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options. It takes what makes a great spice and often serves it as the main dish. Players aren't given the option. Why not let people play Excite Truck with the classic controller? Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

Darklayk

 

in another sum up, the TC thinks the PS3 motion control is better than the wii because it cant point?? which has nothing to do with motion control anyway. and seriously you stand up to play wii games? i can even play wii sports sitting down when i want to. you see that little thing called the sensor bar, you realise the wii poiting interface is the same as a mouse right? do you point your mouse at the screen while standing up? no wonder you bought a PS3 with those astounding brains.

I can put the sensor bar on top of my tv, or at the base of it.  Those are the options.  Do I need to buy a new television stand to get my Wii to work as advertised.

I've never had to re-arange a room for any other gaming machine.  Why should the Wii be different, especially when I don't really have that option.

 

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axt113

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#20 axt113
Member since 2007 • 2777 Posts

I can put the sensor bar on top of my tv, or at the base of it.  Those are the options.  Do I need to buy a new television stand to get my Wii to work as advertised.

I've never had to re-arange a room for any other gaming machine.  Why should the Wii be different, especially when I don't really have that option.

 

nnavidson

 

Maybe you should have done more research before buying it 

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obi1232004

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#21 obi1232004
Member since 2004 • 225 Posts
[QUOTE="Darklayk"][QUOTE="nnavidson"]

I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point. In my apartment, I can't sit on my couch and actually use the motion controls. While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly.

This is true with any game that involves pointing.

3. Pointing is only estimated on the Wii. I can't point at the screen exactly on what I want to click on. The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice. You play Resistance like your typical game until you're grabbed. You then quickly shake the monster off with your controller. It adds more control. In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options. It takes what makes a great spice and often serves it as the main dish. Players aren't given the option. Why not let people play Excite Truck with the classic controller? Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

nnavidson

 

in another sum up, the TC thinks the PS3 motion control is better than the wii because it cant point?? which has nothing to do with motion control anyway. and seriously you stand up to play wii games? i can even play wii sports sitting down when i want to. you see that little thing called the sensor bar, you realise the wii poiting interface is the same as a mouse right? do you point your mouse at the screen while standing up? no wonder you bought a PS3 with those astounding brains.

I can put the sensor bar on top of my tv, or at the base of it. Those are the options. Do I need to buy a new television stand to get my Wii to work as advertised.

I've never had to re-arange a room for any other gaming machine. Why should the Wii be different, especially when I don't really have that option.

 

 

its a small thing its not huge is it the top of bottom i mean comon i am sure you TV has some room at the top

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nnavidson

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#22 nnavidson
Member since 2006 • 934 Posts
[QUOTE="nnavidson"]I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

foxhound_fox



You do not need the sensor bar for motion control. Only the pointer. EFG.

Yes, and several games rely on pointing.  Pointing doesn't work well with some set ups.

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venture00

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#23 venture00
Member since 2004 • 1060 Posts
lol keep dreaming wiimote >> sixaxis.

Sixaxis =


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Darklayk

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#24 Darklayk
Member since 2006 • 661 Posts
[QUOTE="Darklayk"][QUOTE="nnavidson"]

I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point. In my apartment, I can't sit on my couch and actually use the motion controls. While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly.

This is true with any game that involves pointing.

3. Pointing is only estimated on the Wii. I can't point at the screen exactly on what I want to click on. The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice. You play Resistance like your typical game until you're grabbed. You then quickly shake the monster off with your controller. It adds more control. In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options. It takes what makes a great spice and often serves it as the main dish. Players aren't given the option. Why not let people play Excite Truck with the classic controller? Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

nnavidson

 

in another sum up, the TC thinks the PS3 motion control is better than the wii because it cant point?? which has nothing to do with motion control anyway. and seriously you stand up to play wii games? i can even play wii sports sitting down when i want to. you see that little thing called the sensor bar, you realise the wii poiting interface is the same as a mouse right? do you point your mouse at the screen while standing up? no wonder you bought a PS3 with those astounding brains.

I can put the sensor bar on top of my tv, or at the base of it. Those are the options. Do I need to buy a new television stand to get my Wii to work as advertised.

I've never had to re-arange a room for any other gaming machine. Why should the Wii be different, especially when I don't really have that option.

 

 

you can put the sensor bar wherever you want as long as you point at it. I have played with the sensor bar at the foot of my bed and the tv way off to the left of the room.  

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SA--X

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#25 SA--X
Member since 2007 • 340 Posts
I can put the sensor bar on top of my tv, or at the base of it.  Those are the options.  Do I need to buy a new television stand to get my Wii to work as advertised.

I've never had to re-arange a room for any other gaming machine.  Why should the Wii be different, especially when I don't really have that option.nnavidson

You can set how far down the screen (or up depending if it is on top or underneath) the pointer registers.  I got zelda to aim exactly where I was pointing it to.  If you are having trouble with it, go into the Wii menu instead of SW.

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nnavidson

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#26 nnavidson
Member since 2006 • 934 Posts
[QUOTE="nnavidson"][QUOTE="Darklayk"][QUOTE="nnavidson"]

I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point. In my apartment, I can't sit on my couch and actually use the motion controls. While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly.

This is true with any game that involves pointing.

3. Pointing is only estimated on the Wii. I can't point at the screen exactly on what I want to click on. The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice. You play Resistance like your typical game until you're grabbed. You then quickly shake the monster off with your controller. It adds more control. In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options. It takes what makes a great spice and often serves it as the main dish. Players aren't given the option. Why not let people play Excite Truck with the classic controller? Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

obi1232004

 

in another sum up, the TC thinks the PS3 motion control is better than the wii because it cant point?? which has nothing to do with motion control anyway. and seriously you stand up to play wii games? i can even play wii sports sitting down when i want to. you see that little thing called the sensor bar, you realise the wii poiting interface is the same as a mouse right? do you point your mouse at the screen while standing up? no wonder you bought a PS3 with those astounding brains.

I can put the sensor bar on top of my tv, or at the base of it. Those are the options. Do I need to buy a new television stand to get my Wii to work as advertised.

I've never had to re-arange a room for any other gaming machine. Why should the Wii be different, especially when I don't really have that option.

 

 

its a small thing its not huge is it the top of bottom i mean comon i am sure you TV has some room at the top

My point is it doesn't work well in either place.

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SER69

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#27 SER69
Member since 2003 • 7096 Posts

[QUOTE="SER69"]Hmmm....   NO.nnavidson

I gave reasons.  The least you could do is respond to them.

Do you understand that the point feature is NOT a light gun, no? You AIM at the sensor-bar, not at the tv screen. Its like a pc mouse dude, you dont put the mouse in the monitor screen and try to move the pointer....

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obi1232004

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#28 obi1232004
Member since 2004 • 225 Posts
[QUOTE="obi1232004"][QUOTE="nnavidson"][QUOTE="Darklayk"][QUOTE="nnavidson"]

I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point. In my apartment, I can't sit on my couch and actually use the motion controls. While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly.

This is true with any game that involves pointing.

3. Pointing is only estimated on the Wii. I can't point at the screen exactly on what I want to click on. The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice. You play Resistance like your typical game until you're grabbed. You then quickly shake the monster off with your controller. It adds more control. In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options. It takes what makes a great spice and often serves it as the main dish. Players aren't given the option. Why not let people play Excite Truck with the classic controller? Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

nnavidson

 

in another sum up, the TC thinks the PS3 motion control is better than the wii because it cant point?? which has nothing to do with motion control anyway. and seriously you stand up to play wii games? i can even play wii sports sitting down when i want to. you see that little thing called the sensor bar, you realise the wii poiting interface is the same as a mouse right? do you point your mouse at the screen while standing up? no wonder you bought a PS3 with those astounding brains.

I can put the sensor bar on top of my tv, or at the base of it. Those are the options. Do I need to buy a new television stand to get my Wii to work as advertised.

I've never had to re-arange a room for any other gaming machine. Why should the Wii be different, especially when I don't really have that option.

 

 

its a small thing its not huge is it the top of bottom i mean comon i am sure you TV has some room at the top

My point is it doesn't work well in either place.

 

well then my advice to you is to get it fixed as i have used it in both positions and its been fine 

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Nitrosoft1

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#29 Nitrosoft1
Member since 2006 • 144 Posts

A. Not all games will be using it

B. At first I was really upset it didn't point exactly where I was pointing it... then I realized how much my wrist would hurt if that were the case.

C. when sitting down, are you level with your TV?  How far away do you sit?  Is the sensor bar at the top or bottom?  Touch the two points of the sensor bar after u have been playing, are they hot?  If not, you need a new one.

D. All your problems with the wii remote aside, I don't see how you can support this claim that the PS3's sixaxis is better...  if anything, it's the "gimmick." http://caughtsonyintheact.ytmnd.com/

Sony has been stealing from Nintendo for years, the sixaxis was just a half-assed attempt.  Also, the technology in the sixaxis has been available for a long long time.

F. Do not forget the future atachments for the wii remote.  The controller has room to grow.

G. Have a contest with someone on navigating the internet using the wii and the ps3.  See who is faster.

H. Sixaxis can't do FPS like a wii remote.  Nobody should pay attention to red steal, that was crap.  Wait for Metroid 3.

I. The wii remote is more than a pointer, it's a virtual "wand."  What you do with it can be almost exactly translated onto the game.

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#30 t2wave
Member since 2005 • 3258 Posts
As far as motion sensing the Wii controller can do it without the sensor bar altogether. The sensor bar is only for the pointer. However, there may be games that use both at once in order to make it more accurate. I have noticed that the exact position of the sensor bar is less of an issue at a greater distance. Up close it can give one trouble and usually won't point exactly where the Wii remote is pointing. There in lies your problem.
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NeoStar9

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#31 NeoStar9
Member since 2003 • 1761 Posts
Maybe you've done this but when you move the bar above the TV or below it you really should change the options on the Wii so it knows where you've moved it. That might have to do with it not registering correctly if it's set so that it thinks the bar is below the TV (meaning the remote might be higher then it) when it's actually above detecting down. Also distance is a factor. One of the first things you do when you set up the Wii and it says in the manual, readjust the remote and the settings if you move farther away or closer and adjust the speed as well. When in doubt as well check your batteries.
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Iyethar

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#32 Iyethar
Member since 2006 • 4660 Posts
[QUOTE="oback"]

just because your setup is crappy so you cant sit down doesnt mean ps3>wii.

nnavidson

Explain what I'm doing wrong so I can actually enjoy my Wii properly. I feel like I've tried everything.

Pull the sensor bar as far forward as possible to the face of the display.  Open up the sensitivity option in the Wii system menu and figure out a place to put the sensor bar where the remote can see it.  If you have to stand up to use the pointer, part of your TV or something is blocking the remote's line of sight when you're sitting down.

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flclempire

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#33 flclempire
Member since 2004 • 4914 Posts

Agreed.

SIXAXIS > Wii Remote

It's a gimmick, plain and simple, plain and simple.

NYCgamer47
If you would read the definition of "gimmick" then you would know that it is not an offensive label....
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goblaa

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#34 goblaa
Member since 2006 • 19304 Posts
So by removing features it's better? And you know there are a few Wii games that hardly use motion controls. The wiimote can do everything the normal pads can + more. Just because a satandard game does not use motion does not mean it's unplayable.
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rappid_rabbit

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#35 rappid_rabbit
Member since 2007 • 900 Posts

Agreed.

SIXAXIS > Wii Remote

It's a gimmick, plain and simple, plain and simple.

NYCgamer47

 

Yup its a gimmick alright..... 

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istreakforfood

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#36 istreakforfood
Member since 2004 • 7781 Posts

i dont know how it is with all the wii games but some of the wii games that i have played had the option of using the GC controller instead of the wii remote/nunchucks. So your wrong about how motorstorm having an option using sixaxis or basic controls while wii games cant do that.

Anyhow its your preferenc. If you love the ps3 motion sensor capability over the wii more power to ya. whatever floats your boat.

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rumpel4skin

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#37 rumpel4skin
Member since 2006 • 96 Posts

This wins retarded Wii bashing thread of the day imfo.

Godfather on Wii is a perfect proof of concept, it does stuff you simple couldnt have on another console and the pointing part is great. 

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amtentori

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#38 amtentori
Member since 2003 • 1911 Posts

ok>>> first of all i think you are a liar and or just dont know what the heck you are talking about...

 

the sensor bar is only used for the pointing capabilities.... not the motion sensing..

 

so the wii has better motion sensing+ pointing(even if not perfect like you claim the ps3 lacks entirely)

and the ps3 has better motion sensing...

 

PLEASE EXPLAIN 

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rey06

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#39 rey06
Member since 2006 • 2699 Posts
True b/c now PS3 is more gimmicky than the wii!
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sodafountan

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#40 sodafountan
Member since 2006 • 551 Posts
[QUOTE="oback"]

just because your setup is crappy so you cant sit down doesnt mean ps3>wii.

nnavidson

Explain what I'm doing wrong so I can actually enjoy my Wii properly. I feel like I've tried everything.

sigh...ok were is your sensor bar??? if on top move to bottom if your tv is on a stand then either move to the ground or buy a lower stand. you could also try more stand up games like WARIOWARE!!!!!!! which has much better controles than ANY OTHER PS3 GAME IN HISTORY try sawing through a virtual log with your "precious" sixaxis crap!!!
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nnavidson

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#41 nnavidson
Member since 2006 • 934 Posts

C. when sitting down, are you level with your TV?  How far away do you sit?  Is the sensor bar at the top or bottom?  Touch the two points of the sensor bar after u have been playing, are they hot?  If not, you need a new one.

The couch is a little to the right, but paralell of the television.  Siting on the couch, the tv is abouta foot taller.

D. All your problems with the wii remote aside, I don't see how you can support this claim that the PS3's sixaxis is better...  if anything, it's the "gimmick." http://caughtsonyintheact.ytmnd.com/

The Wii had me cursing motion controls when I realized that the cost was the gameplay I've enjoyed for two decades.  The PS3 has less motion control options but they were added to the standard options of the past.  The Wii games require motion control even when they don't make sense.

Look at the DS.  For every great DS game, there are at least two that would have played significantly better with the d-pad.

Sony has been stealing from Nintendo for years, the sixaxis was just a half-assed attempt.  Also, the technology in the sixaxis has been available for a long long time.

I agree that Sony threw in motion control in response to the Wii.  It's more that in Nintendo's move to push unique controls, it's limiting several developers to continue some long enjoyed traditions.

F. Do not forget the future atachments for the wii remote.  The controller has room to grow.

With that logic, the PS3 and 360 have the same ability with constant driver updates and hard drives. 

G. Have a contest with someone on navigating the internet using the wii and the ps3.  See who is faster.

Is the PS3 user using a keyboard and mouse?  Add a third person to your contest using a computer.  I guess all games should use keyboard and mouse.

H. Sixaxis can't do FPS like a wii remote.  Nobody should pay attention to red steal, that was crap.  Wait for Metroid 3.

I'll wait for Metroid.  It's one of the main reasons I bought a Wii.  So far previews haven't had the highest praises of the controls.  Notice that the controls were made and now software developers have to figure out how to make them work.  The Wii is still yet to have been proven as a solid FPS system.

I. The wii remote is more than a pointer, it's a virtual "wand."  What you do with it can be almost exactly translated onto the game.

I've yet to see a game that fully takes advantage of this including Wario Ware and Wii Sports.

Nitrosoft1
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nnavidson

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#42 nnavidson
Member since 2006 • 934 Posts

This wins retarded Wii bashing thread of the day imfo.

Godfather on Wii is a perfect proof of concept, it does stuff you simple couldnt have on another console and the pointing part is great. 

rumpel4skin

I haven't played the Wii version so I'll reference  the current Game Informer Review:

 "the sloppy-motion based combat and IR targeting make the game even more painful than it was on the other machines.  The Wii version holds up graphically, but it's ailing gameplay makes it the worst entry yet."

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jim1029

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#43 jim1029
Member since 2005 • 1048 Posts

Agreed.

SIXAXIS > Wii Remote

It's a gimmick, plain and simple, plain and simple.

NYCgamer47

Wow... how is the Wiimote a gimmick, but the SIXAXIS's controller motion sensing not? :lol:

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gamer0100

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#44 gamer0100
Member since 2006 • 2249 Posts

I own both.  I'll number my points so you can choose which one to disagree with.

1.  With the Wii, you need to have the sensor bar positioned perfectly.  If it's bumped into, your motions register completely differently.  There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point.  In my apartment, I can't sit on my couch and actually use the motion controls.  While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly. 

This is true with any game that involves pointing.

3.  Pointing is only estimated on the Wii.  I can't point at the screen exactly on what I want to click on.  The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice.  You play Resistance like your typical game until you're grabbed.  You then quickly shake the monster off with your controller.  It adds more control.  In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options.  It takes what makes a great spice and often serves it as the main dish.  Players aren't given the option.  Why not let people play Excite Truck with the classic controller?  Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

 

nnavidson

OMFG NOOOOBBB. 1)Sixaxis on got tilt sensing/accel sensing. Sensor bar is not needed for those. Sensor bar if for pointer/calculate distance......in other words the wiimote is advanced. 2) The developers chose to use motion sensing or not has nothing to do with controller. 3)The games work amazing....sry u cant ork one but i can lay in my bed and surf the web faster than i can on my computer.(except for typing that is) 4)The sixaxis cant sense directions other than up, down, forward, back, and side to side. Wiimote can.......and in conclusion THIS THREAD FAILS
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axt113

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#45 axt113
Member since 2007 • 2777 Posts
[QUOTE="Nitrosoft1"]

C. when sitting down, are you level with your TV?  How far away do you sit?  Is the sensor bar at the top or bottom?  Touch the two points of the sensor bar after u have been playing, are they hot?  If not, you need a new one.

The couch is a little to the right, but paralell of the television.  Siting on the couch, the tv is abouta foot taller.

D. All your problems with the wii remote aside, I don't see how you can support this claim that the PS3's sixaxis is better...  if anything, it's the "gimmick." http://caughtsonyintheact.ytmnd.com/

The Wii had me cursing motion controls when I realized that the cost was the gameplay I've enjoyed for two decades.  The PS3 has less motion control options but they were added to the standard options of the past.  The Wii games require motion control even when they don't make sense.

Look at the DS.  For every great DS game, there are at least two that would have played significantly better with the d-pad.

Sony has been stealing from Nintendo for years, the sixaxis was just a half-assed attempt.  Also, the technology in the sixaxis has been available for a long long time.

I agree that Sony threw in motion control in response to the Wii.  It's more that in Nintendo's move to push unique controls, it's limiting several developers to continue some long enjoyed traditions.

F. Do not forget the future atachments for the wii remote.  The controller has room to grow.

With that logic, the PS3 and 360 have the same ability with constant driver updates and hard drives. 

G. Have a contest with someone on navigating the internet using the wii and the ps3.  See who is faster.

Is the PS3 user using a keyboard and mouse?  Add a third person to your contest using a computer.  I guess all games should use keyboard and mouse.

H. Sixaxis can't do FPS like a wii remote.  Nobody should pay attention to red steal, that was crap.  Wait for Metroid 3.

I'll wait for Metroid.  It's one of the main reasons I bought a Wii.  So far previews haven't had the highest praises of the controls.  Notice that the controls were made and now software developers have to figure out how to make them work.  The Wii is still yet to have been proven as a solid FPS system.

I. The wii remote is more than a pointer, it's a virtual "wand."  What you do with it can be almost exactly translated onto the game.

I've yet to see a game that fully takes advantage of this including Wario Ware and Wii Sports.

nnavidson

 

The wall of opinion 

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oldschoolgmerx

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#46 oldschoolgmerx
Member since 2007 • 25 Posts

I own both. I'll number my points so you can choose which one to disagree with.

1. With the Wii, you need to have the sensor bar positioned perfectly. If it's bumped into, your motions register completely differently. There is no sensor bar for the PS3.

2. This is somewhat of a continuation of my first point. In my apartment, I can't sit on my couch and actually use the motion controls. While playing Super Paper Mario, I can't actually point at the screen with any accuracy unless I stand up.

I have no problem standing up to play Wii sports, but having to stand to play Super Paper Mario is just silly.

This is true with any game that involves pointing.

3. Pointing is only estimated on the Wii. I can't point at the screen exactly on what I want to click on. The light gun on my NES was more accurate at aiming where I point.

Granted, the PS3 doesn't have the ability to point, but I'd rather that than everyone pretend they're happy with the Wii providing less accurate controls that advertised.

4. So far I've been talking about the weakness of the Wii's motion controls, but haven't talked about the PS3's.

Currently, the PS3 uses the motion controls like a tasty spice. You play Resistance like your typical game until you're grabbed. You then quickly shake the monster off with your controller. It adds more control. In other cases like Motorstorm, the player has the option to use motion control or standard controls.

The Wii doesn't give you options. It takes what makes a great spice and often serves it as the main dish. Players aren't given the option. Why not let people play Excite Truck with the classic controller? Is Nintendo too afraid that if some people realize prefer the standard controls they'll realize the main selling point of the system was a wash?

 

 

nnavidson

 

 

 

Yeah this things you mentioned about the wiimote happens when people are too close to the sensor (you should be at least 3 feet away from the sensor) or haven't noticed there's an option to adjust the wiimote to the sensor.

 

Both my wiimotes work FLAWLESSLY while playing my games, specially WiiPlay's "Duck Hunt".

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hattyporter

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#47 hattyporter
Member since 2007 • 172 Posts
change your setup a**hat.  it doesnt take a genius to figure that out. but it does take a moron to make TC statement.
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oscarVD

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#48 oscarVD
Member since 2006 • 650 Posts
I SOLD MY WII....I had fun for the first months....then it just became boring....i think i looked stupid and it didnt really had any  game of my like....i still think the motinon  of the wii is cooler (for some time)
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Nitrosoft1

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#49 Nitrosoft1
Member since 2006 • 144 Posts

I SOLD MY WII....I had fun for the first months....then it just became boring....i think i looked stupid and it didnt really had any  game of my like....i still think the motinon  of the wii is cooler (for some time)oscarVD

 

im inclinded to think you're lying

cows are shouting "wait wait wait the good games are coming!!!"  can't the sheep do the same?!?! I mean, just wait, the good games will come.  All consoles go through this during the first year.

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Hir0_N

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#50 Hir0_N
Member since 2007 • 2644 Posts

TC you are wrong on so many levels. THE SENSOR BAR DOESNT SENSE MOTION, ITS ONLY A REFERENCE POINT FOR THE POINTER WHICH USES IR.

And the PS3 controller IS the gimmick and just a ps1 controller without rumble and tacked tilt gameboy technology. Wii has full motion sensing.

 

Agreed.

SIXAXIS > Wii Remote

It's a gimmick, plain and simple, plain and simple.

NYCgamer47

Thats why Sony added tilt sensing at the last moment right? Cows are so funny. They have crap games, crap system and crap controllers + low sales and they are still saying the Wii is the gimmick when its pwning the competition.