Wii Controls not that great? Take a look...

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0neWingedAngel

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#1 0neWingedAngel
Member since 2004 • 2586 Posts
http://www.gamespot.com/reviews.html?platform=1031&category=&type=reviews&mode=top&sort=post_date&sortdir=asc

Hey, i was just going through the Wii reviews and this is what i found:

Ice Age 2: The Meltdown

"The motion controls don't fundamentally change this movie-licensed platformer, but they don't get in the way either, and the adventure is still a breezily fun one"


Dragon Ball Z: Budokai Tenkaichi 2

"Burdened by clumsy controls and predictable artificial intelligence, Tenkaichi 2 is a game that can be loved only by forgiving DBZ fans."


Avatar: The Last Airbender


"Avatar: The Last Airbender had the potential to be an enjoyable game for both children and adults but most of that potential went untapped, and the extremely repetitive and tedious gameplay isn't likely to appeal to either audience."


Open Season

"Open Season was a mediocre adventure game on the GameCube, and it's even worse on the Wii thanks to the cruddy controls and higher price tag."



Tom Clancy's Splinter Cell Double Agent
 
"Take the complicated controls of this popular superspy series and make them even more finicky, then lose the online versus mode, and you get Double Agent for the Wii."


Rampage: Total Destruction

"Shoehorning in the most basic of Wii motion-sensing controls isn't enough to make a clunky, repetitive game like Rampage fun--if anything, it just makes it more annoying."


Marvel: Ultimate Alliance

"The tacked-on motion controls and lack of online support take some of the shine off this otherwise dependable superhero adventure."


What do you guys think? :?

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Wasdie

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#2 Wasdie  Moderator
Member since 2003 • 53622 Posts
This is exactly what I thought would happen. 3rd party developers will just tack on the controls and not really use it. Luckly 1st party titles will show them the way.
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0neWingedAngel

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#3 0neWingedAngel
Member since 2004 • 2586 Posts
This is exactly what I thought would happen. 3rd party developers will just tack on the controls and not really use it. Luckly 1st party titles will show them the way.Wasdie


I hope so
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mushroomscout89

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#4 mushroomscout89
Member since 2004 • 6434 Posts

D: I think its funny how on ign, most of those reviews say the exact opposite.

Anyhoo, as an actual gamer, they work great for DBZ, Red steel *When it decides to work, thats ubis fault. :(* and zelda and sports.

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0neWingedAngel

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#5 0neWingedAngel
Member since 2004 • 2586 Posts

D: I think its funny how on ign, most of those reviews say the exact opposite.

Anyhoo, as an actual gamer, they work great for DBZ, Red steel *When it decides to work, thats ubis fault. :(* and zelda and sports.

mushroomscout89


Yeah, i just thought i would post my find.
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Narwaffle

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#6 Narwaffle
Member since 2005 • 2043 Posts
Either annoying liscensed games or stuff by Ubisoft. Most of the other games (read: good ones) for the Wii utilize the controls in a good way. But Gamespot's new phrase of the month is "ZOMG WII CONTROLS R TACKED ON".
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0neWingedAngel

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#7 0neWingedAngel
Member since 2004 • 2586 Posts
Either annoying liscensed games or stuff by Ubisoft. Most of the other games (read: good ones) for the Wii utilize the controls in a good way. But Gamespot's new phrase of the month is "ZOMG WII CONTROLS R TACKED ON".Narwaffle


hmm. Not all were liscensed games :?
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t2wave

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#8 t2wave
Member since 2005 • 3258 Posts
I don't think the games were really built from the ground up for one. I think we can all agree that not ever type of game is suited for the Wii's controller. However normal controllers arn't always suited for every kind of game either (RTS games for instance.) There's no such thing as a perfect controller.
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0neWingedAngel

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#9 0neWingedAngel
Member since 2004 • 2586 Posts
I don't think the games were really built from the ground up for one. I think we can all agree that not ever type of game is suited for the Wii's controller. However normal controllers arn't always suited for every kind of game either (RTS games for instance.) There's no such thing as a perfect controller.t2wave


Yeah but the Wii seems to be less useful then normal controls.
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Kaze_no_Mirai

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#10 Kaze_no_Mirai
Member since 2004 • 11763 Posts
Aren't all of those ports? :? Like last gen ports? But I actually had some fun with DBZ on the Wii.
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Zerostatic0

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#11 Zerostatic0
Member since 2005 • 4263 Posts
Look to Trauma Center, Elebits, Monkey Ball, Rayman: Raving Rabbids, Excite Truck, Madden, Call of Duty 3, and Zelda to see games that made good use of the Wii-mote. Those junky games are not going to give a good idea of what the Wii will be capable of when it's 2nd or 3rd gen of software starts rolling off the lines.
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0neWingedAngel

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#12 0neWingedAngel
Member since 2004 • 2586 Posts
[QUOTE="Kaze_no_Mirai"]Aren't all of those ports? :? Like last gen ports? But I actually had some fun with DBZ on the Wii.



Well most 3rd party games go on other consoles so it would be sad if this pattern continues. So its kind of a big deal. And SplinterCell is awesome! I'm sad it flopped on the Wii... :(
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#13 mylsd
Member since 2004 • 1190 Posts
Look to Trauma Center, Elebits, Monkey Ball, Rayman: Raving Rabbids, Excite Truck, Madden, Call of Duty 3, and Zelda to see games that made good use of the Wii-mote. Those junky games are not going to give a good idea of what the Wii will be capable of when it's 2nd or 3rd gen of software starts rolling off the lines.Zerostatic0
QFT
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Kaze_no_Mirai

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#14 Kaze_no_Mirai
Member since 2004 • 11763 Posts
[QUOTE="0neWingedAngel"][QUOTE="Kaze_no_Mirai"]Aren't all of those ports? :? Like last gen ports? But I actually had some fun with DBZ on the Wii.



Well most 3rd party games go on other consoles so it would be sad if this pattern continues. So its kind of a big deal. And SplinterCell is awesome! I'm sad it flopped on the Wii... :(

Well.. Madden worked VERy well. Same as Trauma Center, Monley Ball, Elebits, Rayman, Warioware, Metroid Prime 3 (demo), Mario Galaxy (demo). So I think it is mostly because they were RUSHED ports.
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yoshi_64

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#15 yoshi_64
Member since 2003 • 25261 Posts
This is exactly what I thought would happen. 3rd party developers will just tack on the controls and not really use it. Luckly 1st party titles will show them the way.Wasdie
Like ANYONE was expecting liscensed trash to be fun? Hell they don't even do good for conventional controllers. Let's stop right here, shall we? Using Avatar, or Rampage or Marvel isn't even worth a thread....
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yoshi_64

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#16 yoshi_64
Member since 2003 • 25261 Posts
http://www.gamespot.com/reviews.html?platform=1031&category=&type=reviews&mode=top&sort=post_date&sortdir=asc

Hey, i was just going through the Wii reviews and this is what i found:

Ice Age 2: The Meltdown

"The motion controls don't fundamentally change this movie-licensed platformer, but they don't get in the way either, and the adventure is still a breezily fun one"


Dragon Ball Z: Budokai Tenkaichi 2

"Burdened by clumsy controls and predictable artificial intelligence, Tenkaichi 2 is a game that can be loved only by forgiving DBZ fans."


Avatar: The Last Airbender


"Avatar: The Last Airbender had the potential to be an enjoyable game for both children and adults but most of that potential went untapped, and the extremely repetitive and tedious gameplay isn't likely to appeal to either audience."


Open Season

"Open Season was a mediocre adventure game on the GameCube, and it's even worse on the Wii thanks to the cruddy controls and higher price tag."



Tom Clancy's Splinter Cell Double Agent
 
"Take the complicated controls of this popular superspy series and make them even more finicky, then lose the online versus mode, and you get Double Agent for the Wii."


Rampage: Total Destruction

"Shoehorning in the most basic of Wii motion-sensing controls isn't enough to make a clunky, repetitive game like Rampage fun--if anything, it just makes it more annoying."


Marvel: Ultimate Alliance

"The tacked-on motion controls and lack of online support take some of the shine off this otherwise dependable superhero adventure."


What do you guys think? :?

0neWingedAngel
[QUOTE="Narwaffle"]Either annoying liscensed games or stuff by Ubisoft. Most of the other games (read: good ones) for the Wii utilize the controls in a good way. But Gamespot's new phrase of the month is "ZOMG WII CONTROLS R TACKED ON".0neWingedAngel


hmm. Not all were liscensed games :?

Open Season, Avatar, DBZ, Ice Age, Marvel... the only none liscened were SC, and Rampage. Both last gen ports that weren't even built with the hardware in mind....cause it didn't exist
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goblaa

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#17 goblaa
Member since 2006 • 19304 Posts
GS is on drugs with the DBZ comment. That game controls great.
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glitchgeeman

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#18 glitchgeeman
Member since 2005 • 5638 Posts

Well, DBZ has gotten pretty good reviews from everywhere but GS since GS seems to enjoy saying "T3h Wii controller is t3h t4ck3d on!"

And the rest of the games are ports and licensed games. Licensed games rarely do well anyway.

Look at Ravin Rabbids, Madden 07, Super Monkey Ball, Trauma Center, Zelda TP, Wii Sports. All of those are games that use the controller very well and add to the gameplay.

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-DarthVader-

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#19 -DarthVader-
Member since 2003 • 12590 Posts
ign says wiimote adds depth to DBZ as do other sites, gamespot is the only site that said they weren't that great.
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Cassius128

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#20 Cassius128
Member since 2005 • 2670 Posts
SC quality has been getting worse for awhile now on nintendo consoles. Dbz is suppose to be pretty awesome ive heard alot of praise for the controll scheme. the rest are trash series anyway excluding marvel ultimate alliance.
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DriftFD3S

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#21 DriftFD3S
Member since 2005 • 183 Posts
I think that it's 2 ports and 4 games derived from crappy movies...
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MaTT2011

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#22 MaTT2011
Member since 2005 • 3949 Posts
Dude; those are all the bad games that DID tack on the controls. Thus the controls are bad.

The games that are actually GOOD utilize the controller to such an extent that it makes traditional controllers look like garbage.

What dictates whether or not a game controls well is the game and games developers....not the console!

Bad controls are all over the place on xbox360, ps3, and every system EVER!

so please; use your brain.

/THREAD

you're done son.
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goblaa

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#23 goblaa
Member since 2006 • 19304 Posts
Is this a joke topic?
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azrealhk

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#24 azrealhk
Member since 2006 • 1731 Posts
Look to Trauma Center, Elebits, Monkey Ball, Rayman: Raving Rabbids, Excite Truck, Madden, Call of Duty 3, and Zelda to see games that made good use of the Wii-mote. Those junky games are not going to give a good idea of what the Wii will be capable of when it's 2nd or 3rd gen of software starts rolling off the lines.Zerostatic0

I can only comment on Elebits, and Monkey ball. But the Wii mote is not the best.
Monkey ball, although it is a nice feel in Monkey ball, I think it would be better on the sixaxis, because you are moving the platform. However it is better than the nore gamepad control scheme. In the mini games, you will notice some games are more suited for the Wiimote e.g. Hammer throw, fencing game, etc. However some games are not that easy of the Wiimote, e.g. FPS/Quake arena like mini game, or discuss throwing game.
As for Elebits, well the Nunchuk for movement and the Wii mote for directional aiming and shooting seems to be a good idea, in practice it is not really natural, and takes time to get use to. Once you get use to it, it is OK with Elebits but not perfect. Because Elebits is not fast paced in a sense, you can get away with it. I do not think it will work well with a fast paced FPS.
The Wii mote may be suited for some games, but not all. If developers keep on using the motion sensing just because it has it, then there will be a lot of games which will not be worth playing.
The Wiimote can be used laterally like a normal controller, and although not as ergonomic as the PS or Xbox joypads, they make better controls for certain type of games. Developers should decide which is better instead of trying to use the wiimote motion sensing all the time.
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BatmanBegins24

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#25 BatmanBegins24
Member since 2005 • 7520 Posts
It happened to the DS at first.Most of the games did not use the new features to make the games any better,but look at the DS now.I hope it happens to the Wii as well.
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Bread_or_Decide

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#26 Bread_or_Decide
Member since 2007 • 29761 Posts

Add Sonic and the Secret Rings to this list.

"The controls in Sonic and the Secret Rings are simple enough to pick up, but they can also be incredibly frustrating at times."

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ithilgore2006

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#27 ithilgore2006
Member since 2006 • 10494 Posts
Aren't those all ports and multiplatform licenced games?
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KJAX90

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#28 KJAX90
Member since 2006 • 8809 Posts
Seeing how you only picked THQ Movie titles and Splinter Cell, that's why the controls suck. But still, devs are being lazy right now....
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ps3-nikita

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#29 ps3-nikita
Member since 2005 • 2945 Posts
Aren't those all ports and multiplatform licenced games?ithilgore2006
No excuses. When you claim some to be a revolution, it has to be across the board. No good saying it will change the way we play games, when alot of the games say no. It migh as well be an addon, that is supported by Nintendo and noone else.
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Arnalion

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#31 Arnalion
Member since 2006 • 3316 Posts
GameSpot...
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FireEmblem_Man

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#32 FireEmblem_Man
Member since 2004 • 20385 Posts

This whole topic is nothing but a joke. The OP is just trying to put down on Nintendo's controller by using half@$$ ported third party games as his back up.

To the OP, try actually using more critically acclaimed and Wii native games to back up your statement instead of using quick rushed, kids licenced, last gen ports to put down the wii

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FireEmblem_Man

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#33 FireEmblem_Man
Member since 2004 • 20385 Posts

[QUOTE="ithilgore2006"]Aren't those all ports and multiplatform licenced games?ps3-nikita
No excuses. When you claim some to be a revolution, it has to be across the board. No good saying it will change the way we play games, when alot of the games say no. It migh as well be an addon, that is supported by Nintendo and noone else.

Actually you're wrong, its not the fault of Nintendo, its the fault of third parties that are NOT embracing more of the controller's functionality and their fault for NOT using the power of the Wii and just port ps2 titles in order to make a quick buck. Besides, sheep didn't say all games will be better on the Wii like these kid license and crappy ports. We meant for better gameplay value

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ps3-nikita

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#34 ps3-nikita
Member since 2005 • 2945 Posts
[QUOTE="ps3-nikita"][QUOTE="ithilgore2006"]Aren't those all ports and multiplatform licenced games?Jandurin
No excuses. When you claim some to be a revolution, it has to be across the board. No good saying it will change the way we play games, when alot of the games say no. It migh as well be an addon, that is supported by Nintendo and noone else.

Ahahaha. So, the next gen graphics can never fail, even once? Gun. Your argument is pathetic. Nothing is ever perfect across the board.

You comeback is even more pathetic. You pull out a ps2 port when it comes to graphics. We are talking about a gameplay revolution here. You dont make statements like that, yet plenty of reviews say otherwise. The rail shooting games in teh arcade, the side step peddle enhanced gaming more the wiiremote has. Even active reload is a better gameplay mechanic. Damn even the cover system is now been sort after. Next time you try a another pathic attemp, at least come out with a list. I would even give you props to you, for listing games that were hurt becasue they focused too much online instead of offline. At least then it would be a fair fight.
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Rosencrantz

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#35 Rosencrantz
Member since 2003 • 8148 Posts

Maybe I should list all the flops and half-assed ports for all consoles to prove that all consoles have crappy controllers and glitchy graphics.   Oh wait...that would be stupid.  You don't judge a consoles potential by the crap.  You judge it by the things that work.

Look.  The fact is that many developers openly admit they weren't expecting the Wii to even make itout of the gate.  When hype and public demand was high they all tried to pump out whatever they could for launch to ride the wave.  So of course everything had crappy controls or were just tacked on to a game they ported.  There are only two initial possibilities...those games, and games like Wii sports or Raving Rabids which are little more than controller tech demos.

Wait until devs have time to get used to a new controller and how it works and CAN work with their games.  With most consoles, launch games don't come close to showing what the console can do.  Look at every console ever for examples.  It isn't until about a year that the really great games come out.

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ps3-nikita

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#37 ps3-nikita
Member since 2005 • 2945 Posts

[QUOTE="ps3-nikita"][QUOTE="ithilgore2006"]Aren't those all ports and multiplatform licenced games?FireEmblem_Man

No excuses. When you claim some to be a revolution, it has to be across the board. No good saying it will change the way we play games, when alot of the games say no. It migh as well be an addon, that is supported by Nintendo and noone else.

Actually you're wrong, its not the fault of Nintendo, its the fault of third parties that are NOT embracing more of the controller's functionality and their fault for NOT using the power of the Wii and just port ps2 titles in order to make a quick buck. Besides, sheep didn't say all games will be better on the Wii like these kid license and crappy ports. We meant for better gameplay value

Sheep may have changed their mionds after the 21st reviews came in. That wasnt the case before hand. Just liek now they dont try to own xbl with their free service. They were rampant before about how NIntendo online is going to kill xba. The only advanateg tehy have in online is vc. So just becuase sheep have suddenly become quite on a issue, dont mean they werent like it. Just incase you think I am talking from along time ago. I am not, I am talking pre launch. Its Nintendos fault either way. Its Nintendos fault for not supply the equipment or giving them the time or support they needed. Its NIntendo fault for not seeing how this would be a problem in the 1st place. You now know why Micrfosoft rejected the motion control idea, so situations like this didnt happen. What do you think would have happen if it was Microsoft that put all their eggs in that one basket. They would have got slaughtered. In fact Microsoft got stick for not turning the 360 in the trojan horse people feared they would. Now ask yourself this question. Would the Wii have got away with it, if it wasnt a NIntendo made product? Iif your asnwer is no, then ask yourself, which other company could have had bad news spinned into good. This is something that has happened with Nintendo. The reason I bring that into the debate, is thats no othere companies could get away with somethings while others cant. Other companies would have been called out on this and have been. 360 called out on not being next gen enough or multimedia trojan horse enough. Ps3 lackluster online, no better then the 360, not graphically good enough. What is NIntendo getting called out on some straps. Even the broken tvs is blamed upon the very non gaming savvy customers, the same that NIntendo is aiming at in the 1st place. That again is their fault.
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Ontain

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#38 Ontain
Member since 2005 • 25501 Posts
1. most of those games weren't made with wii in mind. they are ports. most ppl would know this and see through your examples.

2. Dragon Ball Z: Budokai Tenkaichi 2 is actually pretty good and i think that's just a matter of preference since IGN praised it.
"What makes the Wii version more desirable though is the added depth for motion control. Rather than swinging your hands around like an idiot for every punch, supers are executed with motion control and an on-screen cursor."

"Is it easier? No, and that's the point. In a game that resorts to button mashing and fast reflexes the added motion control actually helps a ton by adding necessary depth and finesse to the fights. Rather than simply crunching a few buttons in a moment of near-death, players actually have to focus, set up for a special, and pull it off at the risk of not only failing the attack, but also looking like a total idiot in front of friends. There's something awesome about sitting at little to no health and watching the final blast shoot towards you from across the arena, only to pull off a clutch Spirit Bomb and wipe away the competition using pure skill. Not a mashed button. Skill. "

Quotes taken from http://wii.ign.com/articles/747/747251p2.html
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Gears360

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#40 Gears360
Member since 2007 • 1356 Posts
just read sonic and the secret rings review "controls can be extremely frustrating"
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#41 FireEmblem_Man
Member since 2004 • 20385 Posts
[QUOTE="FireEmblem_Man"]

[QUOTE="ps3-nikita"][QUOTE="ithilgore2006"]Aren't those all ports and multiplatform licenced games?ps3-nikita

No excuses. When you claim some to be a revolution, it has to be across the board. No good saying it will change the way we play games, when alot of the games say no. It migh as well be an addon, that is supported by Nintendo and noone else.

Actually you're wrong, its not the fault of Nintendo, its the fault of third parties that are NOT embracing more of the controller's functionality and their fault for NOT using the power of the Wii and just port ps2 titles in order to make a quick buck. Besides, sheep didn't say all games will be better on the Wii like these kid license and crappy ports. We meant for better gameplay value

Sheep may have changed their mionds after the 21st reviews came in. That wasnt the case before hand. Just liek now they dont try to own xbl with their free service. They were rampant before about how NIntendo online is going to kill xba. The only advanateg tehy have in online is vc. So just becuase sheep have suddenly become quite on a issue, dont mean they werent like it. Just incase you think I am talking from along time ago. I am not, I am talking pre launch. Its Nintendos fault either way. Its Nintendos fault for not supply the equipment or giving them the time or support they needed. Its NIntendo fault for not seeing how this would be a problem in the 1st place. You now know why Micrfosoft rejected the motion control idea, so situations like this didnt happen. What do you think would have happen if it was Microsoft that put all their eggs in that one basket. They would have got slaughtered. In fact Microsoft got stick for not turning the 360 in the trojan horse people feared they would. Now ask yourself this question. Would the Wii have got away with it, if it wasnt a NIntendo made product? Iif your asnwer is no, then ask yourself, which other company could have had bad news spinned into good. This is something that has happened with Nintendo. The reason I bring that into the debate, is thats no othere companies could get away with somethings while others cant. Other companies would have been called out on this and have been. 360 called out on not being next gen enough or multimedia trojan horse enough. Ps3 lackluster online, no better then the 360, not graphically good enough. What is NIntendo getting called out on some straps. Even the broken tvs is blamed upon the very non gaming savvy customers, the same that NIntendo is aiming at in the 1st place. That again is their fault.

Have I said that Nintendo's Wifi connection will be better than XBLive??? No

Nintendo is just starting the online game and how is XBArcade an online service??? And how is it Nintendo's fault for not giving third partys the right equipment??? Usually when the console is launched everyone starts with the alpha kits. And you blame Nintendo for not having a crystal ball to predict how many wii's where going to be sold??? :lol::lol::lol: Im sure a company like Nintendo would have never guessed how demanding there wii is

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greenleaflink

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#42 greenleaflink
Member since 2006 • 3686 Posts
WII PLAY ZELDA WARIO WII SONIC WII MADDEN WII
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Bread_or_Decide

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#43 Bread_or_Decide
Member since 2007 • 29761 Posts

just read sonic and the secret rings review "controls can be extremely frustrating"Gears360

Truly innovative.:roll:

 This game has been in development for quite some time now. So whats the sheep excuse for that one?   Its not a port. Its not multiplat. Its built from the ground up for the Wii. Controls are still a problem.

Please indulge me.

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ps3-nikita

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#44 ps3-nikita
Member since 2005 • 2945 Posts
[QUOTE="ps3-nikita"] What is NIntendo getting called out on some straps. Even the broken tvs is blamed upon the very non gaming savvy customers, the same that NIntendo is aiming at in the 1st place. That again is their fault. Jandurin
You're angry that Nintendo is getting away with things that should give them bad press? :P

I am angry at 1 rule for 1 and 1 rule for another. I think everyone should always be angry about. I also find it strange how its the Wii that shifting based upon very few games to play and not the PS3. Then again aPS3 at $299 - blu-ray would be flying of shelves too.
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hamstergeddon

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#46 hamstergeddon
Member since 2006 • 7188 Posts
GS is on drugs with the DBZ comment. That game controls great.goblaa
I agree!!! And I always believe that a console can't be judged by its third party games....especially these
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FireEmblem_Man

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#47 FireEmblem_Man
Member since 2004 • 20385 Posts

[QUOTE="Gears360"]just read sonic and the secret rings review "controls can be extremely frustrating"Bread_or_Decide

Truly innovative.:roll:

 This game has been in development for quite some time now. So whats the sheep excuse for that one?   Its not a port. Its not multiplat. Its built from the ground up for the Wii. Controls are still a problem.

Please indulge me.

How about the developer???? Whoever said that the Wiimote will automatically make a game good??? Sonic and the Secret Ring is still a decent wii title just because it didn't score an 8 doesn't make it a bad game at all. Besides this game was hype above a 7.

Besides, whens the last time Sega ever made a great Sonic game other than Sonic Adventures on the Dreamcast???

Please indulge me

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hamstergeddon

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#48 hamstergeddon
Member since 2006 • 7188 Posts

[QUOTE="Gears360"]just read sonic and the secret rings review "controls can be extremely frustrating"Bread_or_Decide

Truly innovative.:roll:

 This game has been in development for quite some time now. So whats the sheep excuse for that one?   Its not a port. Its not multiplat. Its built from the ground up for the Wii. Controls are still a problem.

Please indulge me.

a sheep's excuse??? Well, because its a 3-D sonic game..what do u expect?
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FireEmblem_Man

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#49 FireEmblem_Man
Member since 2004 • 20385 Posts

[QUOTE="Jandurin"][QUOTE="ps3-nikita"] What is NIntendo getting called out on some straps. Even the broken tvs is blamed upon the very non gaming savvy customers, the same that NIntendo is aiming at in the 1st place. That again is their fault. ps3-nikita
You're angry that Nintendo is getting away with things that should give them bad press? :P

I am angry at 1 rule for 1 and 1 rule for another. I think everyone should always be angry about. I also find it strange how its the Wii that shifting based upon very few games to play and not the PS3. Then again aPS3 at $299 - blu-ray would be flying of shelves too.

Here is the problem, Nintendo was already aware about the broken Wii straps, so they had to recall most of the wii straps.

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lzorro

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#50 lzorro
Member since 2006 • 7395 Posts
Dude you picked some pretty crappy games, but what are you going to do about it