Wii is as powerful as Last Gen's XBox - a dev's POV...

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AgentVX

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#1 AgentVX
Member since 2006 • 1160 Posts

Here is a couple of game developers that compare the Wii to the original Xbox.

Great read, and gives a pretty good indication that the Wii is just an "Last Gen" machine with a new controller.

http://blog.newsweek.com/blogs/levelup/archive/2007/05/08/geek-out-xbox-uber-boss-robbie-bach-takes-a-shot-at-nintendo-s-underpowered-wii-does-he-manage-to-score-a-bulls-eye-or-just-shoot-himself-in-the-foot.aspx

"Our final verdict on the charges leveled at the Wii? While Bach's statement that the Wii is graphically underpowered compared to the first Xbox wasn't quite a bulls-eye, it's so darned close to the mark--technically speaking--that we've got to compliment him on his aim. "

"Our second source echoed that assessment of the Wii's graphics chip, comparing its fixed-function design to that the Gamecube, saying that it was "basically pretty similar" to Nvidia's seven-year-old GeForce2.":shock:"

 

Hides under table, picks up garbage can lid and hides..............

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apolloluke

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#2 apolloluke
Member since 2006 • 1273 Posts
Devs can claim what they want, we all saw the Spiderman screenshots.
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luigigreen

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#3 luigigreen
Member since 2005 • 4888 Posts
"That assessment dovetailed with what we heard from our first source. "Almost all the shader effects on PC, Xbox 360 and PS3 can be reproduced on the Wii by re-implementing them with the fixed function hardware of the Wii's GPU. Most games just port the effect over. A few teams have gone as far as making a shader-to-Wii conversion tool. It reads the shader code and generates the fixed function code necessary to achieve the same result. Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results." Enjoy. From the same article.
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mjarantilla

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#4 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="luigigreen"]"That assessment dovetailed with what we heard from our first source. "Almost all the shader effects on PC, Xbox 360 and PS3 can be reproduced on the Wii by re-implementing them with the fixed function hardware of the Wii's GPU. Most games just port the effect over. A few teams have gone as far as making a shader-to-Wii conversion tool. It reads the shader code and generates the fixed function code necessary to achieve the same result. Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results." Enjoy. From the same article.

Relevant portion emphasized.
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Ganon_919

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#5 Ganon_919
Member since 2007 • 2016 Posts

If devs use the Wii's power to its full extent, it is possible for the games to surpass even the best XBox games... 

Devs can claim what they want, we all saw the Spiderman screenshots.apolloluke

Need I remind you how it looked pretty bad on all consoles...

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Runningflame570

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#6 Runningflame570
Member since 2005 • 10388 Posts

Need I remind you how it looked pretty bad on all consoles...

Ganon_919

Need I remind you the first Spiderman game for PS2 looks the same or better? 

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-The-G-Man-

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#7 -The-G-Man-
Member since 2007 • 6414 Posts

"That assessment dovetailed with what we heard from our first source. "Almost all the shader effects on PC, Xbox 360 and PS3 can be reproduced on the Wii by re-implementing them with the fixed function hardware of the Wii's GPU. Most games just port the effect over. A few teams have gone as far as making a shader-to-Wii conversion tool. It reads the shader code and generates the fixed function code necessary to achieve the same result. Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results." Enjoy. From the same article.luigigreen

Pssst.  I don't think the TC wanted people to read that part.

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bryehngeocef

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#8 bryehngeocef
Member since 2003 • 2281 Posts

[QUOTE="luigigreen"]"That assessment dovetailed with what we heard from our first source. "Almost all the shader effects on PC, Xbox 360 and PS3 can be reproduced on the Wii by re-implementing them with the fixed function hardware of the Wii's GPU. Most games just port the effect over. A few teams have gone as far as making a shader-to-Wii conversion tool. It reads the shader code and generates the fixed function code necessary to achieve the same result. Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results." Enjoy. From the same article.mjarantilla
Relevant portion emphasized.

Except that the entire system only has 88MB of shared RAM. You may see some great effects in parts of games (ie: main character OR lighting) in the coming months and years...

but you won't be seeing entire games based on particle effects running in tandem with complex physics and realistic AI.

I profess my love for my Wii all the time, but it really is an underpowered toy compared to the other two current consoles. I am not ever expecting to see a game on Wii that Xbox couldn't have handled. At 720p in 5.1 Surround no less.

People either don't know or forget that Xbox could output in HD and "real" surround sound. Two things Wii will probably never do.

Wii was crippled at birth. Stop hoping for miracles. 

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Verge_6

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#9 Verge_6
Member since 2007 • 20282 Posts
I honestly wouldn't mind that. If the Wii puts out games that are as graphically impressive as Riddick: Escape from Butcher Bay or Splinter Cell: Chaos Theory, I will be very pleased.
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rykaziel

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#10 rykaziel
Member since 2003 • 1149 Posts
The Wii is more powerful than a GC, but less powerful than the 360, PS3, and PC.  This is something we already knew.
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jessmo30_basic

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#11 jessmo30_basic
Member since 2002 • 8975 Posts

The Wii is more powerful than a GC, but less powerful than the 360, PS3, and PC. This is something we already knew.rykaziel

 

The Game cube could keep up with the x-box 1. what makes you think the wii cant.

 

RS2,3 Re4 star fox= anything on the x-box. 

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Funkyhamster

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#12 Funkyhamster
Member since 2005 • 17366 Posts
It's true that the Wii's hardware is roughly equivalent to the Xbox. But the vast majority of non-videogaming people don't care how many pixel pipelines a console's GPU has.
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thirstychainsaw

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#13 thirstychainsaw
Member since 2007 • 3761 Posts

[QUOTE="rykaziel"]The Wii is more powerful than a GC, but less powerful than the 360, PS3, and PC. This is something we already knew.jessmo30_basic

 

The Game cube could keep up with the x-box 1. what makes you think the wii cant.

 

RS2,3 Re4 star fox= anything on the x-box.

The Wii is a next generation system, it should surpass the Xbox, not "keep up."

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OpiateE

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#14 OpiateE
Member since 2005 • 319 Posts

[QUOTE="rykaziel"]The Wii is more powerful than a GC, but less powerful than the 360, PS3, and PC. This is something we already knew.jessmo30_basic

The Game cube could keep up with the x-box 1. what makes you think the wii cant.

RS2,3 Re4 star fox= anything on the x-box.

no 720p
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jessmo30_basic

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#15 jessmo30_basic
Member since 2002 • 8975 Posts
[QUOTE="jessmo30_basic"]

[QUOTE="rykaziel"]The Wii is more powerful than a GC, but less powerful than the 360, PS3, and PC. This is something we already knew.OpiateE

 

The Game cube could keep up with the x-box 1. what makes you think the wii cant.

 

RS2,3 Re4 star fox= anything on the x-box.

no 720p

 

Nintendo limited the wii at 480 p  get a clue 

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#16 HyperMetaDragon
Member since 2006 • 5345 Posts

Devs can claim what they want, we all saw the Spiderman screenshots.apolloluke

Yeah, and the Xbox 1 version of Spiderman 2 looked better. 

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HyperMetaDragon

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#17 HyperMetaDragon
Member since 2006 • 5345 Posts
[QUOTE="OpiateE"][QUOTE="jessmo30_basic"]

[QUOTE="rykaziel"]The Wii is more powerful than a GC, but less powerful than the 360, PS3, and PC. This is something we already knew.jessmo30_basic

 

The Game cube could keep up with the x-box 1. what makes you think the wii cant.

 

RS2,3 Re4 star fox= anything on the x-box.

no 720p

 

Nintendo limited the wii at 480 p get a clue

Um, for your information, the Xbox 1 could do 720p AND 1080i. The Wii, however, has been opened up and examined, and the gaming community has analyzed the processor and everything in the Wi and found out that the Wii couldn't do the same graphics it is right now in 720p, thus resulting in near-unplayable games.

So no, Nintendo didn't "limit" it, it just can't do it. But, hey, what can you expect from a $13 graphics unit? 

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hamstergeddon

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#18 hamstergeddon
Member since 2006 • 7188 Posts
[QUOTE="Ganon_919"]

Need I remind you how it looked pretty bad on all consoles...

Runningflame570

Need I remind you the first Spiderman game for PS2 looks the same or better? 


yeah, utwe're talking about Spider man 3, a rushed abomination of a game, on all systems.  I'm willing to bet you that I can find a couple screenshots of Spiderman 3 PS3 that look worse than TP.     
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subrosian

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#19 subrosian
Member since 2005 • 14232 Posts

If devs use the Wii's power to its full extent, it is possible for the games to surpass even the best XBox games...

Ganon_919


*cough* b***s***.

Ninja Gaiden Black and Chronicles of Riddick on the Xbox will never be beaten graphically by any Wii game. You're comparing a GPU without shaders on a system with 88mb of RAM to a system that had hardware shaders, and had the ability to use hard drive caching.

What's the incentive to do what Capcom did with RE4 with a game on the Wii? It's going to sell the same with the Wii audience regardless, and you'll never even get the game into the same ballpark as the solid Xbox 360 and PS3 games, it would be a futile way to invest money / time.
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#20 duble_Needler23
Member since 2004 • 5200 Posts
Wow...are these graphics posts going to last ALL GEN LONG?  Jeez...all that matters is that the Wii will have some beautiful games.  Beautiful.  period.  Mario Galaxy Looks FINE to me.  And so does Metroid Prime 3.  Could the wii have been more powerful?  Yes, definitely.  Could the graphics have been more photorealistic had nintendo taken a different route and made the Wii more expensive (thus resulting in sales not as high as they are now)?  Yea, another definitely.  But does this mean games will be bad looking to the point of being unplayable?  No, not even close.  Someone had a good point:  RE4 was done on the cube.  Riddick was done on the Xbox.  The Wii is more powerful than both, and when I played BOTH of those games in STANDARD DEFINITION, they looked damn good.  The Wii will be host to many, many, MANY great looking games.  
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#21 agentfred
Member since 2003 • 5666 Posts

[QUOTE="apolloluke"]Devs can claim what they want, we all saw the Spiderman screenshots.HyperMetaDragon

Yeah, and the Xbox 1 version of Spiderman 2 looked better.

the ds version looked better. 

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Oemenia

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#22 Oemenia
Member since 2003 • 10416 Posts

"That assessment dovetailed with what we heard from our first source. "Almost all the shader effects on PC, Xbox 360 and PS3 can be reproduced on the Wii by re-implementing them with the fixed function hardware of the Wii's GPU. Most games just port the effect over. A few teams have gone as far as making a shader-to-Wii conversion tool. It reads the shader code and generates the fixed function code necessary to achieve the same result. Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results." Enjoy. From the same article.luigigreen
Thats basically emulation, you can emulate any effects on pretty much everything but in the process you kill the GPU.

It isnt a shader complient GPU, hence its on the level of a GeForce 2, which is around DX7, pathetic. 

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Virus214

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#23 Virus214
Member since 2007 • 2052 Posts
[QUOTE="jessmo30_basic"]

[QUOTE="rykaziel"]The Wii is more powerful than a GC, but less powerful than the 360, PS3, and PC. This is something we already knew.thirstychainsaw

 

 the wii wasn't built to be a super power house.. it'd be a problem if nintendo wanted it to graphically compete w/ 360, ps3. 

 

The Game cube could keep up with the x-box 1. what makes you think the wii cant.

 

RS2,3 Re4 star fox= anything on the x-box.

The Wii is a next generation system, it should surpass the Xbox, not "keep up."

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htekemerald

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#24 htekemerald
Member since 2004 • 7325 Posts

aaah I remember last gen,  The sheep had their trump cards, Rouge Squadron, RE4, ect and they alwasy said how nice they look.  Never did one of them say graphics arnt importent, quite to the contrary they said how importen they were.  Now this gen comes along and suddenly graphics are pointless.

 

Well saying that everyone has turned into a hypocrite, Cows now have the biggest most expesnive console, and Lemming now have a console that breaks slightly kess then the PS2. 

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GundamGuy0

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#25 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="thirstychainsaw"][QUOTE="jessmo30_basic"]

[QUOTE="rykaziel"]The Wii is more powerful than a GC, but less powerful than the 360, PS3, and PC. This is something we already knew.Virus214

 

the wii wasn't built to be a super power house.. it'd be a problem if nintendo wanted it to graphically compete w/ 360, ps3.

 

The Game cube could keep up with the x-box 1. what makes you think the wii cant.

 

RS2,3 Re4 star fox= anything on the x-box.

The Wii is a next generation system, it should surpass the Xbox, not "keep up."

 

The GC kept up with the Xbox... The wii is more powerfull then the GC... 

 

And btw the embeded 3mb's of memory in the GPU really helps the Wii pull some wicked effects with low processing power. The GC had 1mb of the same kind of memory and Factor 5 and Capcom put it too great use in the Rogue Squadren games, and RE4...  

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sonic_spark

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#26 sonic_spark
Member since 2003 • 6196 Posts

[QUOTE="luigigreen"]"That assessment dovetailed with what we heard from our first source. "Almost all the shader effects on PC, Xbox 360 and PS3 can be reproduced on the Wii by re-implementing them with the fixed function hardware of the Wii's GPU. Most games just port the effect over. A few teams have gone as far as making a shader-to-Wii conversion tool. It reads the shader code and generates the fixed function code necessary to achieve the same result. Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results." Enjoy. From the same article.Oemenia

Thats basically emulation, you can emulate any effects on pretty much everything but in the process you kill the GPU.

It isnt a shader complient GPU, hence its on the level of a GeForce 2, which is around DX7, pathetic. 

So much technical jargon for what purpose? The Wii is less powerful than the 360/PS3.. someone call CNN this is blockbuster news...

Wow.

The point of the article is that the Wii is more than capable.  Look at Gamecube and Xbox hardware statistics and the Gamecube was not far off at all to the original Xbox.  A fact most people miss just because "oooh Xbox" ..

Take these points.

1.)Every Wii game out thus far looks like crap with the majority being ports.
2.)Great looking games will come out.  Look at Mario Galaxy and tell yourself its not next-gen looking. 
3.)Devs are lazy, trying to pump out quick games for a quick buck.  Miyamoto himself commented on lazy third party developers very recently.
4.)No there's no Ferrari under the hood, but with some time and effort games will look significantly better than the original Xbox and Gamecube.  PERIOD. No ifs and or buts.

Commenting on a system that has barely any games and a recent launch and using that to judge its future is pure nonsense.

If I had done that with the 360 when it came out, I never would've bought it.  Because the launch lineup did not look much better than original Xbox.  It was a year later when those great looking titles came out.

Patience is a virtue. Deal with it.

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weisguy119

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#27 weisguy119
Member since 2006 • 3393 Posts

But, hey, what can you expect from a $13 graphics unit?

I dunno?  Fun?  Better than pretty games that suck, if you ask me.  Also, better than a game system you have to take out a loan to buy.  Sony's main man missed the boat headed for a new  market.  He "stepped down" as a result.  As you can tell, I like what the Wii remote brings to gaming.  Call it gimmicky, but gamepads were frowned on when joysticks ruled the day.  Change is inevitable. 

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Runningflame570

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#28 Runningflame570
Member since 2005 • 10388 Posts

But, hey, what can you expect from a $13 graphics unit?

I dunno?  Fun?  Better than pretty games that suck, if you ask me.weisguy119

And I'll take pretty games that suck over ugly games that suck, if you ask me. Because thats the vast majority of what Wii has currently..ugly games that suck.