Wiimote - Movemote pfft - Can your moition controller do this ???

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SecretPolice

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#1 SecretPolice
Member since 2007 • 45516 Posts

I think it's safe to say: When Kotor 3 hits the street, it'll play best with Kinect. :twisted:

J/K but this I must say this seems pretty cool.

The Vid,

--

Realtime Lightsaber Made With Kinect

http://gamevideos.1up.com/video/id/32254

-----

Also...

Microsoft Promises Kinect Support for XNA "in the Future"

Kinect
Kinect offers a lot of interesting and inventive game development possibilities on the Xbox 360, and it looks like those are possibilities that'll soon be open to independent game developers, too. Speaking to NPR's Talk of the Nation, Kinect director Alex Kipman promised Microsoft's XNA toolset will eventually support their full-body motion controller.

"There's no Kinect support through XNA today, but that is something that we will support in the future," Kipman said (via Gamasutra). What's obviously missing here is a timeframe for when this support will be made available, but for now we'll just have to settle for the knowledge that it is indeed coming eventually.

Of course, a lot of indie programmers out there haven't waited for XNA support to use Kinect for their own designs. And if you happen to be the sort of person to use Kinect to make a real-time lightsaber, here's more good news: Microsoft won't be taking legal action against you.

"I get YouTube videos on an hourly basis of people doing cool, neat, creative experiences based on using Kinect on PC," Kipman said. And when asked whether these people would "get in trouble" for using Kinect to develop their own experiences, Kipman answered, "No, absolutely not."

You know what that means, world's contingent of awesome Kinect modders: Someone needs to build a way to use Kinect to make it look like you can shoot webbing like Spider-Man. ...What, only Star Wars fans get to have all the fun?

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blitzcloud

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#2 blitzcloud
Member since 2007 • 1229 Posts

I'm sorry but this thread seems like PRjob and the video itself is pretty horrible in terms of latency. Zero uses for gaming.

And move can actually do it, miles better. It only takes you a travel to any of the demos shown on e3 where the orb gets replaced by a weapon.

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SecretPolice

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#3 SecretPolice
Member since 2007 • 45516 Posts

I'm sorry but this thread seems like PRjob and the video itself is pretty horrible in terms of latency. Zero uses for gaming.

And move can actually do it, miles better. It only takes you a travel to any of the demos shown on e3 where the orb gets replaced by a weapon.

blitzcloud

:lol: Oh I'm likely one of the few here not getting paid to put out propaganda and if I was, I'd likely get my pay docked for doing such a average job with this thread :P - this was just a news story that intrigued me and I seen merits in the story that seemed worthy of a SW thread. Responding the way you did indicates I was right - carry on system warrior.

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blitzcloud

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#4 blitzcloud
Member since 2007 • 1229 Posts

what I meant with PRjob was optimist speech with no proofs except anecdotes like the lightsaber thing, which looks cool... for an easy homemade postproduction (aka movie), since the concept of realtime has been somewhat altered to fit the purpouse.

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AL_GREEN

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#5 AL_GREEN
Member since 2010 • 953 Posts
It's obviously going to end up not being very good. Everything to do with motion controls comes out being a lot worse than advertised every single time...the tech just isn't that good yet
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standarddamage

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#6 standarddamage
Member since 2006 • 1143 Posts

what I meant with PRjob was optimist speech with no proofs except anecdotes like the lightsaber thing, which looks cool... for an easy homemade postproduction (aka movie), since the concept of realtime has been somewhat altered to fit the purpouse.

blitzcloud

It's not beyond the realm of reason that some could hack Kinect to make that, though. Especially seeing as he was just waving it in the air slowly to allow for the Kinect's lag, and also for the PC to keep up with it so the stick doesn't get ahead of the lightsaber skin.

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blitzcloud

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#7 blitzcloud
Member since 2007 • 1229 Posts

[QUOTE="blitzcloud"]

what I meant with PRjob was optimist speech with no proofs except anecdotes like the lightsaber thing, which looks cool... for an easy homemade postproduction (aka movie), since the concept of realtime has been somewhat altered to fit the purpouse.

standarddamage

It's not beyond the realm of reason that some could hack Kinect to make that, though. Especially seeing as he was just waving it in the air slowly to allow for the Kinect's lag, and also for the PC to keep up with it so the stick doesn't get ahead of the lightsaber skin.

possibly because it isn't really using a kinect-like skeleton to track it, but rather a method that, in case the pole gets blurred due to movement, it will just lose track of it.

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Chutebox

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#8 Chutebox  Online
Member since 2007 • 51565 Posts

Move has already done that (but it was a sword instead of light saber).

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Wedge598

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#9 Wedge598
Member since 2003 • 1263 Posts

Before I start I should mention that we have bought the kids a Kinect for Xmas. And the wife and I tried it out briefly before we wrapped it. While the technology did seem to work (albeit laggy) I have some real doubts that we'll ever see any kind of hard core games for it. Even if you could get past the extreme lag in that lightsaber demo how would you create a game that actually allows you to move around in a game world? Without a controller it would seem to be difficult to make the character on screen move about unless it was on rails.

I suppose it might possible to let you use a standard controller in a kinect game but they aren't designed to be waved around and they really two handed items.

We'll have to wait and see but I'm guessing that this device will be primarily used by the kids and the wife (dancing)and (like the Wii) I'll be leaving it alone.

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SecretPolice

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#10 SecretPolice
Member since 2007 • 45516 Posts

Before I start I should mention that we have bought the kids a Kinect for Xmas. And the wife and I tried it out briefly before we wrapped it. While the technology did seem to work (albeit laggy) I have some real doubts that we'll ever see any kind of hard core games for it. Even if you could get past the extreme lag in that lightsaber demo how would you create a game that actually allows you to move around in a game world? Without a controller it would seem to be difficult to make the character on screen move about unless it was on rails.

I suppose it might possible to let you use a standard controller in a kinect game but they aren't designed to be waved around and they really two handed items.

We'll have to wait and see but I'm guessing that this device will be primarily used by the kids and the wife (dancing)and (like the Wii) I'll be leaving it alone.

Wedge598

I too just bought a 360 s/ Kinect bundle and I can say with all candor, I was a bit shocked at how well everything worked since I was expecting a good bit of lag and some general umm, wonkiness ( I know, it's not a real word :P ) but honestly, I'm fairly impressed though like you, I will likely have more fun & laughs watching my non vg playing family & friends playing Kinect than me actually using it.

I dunno, atm, I do have high hopes for Steel Battalion: Heavy Armor as a core title and MS did say that games will come that utilize traditional control with Kinect control.

Yeah, it's a wait and see.

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despa1r_fact0r

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#11 despa1r_fact0r
Member since 2008 • 24611 Posts
An on-rails sword (light saber) game has been done on the Wii...Kinect is late to the party there.
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#12 SecretPolice
Member since 2007 • 45516 Posts

An on-rails sword (light saber) game has been done on the Wii...Kinect is late to the party there.despa1r_fact0r
I had a Wii and I didn't even know it had a camera to do these type things. :? Heck, I'm gonna have to check that out - where is the camera lens on the Wii - Is it that blue light or something ?

:P

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despa1r_fact0r

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#13 despa1r_fact0r
Member since 2008 • 24611 Posts

[QUOTE="despa1r_fact0r"]An on-rails sword (light saber) game has been done on the Wii...Kinect is late to the party there.SecretPolice

I had a Wii and I didn't even know it had a camera to do these type things. :? Heck, I'm gonna have to check that out - where is the camera lens on the Wii - Is it that blue light or something ?

:P

No the Wii doesn't have the camera to track someone holding a broomstick and super imposing a light saber on screen...but the PS move showed that off first...so Kinect is still late to the party.

And if there is a game to be made from the broom stick tech demo it's going to be a on-rails sword game...and the Wii had those games years ago...Kinect is even later to the party for that too.

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#14 SecretPolice
Member since 2007 • 45516 Posts

[QUOTE="SecretPolice"]

[QUOTE="despa1r_fact0r"]An on-rails sword (light saber) game has been done on the Wii...Kinect is late to the party there.despa1r_fact0r

I had a Wii and I didn't even know it had a camera to do these type things. :? Heck, I'm gonna have to check that out - where is the camera lens on the Wii - Is it that blue light or something ?

:P

No the Wii doesn't have the camera to track someone holding a broomstick and super imposing a light saber on screen...but the PS move showed that off first...so Kinect is still late to the party.

And if there is a game to be made from the broom stick tech demo it's going to be a on-rails sword game...and the Wii had those games years ago...Kinect is even later to the party for that too.

Wait I thought you said Wii already did this ? Also, I hadn't a clue that Move offers full body 3 D sculpting - as a matter of fact, I could swear I read something of a nuisance with move if you umm, lol move around the floor whilst playing since it only see 2 D ?

I've been wrong a few times but it appears I really stepped in it this time - I'll check all this out so as not to come off a so foolish in the future. :twisted:

Oh and also, can I borrow your crystal ball as it seems my magic eight ball is broke ? :P

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standarddamage

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#15 standarddamage
Member since 2006 • 1143 Posts

No the Wii doesn't have the camera to track someone holding a broomstick and super imposing a light saber on screen...but the PS move showed that off first...so Kinect is still late to the party.

And if there is a game to be made from the broom stick tech demo it's going to be a on-rails sword game...and the Wii had those games years ago...Kinect is even later to the party for that too.

despa1r_fact0r

Which Wii game was an on-rails sword fighting game? I'm trying to figure out which one you're talking about.

And yes, Sony did that one first. Granted, it's just so you can do a victory pose after beating the gladiator challenge, but this is nothing more than a (possible) light-saber tech demo, so they're on about the same level.

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#16 despa1r_fact0r
Member since 2008 • 24611 Posts

[QUOTE="despa1r_fact0r"]

[QUOTE="SecretPolice"]I had a Wii and I didn't even know it had a camera to do these type things. :? Heck, I'm gonna have to check that out - where is the camera lens on the Wii - Is it that blue light or something ?

:P

SecretPolice

No the Wii doesn't have the camera to track someone holding a broomstick and super imposing a light saber on screen...but the PS move showed that off first...so Kinect is still late to the party.

And if there is a game to be made from the broom stick tech demo it's going to be a on-rails sword game...and the Wii had those games years ago...Kinect is even later to the party for that too.

Wait I thought you said Wii already did this ? Also, I hadn't a clue that Move offers full body 3 D sculpting - as a matter of fact, I could swear I read something of a nuisance with move if you umm, lol move around the floor whilst playing since it only see 2 D ?

I've been wrong a few times but it appears I really stepped in it this time - I'll check all this out so as not to come off a so foolish in the future. :twisted:

Oh and also, can I borrow your crystal ball as it seems my magic eight ball is broke ? :P

I like how you keep putting words in my mouth...I said "on-rail sword games has been done on the Wii" it is in the first quote there in black and white. I never said that camera tracking has been done on the Wii so you can have your words back.

Never read that problem with Move, so maybe some proof.

Oh and no need for a crystal ball...there is no way for you to control the walking of the character...and if you think marching in place is the solution, how are you going to turn the character? Are you going to turn your self around and put your back to the TV? Or are they going to map movement to voice commands "Xbox turn left" :lol:, or will you have to pick up the 360 controller and use the analog stick to move...then that's going against there "controller free gaming." Oh they couldn't even do a proper racing game on Kinect....the game it self controls breaking and gas (except for the turbo)...so your just on-rails racing with the occasional boosting to break away from the pack.

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#17 despa1r_fact0r
Member since 2008 • 24611 Posts

[QUOTE="despa1r_fact0r"]

No the Wii doesn't have the camera to track someone holding a broomstick and super imposing a light saber on screen...but the PS move showed that off first...so Kinect is still late to the party.

And if there is a game to be made from the broom stick tech demo it's going to be a on-rails sword game...and the Wii had those games years ago...Kinect is even later to the party for that too.

standarddamage

Which Wii game was an on-rails sword fighting game? I'm trying to figure out which one you're talking about.

And yes, Sony did that one first. Granted, it's just so you can do a victory pose after beating the gladiator challenge, but this is nothing more than a (possible) light-saber tech demo, so they're on about the same level.

Dragon Quest Swords and Samurai Warriors Katana

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15strong

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#18 15strong
Member since 2007 • 2806 Posts

You have got to be kidding to me. First of all, he is holding a giant stick. Try swinging that thing around your livig room. It isn't connectd to a small handle and he never moves it quickly. Second, in KOTOR3, your character will actually have to move around. Walk for more than a distance of three feet. Kinect can't do this. Do you understand that?

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standarddamage

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#19 standarddamage
Member since 2006 • 1143 Posts

Dragon Quest Swords and Samurai Warriors Katana

despa1r_fact0r

That explains it, then. I normally don't pay much attention to games that get slammed that hard by both gamers and reviewers. :P

I think a lot of people are getting hung up on the video and missing that the thread is about the potential of Kinect. As we've already learned with the Wii, "potential" only goes so far. It will be up to game designers to come up with some good ways to work with it. Regardless, the potential is definitely there, and I sincerely hope that developers really work with it. We could end up with some really fun games if they do.

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#20 Dire_Weasel
Member since 2002 • 16681 Posts

Not reading the paid advertising you just put up there but if that's the lightsabre Kinect youtube video, it looks like almost a full second of latency. That would make it absolutely unplayable.

I'm glad you got a piece of that $500 million marketing budget, but Kinect is still filling up the shelves of every store I've been in this week.

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#21 FragTycoon
Member since 2008 • 6430 Posts

Not only can the Move do that but it can detect your twisting movement so you could possibly hit with the flat of a blade or.... *drum roll*..... ping pong paddle.

When it comes to holding a tracked item in your hand Move hands down (pun intended) wins that comparison.

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#22 NaveedLife
Member since 2010 • 17179 Posts

LOL. I like how he NEVER swings with it, because that would show the awful lag and framerate even more than it already does. I have seen Sony's Move tech demos where the guy is swiing the stop sign really fast and such and that keeps up almost perfectly 1:1. Again I am gonna say that the kinect is just not up to par.

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kmanza

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#23 kmanza
Member since 2005 • 42 Posts

Then you really should see this: http://www.youtube.com/watch?v=rzYFiin06MY&playnext=1&list=PLF42F6510BC336EC9&index=52 There were better eyetoy lightsabre demo but were taken off Youtube but they were taken off because copyright infringement. (they were using Star Wars soundtrack music). It really galls me that Microsoft keep saying Kinect is something original and never been done before. I guess when you repeat a lie often enough, people will believe in it. http://www.youtube.com/watch?v=au3UJHItYgc

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Timstuff

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#24 Timstuff
Member since 2002 • 26840 Posts
The lag on a lot of this Kinect stuff looks downright unplayable.
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#25 NaveedLife
Member since 2010 • 17179 Posts

Then you really should see this: http://www.youtube.com/watch?v=rzYFiin06MY&playnext=1&list=PLF42F6510BC336EC9&index=52 There were better eyetoy lightsabre demo but were taken off Youtube but they were taken off because copyright infringement. (they were using Star Wars soundtrack music). It really galls me that Microsoft keep saying Kinect is something original and never been done before. I guess when you repeat a lie often enough, people will believe in it. http://www.youtube.com/watch?v=au3UJHItYgc

kmanza

Is that really the eyetoy? If so it OBLITERATES the Kinect. Move is really the best motion peripheral, althoug the Wiimote and nunchuck are what its based off of and they do pretty well. Kinect is just pathetic.

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tomarlyn

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#26 tomarlyn
Member since 2005 • 20148 Posts
Maybe 'KOTOR Kids Light Saber Training'.