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no offense but that's the most hated thing people say about the Wii, they ALWAYS judge it from one game, it's used for more than this.The Wii controller is fun when playing Wii Sports, but that's about it for me. I'd take my Xbox 360 controller over the Wii controller any day.
ComicCat6
Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.coreygames
Your post sounds plausible and makes use of facts, unlike the one made by the topic creator. I applaud you.
[QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.Hexagon_777
Your post sounds plausible and makes use of facts, unlike the one made by the topic creator. I applaud you.
So do I.[QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.Hexagon_777
Your post sounds plausible and makes use of facts, unlike the one made by the topic creator. I applaud you.
I usually try to stick with reason, grammar, spelling, and general connected thoughts while posting. This true, that doesn't mean I don't indulge in the occasional lol here and there. Thank you.Retro Studios has more thaninnovated the waythe wand partof the Wii-mote is used, and that's only what we've seen. It's the 3rd party devs that keep coming up with crappy unintuitive ways to utuilize the Wii-mote that annoys me.
[QUOTE="Hexagon_777"][QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.coreygames
Your post sounds plausible and makes use of facts, unlike the one made by the topic creator. I applaud you.
I usually try to stick with reason, grammar, spelling, and general connected thoughts while posting. This true, that doesn't mean I don't indulge in the occasional lol here and there. Thank you.I do the same as best as I can yet also indulge in the occasional lol. Nevertheless, I have to ask...were you being sarcastic just now with that post directed towards me or not? It's kind of hard telling over the net. =p
I find it funny how people are saying that the Wii's controler is "innovative" and "new". Sure, it is all of those things, but do you really think it will spark anything. Nintendo's next console won't use Wii controls, I bet. Also, no companys have realy caught on to the bizarre idea. Before you bash me, I do have a Wii...I just don't appreciate it very much.NAPK1NS
How can you sit there and say that, when the Wii is wiping the floor with the other consoles in sales? Obviously the controller is at least *somewhat* good, if over 5 million people are using it right now. Now, if you had made this prediction BEFORE the Wii came out, then I wouldn't say anything to you. BUt 6 months AFTER, when it still cant be found on store shelves? jeez...I hate idiotic posts like this.
[QUOTE="coreygames"][QUOTE="Hexagon_777"][QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.Hexagon_777
Your post sounds plausible and makes use of facts, unlike the one made by the topic creator. I applaud you.
I usually try to stick with reason, grammar, spelling, and general connected thoughts while posting. This true, that doesn't mean I don't indulge in the occasional lol here and there. Thank you.I do the same as best as I can yet also indulge in the occasional lol. Nevertheless, I have to ask...were you being sarcastic just now with that post directed towards me or not? It's kind of hard telling over the net. =p
No, just look at my post history. Actually, if you look back in it far enough, you should be able to pin-point the post I started to use this internet voice. I got banned for, if I remember correctly, 14 days. After that, I decided to fight trolls, fanboys, and flamers by resonding as I have been.I'll find it hard to go back and play RE5 on a joypad again. the Wii version of RE4 is more fun.
Perhaps capcom will create a Gcon type controller to play it on. who knows
[QUOTE="Hexagon_777"][QUOTE="coreygames"][QUOTE="Hexagon_777"][QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.coreygames
Your post sounds plausible and makes use of facts, unlike the one made by the topic creator. I applaud you.
I usually try to stick with reason, grammar, spelling, and general connected thoughts while posting. This true, that doesn't mean I don't indulge in the occasional lol here and there. Thank you.I do the same as best as I can yet also indulge in the occasional lol. Nevertheless, I have to ask...were you being sarcastic just now with that post directed towards me or not? It's kind of hard telling over the net. =p
No, just look at my post history. Actually, if you look back in it far enough, you should be able to pin-point the post I started to use this internet voice. I got banned for, if I remember correctly, 14 days. After that, I decided to fight trolls, fanboys, and flamers by resonding as I have been.And I praise you for that. We need more sensible people like you around here. Keep it up, mate.
[QUOTE="coreygames"]No, just look at my post history. Actually, if you look back in it far enough, you should be able to pin-point the post I started to use this internet voice. I got banned for, if I remember correctly, 14 days. After that, I decided to fight trolls, fanboys, and flamers by resonding as I have been.Hexagon_777
And I praise you for that. We need more sensible people like you around here. Keep it up, mate.
Thank you too. From the looks of it, people have been waiting for someone to get on here, more than one time a year, and speak rationally on system wars. Everyone should begin doing that today!Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.coreygamesI agree, and it's not uncommon for other companies to alter it's design to be more suited for newer games, for example, the PS1 controller, the dual analog design wasn't the most creative thing, but was certainly a great idea for FPS', or any shooter that has moving and shooting at once, plus, just the placement as well.
I find it funny how people are saying that the Wii's controler is "innovative" and "new". Sure, it is all of those things, but do you really think it will spark anything. Nintendo's next console won't use Wii controls, I bet. Also, no companys have realy caught on to the bizarre idea. Before you bash me, I do have a Wii...I just don't appreciate it very much.NAPK1NS
[QUOTE="NAPK1NS"]I find it funny how people are saying that the Wii's controler is "innovative" and "new". Sure, it is all of those things, but do you really think it will spark anything. Nintendo's next console won't use Wii controls, I bet. Also, no companys have realy caught on to the bizarre idea. Before you bash me, I do have a Wii...I just don't appreciate it very much.hamstergeddon
If you want to see some good examples of the Wii-mote in action, look at the first party games like Wii Sports, Wario Ware, and Super Paper Mario.TylendalRE4 wii is a great example of a third party developer transitioning from taditional controls to wii controls extremely well.
360 is where its at.Blackout-------care to contribute something useful to the thread? You could at least give a reason for your statement.
Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.coreygamesActually, GC can't take the credit for pressure-sensitive triggers. The Xbox came out with it at the same time, and considering its more-refined design (more like true triggers), Microsoft probably had the design down pat first.
Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.coreygamesi think for the gamecube it was the introduction of the wavebird, which finally did the wireless controller correctly.
i think you are wrong.
i have all three consoles, and i wish i could play some of the game son PS3 and 360 with the wiimote.
It's MUCH more intuitive than the dual analog controller, they are just weird when you actually think of it (mouse and keyboard are even weirder)
[QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.Rahnyc4i think for the gamecube it was the introduction of the wavebird, which finally did the wireless controller correctly.Arguable. Many would say it was the 360 who got wireless right...by making it standard and built into the console itself.
I think if you just play with the wiimote enough, get really good at it, and really look at it objectively, you'll see it's a good thing. I find it funny that people say that the wiimote is very accessible. I feel you have have to learn quite a lot in terms of its true limitations and abilities. That's why people hate wiiboxing. I have to admit that game is a bit of a farce concerning the controls, but if you get good at them you'll have a blast. Very often though, if you look at yourself, the motions you're doing dont resemble boxing, especially when you're tapping the air repeatedly, waiting for you mii to throw the right punch.
I would still rank it up there with the best games on the wii, much less wiisports
[QUOTE="Rahnyc4"][QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.HuusAskingi think for the gamecube it was the introduction of the wavebird, which finally did the wireless controller correctly.Arguable. Many would say it was the 360 who got wireless right...by making it standard and built into the console itself.
Then how come FPS's work so well with KB/M, which are used by professional gamers?i think you are wrong.
i have all three consoles, and i wish i could play some of the game son PS3 and 360 with the wiimote.
It's MUCH more intuitive than the dual analog controller, they are just weird when you actually think of it (mouse and keyboard are even weirder)
furtherfan
metroid prime 3 corruption button lay out seem kind of confusing to me. the part where you have to hold down the + button and nug the controler to left, down, right or up direcion, to bring up a viser view, is kind of... confusing for casuals. what i do know is that the wiimote can offer a lot of... how should i say it button options, thanks to the motion sensing feature.I think if you just play with the wiimote enough, get really good at it, and really look at it objectively, you'll see it's a good thing. I find it funny that people say that the wiimote is very accessible. I feel you have have to learn quite a lot in terms of its true limitations and abilities. That's why people hate wiiboxing. I have to admit that game is a bit of a farce concerning the controls, but if you get good at them you'll have a blast. Very often though, if you look at yourself, the motions you're doing dont resemble boxing, especially when you're tapping the air repeatedly, waiting for you mii to throw the right punch.
I would still rank it up there with the best games on the wii, much less wiisports
GunSmith1_basic
[QUOTE="furtherfan"]Then how come FPS's work so well with KB/M, which are used by professional gamers?i think you are wrong.
i have all three consoles, and i wish i could play some of the game son PS3 and 360 with the wiimote.
It's MUCH more intuitive than the dual analog controller, they are just weird when you actually think of it (mouse and keyboard are even weirder)
HuusAsking
bcause the mind easily adapts to all kinds of control. you can learn to control games with a wet towel if you want. doesn't mean it's immersive......
if you think for a minute (try), don't you think pointing at the screen in a FPS is a little more natural than strafing with button combinations and a mouse?
[QUOTE="HuusAsking"][QUOTE="Rahnyc4"][QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.Rahnyc4i think for the gamecube it was the introduction of the wavebird, which finally did the wireless controller correctly.Arguable. Many would say it was the 360 who got wireless right...by making it standard and built into the console itself.
[QUOTE="HuusAsking"][QUOTE="furtherfan"]Then how come FPS's work so well with KB/M, which are used by professional gamers?i think you are wrong.
i have all three consoles, and i wish i could play some of the game son PS3 and 360 with the wiimote.
It's MUCH more intuitive than the dual analog controller, they are just weird when you actually think of it (mouse and keyboard are even weirder)
furtherfan
bcause the mind easily adapts to all kinds of control. you can learn to control games with a wet towel if you want. doesn't mean it's immersive......
if you think for a minute (try), don't you think pointing at the screen in a FPS is a little more natural than strafing with button combinations and a mouse?
But what about turning around, though? You move, but the screen doesn't.[QUOTE="Rahnyc4"][QUOTE="HuusAsking"][QUOTE="Rahnyc4"][QUOTE="coreygames"]Every 5 years, Nintendo does something that permanently changes the market. SNES was shoulder buttons, N64 was the analog stick, GC was Pressure sensative trigers. I'm not saying that no other company innovates or is creative, but what Nintendo does that may sound bizzare at first usually ends up fitting into gaming just fine.HuusAskingi think for the gamecube it was the introduction of the wavebird, which finally did the wireless controller correctly.Arguable. Many would say it was the 360 who got wireless right...by making it standard and built into the console itself.
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