Will Killzone 2 be Guerilla's first console AA (8.0) game?

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Dr_Drooom

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#1 Dr_Drooom
Member since 2004 • 12640 Posts

From the developers of last gen classics:

Killzone = 6.9

Shellshock: Nam '67 = 5.4

AAA is out of the question, I am going with 8.0 or 8.5.

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Tnasty11

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#2 Tnasty11
Member since 2005 • 4497 Posts
killzone for psp was AA tc =fail
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Bansheesdie

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#3 Bansheesdie
Member since 2004 • 15057 Posts
Wow, thats deep.
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osirisomeomi

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#4 osirisomeomi
Member since 2007 • 3100 Posts
if you mean will killzone be a good game, i'd think it would be. too much has been put into that game for it to suck. but will it be an 8.0, or a 9.5? only time will tell.
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Dr_Drooom

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#5 Dr_Drooom
Member since 2004 • 12640 Posts

killzone for psp was AA tc =failTnasty11

Notice the word "console" in the thread title.

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DeathWishv1

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#6 DeathWishv1
Member since 2007 • 181 Posts

killzone for psp was AA tc =failTnasty11

Read much?

Will Killzone 2 be Guerilla's first console AA (8.0) game?

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Gzus666

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#7 Gzus666
Member since 2007 • 2304 Posts

[QUOTE="Tnasty11"]killzone for psp was AA tc =failDr_Drooom

Notice the word "console" in the thread title.

why would the medium matter? logically you would think a game on a handheld is harder to make well.

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Vandalvideo

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#8 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Dr_Drooom"]

[QUOTE="Tnasty11"]killzone for psp was AA tc =failGzus666

Notice the word "console" in the thread title.

why would the medium matter? logically you would think a game on a handheld is harder to make well.

Lets play name all the AAA console side pokemon games. AAAAAAND GO!
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htekemerald

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#9 htekemerald
Member since 2004 • 7325 Posts
[QUOTE="Dr_Drooom"]

[QUOTE="Tnasty11"]killzone for psp was AA tc =failGzus666

Notice the word "console" in the thread title.

why would the medium matter? logically you would think a game on a handheld is harder to make well.

not really... well not at all actualy

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Not-A-Stalker

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#10 Not-A-Stalker
Member since 2006 • 5165 Posts

I'll tell you after E3.

Stop making threads about Killzone, people. There is nothing to hype right now. Mine as well hype Duke Nukem Forever :|

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Spartanx23

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#11 Spartanx23
Member since 2005 • 1554 Posts

killzone for psp was AA tc =failTnasty11

He did say first console AA!

Sony fans own themselves around here with each and every thread.:D

But I'll still give Killzone 2 a chance. It will score about 8.2

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Gzus666

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#12 Gzus666
Member since 2007 • 2304 Posts
[QUOTE="Gzus666"][QUOTE="Dr_Drooom"]

[QUOTE="Tnasty11"]killzone for psp was AA tc =failhtekemerald

Notice the word "console" in the thread title.

why would the medium matter? logically you would think a game on a handheld is harder to make well.

not really... well not at all actualy

so making a game that scales back, plays well on weaker hardware, has less controls, and has to be portable friendly isnt harder than making one on a console?

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Timesplitter14

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#13 Timesplitter14
Member since 2006 • 5934 Posts

I'm saying AAA and no I'm not biased.

- The team is almost completely different (150 people). And that means Sony probably looked for really talented devs for this game since it (the team) was made just for this game.

- 30 milion $ budjet. That probably means maxed out graphics, outstanding music and more features than you can even imagine.

- Sony is looking at it very, very, VVVVVVEEEEEERRRRRRRYYYYYY close. They just WON'T let this game fail. It's kinda like their ''secret weapon'' and their ''Jesus*'' at the same time. (it's their last chance to reallyblow us away in the short term)

Hell, I don't even know how this game could get below AA

*No offense to Jesus!

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Gzus666

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#14 Gzus666
Member since 2007 • 2304 Posts

*No offense to Jesus!

Timesplitter14

all is forgiven my son

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Verge_6

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#15 Verge_6
Member since 2007 • 20282 Posts
I think they'd be happy if they made into the 7.0 range...
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FrenziedRaldo24

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#16 FrenziedRaldo24
Member since 2005 • 9054 Posts

[QUOTE="Tnasty11"]killzone for psp was AA tc =failDr_Drooom

Notice the word "console" in the thread title.

Sorry, are you too badass packing a 360 Elite and a 1080p Bravia for a handheld game not to be relevant?:|
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Timstuff

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#17 Timstuff
Member since 2002 • 26840 Posts

Killzone 2 already is AA by a lot of reviewer's standards, since Killzone Liberation is technically Killzone 2. :P

The question now is, will Killzone 3 (PS3 game) be AA or AAA? I'm pretty confident it will at least be AA, but given that Geurilla has been improving since the first KZ, I wouldn't put a AAA past them. 9.0 would be a pleasant surprise.

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MADVLAD123

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#18 MADVLAD123
Member since 2005 • 6053 Posts
wow, lots of votes for AAA...cows setting themselves up for ownage? Or do they know something I don't about Killzone 2?
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MADVLAD123

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#19 MADVLAD123
Member since 2005 • 6053 Posts
[QUOTE="Dr_Drooom"]

[QUOTE="Tnasty11"]killzone for psp was AA tc =failFrenziedRaldo24

Notice the word "console" in the thread title.

Sorry, are you too badass packing a 360 Elite and a 1080p Bravia for a handheld game not to be relevant?:|

What? read the title of the thread man. That's why it's not relavant. Console, not handelds.

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asdasd

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#20 asdasd
Member since 2005 • 4464 Posts

[QUOTE="Tnasty11"]killzone for psp was AA tc =failSpartanx23

He did say first console AA!

Sony fans own themselves around here with each and every thread.:D

But I'll still give Killzone 2 a chance. It will score about 8.2

8.2 = impossible now :D

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After_Math

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#21 After_Math
Member since 2007 • 975 Posts
[QUOTE="htekemerald"][QUOTE="Gzus666"][QUOTE="Dr_Drooom"]

[QUOTE="Tnasty11"]killzone for psp was AA tc =failGzus666

Notice the word "console" in the thread title.

why would the medium matter? logically you would think a game on a handheld is harder to make well.

not really... well not at all actualy

so making a game that scales back, plays well on weaker hardware, has less controls, and has to be portable friendly isnt harder than making one on a console?

I would assume its easier than making a console game. How many games are like Killzone: L on handhelds? Now, comepare that to the ammount of FPS and TPS on the markey. You would have to have good graphics, good controls, good story, good replay value, good LASTING online (sometimes) , to get AA and AAA.

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Timesplitter14

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#22 Timesplitter14
Member since 2006 • 5934 Posts

I think they'd be happy if they made into the 7.0 range...Verge_6

I think you'd be happy if people called you ''not THAT fanboyish''

And BTW, is that a.... Killzone anime in your sig? It sure looks like it...

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MikeE21286

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#23 MikeE21286
Member since 2003 • 10405 Posts
Man everyone is trying so hard to smash this game down already and it's not even E3 yet. I hope (not only as a gamer with a Ps3, but I think it would be funny) that KZ2 just SMOKES everyone away. just completely annihilates everything previously conceived possible. Man, the damage control would be at an all-time high. I'm hoping 8.5-9.0 with this one, could obviously change when I ACTUALLY SEE GAMEPLAY FOOTAGE. (man everyone needs to chill out on this game lol)
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oback

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#24 oback
Member since 2004 • 7151 Posts

wow, lots of votes for AAA...cows setting themselves up for ownage? Or do they know something I don't about Killzone 2?MADVLAD123

they will be owned.

its sad they are hyping a game they know nothing about

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TheGrossPervert

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#25 TheGrossPervert
Member since 2007 • 138 Posts

From the developers of last gen classics:

Killzone = 6.9

Shellshock: Nam '67 = 5.4

AAA is out of the question, I am going with 8.0 or 8.5.

Dr_Drooom

The game is probably going to get a solid AAA score, son. Maybe not at 360Spot, but add up the average from the other sites (maybe toss the 360Spot score aside).

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ReverseCycology

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#26 ReverseCycology
Member since 2006 • 9717 Posts

At this point and time, I'm giving Killzone 2 the same score as Killzone 1, a 6.9. We'll know the real prediction of the score this E3.

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a_ratchet_fan

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#27 a_ratchet_fan
Member since 2006 • 2207 Posts
[QUOTE="Gzus666"][QUOTE="Dr_Drooom"]

[QUOTE="Tnasty11"]killzone for psp was AA tc =failVandalvideo

Notice the word "console" in the thread title.

why would the medium matter? logically you would think a game on a handheld is harder to make well.

Lets play name all the AAA console side pokemon games. AAAAAAND GO!



Mmm hmm... you obviously have not played the game (and I doubt any PSP games whatsoever) as it beat the **** out of the original.  It was harder, more strategic, extremely good graphics for its medium and now it has really addicting online multiplayer.  It's a complete package, more complete than quite a few console titles.
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JB730

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#28 JB730
Member since 2004 • 3375 Posts

From the developers of last gen classics:

Killzone = 6.9

Shellshock: Nam '67 = 5.4

AAA is out of the question, I am going with 8.0 or 8.5.

Dr_Drooom

no wonder cows are hyping killzone 2

that trackrecord Guerrilla has there is impressive

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Killfox

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#29 Killfox
Member since 2004 • 6666 Posts

I dont think i would be dissapointed if it got AA or high AA atleast. It would still probably be a pretty good game.