The argument that PC isn't in competition with consoles so PC/PS4 or PC/XBOX games are still "exclusives". Can that argument last for long with a console sized PC with a streamlined UI and controller and has pricing competitive with the Xbox One and PS4?
With recent E3 showings most of the so called exclusives at Microsoft and Sony conferences were available for PC. Valve already said that 35% of the Steam machines available for preorder have been bought then again we don't know how many there are.
Alienware at E3 recently stated that they are also encouraging developers/publishers to make SteamOS versions and have stated to expect announcements of AAA and Indie games for SteamOS. Already before this Bohemia has confirmed a linux port of ArmA 3 in the works, same for Banished, Skullgirls, with other developers also having a linux version planned or in the works.
Also I noticed FallOut 4 is coming out the same time as Steam Machines/SteamOS launch so a possible SteamOS version of FallOut 4?
An interesting thing both Cuphead and No Man's Sky are indies marketed as console exclusives are most likely going to have Linux/SteamOS versions. Hello games last PC game had a Mac and Linux version so they already have experience under their belt. Cuphead was originally going to be a PC first title till Microsoft came and moneyhatted it, the game is being made on Unity and Studio MDRH already said before the made the switch from XNA to Unity that they want to make a Mac/Linux port.
Even without native SteamOS/linux support for games and applications you can just install a $100 copy of Windows 10 which would equal to 2 years of paying for online on Xbox One and PS4. Also what about emulation? DX11 was recently announced for Linux by CodeWeavers and Wine so emulation of DX11 games performs better. Porting between DX12 and Vulkan is said not to be.
It seems EA isn't going to hold back on Linux port since DICE was allowed to publicly say they're interested in making for linux but want to see a market first. Since all EA games nowadays are made on Frostbyte, implementing linux support would be significant.
Is Sony going to go out of their way to make sure their PC/PS4 games are PS4 exclusive or do whatever they can so developers don't to make a SteamOS/Linux like Shenmue 3 and etc? Is Microsoft going to make sure that whatever PC game they moneyhat is a Windows 10 and Xbox One exclusive they've already did it to Gigantic.
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