Will the 720 / PS4 be able to do this?

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slarkyslark

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#1 slarkyslark
Member since 2011 • 399 Posts
http://www.youtube.com/watch?v=9F6zSgtRnkE Is this possible to achieve @ 1080p next year?
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GamerEye

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#2 GamerEye
Member since 2011 • 1607 Posts

Next year on consoles? No.

Because the 720 (if annouced next year) won't launch next year. The same goes for PS4. Just my opinoun.

Since I'm not a avid PC gamer I can't really say much about them but I'm farly certain these graphic are already possible on them. But, Idk.

::EDIT:: from what I've seen of the video (my conncection is bad so it won't load the hole video), I can say that I don't like the blur effect they are using. Also I don't know about you, but to me, the fances look like paper (1:33-1:36)(though they do have good textures)). I do like their shadow effect they are using though.

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Heil68

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#3 Heil68
Member since 2004 • 60831 Posts
It would be awesome, but I doubt it.
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slarkyslark

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#4 slarkyslark
Member since 2011 • 399 Posts

Next year on consoles? No.

Because the 720 (if annouced next year) won't launch next year. The same goes for PS4. Just my opinoun.

Since I'm not a avid PC gamer I can't really say much about them but I'm farly certain these graphic are already possible on them. But, Idk.

GamerEye
You must work for SOny or Microsoft to know that. The Xbox is rumored for 2012.
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whitey_rolls

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#5 whitey_rolls
Member since 2006 • 2547 Posts

I would say that's likely going to be around what the next gen of consoles will be delivering.


I would assume currently you would need a 6970 or 580GTX to produce a frame rate like that in the heaven benchmark. I would expect the next gen consoles which are currently in production to be able to produce whatever graphics are able to be produced today using DX11.

This is hopeful anyways, until then I'll be holding onto my HD 5870 and will upgrade when the new consoles release to something more powerful than what consoles can produce.

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GamerEye

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#6 GamerEye
Member since 2011 • 1607 Posts

[QUOTE="GamerEye"]

Next year on consoles? No.

Because the 720 (if annouced next year) won't launch next year. The same goes for PS4. Just my opinoun.

Since I'm not a avid PC gamer I can't really say much about them but I'm farly certain these graphic are already possible on them. But, Idk.

slarkyslark

You must work for SOny or Microsoft to know that. The Xbox is rumored for 2012.

I wish I worked for Sony or Microsoft because then I would have a JOB!...But I don't. Also I don't beleive any rumors intill it is confirmed by the actual company. Though I do think Microsoft will reveil their next console in 2012, I'm still doubtful that it will launch the same year as it is revealed.

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2Chalupas

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#7 2Chalupas
Member since 2009 • 7286 Posts
Next gen no doubt will be doing 1080P, and probably at the highest settings that you'd need dual GPU's to run on a PC right now. Even mid tier PC's can do 1080P in at least *some* games, and you don't have to spend much to get 1080P in pretty much every game. And that's with the hardware running on an operating system that is a general resource hog, and has who knows how many running applications and background processes taking resources at all times. Even if you take "mid teir" hardware from right now (equivalent to ATI6700/6800 and 2GB or 4GB or ram), no doubt you will get full 1080P gaming experience. That hardware goes alot further in a dedicated gaming machine, as evidenced by how decent they are doing with 512MB or ram and an ancient 7000 series GPU. Imagine Naughty Dog working with almost 10 times the RAM or a GPU that is at least 100 times more powerful. How could they *not* get 1080P and lots of other next gen bells and whistles?
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scoots9

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#8 scoots9
Member since 2006 • 3505 Posts

Probably. The next Xbox is supposed to have DX12, which will bring massive performance improvements.

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Nohtnym

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#9 Nohtnym
Member since 2010 • 1552 Posts

Most likely yes.

It would be awesome, but I doubt it.Heil68

Dude about your sig...

Are those exclusives? Gamespot reviews? And 360 really has 0 on all standings? Also what games are those 2 pc AAAEs.

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lightleggy

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#10 lightleggy
Member since 2008 • 16090 Posts
1080p? why would you want that? next gen consoles will only use 480p to stop wasting resources on hd to give us life like visuals.
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FinalB

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#11 FinalB
Member since 2011 • 160 Posts

They better be able to pull off that level of gfx, otherwise I'd just stick to my PS3.

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viper-kid

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#12 viper-kid
Member since 2007 • 811 Posts

1080p? why would you want that? next gen consoles will only use 480p to stop wasting resources on hd to give us life like visuals.lightleggy

Where have I seen that before?

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GTSaiyanjin2

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#13 GTSaiyanjin2
Member since 2005 • 6018 Posts

On that benchmark with tessellation set to extreme even current hardware will struggle..... I would imagine nextgen will be better as newer engines come out and use the hardware in more efficient ways.

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SaltyMeatballs

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#14 SaltyMeatballs
Member since 2009 • 25165 Posts
Next year Wii U? No. 720/PS4, very likely.
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Thefatness16

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#15 Thefatness16
Member since 2010 • 4673 Posts

Most likely yes.

[QUOTE="Heil68"]It would be awesome, but I doubt it.Nohtnym

Also what games are those 2 pc AAAEs.

Shogun 2 and The Witcher 2.

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SaltyMeatballs

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#16 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="Nohtnym"]

Most likely yes.

[QUOTE="Heil68"]It would be awesome, but I doubt it.Thefatness16

Also what games are those 2 pc AAAEs.

Shogun 2 and The Witcher 2.

Basically just Shogun 2 :P
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Shinobi120

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#17 Shinobi120
Member since 2004 • 5728 Posts

1080p? why would you want that? next gen consoles will only use 480p to stop wasting resources on hd to give us life like visuals.lightleggy

You got to be kidding me if you think that they're going to go backwards to Sub-HD instead of forwards with 1080p. What kind of company would be dumb enough to do that, especially when HDTV's are now the norm?

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NoodleFighter

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#18 NoodleFighter
Member since 2011 • 11897 Posts

Probably maybe not when at launch later in years when devs get use to them.

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theuncharted34

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#19 theuncharted34
Member since 2010 • 14529 Posts

Current consoles could achieve that, albeit not at 1080p.

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slarkyslark

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#20 slarkyslark
Member since 2011 • 399 Posts

Current consoles could achieve that, albeit not at 1080p.

theuncharted34
Consoles cant do tess
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theuncharted34

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#21 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

Current consoles could achieve that, albeit not at 1080p.

slarkyslark

Consoles cant do tess

That Video wasn't impressive, there was a lot of blur.

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lightleggy

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#22 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="slarkyslark"][QUOTE="theuncharted34"]

Current consoles could achieve that, albeit not at 1080p.

theuncharted34

Consoles cant do tess

That Video wasn't impressive, there was a lot of blur.

emmm...your point? consoles still cant do tessalisation.
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theuncharted34

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#23 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

[QUOTE="slarkyslark"] Consoles cant do tesslightleggy

That Video wasn't impressive, there was a lot of blur.

emmm...your point? consoles still cant do tessalisation.

My point is those same results could be achieved on consoles right now, just not by using tessellation.

If you want to hope for something really impressive hope the next gen consoles can run the samaritan demo.

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lightleggy

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#24 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="lightleggy"][QUOTE="theuncharted34"]

That Video wasn't impressive, there was a lot of blur.

theuncharted34

emmm...your point? consoles still cant do tessalisation.

My point is those same results could be achieved on consoles right now, just not by using tessellation.

If you want to hope for something really impressive hope the next gen consoles can run the samaritan demo.

I dont think its a valid point...tess is tess, "you can recrete that on consoles now but without tess" so you are pretty much saying that we could...uhm...discover the whole human genome without discovering the unknown 10%.
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#25 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="theuncharted34"]

[QUOTE="slarkyslark"] Consoles cant do tesslightleggy

That Video wasn't impressive, there was a lot of blur.

emmm...your point? consoles still cant do tessalisation.

360 can do tessellation, albeit, probably badly. The Unigine tech demo is bad though. Without tessellation the stairs become a flat ramp and the rocks become flat... really, you can do stairs normally and rocks normally without tessellation.
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theuncharted34

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#26 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

[QUOTE="lightleggy"] emmm...your point? consoles still cant do tessalisation.lightleggy

My point is those same results could be achieved on consoles right now, just not by using tessellation.

If you want to hope for something really impressive hope the next gen consoles can run the samaritan demo.

I dont think its a valid point...tess is tess, "you can recrete that on consoles now but without tess" so you are pretty much saying that we could...uhm...discover the whole human genome without discovering the unknown 10%.

no... not really. You don't *need* Tessellation, it just makes everything a lot easier.

You could just render everything at very high poly counts without tess.

Make note that I'm only saying the consoles could run a demo like this, not in actual gameplay.

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theuncharted34

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#27 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="lightleggy"][QUOTE="theuncharted34"]

That Video wasn't impressive, there was a lot of blur.

SaltyMeatballs

emmm...your point? consoles still cant do tessalisation.

360 can do tessellation, albeit, probably badly. The Unigine tech demo is bad though. Without tessellation the stairs become a flat ramp and the rocks become flat... really, you can do stairs normally and rocks normally without tessellation.

lol exactly.

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Kinthalis

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#28 Kinthalis
Member since 2002 • 5503 Posts

Tesselation can be used in essentially two ways (well, a combination approach is certinaly also possible).

The way it's being used in games right now, and probably will continue to be used until a few years from now:

- To enhance certain surfaces with geometric detail. Rocks, floors, walls, areas of existing models.

And the way it will likely be used in the futrue:

- To replace LOD models and create a fully tessellated mesh that can be increased and decreased in detail at runtime.

I think the next gen of PC hardware will be capable of the second method of tesselllation. If the consoles are also capable, then we'll be in for a treat, as the old LOD system can be finally done away with taking pop-in with it, increasing geometric details to incredible levels, and freeing up resources to do other stuff. If the consoles are not capable, then we'll only see this happening in PC exclusives in the future.

The demo takes a mixed approach to tessellation, but leaning heavily on the second option. And that pummels the tessellation units on mdoern GPU's. With extreme tessellaiton I get about 50 FPS with dual GTX 580's and an i7 920. Specs that I doubt very much next gen consoles will match.

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DJ_Headshot

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#29 DJ_Headshot
Member since 2010 • 6427 Posts
[QUOTE="2Chalupas"]Next gen no doubt will be doing 1080P, and probably at the highest settings that you'd need dual GPU's to run on a PC right now. Even mid tier PC's can do 1080P in at least *some* games, and you don't have to spend much to get 1080P in pretty much every game. And that's with the hardware running on an operating system that is a general resource hog, and has who knows how many running applications and background processes taking resources at all times. Even if you take "mid teir" hardware from right now (equivalent to ATI6700/6800 and 2GB or 4GB or ram), no doubt you will get full 1080P gaming experience. That hardware goes alot further in a dedicated gaming machine, as evidenced by how decent they are doing with 512MB or ram and an ancient 7000 series GPU. Imagine Naughty Dog working with almost 10 times the RAM or a GPU that is at least 100 times more powerful. How could they *not* get 1080P and lots of other next gen bells and whistles?

This gen already does 1080p on a few games but if you mean as a standard I highly doubt it 720p with MLAA or another cheap form of AA will likely be standard this way more resources are dedicated to raw graphics as opposed to resolution I do expect to see more 1080p games on both console next gen and Sub-HD games should be a thing of the past but you never know.
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#30 osan0
Member since 2004 • 18264 Posts
probably. we dont know any of the specs of course but they would have to be very conservative on the hardware for their next gen consoles for them to not be able to do that. the next gen console we do know something of at least (the wiiu) will also be able to have at least a very good stab at it. itll have a tessellator...probably (HD 4000 series radeons had tessleators in them. not DX11 spec mind but ninty may decide to upgrade it...or remove it. who knows :S.) and its rumoured to be R770 based. although heaven is a DX11 benchmark and the R770 is a DX10 GPU it should be able to get the job done since devs can build custom solutions. its really hard to say for certain of course as we dont have a full wiiu spec either. IF the rumoured 1.5GB ram spec etc is true (and its probably not but we shall see) then itll certainly be able to pull that off. but even if its just a bit more than a PS3/360 it should get it done. not at 1080P mind. 720P@30fps probably. heaven is more of a tesselation demo over anything else. turn that off and its not hugely impressive. it is a good demonstration of the importance of tesselation in the future though. devs simply dont have the time or money to craft all that detail by hand. tesselation can add that detail with much less work and it doesnt put as much burden on the rest of the system to do it.
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slarkyslark

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#31 slarkyslark
Member since 2011 • 399 Posts

Tesselation can be used in essentially two ways (well, a combination approach is certinaly also possible).

The way it's being used in games right now, and probably will continue to be used until a few years from now:

- To enhance certain surfaces with geometric detail. Rocks, floors, walls, areas of existing models.

And the way it will likely be used in the futrue:

- To replace LOD models and create a fully tessellated mesh that can be increased and decreased in detail at runtime.

I think the next gen of PC hardware will be capable of the second method of tesselllation. If the consoles are also capable, then we'll be in for a treat, as the old LOD system can be finally done away with taking pop-in with it, increasing geometric details to incredible levels, and freeing up resources to do other stuff. If the consoles are not capable, then we'll only see this happening in PC exclusives in the future.

The demo takes a mixed approach to tessellation, but leaning heavily on the second option. And that pummels the tessellation units on mdoern GPU's. With extreme tessellaiton I get about 50 FPS with dual GTX 580's and an i7 920. Specs that I doubt very much next gen consoles will match.

Kinthalis
When is Dx12 expected, and what features do you think it will have?
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#32 GotNugz
Member since 2010 • 681 Posts
Ah the unigine benchmark again, it's somewhat old now and really not super impressive. Of course it looks better than anything on consoles right now but next generation launch titles will look better than this, and that might be the max level wii u could pull off. That benchmark was running on 2009 tech and by 2013 when I suspect the 720/ps4 to launch it will look even more average. Current gen could pull most of the benchmark off but at 720p, no tessellation, and low aa. Look at the Samaritan demo that's what next gen games will look like and that is only at launch. Sorry for any errors I'm using my iPhone keyboard.
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Inconsistancy

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#33 Inconsistancy
Member since 2004 • 8094 Posts

Yes, but Unigen is a benchmark, not meant to run wonderfully, meant to tax the system to death, so I think it'll be perfectly doable in a game setting.

Also, this is what I hope to see for next gen :D, THEY BETTER /rage. (yes, before anyone says it, I know it was done on 3 580's{which is unrealistic}, but Epic said they could do it on 1 with optimization)

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#34 TonyDanzig
Member since 2011 • 77 Posts
easily, if new consoles are 2 years off. Compare the best 2003 PC rig, playing the best 2003 PC game... to gears of war 3. next gen of consoles will make current rigs look as outdated as this gen makes 2003 rigs look.
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#35 nameless12345
Member since 2010 • 15125 Posts

I don't see what's go great about that tech demo. I think these should be the target graphics for the next PS and Xbox:

http://www.youtube.com/watch?v=RSXyztq_0uM