The DS did have polygons (and or nurbs?) but, for the most part the DS games could do bit art and it wouldn't matter. The PSP had it's share of bit art games too although, the PSP did have polygon and nurbs with more sides and shaders. None where close to consoles of course. This is simply establishing the fact both could play off 8, 16 and 32 bit pixel art and it would play up on the system nicely.
Now with the 3DS and NGP bumping up the hardware specs and emphasizing displays things might change.
I can't find any great games on consoles that still use bit art in gameshops. Does this mean the 3DS and NGP will slowly seperate themselves from bit art?
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