Well let's see. Let's take a look at the leaked Wii U specs and compare them to the leaked Orbis specs.
CPU
Wii U - 4 Core Power 7 architecture @3.0 Ghz, each core capable of 4 threads for a total of 16 threads
PS4 - A8 3850 Quad core @ 2.9 Ghz, each core capable of 1 thread for a total of 4 threads, on die Radeon HD 6550 core
GPU
Wii U - Radeon HD 4890 - 850 mhz core clock, 800 Stream Processing Units, 40 Texture units, 16 ROPS, 1,360 Gigaflops, 1 GB GDDR5 memory
PS4 - Radeon HD 7670(same exact as 6670) - 800 mhz core clock, 480 Stream Processing Units, 24 Texture Units, 8 ROPS, 768 Gigaflops, 1 GB GDDR5 memory
PS4 2nd GPU - Radeon HD 6550 - 600 Mhz core clock, 400 Stream Processing Units, 20 Texture Units, 8 ROPS, 480 Gigaflops
RAM
Wii U - 1 GB for the GPU and 512 - 1GB for the CPU. Total memory 1.5 - 2.0 GBs.
PS4 - 1 GB for the GPU and 1 GB for the CPU. Total memory 2.0 GBs.
Disk Drive
Wii U - Proprietary disk = 25 GBs per disk
PS4 - Blu-ray disk = 25 GBs single layer, 50 GBs dual layer
Conclusion
These consoles will be very close. The Wii U has a better GPU but when you factor in the second GPU in the PS4 APU working in crossfire, then it's pretty much a wash.
However when it comes to CPU, the Wii U wins easily with a processor capable of handling 16 simultaneous threads vs the PS4's only 4 simultaneous threads.
What sort of advantages this translates into is very difficult to determine at this point. One safe assumption is that both will run multiplats pretty much identical. Maybe the Wii U will have better framerates due to the better CPU.
You may see exclusive games for the Wii U utilize all of that CPU power and give us great AI and Physics.
One thing is for certain, both consoles will be much more powerful than the current gen machines and this time the Wii U will not lag behind. Well, of course this is only compared to the PS4.
It remains to be seen what the Xbox 720 has under the hood.
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