This have got to be the most linear and scripted open world game I've played this year. Why can't your AI partner just talk about the mission details while traveling on horseback to the destination, instead we first have to trigger a 5 minute cutscene with multiple decision makings about the mission then ride the horseback in complete silence with a GPS over your head. How about copy RDR like instead of triggering a cutscene talking about hearding the farm animals, how about just actually take the player out to the field and let them play hands on while guiding them in hearding the animals. Or GTA 5 where random events pop up as a screen flash and a dot on the map and you just jump right into it without having to sit through a five minute cutscene for a Damm side mission and side characters who you'll probably never see again.
They need to add some life to this game, even though it's open it feels so scripted. make the main characters feel living and breathing, it's like there's a GPS arrow over your head at all times. And pressing X doesn't just skip the cutscene, you'll have to make multiple decisions and skip multiple cutscenes before you can even play, it's like a GTA bank robbery heist in every Damm mission and side mission
Log in to comment