WOW, all multiplat arguments about 360 > PS3 officially over!!!!! (link)

  • 55 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for proof11102
proof11102

1080

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 proof11102
Member since 2007 • 1080 Posts

 

Straight from a developers mouth working on a high profile game for the PS3.  Never before has a developer been this direct in explaing the reason behind why many games poted from the 360 to PS3 have problems.  And until another high profile developer who understnads the devleopment of these next generation consoles at this level says any diffrent, his word is law.

Lair For The PlayStation 3: A Q&A With Factor 5 Chief, Julian Eggebrecht

"Q: How do you look back at this point on the differences between the PS 3 and the Xbox 360?

A: You'll have a hard time if you port without having a PS 3 game in mind when you created the 360

version. That is where a lot of complaints are coming from. They created the 360 engine with a

unified memory architecture in mind, with the embedded frame buffer with its advantages and

disadvantages, and not thinking too much in early stages about multicore. If you try to get that

over to the PS 3, you're in for a bad surprise. The PS 3 is all about streamlining about the two

different memory pools. They are separate. You don't have to do tiling because you don't have an

embedded frame buffer. All of these advantages of the PS 3 turn into disadvantages if you don't

start making your game on the PS 3. Hence the griping. If you create first on the PS 3, it is

pretty easy to port it to the 360. A lot of companies coming on board now will probably start on

the PS 3 and move to the 360. The lucky thing for us is we didn't have to think about the 360 at

all."

http://blogs.mercurynews.com/aei/2007/04/qa_with_factor_5_chief_julian_eggebrecht.html

Have a nice day.  All arguments about multiplat ports created on 360 first that later get ported to PS3 are officially over.  No one on this board can say any diffrent because no one on this board knows how to develop for the PS3 better than this developer,  and no one here is making a game for any of the next generation systems (PS3/xbox360).

This deserves a sticky.  Is there any mod noble enough to do it? 

Avatar image for espoac
espoac

4346

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#2 espoac
Member since 2005 • 4346 Posts
Cool, that makes sense. Hopefully now they'll start making multiplats first on PS3 so everybody can be happy. I just hope it didn't take this to make people realize that multiplats are in no way indicators of the PS3's potential.
Avatar image for arabi_89
arabi_89

1299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 arabi_89
Member since 2006 • 1299 Posts
Does that mean the ps3 will win ?
Avatar image for arabi_89
arabi_89

1299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 arabi_89
Member since 2006 • 1299 Posts

Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

Avatar image for arabi_89
arabi_89

1299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 arabi_89
Member since 2006 • 1299 Posts

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

Avatar image for Felous1
Felous1

4557

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Felous1
Member since 2006 • 4557 Posts
I don't know if he's credible enough. Isn't he only working on the PS3 ?
Avatar image for arabi_89
arabi_89

1299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 arabi_89
Member since 2006 • 1299 Posts
[QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

Avatar image for proof11102
proof11102

1080

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 proof11102
Member since 2007 • 1080 Posts
[QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

lol...insane much?

Avatar image for Squall_Griver
Squall_Griver

3607

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Squall_Griver
Member since 2006 • 3607 Posts

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!


you dont know who "THEY" are and he says there gonna port the multiplats to the 360 now
you know ports sux
Avatar image for Kook18
Kook18

4257

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 Kook18
Member since 2006 • 4257 Posts
did someone just have a SW argument with themselves in this thread?
Avatar image for GermanShepard06
GermanShepard06

3285

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 GermanShepard06
Member since 2006 • 3285 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

ignore the troll.

Avatar image for proof11102
proof11102

1080

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 proof11102
Member since 2007 • 1080 Posts

I don't know if he's credible enough. Isn't he only working on the PS3 ?Felous1

They actually worked with the 360 arch before deciding to switch to PS3.

Avatar image for Kook18
Kook18

4257

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Kook18
Member since 2006 • 4257 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?GermanShepard06

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

ignore the troll.

oh the irony
Avatar image for reyad-u
reyad-u

6960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#14 reyad-u
Member since 2006 • 6960 Posts

interesting, i can understand where their coming from, cool :)

Avatar image for beldugo
beldugo

2374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 beldugo
Member since 2003 • 2374 Posts
[QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

none of yourself get it. he said its pretty easy to port it to the 360 if made from ps3 first.

so from my understanding 360 is more powerful, it can take ps3 games but hard for ps3 to take 360 games.

Avatar image for GermanShepard06
GermanShepard06

3285

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 GermanShepard06
Member since 2006 • 3285 Posts

ms might of did this on purpose cuz there is no reason for unified arch if u dont got pixel shader 4 and dx10.

this makes ms look really weak if they planned this on purpose.

Avatar image for liquidShake
liquidShake

412

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17 liquidShake
Member since 2006 • 412 Posts
[QUOTE="GermanShepard06"][QUOTE="arabi_89"][QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?Kook18

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

ignore the troll.

oh the irony

XD That's some bitter sweet irony in its most quintessential form.

Avatar image for GermanShepard06
GermanShepard06

3285

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 GermanShepard06
Member since 2006 • 3285 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?beldugo

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

none of yourself get it. he said its pretty easy to port it to the 360 if made from ps3 first.

so from my understanding 360 is more powerful, it can take ps3 games but hard for ps3 to take 360 games.

wow, just wow.

this is the reason why some people should not try to be fanboys.

Avatar image for reddemon502
reddemon502

486

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 reddemon502
Member since 2006 • 486 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?beldugo

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

none of yourself get it. he said its pretty easy to port it to the 360 if made from ps3 first.

so from my understanding 360 is more powerful, it can take ps3 games but hard for ps3 to take 360 games.

lol, your absolutley wrong

Avatar image for deadlypencil
deadlypencil

455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 deadlypencil
Member since 2006 • 455 Posts

So according to this:

Split memory is now a good thing... (LOL)

Not having an embedded frame buffer is a good thing (LOL)

Ya ok... ill take this with a grain of salt plz.

Avatar image for liquidShake
liquidShake

412

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#21 liquidShake
Member since 2006 • 412 Posts
[QUOTE="beldugo"][QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?GermanShepard06

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

none of yourself get it. he said its pretty easy to port it to the 360 if made from ps3 first.

so from my understanding 360 is more powerful, it can take ps3 games but hard for ps3 to take 360 games.

wow, just wow.

this is the reason why some people should not try to be fanboys.

If that's the case, then cancel your account now. 

Avatar image for reyad-u
reyad-u

6960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#22 reyad-u
Member since 2006 • 6960 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

:? you need help or something?

Avatar image for arabi_89
arabi_89

1299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 arabi_89
Member since 2006 • 1299 Posts
[QUOTE="GermanShepard06"][QUOTE="arabi_89"][QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?Kook18

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

ignore the troll.

oh the irony

i was reallly realllly bored so yea things happen u kno... :D but well y would he call me a troll ? cuz i am not trolling... oh well he is just being a jerk

Avatar image for Felous1
Felous1

4557

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 Felous1
Member since 2006 • 4557 Posts

They actually worked with the 360 arch before deciding to switch to PS3.proof11102

He's probably right to a certain extent. Shouldn't a PS3 game from the ground up have issues on the 360 ?  

Avatar image for Gaming-Module
Gaming-Module

6013

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Gaming-Module
Member since 2003 • 6013 Posts
THIS JUST IN BREAKING NEW NEWS CLIFFY B SEZ 360 IS HAWT SHIGGY SAYS DS AND WII ARE NUMBER 1 MY MOM SAYS IM HANDSOME NEWS AT 11!
Avatar image for proof11102
proof11102

1080

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 proof11102
Member since 2007 • 1080 Posts
The point of my thread was not to say PS3 > 360 or vice versa.  The point of my thread was to kill stupid arguments by unintelligent fanboys who say 360 > PS3 because of what ever game first made on the xbox360 hardware and then was later ported to by that developer to the PS3.
Avatar image for DementedDragon
DementedDragon

5095

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 DementedDragon
Member since 2003 • 5095 Posts
So this pretty much kills the claim that games ported from PS3 to 360 will be worse off; it's only vice versa.  I wonder what he has to say about porting from PC to PS3.
Avatar image for reddemon502
reddemon502

486

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 reddemon502
Member since 2006 • 486 Posts

So according to this:

Split memory is now a good thing... (LOL)

Not having an embedded frame buffer is a good thing (LOL)

Ya ok... ill take this with a grain of salt plz.

deadlypencil

Oh yeah lol, i forgot your a game developer 

Avatar image for Spartan070
Spartan070

16497

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 Spartan070
Member since 2004 • 16497 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

o_0  Too much coffee today? 
Avatar image for beldugo
beldugo

2374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 beldugo
Member since 2003 • 2374 Posts

 

Straight from a developers mouth working on a high profile game for the PS3.  Never before has a developer been this direct in explaing the reason behind why many games poted from the 360 to PS3 have problems.  And until another high profile developer who understnads the devleopment of these next generation consoles at this level says any diffrent, his word is law.

Lair For The PlayStation 3: A Q&A With Factor 5 Chief, Julian Eggebrecht

"Q: How do you look back at this point on the differences between the PS 3 and the Xbox 360?

A: You'll have a hard time if you port without having a PS 3 game in mind when you created the 360

version. That is where a lot of complaints are coming from. They created the 360 engine with a

unified memory architecture in mind, with the embedded frame buffer with its advantages and

disadvantages, and not thinking too much in early stages about multicore. If you try to get that

over to the PS 3, you're in for a bad surprise. The PS 3 is all about streamlining about the two

different memory pools. They are separate. You don't have to do tiling because you don't have an

embedded frame buffer. All of these advantages of the PS 3 turn into disadvantages if you don't

start making your game on the PS 3. Hence the griping. If you create first on the PS 3, it is

pretty easy to port it to the 360. A lot of companies coming on board now will probably start on

the PS 3 and move to the 360. The lucky thing for us is we didn't have to think about the 360 at

all."

http://blogs.mercurynews.com/aei/2007/04/qa_with_factor_5_chief_julian_eggebrecht.html

Have a nice day.  All arguments about multiplat ports created on 360 first that later get ported to PS3 are officially over.  No one on this board can say any diffrent because no one on this board knows how to develop for the PS3 better than this developer,  and no one here is making a game for any of the next generation systems (PS3/xbox360).

This deserves a sticky.  Is there any mod noble enough to do it? 

proof11102

check the bold underline lines... if that dont tell me 360 is more powerful i dont know then.

Avatar image for Felous1
Felous1

4557

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Felous1
Member since 2006 • 4557 Posts

So this pretty much kills the claim that games ported from PS3 to 360 will be worse off; it's only vice versa. I wonder what he has to say about porting from PC to PS3.DementedDragon

I doubt that's the case. I think he meant it's easier to port from PS3 to 360 than 360 to PS3. 

Avatar image for GermanShepard06
GermanShepard06

3285

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 GermanShepard06
Member since 2006 • 3285 Posts

[QUOTE="proof11102"]They actually worked with the 360 arch before deciding to switch to PS3.Felous1

He's probably right to a certain extent. Shouldn't a PS3 game from the ground up have issues on the 360 ?  

multiplats are not using the cell arch, so why would they have issues on the 360?

games like mgs, ff, lair, hs, r&c for ps3 would have massive issues on 360.

Avatar image for yellowdatsun
yellowdatsun

583

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 yellowdatsun
Member since 2007 • 583 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?beldugo

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

none of yourself get it. he said its pretty easy to port it to the 360 if made from ps3 first.

so from my understanding 360 is more powerful, it can take ps3 games but hard for ps3 to take 360 games.

wow you dont know how to make any sense and you lose all credibility in this thread....ignorance.

Avatar image for arabi_89
arabi_89

1299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 arabi_89
Member since 2006 • 1299 Posts

The point of my thread was not to say PS3 > 360 or vice versa.  The point of my thread was to kill stupid arguments by unintelligent fanboys who say 360 > PS3 because of what ever game first made on the xbox360 hardware and then was later ported to by that developer to the PS3.proof11102

So true! when a game is designed on a console it will be utilised in order to give the best performance on that specific console thats why ports look crappy...

Avatar image for greg_splicer
greg_splicer

2053

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 greg_splicer
Member since 2007 • 2053 Posts

Tailoring games to the LIMITATIONS of PS3 wouldnever give us games like Kameo or Gears or Mass Effect, hope never happens and we do not get downgarded games like Oblivion with washed out colors and low res textures on PS3, or like Splinter Cell 4 with no color/lighting at all

 

Avatar image for proof11102
proof11102

1080

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 proof11102
Member since 2007 • 1080 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?beldugo

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

none of yourself get it. he said its pretty easy to port it to the 360 if made from ps3 first.

so from my understanding 360 is more powerful, it can take ps3 games but hard for ps3 to take 360 games.

Either your reading comprehension dosen't exist or...I suggest you read it again.  That's not what he's saying at all.

Avatar image for gnutux
gnutux

1341

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#37 gnutux
Member since 2005 • 1341 Posts
[QUOTE="proof11102"]

Straight from a developers mouth working on a high profile game for the PS3. Never before has a developer been this direct in explaing the reason behind why many games poted from the 360 to PS3 have problems. And until another high profile developer who understnads the devleopment of these next generation consoles at this level says any diffrent, his word is law.

Lair For The PlayStation 3: A Q&A With Factor 5 Chief, Julian Eggebrecht

"Q: How do you look back at this point on the differences between the PS 3 and the Xbox 360?

A: You'll have a hard time if you port without having a PS 3 game in mind when you created the 360

version. That is where a lot of complaints are coming from. They created the 360 engine with a

unified memory architecture in mind, with the embedded frame buffer with its advantages and

disadvantages, and not thinking too much in early stages about multicore. If you try to get that

over to the PS 3, you're in for a bad surprise. The PS 3 is all about streamlining about the two

different memory pools. They are separate. You don't have to do tiling because you don't have an

embedded frame buffer. All of these advantages of the PS 3 turn into disadvantages if you don't

start making your game on the PS 3. Hence the griping. If you create first on the PS 3, it is

pretty easy to port it to the 360. A lot of companies coming on board now will probably start on

the PS 3 and move to the 360. The lucky thing for us is we didn't have to think about the 360 at

all."

http://blogs.mercurynews.com/aei/2007/04/qa_with_factor_5_chief_julian_eggebrecht.html

Have a nice day. All arguments about multiplat ports created on 360 first that later get ported to PS3 are officially over. No one on this board can say any diffrent because no one on this board knows how to develop for the PS3 better than this developer, and no one here is making a game for any of the next generation systems (PS3/xbox360).

This deserves a sticky. Is there any mod noble enough to do it?

beldugo

check the bold underline lines... if that dont tell me 360 is more powerful i dont know then.

This is telling me porting stuff off from the Cell architecture is easier than the Xenon architecture with the UMA than the other way around. gnutux
Avatar image for Atilac
Atilac

714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 Atilac
Member since 2006 • 714 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

Ladys and Gentlemen... We have a Malkavian! 

Avatar image for GermanShepard06
GermanShepard06

3285

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 GermanShepard06
Member since 2006 • 3285 Posts
[QUOTE="beldugo"][QUOTE="proof11102"]

 

Straight from a developers mouth working on a high profile game for the PS3. Never before has a developer been this direct in explaing the reason behind why many games poted from the 360 to PS3 have problems. And until another high profile developer who understnads the devleopment of these next generation consoles at this level says any diffrent, his word is law.

Lair For The PlayStation 3: A Q&A With Factor 5 Chief, Julian Eggebrecht

"Q: How do you look back at this point on the differences between the PS 3 and the Xbox 360?

A: You'll have a hard time if you port without having a PS 3 game in mind when you created the 360

version. That is where a lot of complaints are coming from. They created the 360 engine with a

unified memory architecture in mind, with the embedded frame buffer with its advantages and

disadvantages, and not thinking too much in early stages about multicore. If you try to get that

over to the PS 3, you're in for a bad surprise. The PS 3 is all about streamlining about the two

different memory pools. They are separate. You don't have to do tiling because you don't have an

embedded frame buffer. All of these advantages of the PS 3 turn into disadvantages if you don't

start making your game on the PS 3. Hence the griping. If you create first on the PS 3, it is

pretty easy to port it to the 360. A lot of companies coming on board now will probably start on

the PS 3 and move to the 360. The lucky thing for us is we didn't have to think about the 360 at

all."

http://blogs.mercurynews.com/aei/2007/04/qa_with_factor_5_chief_julian_eggebrecht.html

Have a nice day. All arguments about multiplat ports created on 360 first that later get ported to PS3 are officially over. No one on this board can say any diffrent because no one on this board knows how to develop for the PS3 better than this developer, and no one here is making a game for any of the next generation systems (PS3/xbox360).

This deserves a sticky. Is there any mod noble enough to do it?

gnutux

check the bold underline lines... if that dont tell me 360 is more powerful i dont know then.

This is telling me porting stuff off from the Cell architecture is easier than the Xenon architecture with the UMA than the other way around. gnutux

he's talking about today's MUTLIPLAT games , read my lips, MULTIPLAT.

 

Avatar image for -KinGz-
-KinGz-

5232

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#41 -KinGz-
Member since 2006 • 5232 Posts
Does that mean the ps3 will win ?arabi_89

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

[QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

 

Pplon the internet can't get any dumber than this. 

Avatar image for Mystery_Writer
Mystery_Writer

8351

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#42 Mystery_Writer
Member since 2004 • 8351 Posts

Let me summarize (correct me if I'm wrong); Basically he's saying, lack of things from the PS3 is ok if you're writing solely for the PS3 cause you won't miss those things.

Unlike developers writing for the X360, they'll definitly get disappointed when porting their games to the PS3.

Also, he's advising developers to write for the lowest common denominator (the PS3) then porting to the X360. Reason for that is the X360 got all what the PS3 has and some more, hence you won't have difficulty porting stuff to it.

Avatar image for Hoobinator
Hoobinator

6899

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#43 Hoobinator
Member since 2006 • 6899 Posts

Right now X360>>>PS3 in multiplat whether that will change if developers create for PS3 first and then port over to the 360 will remain to be seen.

These Lair developers really have gone off on one haven't they, mouthing off about their main platform of choice. I think they should start improving Lair beyond the above average videos they've shown before calling PS3 the greatest thing on earth. 

Avatar image for proof11102
proof11102

1080

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 proof11102
Member since 2007 • 1080 Posts

[QUOTE="proof11102"]They actually worked with the 360 arch before deciding to switch to PS3.Felous1

He's probably right to a certain extent. Shouldn't a PS3 game from the ground up have issues on the 360 ?  

Well...they self proclaim themselves that Lair is impossible to do on any other system besides PS3 at the time so (just watch their interviews in gametrailers and IGN to see what I'm talking aobut)...in around about way yeah.

Avatar image for beldugo
beldugo

2374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 beldugo
Member since 2003 • 2374 Posts
[QUOTE="Felous1"]

[QUOTE="proof11102"]They actually worked with the 360 arch before deciding to switch to PS3.GermanShepard06

He's probably right to a certain extent. Shouldn't a PS3 game from the ground up have issues on the 360 ?  

multiplats are not using the cell arch, so why would they have issues on the 360?

games like mgs, ff, lair, hs, r&c for ps3 would have massive issues on 360.

why is this true? the metal gear delevoper said on an ign interview that mgs could be done on the 360 but he didn't wanted to. the lair delevoper said rightnow it cant run for other consoles in its current state but he said the keyword "Current state" means with a few twicks here and there you will have it running perfectly on any other system.

even the lair delevoper shut you down with your comment "its easier to port games build from the ground up on ps3 to 360 than vice-versa", that comment alone tells you 360 can take it.

Avatar image for beldugo
beldugo

2374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 beldugo
Member since 2003 • 2374 Posts
[QUOTE="GermanShepard06"][QUOTE="Felous1"]

[QUOTE="proof11102"]They actually worked with the 360 arch before deciding to switch to PS3.beldugo

He's probably right to a certain extent. Shouldn't a PS3 game from the ground up have issues on the 360 ?  

multiplats are not using the cell arch, so why would they have issues on the 360?

games like mgs, ff, lair, hs, r&c for ps3 would have massive issues on 360.

why is this true? the metal gear delevoper said on an ign interview that mgs could be done on the 360 but he didn't wanted to. the lair delevoper said rightnow it cant run for other consoles in its current state but he said the keyword "Current state" means with a few twicks here and there you will have it running perfectly on any other system.

even the lair delevoper shut you down with your comment "its easier to port games build from the ground up on ps3 to 360 than vice-versa", that comment alone tells you 360 can take it.

oh remember virtua fighter 5? its using the cell technology or board whatever it was.. its been ported to 360 now, what do you have to say about that? if it comes with less graphic we  can safely say ps3 has more graphics, if it comes with the same or more we can say 360 and ps3 are equal or 360 is greater if it looks better.

Avatar image for omarguy01
omarguy01

8139

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 omarguy01
Member since 2004 • 8139 Posts
so the superior GTA WILL be on 360?
Avatar image for ninersfan343
ninersfan343

514

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 ninersfan343
Member since 2006 • 514 Posts
[QUOTE="arabi_89"][QUOTE="arabi_89"]

[QUOTE="arabi_89"]Does that mean the ps3 will win ?arabi_89

Nooo!!! u dont get it!!! the multiplatform games will look better if they make the game on ps3 and then port it to the X360 because if you port a 360 game to the ps3, the game will look abit crappy!

oh now i get it! so the ps3 will win!

IT DOESNT HAVE ANYTHING TO DO WITH WINNING! nevermind...

........WTF!?!

Avatar image for deactivated-5f1dda6571ed7
deactivated-5f1dda6571ed7

1355

Forum Posts

0

Wiki Points

0

Followers

Reviews: -2

User Lists: 0

#49 deactivated-5f1dda6571ed7
Member since 2005 • 1355 Posts

did someone just have a SW argument with themselves in this thread?
Kook18

yes they did, this should be stickied not for the TC but so show that someone actually argued themselves

Avatar image for proof11102
proof11102

1080

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 proof11102
Member since 2007 • 1080 Posts

Let me summarize (correct me if I'm wrong); Basically he's saying, lack of things from the PS3 is ok if you're writing solely for the PS3 cause you won't miss those things.

Unlike developers writing for the X360, they'll definitly get disappointed when porting their games to the PS3.

Mystery_Writer

What you get when you soely develop something for the PS3...

 http://www.gametrailers.com/player.php?id=18522&type=mov&pl=game

 

Next....