WRPG vs JRPG (Not what you think.)

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Downplays

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#1 Downplays
Member since 2007 • 169 Posts
Yes. We all know that JRPG's are famous for their anime/art style of gaming, and super long video's of FMV. Then we can turn around and look at WRPG where you're interacting with a character that you choose and pick from a variety of options of how to interact with them. But then I started to think, what's the different in terms of length of watching vs choosing options that seem endless? What would you prefer? KOTOR/Oblivion types of interaction which seems like an interactive FMV or would you prefer the FF types where you get the full fledged FMV treatment of super eye candy madness and sound? Choose wisely.
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marioraider

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#2 marioraider
Member since 2006 • 1247 Posts
Final Fantasy type. I like those 40 billion hour cutscenes :)
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Pangster007

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#3 Pangster007
Member since 2004 • 4426 Posts
Final Fantasy type. I like those 40 billion hour cutscenes :)marioraider
ditto
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pundog

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#4 pundog
Member since 2006 • 4491 Posts
Kotor/Oblivion. I want to actually make decisions, not just carry out actions.
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MrDziekuje

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#5 MrDziekuje
Member since 2004 • 7730 Posts
[QUOTE="marioraider"]Final Fantasy type. I like those 40 billion hour cutscenes :)Pangster007
ditto

Same here. The characters are far better in a good JRPG as well.
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Journey89

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#6 Journey89
Member since 2005 • 1743 Posts
western games(this applies to WRPG) generally are more action oriented and allow the player himself to make the desisions. JRPGs are more linear and allow a better(imo) story to be told. i dont care about all those FMVs, i like them.
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rocktimusprime

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#7 rocktimusprime
Member since 2006 • 3721 Posts
Western RPG. I want to craft my story around my actions, decisions and choose my paths. JRPGS are fun and all but if I wanted to watch a movie, i'd watch a movie. Games like Oblivion give you the oppurtunity to create your own story, they are the truest forms of Role Playing. Both are great though
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DarthMar

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#8 DarthMar
Member since 2007 • 270 Posts
Thread lies, this is exactly what I thought it would be.
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darrowby88

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#9 darrowby88
Member since 2005 • 861 Posts
Kotor/Oblivion. I want to actually make decisions, not just carry out actions.pundog
i agree. FF seems to just be an interactive movie that you watch and occasionally do battle. but to actually play a role, you need the freedom to play that role however you choose, ie kotor
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pundog

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#10 pundog
Member since 2006 • 4491 Posts
western games(this applies to WRPG) generally are more action oriented and allow the player himself to make the desisions. JRPGs are more linear and allow a better(imo) story to be told. i dont care about all those FMVs, i like them.Journey89
KOTORs story wouldn't have been half as good as it was if it was linear like JRPG's.
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foxhound_fox

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#11 foxhound_fox
Member since 2005 • 98532 Posts
FFX-2 ruined JRPG's for me. Then I discovered KotOR. Good times.

I want to see a single player, free roaming, multiple era spanning, first person, Star Wars RPG.
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Downplays

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#12 Downplays
Member since 2007 • 169 Posts

FFX-2 ruined JRPG's for me. Then I discovered KotOR. Good times.

I want to see a single player, free roaming, multiple era spanning, first person, Star Wars RPG.
foxhound_fox

:lol: I agree with you there. Although if you got past the cutie Charlie Angel's crap that game had, the battle system it what was the real fun of the game.

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PannicAtack

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#13 PannicAtack
Member since 2006 • 21040 Posts

It's the same genre. JRPGs just don't let you become a villain. >_>

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Downplays

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#14 Downplays
Member since 2007 • 169 Posts

It's the same genre. JRPGs just don't let you become a villain. >_>

PannicAtack

Chrono Cross maybe?

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Journey89

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#15 Journey89
Member since 2005 • 1743 Posts

[QUOTE="foxhound_fox"]FFX-2 ruined JRPG's for me. Then I discovered KotOR. Good times.

I want to see a single player, free roaming, multiple era spanning, first person, Star Wars RPG.
Downplays

:lol: I agree with you there. Although if you got past the cutie Charlie Angel's crap that game had, the battle system it what was the real fun of the game.

nothing that God or Satan can do could have made FFX-2 a "decent", "good", or "average" game. it is the bastard child of the FF series, including FFXI.

 and no. i only like FF. 

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the_hsoj

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#16 the_hsoj
Member since 2006 • 1289 Posts
WRPG ill play both but its just better experiacne for me when i get to make my own decisions in a game
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RurouniSaiyajin

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#17 RurouniSaiyajin
Member since 2007 • 4951 Posts

JRPGs for me. They just in general have way more memorable characters in contrast to WRPGs. The story is better in my opinion also. Although, KOTORs definitely had one of the best stories in RPGs to date if you ask me.

And as for all JRPGS being linear and just interactive movies, that's not really true. Kingdom Hearts is a good example of one. JRPGs are slowly become less and less linear and just interactive movies and moving towards the action RPG style of Kingdom Hearts.

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Kook18

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#18 Kook18
Member since 2006 • 4257 Posts
MMOs, the only length of the game is when you decide to quit :P
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arr1023

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#19 arr1023
Member since 2006 • 458 Posts
jrpg! ffx forever
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DMWhiteDragon

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#20 DMWhiteDragon
Member since 2004 • 827 Posts
Playing a movie > Watching a movie I mean its a game right? ;) With the latest consoles i think the need for actual movies is more or less gone. Real-time allows for many more realistic effects, such as you looking in the cutscene how you ACTUALLY look eg holding the correct sword and wearing the correct armor, unless you have 500 copys of the same movie you can't get this effect unless its realtime. If you meet up with Yenshi at midnight and the movie is recorded in the middle of the day... how is that immersive? How does it even make sence? If in the middle of battle you dynamicly give your "old enemy" a scar on his top right forehead and the movie right afterward shows it as a scar on his left cheek... wouldnt that just make you go "meh" ? Sound quality is just as good with DD samples as it is with DD movie streaming so thats not an issue JRPG's need to jump on the real-time bandwagon. If the console doesn't have enough power to show the scene exactly as you planned then perhaps we can talk ... one movie ;) but this situation would be almost non-existant as the industrys visual experts are quite skilled now-a-days I hope FF13 doesn't use pre-rendered movies at all, but i guess that just might be wishing to much :( might end up with another game where your characters appearance never changes no matter what he puts on etc... EDIT: let me just clarify... i dont care if the cutscene is 14 hours long.... just make it REALTIME :)
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Cycloptis

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#21 Cycloptis
Member since 2004 • 18249 Posts
I like customization, a multitude of solutions to problems, and real consequences that aren't always easily reversed. So with that I say I want WRPGs like Fallout.
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MFFS_Fisher

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#22 MFFS_Fisher
Member since 2006 • 295 Posts

I like customization, a multitude of solutions to problems, and real consequences that aren't always easily reversed. So with that I say I want WRPGs like Fallout.Cycloptis

YES! For me Fallout will always be the pinnacle of RPGs.

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fatzombiepigeon

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#23 fatzombiepigeon
Member since 2005 • 8199 Posts
FMVs are pretty, but the amount of choices and customization I had in Morrowind have set the bar for what I expect from any RPG. My expectations for what an RPG have changed.
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hamidious

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#24 hamidious
Member since 2007 • 1537 Posts

WRPG, the old JRPG gener is just for anime crazy people who fight 1000000 random enemies to see 5 minutes fmv and think it's great.

WRPG are the bases and always have been here and will always be. JRPGs are showing signs of death. How many Final Fantasies can they sell? They had to change FFXII from the crop to make it sell, it doesn't even feel like a Final Fantasy.

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azrealhk

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#25 azrealhk
Member since 2006 • 1731 Posts
For me RPG is not just about stats and classes, but about being and acting out something you are not. Also to think what a character with a particular set of skills will do in a particular situation. An RPG should not be linear and the whole should react to the character. A good example is Planescape Torment. The response from NPCs as well as the opinons you have depends on you character attributes. So the game is completely different depending what points you put in your attributes.
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Hewkii

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#26 Hewkii
Member since 2006 • 26339 Posts
[QUOTE="Journey89"]western games(this applies to WRPG) generally are more action oriented and allow the player himself to make the desisions. JRPGs are more linear and allow a better(imo) story to be told. i dont care about all those FMVs, i like them.pundog
KOTORs story wouldn't have been half as good as it was if it was linear like JRPG's.

it is linear most of the time, actually.
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Nex_Ownage

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#27 Nex_Ownage
Member since 2004 • 4753 Posts
JRPGs. i don't hacking n slashing for 40-50 hours .
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ToScA-

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#28 ToScA-
Member since 2006 • 5783 Posts

WRPG...by far.

Fallout, Fallout 2, Planescape: Torment, Baldur's Gate, Baldur's Gate II, Star Wars: Knights of The Old Republic, Neverwinter Nights > All JRPGs I've ever played.

JRPGs. i don't hacking n slashing for 40-50 hours . Nex_Ownage

All WRPGs are not hack & slash. Infact...none of the WRPGs I mentioned are hack & slash, and they are generally regarded as some of the best in the entire genre. I advise you to play them :)

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Kreean

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#29 Kreean
Member since 2006 • 683 Posts

The more story you add to a RPG, the more it has to be linear (especially if it should be a good story). By giving the player more possibilities you have to crop the story more. I like both, WRPG and JRPG! You just have to know what they deliever and then choose the one that gives you what you want. But for now you can't have both, good story and free choices!

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Nex_Ownage

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#30 Nex_Ownage
Member since 2004 • 4753 Posts

WRPG...by far.

Fallout, Fallout 2, Planescape: Torment, Baldur's Gate, Baldur's Gate II, Star Wars: Knights of The Old Republic, Neverwinter Nights > All JRPGs I've ever played.

[QUOTE="Nex_Ownage"]JRPGs. i don't hacking n slashing for 40-50 hours . ToScA-

All WRPGs are not hack & slash. Infact...none of the WRPGs I mentioned are hack & slash, and they are generally regarded as some of the best in the entire genre. I advise you to play them :)

I played NWN, Diablo II and BGII a few years ago. And if those weren't hack n' slash games, then i don't know what is. :?
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ToScA-

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#31 ToScA-
Member since 2006 • 5783 Posts
[QUOTE="ToScA-"]

WRPG...by far.

Fallout, Fallout 2, Planescape: Torment, Baldur's Gate, Baldur's Gate II, Star Wars: Knights of The Old Republic, Neverwinter Nights > All JRPGs I've ever played.

[QUOTE="Nex_Ownage"]JRPGs. i don't hacking n slashing for 40-50 hours . Nex_Ownage

All WRPGs are not hack & slash. Infact...none of the WRPGs I mentioned are hack & slash, and they are generally regarded as some of the best in the entire genre. I advise you to play them :)

I played NWN, Diablo II and BGII a few years ago. And if those weren't hack n' slash games, then i don't know what is. :?

Diablo II is more or less the pure definition of hack and slash:lol:. Although I absolutely love the game, I barely refer to it when thinking of RPGs.

If you can't tell BGII and NWN apart from DII in terms of gameplay, then I must pray for you :P

BGII & NWN: Not hack n slash

BG: Dark Alliance & DII: Hack n slash defined.

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Guiltfeeder566

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#32 Guiltfeeder566
Member since 2005 • 10068 Posts
WRPG's are the best *bows to Morrowind and KOTOR*
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project343

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#33 project343
Member since 2005 • 14106 Posts
KOTOR type, as it has the quality of a full fledged FMV with the interaction found in typical WRPGs.
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Nex_Ownage

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#34 Nex_Ownage
Member since 2004 • 4753 Posts
[QUOTE="Nex_Ownage"][QUOTE="ToScA-"]

WRPG...by far.

Fallout, Fallout 2, Planescape: Torment, Baldur's Gate, Baldur's Gate II, Star Wars: Knights of The Old Republic, Neverwinter Nights > All JRPGs I've ever played.

[QUOTE="Nex_Ownage"]JRPGs. i don't hacking n slashing for 40-50 hours . ToScA-

All WRPGs are not hack & slash. Infact...none of the WRPGs I mentioned are hack & slash, and they are generally regarded as some of the best in the entire genre. I advise you to play them :)

I played NWN, Diablo II and BGII a few years ago. And if those weren't hack n' slash games, then i don't know what is. :?

Diablo II is more or less the pure definition of hack and slash:lol:

If you can't tell BGII and NWN apart from DII in terms of gameplay, then I must pray for you :P

BGII & NWN: Not hack n slash

BG: Dark Alliance & DII: Hack n slash defined.

What's the difference? :? Cause honestly, no i can't tell them apart. Most WRPG look the same to me.
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Kakarot00769

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#35 Kakarot00769
Member since 2004 • 9306 Posts

 

i used to think jrpg's are the best (final faltasies, grandias ,dragon quests ) then i played this little mmo back in 2004 from blizzard and thought to myself WoW what a game .

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Hewkii

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#36 Hewkii
Member since 2006 • 26339 Posts
KOTOR type, as it has the quality of a full fledged FMV with the interaction found in typical WRPGs.project343
the only real problem with KOTOR IMO is that your choices didn't do anything. like, for example, [spoiler] you could be really evil for most of the game but when you fight bastila, and you choose light, all of your dark side points would just disappear. [/spoiler]
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project343

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#37 project343
Member since 2005 • 14106 Posts
the only real problem with KOTOR IMO is that your choices didn't do anything. like, for example, [spoiler] you could be really evil for most of the game but when you fight bastila, and you choose light, all of your dark side points would just disappear. [/spoiler] Hewkii
If I go my entire life being a saint, I could pull off a 30-man massacre... where would that put me? It's the same with Fable, I could go through being as good as they come, and... [spoiler] Kill my sister for absolute power. [/spoiler]
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dommeus

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#38 dommeus
Member since 2004 • 9433 Posts
KOTOR was one of my favourite games ever. When KOTOR 2 is fixed I will die happy. When KOTOR 3 is released I will rise again, and be happy. Again.
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trasherhead

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#39 trasherhead
Member since 2005 • 3058 Posts
CGI cutscenes are the iceing on the cake. But the difference between WRPG and JRPG is that JRPS touch you on the emotionel level, where you get the real feeling of playing someone else(which IMO is the reason most people play games so that they can be their dream for just a few hours). Like putting on a teater act. While in WRPGs you get to basicly play your as yourself, which, well... face it you know all there is to know about yourself, so there realy isn't any charracter development AT ALL eccept that you gain level. Its that emotionel development and to see the charracter grow as you play along the storyline. Its like combining the experiance of playing a charracter in a movie with the development in a book. If you havn't read the book befor you don't know what twists and turns the story will take. Playing a movie where you don't know the sqript.
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Strakha

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#40 Strakha
Member since 2003 • 1824 Posts
I don't care. I enjoy anything that's done well.
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blue_hazy_basic

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#41 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

CGI cutscenes are the iceing on the cake. But the difference between WRPG and JRPG is that JRPS touch you on the emotionel level, where you get the real feeling of playing someone else(which IMO is the reason most people play games so that they can be their dream for just a few hours). Like putting on a teater act. While in WRPGs you get to basicly play your as yourself, which, well... face it you know all there is to know about yourself, so there realy isn't any charracter development AT ALL eccept that you gain level. Its that emotionel development and to see the charracter grow as you play along the storyline. Its like combining the experiance of playing a charracter in a movie with the development in a book. If you havn't read the book befor you don't know what twists and turns the story will take. Playing a movie where you don't know the sqript.trasherhead
I completely disagree. In JRPG's you don't role play you follow someone else's story and character. In WRPG's you ROLE PLAY a character. In KOTOR for example you can follow 2 paths, one good one dark, or somewhere in between. The same in BG series. YOU develop your character how you want, not following a story arc fixed in place. That is the essence of role playing, the character develops how you want. If you want to play yourself, go ahead, you want to play someone completely different, knock yourself out.

How many movies/books do you watch/read where you know the script or plot? I prefer to develop a story myself.

EDIT:This may come as a shock but WRPG's have great stories too! *gasp*

DISCLAIMER: Oblivion not included ;) - check out planetscape torment FTW!

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Citan_Uzuki

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#42 Citan_Uzuki
Member since 2002 • 1865 Posts

well I like JRPG but people have overgeneralized some jrps give you a choice and can have multiple endings(going all the way to back to chrono trigger which had 15 albeit not all that different but they were diffewrent none the less). Star ocean 2 had lots of choice and possibilities to you ending. WRPGS don't have as well defined worlds but give you alot more chopice when it comes to how your character interacts with the world whereas JRPS give you a deep world with often lots of myths and unique characters to interact with whether they are part of the main storyline or not. WRPGs world populous have alot less charcter to them except plot specific charcters.

In JRPG the satisfaction comes from learning and exploring the world and mastering it. collecting all the weapons doing all the sidequests to get everything and have you party maxed to the limit.

In WRPG the satisfaction comes from making your charcter at the end be what you wanted. In wrpgs often depending on your alignment you cannot do certain quests or attain certain items a consequnce of your choices but part of the appeal to those who want that sort of thing.

I have too often seen the argument that WRPGS are more hardcore and that JRPS are for "anime" freaks who want their hand held throught the game. Both have different types of pacing and will appeal to different gamestyles. No one choices is hardcore over the other. I mean there are hardcore games in each genre like the elder scrolls games for WRPGs or something like the star ocean games for JRPGS. I like both but prefer JRPGS because the stories hold more involvemnet and its easy to keep motivated to see whats going to happen. It comes down to I will probably play more JRPGS overall but if I like I WRPG I will invest alot of time into it to mold my charcter to my liking than I would invest in the typical jrpg

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blue_hazy_basic

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#43 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

well I like JRPG but people have overgeneralized some jrps give you a choice and can have multiple endings(going all the way to back to chrono trigger which had 15 albeit not all that different but they were diffewrent none the less). Star ocean 2 had lots of choice and possibilities to you ending. WRPGS don't have as well defined worlds but give you alot more chopice when it comes to how your character interacts with the world whereas JRPS give you a deep world with often lots of myths and unique characters to interact with whether they are part of the main storyline or not. WRPGs world populous have alot less charcter to them except plot specific charcters.

In JRPG the satisfaction comes from learning and exploring the world and mastering it. collecting all the weapons doing all the sidequests to get everything and have you party maxed to the limit.

In WRPG the satisfaction comes from making your charcter at the end be what you wanted. In wrpgs often depending on your alignment you cannot do certain quests or attain certain items a consequnce of your choices but part of the appeal to those who want that sort of thing.

I have too often seen the argument that WRPGS are more hardcore and that JRPS are for "anime" freaks who want their hand held throught the game. Both have different types of pacing and will appeal to different gamestyles. No one choices is hardcore over the other. I mean there are hardcore games in each genre like the elder scrolls games for WRPGs or something like the star ocean games for JRPGS. I like both but prefer JRPGS because the stories hold more involvemnet and its easy to keep motivated to see whats going to happen. It comes down to I will probably play more JRPGS overall but if I like I WRPG I will invest alot of time into it to mold my charcter to my liking than I would invest in the typical jrpg

Citan_Uzuki

I don't agree with all your points but its nice to see a more thought out arguement! In WRPG's there are some alignment related quests, but this adds to the replayability fo the game. Besides you aren't fixed in any alignment or path. Your character can change as the game goes along. That jaded fighter who starts out as neutral can redeem himself or fall further into darkness. Thats the essence of WRPG's freedom, do whatever quests you want when you want. The satisfaction in WRPG's I believe comes not from the end, but the development of the character throughout the game.

 Edit: essentially what I'm saying is that the emphasis in WRPG's is on roleplaying, whereas in JRPG's its on the story.

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rockydog1111

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#44 rockydog1111
Member since 2006 • 2079 Posts
JRPG, the Characters generally have more depth and the stories usually are a lot deeper.
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Vandalvideo

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#45 Vandalvideo
Member since 2003 • 39655 Posts
I think the stories are character development are much more flushed out in JRPGs. I'm not very fond of WRPGs as a whole. There are some I like, but their stories usually are second rate.
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SapSacPrime

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#46 SapSacPrime
Member since 2004 • 8925 Posts
Why does it seem that every one of these threads is from an xbox fan claiming all Jrpg's are hour upon hour of FMV and western rpg's are far superior being the only ones with any gameplay.  I personally like Jrpg's for their character developement and I am refering to the team as a whole more than the main character, which is why I found FFXII a bit of a let down.  I hate to generalise about this genre though because there are always exceptions so I am not lowering myself to an east vs west peeing contest, I will say though I bet this opinion changes once Blue Dragon arrives.
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blue_hazy_basic

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#47 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
Why does it seem that every one of these threads is from an xbox fan claiming all Jrpg's are hour upon hour of FMV and western rpg's are far superior being the only ones with any gameplay.  I personally like Jrpg's for their character developement and I am refering to the team as a whole more than the main character, which is why I found FFXII a bit of a let down.  I hate to generalise about this genre though because there are always exceptions so I am not lowering myself to an east vs west peeing contest, I will say though I bet this opinion changes once Blue Dragon arrives.csliney
Have you played any of say Baldurs Gate, Planetscape Torment, Fallout or Morrowind?
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haris12121212

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#48 haris12121212
Member since 2004 • 7560 Posts
JRPGs, and for those saying jrpg = watching a movie and wrpg = pure gameplay. Let me tell you that Jrpgs have way more inovations than wrpg. Every single FF has a different way of customizing your character abilities, materia, junction, sphere grid, liscense point and so on. Plus also to those that say jrpg = cutscenes non-stop. Fable has the cutscenes also... and so have many other wrpg... In the end, I love jrpgs for the value I get, I'm still playing FF12, not even finished the story (3/4 of it only done) I am at 65 hours of the game... (Not even lvl 50... And and there is like 99 levels there, around 100 of hunts to do, and dozen of side quests) And I sure as hell liked Fable the way my character developped by my decissions [also those blaming jrpg characacter developpement saying you dont make enough choices of your own, excpect the fact decide being good/bad that ain't in jrpgs, the character developpement is excellent, I have yet to see a game where each character has such a great developpement such as FF7] and I also liked Kotor but damn are they not long enough for rpgs compared to jrpg.
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blue_hazy_basic

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#49 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="haris12121212"]JRPGs, and for those saying jrpg = watching a movie and wrpg = pure gameplay. Let me tell you that Jrpgs have way more inovations than wrpg. Every single FF has a different way of customizing your character abilities, materia, junction, sphere grid, liscense point and so on. Plus also to those that say jrpg = cutscenes non-stop. Fable has the cutscenes also... and so have many other wrpg... In the end, I love jrpgs for the value I get, I'm still playing FF12, not even finished the story (3/4 of it only done) I am at 65 hours of the game... (Not even lvl 50... And and there is like 99 levels there, around 100 of hunts to do, and dozen of side quests) And I sure as hell liked Fable the way my character developped by my decissions [also those blaming jrpg characacter developpement saying you dont make enough choices of your own, excpect the fact decide being good/bad that ain't in jrpgs, the character developpement is excellent, I have yet to see a game where each character has such a great developpement such as FF7] and I also liked Kotor but damn are they not long enough for rpgs compared to jrpg.

On the console? Morrowind & Oblivion?
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deactivated-5e836a855beb2

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#50 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
JRPG.