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[QUOTE="marioraider"]Final Fantasy type. I like those 40 billion hour cutscenes :)Pangster007ditto Same here. The characters are far better in a good JRPG as well.
Kotor/Oblivion. I want to actually make decisions, not just carry out actions.pundogi agree. FF seems to just be an interactive movie that you watch and occasionally do battle. but to actually play a role, you need the freedom to play that role however you choose, ie kotor
western games(this applies to WRPG) generally are more action oriented and allow the player himself to make the desisions. JRPGs are more linear and allow a better(imo) story to be told. i dont care about all those FMVs, i like them.Journey89KOTORs story wouldn't have been half as good as it was if it was linear like JRPG's.
FFX-2 ruined JRPG's for me. Then I discovered KotOR. Good times.
I want to see a single player, free roaming, multiple era spanning, first person, Star Wars RPG.
foxhound_fox
:lol:Â I agree with you there. Although if you got past the cutie Charlie Angel's crap that game had, the battle system it what was the real fun of the game.
[QUOTE="foxhound_fox"]FFX-2 ruined JRPG's for me. Then I discovered KotOR. Good times.
I want to see a single player, free roaming, multiple era spanning, first person, Star Wars RPG.
Downplays
:lol: I agree with you there. Although if you got past the cutie Charlie Angel's crap that game had, the battle system it what was the real fun of the game.
nothing that God or Satan can do could have made FFX-2 a "decent", "good", or "average" game. it is the bastard child of the FF series, including FFXI.
 and no. i only like FF.Â
JRPGs for me. They just in general have way more memorable characters in contrast to WRPGs. The story is better in my opinion also. Although, KOTORs definitely had one of the best stories in RPGs to date if you ask me.
And as for all JRPGS being linear and just interactive movies, that's not really true. Kingdom Hearts is a good example of one. JRPGs are slowly become less and less linear and just interactive movies and moving towards the action RPG style of Kingdom Hearts.
I like customization, a multitude of solutions to problems, and real consequences that aren't always easily reversed. So with that I say I want WRPGs like Fallout.Cycloptis
YES! For me Fallout will always be the pinnacle of RPGs.
WRPG, the old JRPG gener is just for anime crazy people who fight 1000000 random enemies to see 5 minutes fmv and think it's great.
WRPG are the bases and always have been here and will always be. JRPGs are showing signs of death. How many Final Fantasies can they sell? They had to change FFXII from the crop to make it sell, it doesn't even feel like a Final Fantasy.
[QUOTE="Journey89"]western games(this applies to WRPG) generally are more action oriented and allow the player himself to make the desisions. JRPGs are more linear and allow a better(imo) story to be told. i dont care about all those FMVs, i like them.pundogKOTORs story wouldn't have been half as good as it was if it was linear like JRPG's. it is linear most of the time, actually.
WRPG...by far.
Fallout, Fallout 2, Planescape: Torment, Baldur's Gate, Baldur's Gate II, Star Wars: Knights of The Old Republic, Neverwinter Nights > All JRPGs I've ever played.
JRPGs. i don't hacking n slashing for 40-50 hours . Nex_Ownage
All WRPGs are not hack & slash. Infact...none of the WRPGs I mentioned are hack & slash, and they are generally regarded as some of the best in the entire genre. I advise you to play them :)
The more story you add to a RPG, the more it has to be linear (especially if it should be a good story). By giving the player more possibilities you have to crop the story more. I like both, WRPG and JRPG! You just have to know what they deliever and then choose the one that gives you what you want. But for now you can't have both, good story and free choices!
WRPG...by far.
Fallout, Fallout 2, Planescape: Torment, Baldur's Gate, Baldur's Gate II, Star Wars: Knights of The Old Republic, Neverwinter Nights > All JRPGs I've ever played.
[QUOTE="Nex_Ownage"]JRPGs. i don't hacking n slashing for 40-50 hours . ToScA-
All WRPGs are not hack & slash. Infact...none of the WRPGs I mentioned are hack & slash, and they are generally regarded as some of the best in the entire genre. I advise you to play them :)
I played NWN, Diablo II and BGII a few years ago. And if those weren't hack n' slash games, then i don't know what is. :?[QUOTE="ToScA-"]WRPG...by far.
Fallout, Fallout 2, Planescape: Torment, Baldur's Gate, Baldur's Gate II, Star Wars: Knights of The Old Republic, Neverwinter Nights > All JRPGs I've ever played.
[QUOTE="Nex_Ownage"]JRPGs. i don't hacking n slashing for 40-50 hours . Nex_Ownage
All WRPGs are not hack & slash. Infact...none of the WRPGs I mentioned are hack & slash, and they are generally regarded as some of the best in the entire genre. I advise you to play them :)
I played NWN, Diablo II and BGII a few years ago. And if those weren't hack n' slash games, then i don't know what is. :?Diablo II is more or less the pure definition of hack and slash:lol:. Although I absolutely love the game, I barely refer to it when thinking of RPGs.
If you can't tell BGII and NWN apart from DII in terms of gameplay, then I must pray for you :P
BGII & NWN: Not hack n slash
BG: Dark Alliance & DII: Hack n slash defined.
[QUOTE="Nex_Ownage"][QUOTE="ToScA-"]WRPG...by far.
Fallout, Fallout 2, Planescape: Torment, Baldur's Gate, Baldur's Gate II, Star Wars: Knights of The Old Republic, Neverwinter Nights > All JRPGs I've ever played.
[QUOTE="Nex_Ownage"]JRPGs. i don't hacking n slashing for 40-50 hours . ToScA-
All WRPGs are not hack & slash. Infact...none of the WRPGs I mentioned are hack & slash, and they are generally regarded as some of the best in the entire genre. I advise you to play them :)
I played NWN, Diablo II and BGII a few years ago. And if those weren't hack n' slash games, then i don't know what is. :?Diablo II is more or less the pure definition of hack and slash:lol:
If you can't tell BGII and NWN apart from DII in terms of gameplay, then I must pray for you :P
BGII & NWN: Not hack n slash
BG: Dark Alliance & DII: Hack n slash defined.
What's the difference? :? Cause honestly, no i can't tell them apart. Most WRPG look the same to me.Â
i used to think jrpg's are the best (final faltasies, grandias ,dragon quests ) then i played this little mmo back in 2004 from blizzard and thought to myself WoW what a game .
KOTOR type, as it has the quality of a full fledged FMV with the interaction found in typical WRPGs.project343the only real problem with KOTOR IMO is that your choices didn't do anything. like, for example, [spoiler] you could be really evil for most of the game but when you fight bastila, and you choose light, all of your dark side points would just disappear. [/spoiler]
the only real problem with KOTOR IMO is that your choices didn't do anything. like, for example, [spoiler] you could be really evil for most of the game but when you fight bastila, and you choose light, all of your dark side points would just disappear. [/spoiler] HewkiiIf I go my entire life being a saint, I could pull off a 30-man massacre... where would that put me? It's the same with Fable, I could go through being as good as they come, and... [spoiler] Kill my sister for absolute power. [/spoiler]
CGI cutscenes are the iceing on the cake. But the difference between WRPG and JRPG is that JRPS touch you on the emotionel level, where you get the real feeling of playing someone else(which IMO is the reason most people play games so that they can be their dream for just a few hours). Like putting on a teater act. While in WRPGs you get to basicly play your as yourself, which, well... face it you know all there is to know about yourself, so there realy isn't any charracter development AT ALL eccept that you gain level. Its that emotionel development and to see the charracter grow as you play along the storyline. Its like combining the experiance of playing a charracter in a movie with the development in a book. If you havn't read the book befor you don't know what twists and turns the story will take. Playing a movie where you don't know the sqript.trasherheadI completely disagree. In JRPG's you don't role play you follow someone else's story and character. In WRPG's you ROLE PLAY a character. In KOTOR for example you can follow 2 paths, one good one dark, or somewhere in between. The same in BG series. YOU develop your character how you want, not following a story arc fixed in place. That is the essence of role playing, the character develops how you want. If you want to play yourself, go ahead, you want to play someone completely different, knock yourself out.
How many movies/books do you watch/read where you know the script or plot? I prefer to develop a story myself.
EDIT:This may come as a shock but WRPG's have great stories too! *gasp*
DISCLAIMER: Oblivion not included ;) - check out planetscape torment FTW!
well I like JRPG but people have overgeneralized some jrps give you a choice and can have multiple endings(going all the way to back to chrono trigger which had 15 albeit not all that different but they were diffewrent none the less). Star ocean 2 had lots of choice and possibilities to you ending. WRPGS don't have as well defined worlds but give you alot more chopice when it comes to how your character interacts with the world whereas JRPS give you a deep world with often lots of myths and unique characters to interact with whether they are part of the main storyline or not. WRPGs world populous have alot less charcter to them except plot specific charcters.
In JRPG the satisfaction comes from learning and exploring the world and mastering it. collecting all the weapons doing all the sidequests to get everything and have you party maxed to the limit.
In WRPG the satisfaction comes from making your charcter at the end be what you wanted. In wrpgs often depending on your alignment you cannot do certain quests or attain certain items a consequnce of your choices but part of the appeal to those who want that sort of thing.
I have too often seen the argument that WRPGS are more hardcore and that JRPS are for "anime" freaks who want their hand held throught the game. Both have different types of pacing and will appeal to different gamestyles. No one choices is hardcore over the other. I mean there are hardcore games in each genre like the elder scrolls games for WRPGs or something like the star ocean games for JRPGS. I like both but prefer JRPGS because the stories hold more involvemnet and its easy to keep motivated to see whats going to happen. It comes down to I will probably play more JRPGS overall but if I like I WRPG I will invest alot of time into it to mold my charcter to my liking than I would invest in the typical jrpg
I don't agree with all your points but its nice to see a more thought out arguement! In WRPG's there are some alignment related quests, but this adds to the replayability fo the game. Besides you aren't fixed in any alignment or path. Your character can change as the game goes along. That jaded fighter who starts out as neutral can redeem himself or fall further into darkness. Thats the essence of WRPG's freedom, do whatever quests you want when you want. The satisfaction in WRPG's I believe comes not from the end, but the development of the character throughout the game.well I like JRPG but people have overgeneralized some jrps give you a choice and can have multiple endings(going all the way to back to chrono trigger which had 15 albeit not all that different but they were diffewrent none the less). Star ocean 2 had lots of choice and possibilities to you ending. WRPGS don't have as well defined worlds but give you alot more chopice when it comes to how your character interacts with the world whereas JRPS give you a deep world with often lots of myths and unique characters to interact with whether they are part of the main storyline or not. WRPGs world populous have alot less charcter to them except plot specific charcters.
In JRPG the satisfaction comes from learning and exploring the world and mastering it. collecting all the weapons doing all the sidequests to get everything and have you party maxed to the limit.
In WRPG the satisfaction comes from making your charcter at the end be what you wanted. In wrpgs often depending on your alignment you cannot do certain quests or attain certain items a consequnce of your choices but part of the appeal to those who want that sort of thing.
I have too often seen the argument that WRPGS are more hardcore and that JRPS are for "anime" freaks who want their hand held throught the game. Both have different types of pacing and will appeal to different gamestyles. No one choices is hardcore over the other. I mean there are hardcore games in each genre like the elder scrolls games for WRPGs or something like the star ocean games for JRPGS. I like both but prefer JRPGS because the stories hold more involvemnet and its easy to keep motivated to see whats going to happen. It comes down to I will probably play more JRPGS overall but if I like I WRPG I will invest alot of time into it to mold my charcter to my liking than I would invest in the typical jrpg
Citan_Uzuki
 Edit: essentially what I'm saying is that the emphasis in WRPG's is on roleplaying, whereas in JRPG's its on the story.
Why does it seem that every one of these threads is from an xbox fan claiming all Jrpg's are hour upon hour of FMV and western rpg's are far superior being the only ones with any gameplay. I personally like Jrpg's for their character developement and I am refering to the team as a whole more than the main character, which is why I found FFXII a bit of a let down. I hate to generalise about this genre though because there are always exceptions so I am not lowering myself to an east vs west peeing contest, I will say though I bet this opinion changes once Blue Dragon arrives.cslineyHave you played any of say Baldurs Gate, Planetscape Torment, Fallout or Morrowind?
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